17
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0
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Recent reviews by SHTH34D

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Showing 1-10 of 17 entries
2 people found this review helpful
1 person found this review funny
0.2 hrs on record
Feels like cheap junk. Buggy, looks like garbage, feels unpolished as hell. The vehicle handling feels awful and has no weight, the dialogue is clunky, and it's just janky as hell. Only positive is the music is pretty good. Play Wreckfest or Flatout: Ultimate Carnage instead.
Posted 21 December, 2024. Last edited 21 December, 2024.
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4 people found this review helpful
10.2 hrs on record
I would highly recommend playing Tunic instead, unless you really, really, REALLY like minimal gameplay, walking slowly, and translating multiple languages. Way too tedious for my taste.
Posted 14 September, 2024.
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No one has rated this review as helpful yet
16.3 hrs on record (15.9 hrs at review time)
The best example of games as an art form. This game can only be played once, so quit reading this and experience one of, if not the best game ever made.
Posted 22 August, 2024.
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3 people found this review helpful
1 person found this review funny
13.5 hrs on record
This game's core design revolves around timers. Timers, if used sparingly, can add to tension. When abused to this degree, though, it destroys the gameplay. There are 5 timers going at any given time (Hunger, Thirst/Stamina, Infection/Immunity, Exhaustion, and Health), and at the base setting, the aggression of the timers is infuriating. If you want to experience this world at a semi-enjoyable pace, do yourself a favor and set all the bars to their most forgiving setting. It is set up to be a multi-playthrough game, but with probably more than 20 hours of dialogue menus and 10 hours of sprinting around for fetch quests and trying to barter for resources, why would anyone want to go through this a second time?

I picked this up on sale, and I have to say, I still don't feel it was worth it. Unforgiving game design can add tension under the right circumstances, but overdone it can ruin a game. Multiple timers, constant backtracking, constant fetch quests, and hours of text dialogue are not good game design - they are a lazy attempt to add length and tension rather than coming up with more interesting design and allowing visual world-building to show how dire the situation is. The world is beautiful and the atmosphere is great, but you will have no time to stop and take it in. You will eat multiple times per day while still starving to death. You will run all the way across the map to receive a quest all the way at the other end of the map, then you'll die of hunger or exhaustion because you didn't spend half the day trying to barter with the locals. The game is nearly unplayable even lowering all the difficulty sliders to their easiest position, and every time you die you not only lose maximum health (across every save you would attempt to load) but also your survival meters remain where they were when you died - so if you died of hunger, guess what? You're still hungry but now have lower health. I could forgive almost all of this if you didn't spend so much time in dialogue menus, because then when you load your save you have to go back to sprinting across the map to click through the same laborious dialogue menus. An excellent world, a brilliant idea, and a beautiful premise executed in the most egregious and unplayable way possible. Spend your hard-earned money on something else. I'd get a refund, but I spent so much time in dialogue menus I missed the refund window.
Posted 12 March, 2024. Last edited 31 March, 2024.
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3 people found this review helpful
8.8 hrs on record
Early Access Review
Development on this game is done, no more updates. It's also going to disappear next year once the servers go offline, as the game has no offline mode and they likely won't release the source code to the community. DO NOT SPEND MONEY ON THIS GAME.
Posted 19 October, 2023.
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No one has rated this review as helpful yet
266.9 hrs on record (227.1 hrs at review time)
o-T
Posted 27 September, 2023.
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78 people found this review helpful
15 people found this review funny
4
2
2
4
1.5 hrs on record
Early Access Review
Hello,

I'd imagine you are curious how we've reached this point - many of us are. I don't know everything, but I will tell you what I know. Hopefully the story will prevent you and others from making the mistake I did. Let's begin.

In May of 2005 a man woke up and said "I'm going to be a chef, and I'm going to make a soup and everyone will like it!". He got up, put on his pants, and started his soup shop - Zero Point Soup. He had never made soup before, but how hard could it be? He had tasted Halo Soup, Alien Soup, Starship Soupers, System Shock Soup, Half Life Soup - and those soups were great! He could make a triple-A soup just like those other soups. He hired some cooks to work at Zero Point Soup. "Turn this soup into IM soup, and add shark to it" he said. As they began to work on the soup, more people paid to receive the soup when it was finished. "I can't wait to try IM soup when it's ready" they'd say to each other. "Man that looks tasty, no other soup has shark in it!".On September 3 2012 he added his soup to the Soup Greenlight Program. There was a video showing his soup, and if people liked what they saw they could pay to get the soup when it was eventually completed and even get a sample of the soup. The problem was, it didn't taste as promised. It looked like a soup, but it didn't taste like the soup that was advertised. This soup was supposed to have shark in it! People began to talk.

