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Recent reviews by Arc

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Showing 1-10 of 164 entries
1 person found this review helpful
76.3 hrs on record (17.8 hrs at review time)
Boring mobile title with loads of grind pushing you to the store.
Posted 2 May.
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1 person found this review helpful
1.4 hrs on record
As a school project it's fine.
Posted 13 April.
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1 person found this review helpful
0.7 hrs on record
Developers description of the game: "Code of War is an online shooting game with the best 3D graphics, real physics and a huge selection of weapons."

My description of this game: LMAO. This is game is total utter P2W mobile garbage. As all games from these developers. I've played 2 matches and removed this abomination from my library as soon as possible.
Posted 13 April. Last edited 13 April.
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1 person found this review helpful
25.0 hrs on record (24.9 hrs at review time)
ROBBIE'S TALE – A GRINDFEST WITH A LINEAR, UNREWARDING PAYOFF


INTRODUCTION
I’ve finally finished Robbie’s Tale, and honestly, I regret the time spent on it. What started as a seemingly standard indie RPG quickly turned into an exercise in patience, repetition, and frustration. The game is linear to a fault, drowning in pointless grinding, and the payoff at the end is underwhelming at best.


GAMEPLAY – A LOOP OF PAIN
You start as a lone character with a simple goal—reach your brother, who should be nearby. But, as soon as you set out, enemies attack. No problem, right? Well, there’s no way to heal yourself aside from rare potion drops or running back home to rest. Campsites? Nope. You can also pay 15 gold at an inn, which is a small fortune early on.
The real problem is the difficulty curve. There isn’t one. Instead, you get hit with random difficulty spikes out of nowhere. Reaching your brother? Good luck. The moment you find him, you’re jumped by three mobs that don’t even match the game’s art style. These fights are brutal, and if you aren’t over-leveled, you’ll get wrecked.
And so, the game forces you into an endless grind. Every quest boils down to the same formula:
  1. Get a quest.
  2. Fight the same enemies 30+ times in a single area.
  3. Run back home or to an overpriced inn to heal.
  4. Repeat.
There are no real side quests either. The only one worth mentioning—the goblin quest—is an absolute joke.


STORY & DIALOGUE – LAUGHABLE EXECUTION
The game tries to tell a serious fantasy story, but the writing is off. The dialogue, especially at the king’s court, feels ridiculous. The king himself reacts to major events with “Huzzah,” which comes across as completely unnatural. Meanwhile, your companion Paul constantly throws out “Bro this, bro that,” which gets annoying fast.
Then there’s Necrosia. You expect a new world to explore, but it turns out to be just one dungeon. The buildup makes it seem like you’re about to enter an entirely new realm, but instead, you just clear out one area and that’s it.


ENDING – THAT’S IT?
After grinding through waves of enemies and defeating the final three-phase boss, what do you get? Some brief cheers, statues erected in your honor, and an outro outro summarizing what happened to us afterward. That’s it. No grand payoff, no final challenge that justifies the effort, just a flat, anticlimactic conclusion.


FINAL THOUGHTS
I went into Robbie’s Tale expecting a solid indie RPG, but what I got was a tedious, uninspired grindfest. The combat is repetitive, the story is predictable, and the ending feels like an afterthought. Sure, the game is free, but even for a free game, I expected more. If you enjoy grinding for the sake of grinding, maybe you’ll find some value here. Otherwise, there are far better RPGs out there.
Posted 23 March. Last edited 29 March.
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3 people found this review helpful
53.1 hrs on record
Solemn Knights: Entirely Ours Definitive Edition – A Proper Look


Introduction
Solemn Knights: Entirely Ours Definitive Edition is an indie turn-based RPG that aims to capture the feel of old-school tactical games but with a modern indie touch. On the surface, it looks like a solid medieval fantasy adventure with methodical combat, exploration, and a slow-burn narrative. However, after spending time with it, it’s clear that while there are good ideas here, the execution stumbles in some major areas—especially when it comes to the story, character development, and lackluster ending.


History and Development
The original Solemn Knights: Entirely Ours was a small indie release that didn’t make much noise. The “Definitive Edition” was supposed to refine the experience, fixing balance issues, adding content, and improving the game overall. While some mechanics have been cleaned up, the biggest flaws—particularly in storytelling and character development—remain untouched.

