17
Products
reviewed
336
Products
in account

Recent reviews by JohnnyTickleBoys

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Showing 1-10 of 17 entries
No one has rated this review as helpful yet
8.8 hrs on record (7.8 hrs at review time)
I had to benchmark my PC
Posted 11 August, 2024.
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6 people found this review helpful
1 person found this review funny
10.0 hrs on record
The ♥♥♥♥ is this game? I can't beat it for ♥♥♥♥ because something stupid happens. The final mission will kill your whole time when a smoke cloud explodes and cuts your team's hp in half. The final boss spawns more zombies then you can kill and will turn their speed up to an unavoidable level. The levels are an endless clicking maze that gets boring quickly and you'll die because you didn't find a good weapon.
Posted 3 August, 2024.
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1 person found this review helpful
1.8 hrs on record
The game is unplayable. Do not buy unless you want to play the mini game of getting the game to work. On my desktop, the mouse movement is jittery to the point of making my sick. My steam deck save is stuck at a glitched area and running the Linux version crashes one minute into the game.
Posted 21 July, 2024.
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1 person found this review helpful
1 person found this review funny
4.1 hrs on record
An awful unenjoyable mess with the acceleration on the mouse. Every note is unreadable because of the headache caused by the camera spinning 180 degrees every other movement. Parkinson attacks are the worst when fighting dogs over and over again because the parkinsons attacks are worst to deal with when running into walls. The game has to know killing them is too easy so they will have invincibility when standing by up. So to cheese this is to hit them back down after the invincibility wears off. The greatest send off was when near the end of the game. Picking up the homemade bomb that will explode if it hits anything too hard. This was the worst parkinsons attack as soon as I touched the bomb and spun in an 180 arch hitting it against the ceiling. I had to look up a walkthrough to end it as soon as possible. I can't tell if the game is good or bad. That it's unplayable without a painful experience and no setting file to change it.
Posted 19 July, 2024.
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2 people found this review helpful
1 person found this review funny
44.0 hrs on record (40.2 hrs at review time)
Awful game design with unavoidable damage and the game is scared to short good game and becomes a boring repeating loop of similar missions. Dying to a boss will respawn you 5 minutes away from them and you take damage while traveling there. The game feels like it doesn't want you to play it because of this. Annoying crafting that doesn't use better quality materials in place of lesser quality materials meaning more wasting time. Bosses that run away, repeating all the problems with more traveling to the boss after getting killed. Enemies that make you pause and wait are not enjoyable to anyone fighting them over and over again.
Posted 7 June, 2024. Last edited 7 June, 2024.
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1 person found this review helpful
34.7 hrs on record (28.1 hrs at review time)
Extremely difficult puzzles where resetting the mission from every wrong move is the norm. Play with a guide to beat this game.
Posted 20 May, 2024.
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No one has rated this review as helpful yet
56.1 hrs on record (25.6 hrs at review time)
Extremely well crafted RPG that competes with popular titles by the attention to detail and balance
Posted 8 February, 2024.
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No one has rated this review as helpful yet
13.0 hrs on record
Awful jumping controls. Confusing level design that ruins the flow. Checkpoints happen too soon so when having low health in one fight will keep respawning you in a one hit state. But the story is very good. Can't wait to see the conclusion!
Posted 18 January, 2024.
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5 people found this review helpful
4 people found this review funny
14.6 hrs on record
Extremely text heavy with no skip dialog button. Characters interaction feel pointless with the blue robot always explaining everything to the level the player isn't felt needed for the story to progress. I can't go through the dialog quick enough when the final puzzle bugged out twice and had my time wasted with too many redos after messing up once causing the boss to become unavoidable. The only outcome I feel the player has is being nice or mean and that has no change to the story besides the one of the two hated or liked endings. The story needed to be half the play time. Cutting out the pointless side stories and half the pointless characters that pad out the game would greatly improve the good parts.
Posted 8 January, 2024.
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No one has rated this review as helpful yet
17.4 hrs on record
The power up builds feel very balance even when getting a nearly all the melee power ups at max level and trying a run loop. The game can be very forgiving at moment damage happens out of nowhere then getting healing items having a higher chance to spawn keeping a good run from ending too easily. The get 20 kills with a new weapon was a good challenge to keep myself from only sticking to the best weapon. Figuring out how to dodge by rebinding it to a grip button on the steam deck was to best quality improvement. Getting the Do Not Touch weapon for the final run was a great way to end the game.
Posted 1 January, 2024.
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Showing 1-10 of 17 entries