17
Products
reviewed
219
Products
in account

Recent reviews by NeoVid

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Showing 1-10 of 17 entries
2 people found this review helpful
9.1 hrs on record
From the first glance, you'd think Furquest was heavily inspired by Undertale... and you'd discover you're right. But being inspired to tell a story and make a game thanks to Undertale is a great thing!

Furquest goes much heavier on comedy and less on gameplay than its inspiration, all of the 'combat' being resolved with a large array of WarioWare style minigames. Some are genuinely fun, not many are frustrating, and honestly they could stand to be showcased more, as after all that creativity, there are several that only appear once in the entire game.

The central ideas of the story, especially the idea of all people in its world having counterparts, have plenty of hooks and don't go to waste. Nothing is left hanging, though I would have appreciated it if most of these intriguing ideas had each spent longer in the spotlight to get developed. Furquest's message is clear from the start, and when it decides to drop the humor and be touching or unsettling, it makes an impact.

Furquest is nowhere near perfect, but dammit, it's got heart, and was clearly created by someone who cared about the story they wanted to tell and the way we experienced it. I'm glad I got to appreciate their work, because gaming in general needs more Furquests and less Concords.
Posted 2 January.
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1 person found this review helpful
73.8 hrs on record (73.1 hrs at review time)
Early Access Review
Edit: Losing progression to water death has been removed! Everyone who was hesitant to get Forever Winter due to that mechanic, start playing!

They've hit on a winning formula with this game's gameplay loop. Normally, I don't like punishingly difficult games, but Forever Winter has me captivated. It isn't nearly finished yet, and I've put more time into it than most big-name, big-budget games. Developers with a concept they want to bring to life will always make better games than publishers asking what will get the most money from the most players!

Do keep in mind that Forever Winter is nowhere near complete yet. The concept will make for a masterpiece of a game in the future, but if you want to play it now, some things absolutely are going to be busted.
Posted 30 November, 2024. Last edited 6 March.
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2 people found this review helpful
722.7 hrs on record (666.0 hrs at review time)
One of my favorite games of all time. Shadow of Mordor was great, but I had a few complaints about it: Too short (beat it in a weekend) too easy (no difficulty settings, and by the end of the game you were an unstoppable force of absolute destruction) and you never really got to use that army you spent half the game building. Shadow of War crushed all those problems. 100%ing the game takes weeks, there's a selection of difficulties so you can keep it as challenging or simple as you want, and managing + using your army is the main focus of the game, once you reach Act 2. There's so much to do and so much depth to the game mechanics that the community is still finding new things 7 years later! And on a smaller scale, it's one of the few games where I've enjoyed just wandering around and getting in random fights.

Of course, WB making it impossible to ever enjoy the Nemesis System again, and also packing the game with an insulting amount of microtransactions was scummy, but the devs fixed that second one ASAP. Don't blame a great game for its publisher considering games to be bank account extraction devices.
Posted 4 July, 2024. Last edited 16 September, 2024.
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No one has rated this review as helpful yet
23.5 hrs on record (21.0 hrs at review time)
Remember, this is the beta for the UE5 version, not the release of the UE4 Multiversus we had before. That said... the steps backward in design are still unforgivable. The primary reason the beta didn't hold my interest was the greedy grind to unlock the characters I thought I would enjoy, and it's much worse here. Even the rewards you can supposedly get for free require things like logging in for 11 straight days, or grinding the PVE mode enough to beat every one of the Rifts on every difficulty.

There's a game that wants to be fun to play buried under all the methods to make you use up all your free time, attention and money on this game specifically, but it's not worth the effort to go digging for it.
Posted 10 June, 2024. Last edited 10 June, 2024.
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No one has rated this review as helpful yet
51.1 hrs on record (36.4 hrs at review time)
I regretted missing out on this game when it was first active. Now that I've gotten to play it, it's the most fun I've had with a hero shooter/MOBA since my all-time favorite game, Super Monday Night Combat!
Posted 28 May, 2024.
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1 person found this review helpful
740.9 hrs on record (662.1 hrs at review time)
Still the best First Person Stabber ever made.
Posted 20 October, 2023.
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No one has rated this review as helpful yet
536.6 hrs on record (167.5 hrs at review time)
Darktide's getting close to the state Vermintide 2 was at launch. Fatshark did the hard part of game design perfectly here, the gameplay feels excellent and engaging.

The easy parts, the things you have to manage between missions, were a major step backward from their previous game. Looks like even a studio as experienced as Fatshark can't escape executive meddling ruining the fun... for money! Giving us constant new cosmetics instead of new levels and gameplay isn't what I'd expect from this dev team if they were left to their own devices.

If the revamped version starts respecting the player's time, Darktide will be worth trying out.
Posted 19 January, 2023. Last edited 26 September, 2023.
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No one has rated this review as helpful yet
32.7 hrs on record
Tales from the Borderlands is tied for with BL2 for best Borderlands game and tied with Walking Dead 1 for best Telltale game. If you like Borderlands, or Telltale, or have a sense of humor, you need to play this.
Posted 24 November, 2021.
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No one has rated this review as helpful yet
109.3 hrs on record (14.8 hrs at review time)
Until finding Knockout City, it had been a long time since I found a game that's simply fun to play for a short session. I had no idea an over-the-top dodgeball game was exactly what I needed! Set in a retro-50s styled high tech future (the kind of place Fallout might have been if the world hadn't ended), the styling and soundtrack are memorable, but the main attraction is the gameplay. Simple to get a grip on, but with far more technique than you'd think at first, the training modes do a great job teaching you the mechanics clearly and quickly. The game also happens to be very generous with cosmetic unlocks, with special events often giving you the chance at even more rewards. I'd call this game addictive, except one of the things I like best about it is that it doesn't make you keep playing for long, grindy sessions like too many games do these days. It's one of the few new games that tempts you to keep playing by just being fun. And one of the few games in recent years to have genuinely original gameplay that can't be recaptured by playing something else!
Posted 24 November, 2021. Last edited 6 February, 2023.
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1 person found this review helpful
198.6 hrs on record (37.0 hrs at review time)
Last Year brings back the feeling of playing Left 4 Dead's versus mode, if instead of being against a mindless horde, you were playing against nonstop boss monsters that can also outsmart you... It still has issues, but the new development team has already shown they're more ready to fix them than the original devs!

It's hard to believe a game with the same basic idea as Dead By Daylight could feel so different from that game, but they have as little in common as you can get from two games about a bunch of ordinary people versus a psycho killer. The game never feels as one-sided as a match of DBD, and either side can always turn a match around.
Posted 27 January, 2020. Last edited 22 May, 2023.
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Showing 1-10 of 17 entries