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This is all just from memory of creating the level years ago, but hopefully it helps. If you have any other questions feel free to ask, and ill do my best to answer (sorry, had to 2 part this)
I assume your trying to rip castle wars. I remember I used the "BSP Brushes" within UE4 that just acted as basic shapes to make the level. From there I think I converted the BSP brushes to a few static meshes. The textures are likely just PNGs or JPGs I made on photoshop. They didnt have any normal maps or anything like that. I didnt use many plugins besides the main Pavlov UE4 kit. I know there was a weapon and vehicle spawner plugin someone made,
I will say, if its any use; I constructed the cabin using floor plans, and references from the various media it appears in. I believe the cabin itself follows mostly Evil Dead 1 & 2, while other outside aspects are pulled from different movies.
Alternately, if there is a way to break into these workshop files and extract assets or the entire map from the workshop download; feel free to do so. This goes for anyone else reading this. People may use, edit, or do whatever they want with my mods.
cheers mate
└📁Program Files (x86)
⠀└📁steam
⠀⠀└📁steamapps
⠀⠀⠀└📁common
⠀⠀⠀⠀└📁Team Fortress 2
⠀⠀⠀⠀⠀└📁Skills
⠀⠀⠀⠀⠀⠀└⚠️This folder is empty
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Added to Discuss Pavlov Workshop Content