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Recent reviews by Davive

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Showing 1-10 of 17 entries
No one has rated this review as helpful yet
9.1 hrs on record
Fun free marble rolling game. I actually remember seeing this game 12 years ago or so but couldn't remember the name of the game or developer, so i was surprised to find out about it on Steam when i was trying to look for some marble rolling games.

If you're used to how games like Super Monkey Ball and Marble Blast play, you might be thrown off by the physics a bit. The turning is slow and you decelerate is slow, but luckily there's a brake button. Gravity in the game feels like you're on the moon. There are control assists of sort that can help you with acceleration. I like to play on the "Low" one where it helps me with jumps since i often tend to overshoot them.

Track editor is apparently coming soon so having custom tracks in this game would be nice. Hopefully they add some kind of workshop support for sharing tracks for at least the Steam version of this game. (Since this game is available on Google Play Store ad free!)

I wish this game had online play that's not restricted to just LAN, Remote play is fine on it. Not sure if that's some limitation of the engine or if that's by design. I would even be okay if the game had some "Connect to IP" and needing to port forward for server hosting.

It's very fun to play on Steam Deck. although there are some issues like if you exit a cup and come back to the game to continue it, it would crash when you press the controller button to assign the controller. hopefuly that gets fixed.

For a free game it's fun. It certainly is a unique marble rolling game from the ones i played and at least as a curiosity it's nice to give it a try. But i do think that the physics could be a turn off to those who already played similar games.
Posted 11 March. Last edited 11 March.
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1 person found this review helpful
12.5 hrs on record (10.2 hrs at review time)
It's a nice model train building game. Has more to it than just trains like marbleruns, slotcars, monorails and wooden trains.
I recommend playing the game in VR as its built for that. Works good on Quest 3 played through Virtual Desktop.
I like the interactivity it has for VR with things like the toolbox or using a camera to save your creations.
Posted 16 January.
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No one has rated this review as helpful yet
0.1 hrs on record
Early Access Review
Game locks you into a log in screen where you can't play offline cos you haven't logged in at least once.
Tried making an account and couldn't establish connection to the server.

I get why it's using a log in stuff as the game could've been purchased from itch.io as well and to allow players share cross-platform but i feel like at least on Steam make some update where you share using Steam Workshop instead.
Posted 9 February, 2024. Last edited 16 April.
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No one has rated this review as helpful yet
140.6 hrs on record (33.3 hrs at review time)
Early Access Review
This game is a lot of fun. It's basically similar to the game Vrkshop but blocky and with resource gathering.
It's possible to create contraptions in this game as well with bearings and engines! I've made a boat in the game for example that runs on electricity. I've seen people create planes in the game too but i haven't gotten to that yet (they also made helicopters).

The game has a cutting mechanic where if you hit a block several times, it splits apart. Depending on how thin the object is, it does more damage (same with size). There's also temperature system too where you can light dry grass on fire. This is necesary for if you want to create iron or other materials.

You can also put your own avatar in the game. It has to be in .vrm format but if you know how to use Blender and already have character made in it, then you can easily port over that character into .vrm (i ported the character in my profile pic into the game for example.). You don't need an avatar to play this game by the way, you can actually turn off the avatar so you appear as floating hands in the game.

I find sometimes the grabbing mechanic to be finicky tho. As i find it sometimes confusing on what i'm holding when the object is too small and close to something. I wish this game had a similar mechanic to Blockworks where if you grab something, it has a highlight of the thing you're holding (at least as an option).

I wish this game had some type of coloring mechanic. The way i would see it work is that the game would have flowers around that you could use the top of the flower as a dye similar to Minecraft. Perhaps you could also mix colors too? I think something like this would open up for more creativity. Also perhaps a way to farm those flowers too similar to trees and wheat.

I hope the dev will occasionaly update the game even after Early Access cos this game has HUGE potential. I've always wanted a game like this and when i tried the Demo of the game, i immediately had to buy the game cos of the potential i saw in the game. I like games where you assemble and build things and being able to do it in VR is fun for me.
Posted 16 January, 2024.
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No one has rated this review as helpful yet
7.1 hrs on record (6.8 hrs at review time)
I like this game. It's a neat racing game where you pilot a ship and race other player's ghosts(?) in a "Asynchronous multiplayer".

It's not true multiplayer tho and it's more or less just you racing other player's ghosts. I think the Asynchronous multiplayer is fine but i wish there was a real multiplayer mode where you race online. Maybe even online mode could have power-ups modifier of some sort similar to how it is in Jetborne Racing where it's almost like in Mario Kart.

The newly added endurance mode is great but i feel like the track being 10 Laps is a bit of a overkill, i think 6 should be enough. Also hope for more tracks in the endurance mode as well as it's only one track at the moment.

The graphics seen on store page don't look the same as in game which is a shame. It's understandable for the Quest version to not have post processing effects but i feel like PC version could at least have them.