The game seems to have been made by a small team, and while that’s always something to respect, it also means some aspects feel half-baked. There’s ambition here, but it doesn’t fully come together.


Gameplay
If you like slow, tactical turn-based combat, you might find Solemn Knights engaging. If not, you’ll probably find it tedious.
  • Combat: The turn-based battles emphasize positioning and resource management. Healing is scarce, and abilities are limited, making each encounter a test of endurance rather than just strategy. Some battles are genuinely fun, but others feel like a war of attrition that drags on longer than necessary.
  • Exploration: There are secrets and hidden items scattered throughout, but the level design is fairly linear. If you take the time to search, you’ll find useful upgrades, but don’t expect a massive open world with tons of side content.
  • Progression: The game keeps things simple. You level up, gain new abilities, and can slightly customize your character’s build. Unfortunately, the depth is lacking, and many abilities feel either overpowered or completely useless.
A major issue is difficulty spikes. Some fights will be a complete slog, and others will suddenly feel unwinnable unless you’re perfectly prepared. The worst part? The ridiculous timed escape sequence near the end. After all the slow, deliberate combat, the game suddenly expects you to rush through a segment where you can easily fail just because you made a minor mistake. It feels out of place and poorly designed.


Story and Characters
This is where Solemn Knights really falls apart. The setup is intriguing—Thelonius wakes up in an unfamiliar world with no memory of how he got there. The problem is that the game never truly develops this premise into anything meaningful.
  • Thelonius (Protagonist): He remains a blank slate for the entire game. There’s barely any personal growth, no emotional weight, and no meaningful choices that shape his journey.
  • Party Members: They exist. That’s about it. They don’t evolve, they barely interact in meaningful ways, and by the end, you won’t care about any of them.
  • The Ending: To call it lackluster would be putting it nicely. After slogging through difficult battles and a nonsensical timed section, you’re left with an ending that feels rushed, incomplete, and unsatisfying. It doesn’t feel like a true conclusion—more like the developers ran out of time and just threw something together.
This is a real shame because the world feels like it should have depth. The problem is that the story never truly digs into its themes, characters, or setting in a meaningful way. It’s all surface-level.


World and Atmosphere
Visually, Solemn Knights goes for a pixel-art style that works well enough. The environments are dark and moody, fitting the medieval fantasy setting. It’s not the most detailed pixel art you’ll see, but it does the job.
The soundtrack is one of the stronger aspects. It’s melancholic and atmospheric, adding to the sense of isolation and mystery. However, by the time you reach the end, the music won’t be enough to salvage the experience.


Final Thoughts
Solemn Knights: Entirely Ours Definitive Edition had me hooked for most of my playthrough. The turn-based combat was enjoyable, and the world had just enough mystery to keep me engaged. The journey itself was solid, but the lack of character development started to stand out the longer I played. The protagonist and party members never really evolved beyond their initial introductions, making their struggles feel somewhat distant rather than personal. And when I finally reached the ending, it left me feeling unsatisfied—not because it was bad, but because it felt like there should have been more.

The game also suffers from too many random encounters, which, while manageable, sometimes make exploration feel like a chore rather than an adventure. The timed escape sequence near the end was frustrating rather than thrilling, an unnecessary difficulty spike that felt out of place.

Still, I have to acknowledge that this is a free game on Steam, and considering that, it’s a respectable effort. It’s not without its flaws, but I did enjoy my time with it. I just wish the story had gone deeper, that the characters had more growth, and that the ending had been more rewarding. It was fine, but I walked away feeling like it could have been something greater.
Posted 22 March. Last edited 4 May.
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8 people found this review helpful
189.7 hrs on record
The Battle for Wesnoth: A Deep Dive into a Timeless Strategy Gem


Introduction and Historical Context
The Battle for Wesnoth is a turn-based strategy game that has been captivating players since its inception in 2003. Developed by David White, this open-source project has grown exponentially, thanks to a dedicated community of contributors. The game draws inspiration from classics like Master of Monsters and Warsong, aiming to provide a strategic experience that's both accessible and deeply engaging. Its development philosophy centers around the KISS principle—"Keep It Simple, Stupid"—ensuring that while the game mechanics are straightforward, they offer profound strategic depth.


