ARK: Survival Evolved

ARK: Survival Evolved

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Content Types: Mod, Rebalancing
File Size
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586.232 KB
4 Jun, 2017 @ 3:55pm
21 Nov, 2021 @ 9:27pm
4 Change Notes ( view )

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ArkPots

In 1 collection by darklore
Darklore's Mods
5 items
Description
Adds balanced and scaling Health Potions, Stamina Potions, a Neural Insulator, and Sleeping Pills to the game in a way that feels genuinely Arkish. They can be completely customized to fit your server or playstyle.

Mod ID: 940016487
Mod is clean and stackable

-The potions have multiple uses, and when you use the last charge you get the potion's container back.
-Potion strength, speed, cooldown, and number of servings can be changed through this mod's INI settings.
-Potions can be set to be usable on humans and dinos, just humans, or just dinos.
-Any item in the mod can have its crafting costs changed and engram level/cost adjusted through normal INI settings.

The Neural Insulator allows you to retain your engrams when you use a Mindwipe Tonic so you can change only your stats if you want.

The Sleeping Pill acts the same as a regular narcotic except that it lasts 20 times longer so you don't have to carry so many narcotics around and spend a ridiculous amount of time and clicks force feeding to unconcious dinos.

The default crafting materials are reasonable for the levels that these potions are unlocked.

Defaults



Primitive Health Potion
Recovers 33% of Max Health over 10 seconds.
2 minute cooldown, 3 Servings, Safe for human and animal consumption.
Crafting Ingredients: 1 Filled Waterskin, 30 Tintoberry, 1 Tintoberry Seed, 1 Cooked Meat
Engram Requirements: Level 3, Waterskin



Primitive Energy Potion
Recovers 33% of Max Stamina over 10 seconds, and helps keep you awake.
2 minute cooldown, 3 Servings, Safe for human and animal consumption.
Crafting Ingredients: 1 Filled Waterskin, 30 Stimberry, 1 Stimberry Seed, 1 Cooked Meat
Engram Requirements: Level 3, Waterskin



Apprentice Health Potion
Recovers 50% of Max Health over 10 seconds.
60 second cooldown, 4 Servings, Safe for human and animal consumption.
Crafting Ingredients: 1 Filled Water Jar, 100 Tintoberry, 3 Tintoberry Seed, 2 Dinosaur Egg
Engram Requirements: Level 26, Water Jar, Primitive Health Potion



Apprentice Energy Potion
Recovers 50% of Max Stamina over 10 seconds, and helps keep you awake.
60 second cooldown, 4 Servings, Safe for human and animal consumption.
Crafting Ingredients: 1 Filled Water Jar, 100 Stimberry, 3 Stimberry Seed, 2 Dinosaur Egg
Engram Requirements: Level 26, Water Jar, Primitive Energy Potion



Mastercraft Health Potion
Recovers 75% of Max Health over 8 seconds.
50 second cooldown, 5 Servings, Safe for human and animal consumption.
Crafting Ingredients: 1 Filled Canteen, 25 Rockarrot, 1 Rockarrot Seed, 3 Rare Flower, 3 Rare Mushroom
Engram Requirements: Level 54, Canteen, Apprentice Health Potion



Mastercraft Energy Potion
Recovers 75% of Max Stamina over 8 seconds, and helps keep you awake.
50 second cooldown, 5 Servings, Safe for human and animal consumption.
Crafting Ingredients: 1 Filled Canteen, 25 Citronal, 1 Citronal Seed, 3 Rare Flower, 3 Rare Mushroom
Engram Requirements: Level 54, Canteen, Apprentice Energy Potion



Ascendant Health Potion
Recovers 100% of Max Health over 4 seconds.
30 second cooldown, 5 Servings, Safe for human and animal consumption.
Crafting Ingredients: 1 Filled Water Jar, 5 Medical Brew, 1 Battle Tartare, 1 Shadow Steak Saute, 1 Sweet Vegetable Cake, 1 Black Pearl
Engram Requirements: Level 80, Mastercraft Health Potion



Ascendant Energy Potion
Recovers 100% of Max Stamina over 4 seconds, and helps keep you awake.
30 second cooldown, 5 Servings, Safe for human and animal consumption.
Crafting Ingredients: 1 Filled Water Jar, 5 Energy Brew, 1 Battle Tartare, 1 Shadow Steak Saute, 1 Sweet Vegetable Cake, 1 Black Pearl
Engram Requirements: Level 80, Mastercraft Energy Potion



Sleeping Pill
A concentrated dose of narcotics.
(Same Torpidity effect as using 20 narcotics, Narcotics: +40 Torpidity over 8 seconds, Sleeping Pill: +800 Torpidity over 160 seconds)
Crafting Ingredients: 20 Narcotic, 1 Charcoal, 1 Chitin/Keratin
Engram Requirements: Level 38, Narcotic



Neural Insulator
Use this to temporarily protect your memories (Engrams) from chemical agents. (Use Mindwipe Tonic WITHIN 5 seconds after using this)
5 second cooldown, you will remember all your engrams when the effect ends.
Crafting Ingredients: 1 Rare Mushroom, 1 Narcoberry
Engram Requirements: Level 1



Admin Spawn Codes, INI settings, and Engram Overrides




Donate to Support the Mod[www.patreon.com]

Check out my other mods


My Discord: https://discord.gg/9bWSu87
Popular Discussions View All (4)
31
16 Aug, 2023 @ 8:52am
PINNED: Suggestions
darklore
17
8 May, 2023 @ 6:14am
PINNED: Servers Using ArkPots
darklore
10
16 Nov, 2024 @ 12:00pm
PINNED: Admin Spawn Codes, INI Settings, and Engram Overrides
darklore
102 Comments
van Grunz 12 Mar, 2023 @ 3:55am 
Don't know, I generally play PvE and don't like PvP, so that's a question that I never asked to myself ;-)
CDClone 12 Mar, 2023 @ 1:58am 
i have no ideer how it works of it its even possible, we used to have a potions mod on my servers that claimed to do it, never really worked thou... and its not being updatet because he lost the source codes.

But Dino Storage v2 have the "you can not pokeball this dino for this long after it have taken damage" suppose that functionality could give the same effect? in short, keep people from using it during combat since that more or less gives you immortal dinos :P
van Grunz 5 Mar, 2023 @ 11:02pm 
I didn't know that it's ever possible to deny consuming anything during combat.
CDClone 5 Mar, 2023 @ 9:24am 
can these be used during combat? if yes, is it possible to change that?
van Grunz 28 Jan, 2023 @ 3:34am 
There's another mod that allows the crafting of different tranq darts for the longneck rifle:
512609530 - Multi weapon attachments + tranq rifle
entropypopsicle 27 Jan, 2023 @ 12:31pm 
Would it be possible to introduce darts that do the same things, and where the longneck quality affects the healing amount?
van Grunz 21 Nov, 2021 @ 11:09pm 
Wow, thank you!
darklore  [author] 21 Nov, 2021 @ 9:45pm 
Check the link in the description for INI settings.
darklore  [author] 21 Nov, 2021 @ 9:34pm 
Update:
- Added INI setting to allow you to change the potions to however you want.
- Potions bypass default Ark healing mechanics so the bug where they don't work is fixed.
van Grunz 5 Jul, 2021 @ 4:37pm 
An empty inventory isn't a guarantee it is working, from my experience. All my Dino's I've tried it had an empty inventory, but not always there's a success.