Also wish for the ship settings found on the left side and seat position to save as well as i find myself always having to turn some of them on again. There's no way to recenter yourself just like in the Quest version, PLEASE add this to this version as well...

The game first starts with a big open oval shaped track and then the next track has smaller space to fly in which might be tricky for some people. With enough practice you get adjusted to flying in small spaces like this, at first i didn't liked it but i got used to it.

Overall really fun racing game If you like racing against other people's ghosts. Game at first can be tricky but with enough practice is a lot of fun. Just wish this had real multiplayer.
Posted 6 June, 2023. Last edited 6 June, 2023.
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2 people found this review helpful
23.9 hrs on record (3.5 hrs at review time)
Early Access Review
GeneRally was a game i remember playing back then.
I knew about the sequel coming cos long time ago when i wanted to download GR1, i saw that sequel was in works.

I like this so far. Yes i know the cars don't handle as they did in GR1 but i find them fine to control. Like not good or bad, just fine. I also feel like the price for the game is a bit high considering the amount of content the game has so far.

I also like the improvement on Editor as well. It's in 3D and there's promise of being able to import GR1 tracks to the sequel.

The game is also missing some features from GR1 that i hope for them to add in this.
For example Driver profiles of some sort aren't in the game so every time you start the game, you have to make your Driver.

one thing i hope this game gets also is some way of making your own cars similar to GR1.
Posted 31 May, 2023. Last edited 31 May, 2023.
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12 people found this review helpful
135.8 hrs on record (2.8 hrs at review time)
Early Access Review
Blockworks is a great game to play if you like building blocks such as LEGO.

In this game you have set of bricks that you can connect together to create anything you want.
The building in this is unique to other VR brick building games i played. In this game you connect things just like how you would in real life with LEGO. To disconnect a brick, you pick up the brick you want and press A (on index) to disconnect it. You Disconnect the thing that is highlighted which is good they highlight that for you.

Game in terms of settings is very customizable but you have to enable the advanced settings behind a monitor. I like that you can set incline of the table for example.

Speaking of the Table that's the thing you use to get bricks from. You also can copy with it as well.
The game allows you to save your creation in boxes just like how LEGO sets would be packaged which is really cool. You can also use your own box design too which is great (Wish there was way to upload them on workshop). You can also soon upload stuff to Steam Workshop.

The game does have some issues but they're not really that major to be honest.
Like in order to "delete" a brick you have to have it be lying on the floor and wait for it to disappear. Which might be a bit confusing for new players. The hands themself (at least on Index) should be somehow posable cos sometimes the game makes me accidentaly press some buttons i didn't wanted just cos the hand was switching animations from pointing to default.

The game has a lot of potential and stuff like multiplayer, campaign, Steam Workshop will be added to the game soon.
I really love games like these and i'm happy there are more games that try to do the whole "Virtual LEGO" thing cos i always liked this sort of concept.
Posted 16 January, 2023.
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1 person found this review helpful
40.5 hrs on record (17.7 hrs at review time)
I was introduced to this game by my friend and ended up buying it. I really enjoy this game, it's a neat racing game with rewind mechanic.
Apparently this is a succesor to a previous game the dev made called "Tricky Truck". Tricky Machines is also available for free on mobile (but with ads).

The game's objective is usually to drive a vehicle to a parking area or just passing gates to finish the map. Some maps force you to go into first person perspective and some have multiple vehicles to control. You also sometimes deliver cargo to a parking area as well and one map has you even using a forklift! Game has a rewind feature where if you make a mistake, you can rewind back to fix your mistake. The rewind feature is also interesting cos you can try pull of tricks that you wouldn't be able to do easily without it.

The game has replay system so whenever time you finish a level (or improve your time) it saves a replay for you to watch. What's neat about the replay system is that in the replay you don't see the rewinds. Some of the replays from other players look incredible and they remind me a bit of how Tool-Assisted Speedruns look like (because of how you can pull incredible tricks with rewind).

This game also got a Level Editor where you can create your own tracks to drive on and even your own vehicles!

-- STEAM DECK section of the review --
The game supposedly has "Partial Controller Support" but i couldn't get it to work on Steam Deck so i ended up making my own keybinds. The HUD elements can be a bit too tiny on the screen and wish there was a way to resize them to make them better visible. This game works great on the Steam Deck tho as i only found it lagging when destroying things (which is understandable). The keybinding for this game that i made can be found publicly so if you happen to have Steam Deck and would like to play this game, check my layout.
Posted 3 July, 2022. Last edited 3 July, 2022.
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12 people found this review helpful
2
209.6 hrs on record (21.7 hrs at review time)
Early Access Review
Update: Added more stuff in review as i played more of the game
Update2: They addressed the issue i had with the metal detector and i'm so happy they did! now the only thing they need to address is the UFO signals and i think this game is good so far with deaf or hard hearing people! Also added info on Steam Deck support and how well it works on it.