Gameplay Mechanics
At its core, Wesnoth offers a rich tapestry of strategic elements that can keep you hooked for hours on end.
Turn-Based Combat on a Hex Grid
The game is played on a hexagonal grid, where each hex represents different terrains like forests, hills, and plains. Each terrain type affects unit movement and defense, adding layers of strategy to positioning and combat. The turn-based system allows you to plan your moves meticulously, considering factors like terrain advantages, unit strengths, and enemy positions.
Diverse Unit Types and Factions
Wesnoth boasts a plethora of units across various factions, each with unique abilities and attributes. From the stalwart human knights of the Loyalists to the mystical mages of the Rebels, the game offers a faction to suit every playstyle. Recruiting and maintaining a balanced army is crucial, as each unit has its strengths and vulnerabilities.
Experience and Leveling System
Units gain experience through combat, and upon reaching a certain threshold, they can level up into more powerful versions. This progression system adds an RPG-like element, making it essential to keep your veteran units alive to leverage their enhanced capabilities in future battles.
Resource Management
Gold is the primary resource in Wesnoth, used for recruiting units and maintaining your army. Villages scattered across the map provide a steady income and also serve as healing spots for your units. Capturing and holding these villages is a strategic priority in most scenarios.
Random Number Generation (RNG) and Combat
Combat outcomes in Wesnoth involve a degree of randomness, with hit chances influenced by factors like terrain and unit type. While this RNG element can lead to unexpected results, it encourages players to plan for contingencies and adapt their strategies dynamically.


Campaigns and Storytelling
The Battle for Wesnoth offers an extensive array of campaigns, each weaving its own narrative within the rich tapestry of the game's lore.
Mainline Campaigns
The game features seventeen official campaigns, ranging from beginner-friendly to highly challenging. Each campaign immerses you in a unique storyline, whether it's leading a young prince to reclaim his throne or guiding a band of outlaws through perilous adventures. The narratives are well-crafted, providing context and motivation for your strategic endeavors.
User-Created Content
One of Wesnoth's standout features is its robust support for user-generated content. The community has created countless additional campaigns, scenarios, and mods, ensuring that there's always fresh content to explore. This ever-expanding library keeps the game feeling new, even for long-time players.


Graphics and Sound
While Wesnoth may not boast cutting-edge graphics, its 2D pixel art is charming and functional. The visual style is reminiscent of classic strategy games, with detailed sprites and varied terrains that are easy to distinguish during gameplay. The simplicity in graphics ensures that players can focus on strategy without unnecessary visual clutter.

The soundtrack complements the fantasy setting, featuring orchestral scores that enhance the immersive experience. Sound effects are subtle yet effective, providing audio cues that aid in gameplay without becoming intrusive.


Community and Development
As an open-source project, The Battle for Wesnoth thrives on community involvement. Players and developers collaborate to introduce new features, fix bugs, and expand content. This collaborative environment has led to a game that's continually evolving, with regular updates and improvements. The community is welcoming, offering forums and resources for both newcomers and veterans to discuss strategies, share content, and contribute to development.


Deeper Meaning and Reflection
Beyond its engaging gameplay, Wesnoth offers a reflection on the power of community-driven projects. It stands as a testament to what can be achieved when passionate individuals come together with a shared vision. The game's evolution over the years showcases the potential of open-source development in creating rich, immersive experiences without the backing of major corporations.


Final Thoughts
The Battle for Wesnoth is more than just a game; it's a labor of love that has stood the test of time. Its blend of strategic depth, engaging narratives, and community-driven development makes it a standout title in the realm of turn-based strategy games. Whether you're a seasoned strategist or new to the genre, Wesnoth offers a rewarding experience that's both challenging and endlessly replayable.

For those interested in exploring this gem, The Battle for Wesnoth is available for free on Steam, making it easily accessible to anyone eager to dive into its rich world.
Posted 23 February.
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7 people found this review helpful
2 people found this review funny
57.2 hrs on record
Grand Theft Auto 2: A Chaotic Classic That Holds Up


Introduction and Historical Context
Grand Theft Auto 2 (GTA2), released in 1999, is one of those games that feels like a product of its time, yet still manages to remain entertaining today. Developed by DMA Design (now Rockstar North), GTA2 marked a significant step forward from the original Grand Theft Auto released in 1997. It’s a top-down open-world action game where you wreak havoc in a sprawling city filled with rival gangs, corrupt cops, and ordinary citizens just trying to survive the chaos you bring to their lives.