Then the problems began. He realized he couldn't afford to pay the cooks to make his soup. He had to let them go. "Did you at least put the shark in the soup?" he asked. "We couldn't afford the shark, but we made robot soup, is that ok?" they asked. "No, damn. It tastes a bit better, but it's nowhere near a complete soup" he said. He wasn't going to be able to make his soup, he realized. That's when a few of the dedicated soup community who had paid for his soup said "we will volunteer to finish your soup for you". He didn't like the idea, but eventually said they could finish his soup. After some time, they realized "hey, if we finish his soup then he's going to get rich off the recipe". One by one, they all realized they'd be better off making their own soup or working on an open-sourced soup that the community could enjoy and slowly they all faded away. "People are still working on my soup" he would claim in interviews - "we have volunteers but are also open to soup publishers that might want to fund our soup", but no soup publishers were interested. Some of the soup community went to others in the community and said "what if you went open-source with your soup? Released your recipe to the community (except for 3rd party ingredients of course) and let them work on it? Sure, you wouldn't make any money, but at least IM soup could be finished eventually. Your ingredients might even be used to help with someone else's soup. Surely that's better than nothing, right?". But the other members screeched "NO, THIS SOUP WILL BE FINISHED ONE DAY!" and "YOU ARE TRYING TO KILL THE SOUP!" and so the idea was scrapped, despite all signs pointing to the soup never being completed anyways. "Why doesn't he take some culinary classes - if he slowly learns different aspects of how to make soup then eventually even slowly he could work on the soup, right?" people would ask. He did take some classes for awhile and tried to make the soup but had no idea what he was doing. People tried to find him, but he was gone. No one knew where he was. They just hung around outside Zero Point Soup - hoping one day they would get the soup they had paid for, but it wasn't meant to be.

The moral of the story is don't do what I did. There will never be IM soup. The soup I paid for will never exist and the chef has moved on with his life. Whatever the soup was supposed to be, that idea is dead. The soup community is hanging onto some misguided hope that soup money will fall from the heavens and pay for cooks to finish this recipe. Don't buy this soup, stay away from this soup community, and anytime someone tries to sell you soup make sure to check soup reviews. I honestly think it's kinda messed up to keep letting people buy this soup in the state it is in, especially if you know you've stopped trying to finish it. Be very wary of the Soup Greenlight Program and Soup Early Access. The risk isn't always worth the reward. That said, there are some exceptions to this rule. Valheim soup is pretty decent. I hope this story has helped you on your soup journey. There are wonderful soups out there made by chefs and cooks that put loads of love into their recipes. You will be much better served with one of those soups instead.

Thank you for your time,



****head
Posted 17 September, 2021. Last edited 17 September, 2021.
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No one has rated this review as helpful yet
8.4 hrs on record (8.3 hrs at review time)
Windows 10, 64 bit - drivers fully updated, verified local files. No settings in the launcher allow the game to run. Can't play it, so can't recommend it.
Posted 16 September, 2021.
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16 people found this review helpful
18.1 hrs on record (14.2 hrs at review time)
The definitive version of the series - better visuals and the combined games in one spot, and crossplay, which is really nice. The biggest downsides are they didn't add the ability to throw food to the first game (a major missed opportunity imo) and that you cannot play with people who do not have this version of the game (all you can eat) but do have Overcooked 1 or 2. I have not had any of the other issues that people have mentioned.
Posted 9 August, 2021.
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7 people found this review helpful
2 people found this review funny
149.7 hrs on record (0.2 hrs at review time)
Every second spent reading this review should be spent playing TF2. Seriously. SERIOUSLY! WHAT ARE YOU DOING? BUY THE ******** game ********!!!!!
Posted 19 June, 2020.
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Showing 1-10 of 17 entries