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369
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Recent reviews by Sekyos

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
87.7 hrs on record (87.5 hrs at review time)
Early Access Review
Pokemon but in better and with slavery.
Posted 1 December, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
85.3 hrs on record (83.9 hrs at review time)
Got a damn Big Crush on Rusty >-<
Posted 21 November, 2023.
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1 person found this review helpful
1 person found this review funny
724.3 hrs on record (324.7 hrs at review time)
One of the best Games ever made.
Posted 27 November, 2022.
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2 people found this review helpful
1 person found this review funny
162.7 hrs on record (115.8 hrs at review time)
Sekiro: Shadows Die Twice - Daddy Miyazaki and Masaru Yamamura created a game that could not be described other that just perfect in every aspect.

FromSoftware has once again proven their mastery of the action-adventure genre with the release of Sekiro: Shadows Die Twice. As a devout fan of their previous titles, I embarked on this journey with high expectations, and I can confidently declare that Sekiro not only met but surpassed every one of them.

Gameplay:
At the heart of Sekiro lies its exhilarating gameplay, which seamlessly blends precision combat, stealth mechanics, and exploration. Unlike FromSoftware's previous Soulsborne titles, Sekiro introduces a more focused, fast-paced combat system heavily reliant on timing, parrying, and strategic use of the protagonist's prosthetic arm. The addition of the grappling hook adds verticality to the level design, allowing for fluid and dynamic movement throughout the stunningly crafted world.

Story and Atmosphere:
Set in a fantastical interpretation of Sengoku-era Japan, Sekiro immerses players in a world teeming with rich lore and captivating characters. The narrative follows the journey of the shinobi known as Wolf, whose quest for vengeance against a formidable samurai clan forms the backbone of the story. The game's atmosphere is nothing short of mesmerizing, with meticulously detailed environments, hauntingly beautiful music, and a sense of ambiance that keeps players entranced from start to finish.

Challenge and Reward:
Sekiro's reputation for its punishing difficulty is well-deserved, yet it never feels unfair or insurmountable. Each encounter with the game's diverse array of enemies and bosses is a thrilling test of skill and patience, requiring players to learn their patterns and execute precise maneuvers to emerge victorious. The sense of accomplishment that comes from overcoming these challenges is unmatched, making every hard-fought victory feel incredibly rewarding.

Art and Sound Design:
Visually, Sekiro is a masterpiece, with breathtaking landscapes, intricate character designs, and fluid animations that bring its world to life in stunning detail. From the crumbling ruins of Ashina Castle to the serene beauty of Senpou Temple, every location feels meticulously crafted and brimming with atmosphere. Complementing the visuals is the game's exceptional sound design, which perfectly captures the clang of swords, the rustle of leaves, and the haunting melodies that echo throughout the land.

Replayability and Depth:
Even after completing the main story, Sekiro offers ample incentive for replayability thanks to its branching paths, multiple endings, and myriad secrets waiting to be uncovered. New Game Plus mode adds an additional layer of challenge for those seeking to test their skills further, while optional side quests and hidden areas provide ample opportunities for exploration and discovery.

In conclusion, Sekiro: Shadows Die Twice is a triumph of game design, blending intense combat, intricate level design, and a captivating narrative into an unforgettable experience. FromSoftware has once again raised the bar for action-adventure games, delivering a title that demands mastery yet rewards perseverance in equal measure. Whether you're a fan of challenging gameplay, immersive storytelling, or simply breathtaking visuals, Sekiro is an absolute must-play that stands as a shining example of the medium's potential.

Thank you Daddy Miyazaki!
Posted 5 April, 2019. Last edited 17 March, 2024.
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Showing 1-4 of 4 entries