4
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Recent reviews by Dr. Cummies, PhD

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
294.8 hrs on record (142.1 hrs at review time)
-Started on Nightmare Co-op and cleared: very difficult but very fun and many secrets to explore and find
-Second run on Apocalypse solo cleared: still difficult, but still extremely enjoyable with new encounters and NG+ rewards. At this point I'm missing very few items but still want to go back in just to scratch an itch.

I'm now trying a Hardcore Veteran run for the gun reward and still loving it! Can't wait for the DLCs to add even more. Trait cap sucks ass but it's not the worst now the game as loadouts and a one-time respec cost/unlock. Archetypes are a great alternative to the old armor set system from Remnant 1 as well.
Posted 12 November, 2023.
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No one has rated this review as helpful yet
506.0 hrs on record (46.7 hrs at review time)
Amazing deck building roguelike. The 3 base classes each have their distinct playstyles with branching builds and a 4th character coming later. Each card has a nice impact when played and the enemy designs are stellar. It's my go to "I don't have a lot of time so lets play this for 10 minutes" game.
Posted 28 November, 2019.
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1 person found this review helpful
2,571.5 hrs on record (1,280.8 hrs at review time)
Best MMO. Gorgeous graphics, phenomenal music, gripping story and outstanding gameplay keeps me coming back every expansion.
Posted 6 July, 2019.
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No one has rated this review as helpful yet
10.4 hrs on record (10.4 hrs at review time)
Played the beta for literally the entire first day it came out with friends and had an absolute blast. Guns feel great to use, sniping is no longer about who can quick scope first and the maps are wonderful and diverse. The unlock system is much better than it has been. You only have to actually "buy" the extra division you don't start as, guns as you level and the "Boot Camp Trainings". Attachments come with leveling the gun and the iron sights feel great; no longer is a slot the mandatory red dot. Leveling was quick too. I hit max rank (30) by the end of the day with constant unlocks throughout.

I loved not having perks to worry about. Instead you get the Boot Camp Training. These are tailored purely to your playstyle and have nothing to do with the power of your gun. Attachments take over in that department and are easy to get: just use the gun in game and level it up.

The Divisions were also nice. You'll level it up by using it along with it's associated gun class. It goes up to level 5 and each level gives it's own special modifier to help with it's playstyle (Sniper hides from killstreaks, Infantry gets faster moving while scoped, etc.) While leveling you'll want to exclusively use the Divisions with their gun class, but once they're max rank, interchanging will be an interesting experience.

Hit reg didn't seem like an issue with me like it was with everyone else. The recoil seemed a bit higher than usual which is what I'm guessing everyone is complaining about. Just control the recoil a bit and compensate for it and you're good. Every one of my friends and I were extremely skeptical about this one, but after playing the beta, we're all buying it. As long as more guns are added on official release, this one should be one to last.

Specs:
i7-7700k Stock Ghz
Nvidia GTX 1080 Stock
16 GB Ram

Posted 29 September, 2017.
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Showing 1-4 of 4 entries