This is a really nice game that i wasn't expecting to enjoy as much as i do.
In this game you play as a thing called "Wobbly" and you do a bunch of activites to earn money to be able to buy a house, car, props, pets and all sorts of things.

Initially when i bought this i thought this game will be nothing but you doing jobs and driving around but it turns out this game has MUCH MORE to offer like finding artifacts for the museum, Finding parts to unlock a vehicle, Solve puzzles, collect presents for cash and clothes, treasure hunting and much more!

Character controls relatively nicely, you use mouse buttons or triggers on controller for each arm to grab things or hold unto things like cars. Multiplayer however has some movement delay which i hope is gonna be fixed.

Physics are surprisingly stable although there are sometimes moments where the prop/object would get stuck. One example being that the seashell artifact found in jungle could get stuck in a jeep in between the seats. Sometimes when crashing into something the props inside the van would just suddenly disappear, but i'm sure those are things that could be fixed as the game develops because so far the physics are relatively good, especially for multiplayer!

Speaking of multiplayer i wish there was some sort of text chat. I can understand why there isn't text chat as the game is played by kids but i wish that at least the friends only servers could have an option to chat as i have a deaf friend and the only way to communicate with him is via text so i have to resort to using Steam's chat instead. The game offers an emote wheel for some kind of communication but i wish it had more options like "Thanks", "Sorry" and yes and no option and perhaps an ability to sit down.

Speaking of Deaf people, initially when i wrote this review i talked about how the metal detector didn't had visual clarity but in update 0.7.6 they added visual clarity to the metal detector! But there still is a problem and it's with the quest to get the UFO Signals from telescopes as those require you to listen in to know how many times it beeped. A visual clarity like a "growing ring that fades at the end" effect around the UFO to show that it beeped would be good. Very happy that the devs addressed this issue!

The jobs in the game are fun to do and are sort of like a minigame. The one Job i have the most problems with is the Ice Cream Factory one and it mainly has to do with physics and colorblindness. The physics are sometimes difficult in this one as the things in the cone fall off easily. maybe a longer timer would be better for this one cos of how careful you have to be to make things inside the cone not fall off. Regarding the colorblindness thing, i have sometimes hard time seeing what color is of the sauce cos the color is too similar to each other for me. The fishing job is fun but i feel like the fishing spot shouldn't be too far away as it takes so long to get there, perhaps faster boats maybe? I also wish however there was a easier way to quit the job, like in the "pause" menu there could be a button to quit a job instead of having to walk to the wobbly or have to intentionally fail the job.

The game is filled with a bunch of props to play with and i really like how interactive everything is. I like that there are also some Wobblys driving a car to show the world is lively and populated. also a lot of the wobbly NPCs have something to say which is cool. The world itself is fun to explore as sometimes the game rewards you with presents for exploring certain areas of the game. Also i wish there was some way of storing props, or eating the food items.

The vehicles are also nice too. I wish however that the big helicopter had a button to close the door as transporting things with it can be a little challenging cos things can fall off from it. I like the camping van and how you can enter inside, same with the bus too. I wish the vehicle shop had more vehicles to offer like the hovercraft cos i like that one the most cos it can go on water at a good speed and can strafe.

Overall i really like this game and i can't wait to see more updates added to this. This is a really fun game that i can imagine fun playing with a younger brother. Hopefully this comes to more platforms than Steam and Xbox, perhaps even with crossplay.

-- STEAM DECK section of the review --
It works well on Steam Deck althought it can have performance hiccups when being around the city. Game ran at 60fps with TDP turned down to 10. Controller support works out of the box HOWEVER i wish there was an option to set sensitivity of the mouse and controller separately as i found myself often switching it up and down every time i switched devices. Either have 2 sliders for both mouse and controller stick or just don't make it sync via Cloud Saves.
Posted 26 May, 2022. Last edited 25 June, 2022.
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1 person found this review helpful
4.6 hrs on record (3.4 hrs at review time)
Early Access Review
I bought this game during the "Steam Racing Fest" and i really like this so far!
it's sort of like Re-volt, that old RC Car racing game. Even tho if it isn't exactly like Re-volt it's still fun on it's own.

I like the ability to choose what power ups you want to use as i find myself using a lot of Rocket and Bumper (Bumper in particular is satisfying to use cos i love raming to other players with it).

The track selection is nice although i found myself usually lost in the western styled tracks when i first played them but i managed to adjust. I also like the stunt gamemode where you have to perform jumps, flips and slides to earn score.

I really really REALLY hope this game will get some sort of track editor where you can make your own tracks and stunt arenas. I also like that the game has option for assist in terms of stability, steering and acceleration to make controlling RC Car easier. I like this game and can't wait for more updates!
Posted 26 May, 2022. Last edited 19 February, 2023.
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Showing 1-10 of 17 entries