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Recent reviews by Edward The Great

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
3,701.1 hrs on record (3,008.9 hrs at review time)
MOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooooooon
Posted 23 May, 2021.
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No one has rated this review as helpful yet
34.5 hrs on record (17.1 hrs at review time)
Just give me one more turn and I'll write a review
Posted 11 February, 2020.
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2 people found this review helpful
1 person found this review funny
0.5 hrs on record
Early Access Review
Smooth out the clunky movement and needless contrivances (like forced manual reload) and maybe I'll give it another go. I was hoping it was "PUBG done right" but instead it's "PUBG done shinier"
Posted 21 July, 2018.
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6 people found this review helpful
64.9 hrs on record (62.8 hrs at review time)
Microtransactions can ♥♥♥♥ off. Haven't played this game since.
Posted 27 October, 2015.
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7 people found this review helpful
1 person found this review funny
35.9 hrs on record (29.6 hrs at review time)
-Beatiful game with breathtaking scenery.

-Nice looking cars, though not many (surely to be more as lolDLC or the incoming cash shop).

-The Writing/Story, while you wouldn't expect much from a racing game, is some of the worst I've ever experienced in a video game. It's on par with NFS: The Run level of bad.

-Handling is terrible at first, but gets better as you level (noticed it getting better at around level 15 or 20). The game is painful to play until that point.

-SERIOUS AI rubberbanding issues. You can pull ahead by 5 seconds no problem, only to be passed shortly after, and the AI proceeds to pull 800 yards away and stays there.

-Players and the AI dont play by the same rules. AI can either come to a near complete stop around turns you're nearby, or can fly through a 1-lane right angle turn at 80 MPH when you're 200 yards away or more. Meanwhile, every car you drive drives like it's on ice, losing traction at every single concievable possibility of a change in momentum, no matter how small, until you level up and hit that 15-20 mark.

-NoS is utter ♥♥♥♥. it breaks traction no matter how high your grip or level is, making it impossible to handle the car, and you dont get traction back till you let off the NoS. It's also handled in a dumb way, as it refills NFS:MW (original) style, in that it just magically refills over time.

-Cops have near infinite mass and can send you spinning like a helicopter with a simple love tap. You, however, can t-bone a cop at 180 MPH, and be completely stopped in the span of about 10 feet. You have only 1 second (not an exaggeration) to pull away once stopped, which is extremely difficult because you cant just slam on reverse and then slam on the gas. you have to slam on reverse, lose traction (no choice, no way to keep it from happening), pray you're not on dirt (even in dirt spec), and hit 30 MPH all in a single second. Then you have to spin around, and wait a second while the game takes it's time shifting from reverse to first.

-AI in races also have infinite mass. They are unaffected by street lights and fence posts, but hitting 2 fence posts brings you from 180mph to 150mph

-The devs dont know how to make race tracks for ♥♥♥♥. They have all of the U.S. to work with, and they wanna throw you through dirt in a performance spec, or put you on asphalt for a while in raid spec. Random turns out of nowhere you cant anticipate all over the place. Understandable on street spec and raid specs where races are slower, but to throw a right angle turn at you in perf spec at 170mph is just ♥♥♥♥♥♥♥ stupid.

-Ubisoft totes it as CaRPG/Racing MMO, but just feels like an always-online single player racing game. Server size/player-region density is agonizingly small. The U.S. is split into 5 regions, and each region has maybe 6 people including yourself at any one time.


All the negatives pile on into one big pile of ♥♥♥♥. 4/10



UPDATE

Has city of Nashville, TN, but no batman building

0/10. Do not buy.



***UPDATE 2***

Stopped playing on Dec 16th 2014, tried playing again on Jan 31st 2015. Game had an update but none of the issues I mentioned were fixed or changed. It's clear the DLC was created when the game was made, and stripped out to sell later. Ubi never intended for this to be a decent game. They just wanted to release it, stagger the DLC, and leave it to die. Stay far away from this game.
Posted 5 December, 2014. Last edited 31 January, 2015.
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Showing 1-5 of 5 entries