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Recent reviews by Johari

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No one has rated this review as helpful yet
1.6 hrs on record
Early Access Review
First Two Hours Impression:

This game throws a lot at you - this has a lot more micro management for a simulation. This isn't a game where you're just building a station and the staff and trains automate themselves. This game has an eye for detail and you gotta be the brains of the station.

While micromanaging the station I do think it takes away from trying to refine a station and make it more streamline and efficient especially when you have to be pointing staff towards towards a sick passanger that you gotta stop them spreading from ebola or watching a passenger that's been knocked out as it creates a domino effect of passengers freaking out about a 'dead body?' and knocking other people out.

However the game gets a lot better once you master being able to pause the game; the space button is your friend and everything becomes a lot less stressful once you learn that it's there. I do have hopes for a bit more automation (it might already be in the game I've not actually found it yet) to things such as the staff and trains turning up but so far I've been enjoying the game.
Posted 8 June, 2019.
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No one has rated this review as helpful yet
10.3 hrs on record
Early Access Review
Spent about 10 hours on this game so far - I really do enjoy it. Has a big feeling of Killing Floor in the relentless waves of enemies coming towards you with quite a bit of variation to make you think and change tactics. This isn't a game that you can just jump and dodge your way through the combats.

Luck plays a bit as well in terms of item drops and you can feel untouchable sometimes while others you'll be biting your nails right down to your last bit of health. As of right now I think they have gameplay spot on and this is very much a game I'll look forward to each time they get a release out and load up for every patch.
Posted 9 April, 2019.
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2 people found this review helpful
44.5 hrs on record (17.5 hrs at review time)
I've finished a full playthrough of this game now on Novice mode and I do say that I love the story behind the game, when they said they had over 30 minutes of cutscenes, they were not lying. They all flowed nicely together.

People may find it difficuled at first but checkpoints placed throughout levels are lenient enough to help you through most tasks the first 300 captures. I think there's a lot of potential in this game in the Speedrunning community and it's exactly what I did my playthrough for so I look forward to the future on what this has to bring!
Posted 23 October, 2015.
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Showing 1-3 of 3 entries