What’s special about GTA2 is that it wasn’t just a cash grab sequel—it improved on nearly every aspect of its predecessor. The graphics were sharper, the gameplay was more varied, and the world felt more alive, even with its intentionally exaggerated and absurd tone. It’s also one of the last games in the series to feature the top-down perspective before the franchise moved into 3D with GTA III.



Gameplay
At its core, GTA2 is about freedom. You’re thrown into a massive city and left to decide how you want to climb the criminal ladder. Want to run missions for gangs? Sure. Prefer to steal cars, cause chaos, and fight off waves of cops? Go for it. The game doesn’t punish you for doing things your way—it encourages it.
Here’s what makes the gameplay tick:
Missions and Gangs
One of the standout features of GTA2 is its faction system. The city is divided into territories controlled by three gangs in each district, and they all want your loyalty. You can choose to work for the Zaibatsu Corporation (a greedy mega-corporation), the Loonies (a gang of psychotic anarchists), or the Yakuza (disciplined but deadly criminals), among others. Each gang has its own flavor and mission types, and they all hate each other. Helping one faction raises your reputation with them but lowers it with their rivals, meaning you’re always walking a tightrope of alliances.

The missions themselves are varied, often bordering on the ridiculous in the best way. You’ll be tasked with everything from blowing up rival gang hideouts to stealing specific cars or escorting convoys. However, the difficulty spikes here can be brutal. Some missions feel manageable, while others will have you tearing your hair out with their sudden increase in challenge. Expect to retry missions multiple times as you learn the patterns and strategies needed to complete them.
Combat and Driving
Combat in GTA2 is chaotic and brutal. You can wield a variety of weapons, from pistols and machine guns to flamethrowers and rocket launchers. The shooting mechanics are basic but satisfying. Driving, meanwhile, feels tighter compared to GTA1. Cars handle better, and there’s more variety in vehicles, from sports cars to buses. Stealing a specific car for a mission—or just for fun—is always a highlight.
The Wanted System
The police are no joke in GTA2. As in later GTA games, you have a wanted level that increases as you commit crimes. Start small, and the cops will come after you in patrol cars. Cause enough mayhem, and they’ll escalate to SWAT teams and military forces. The challenge of evading them adds a layer of tension and fun to the chaos.
Checkpoints and Progression
One of the big changes in GTA2 compared to its predecessor is the introduction of save points and respawns. You can save your game by visiting churches (at a cost), which helps reduce the frustration of losing progress after dying. However, this save system comes with its own set of issues. If you only keep one save and it becomes corrupted—a problem that some players report—you’re out of luck. Always back up your saves, or you risk losing hours of progress. For a game this challenging, that’s a painful lesson to learn the hard way.



World and Setting
The game is set in a retro-futuristic city simply called Anywhere City. It’s divided into three districts: the Downtown area, the Residential area, and the Industrial sector. Each has a unique vibe:
  • Downtown: The starting area, with skyscrapers, bustling streets, and corporate strongholds.
  • Residential: A mix of suburbs, small businesses, and shady hideouts.
  • Industrial: The most dangerous district, filled with factories, gang territories, and crime-ridden streets.
The city feels alive, with pedestrians going about their day, cars honking in traffic, and random events like gang fights breaking out. The humor is dark, and the world doesn’t take itself seriously, which is part of its charm. For example, ads on the radio and billboards parody consumer culture and corporate greed in hilarious ways.



Graphics and Sound
For its time, GTA2 looked great. The graphics took a significant leap forward from the first game, with better lighting, smoother animations, and more detailed environments. The game also added a day-night cycle, which was a big deal back then. Driving through the city at night, with neon lights reflecting off the streets, adds a surprising amount of atmosphere.

The soundtrack is another highlight. Each car you steal plays a different radio station, featuring genres like rock, techno, and even funky lounge music. The voice acting is over-the-top in a fun way, and the sound effects—whether it’s the roar of a flamethrower or the screech of tires—are spot on.



Difficulty
Make no mistake—GTA2 is a tough game. The difficulty spikes can be insane, especially as you progress through the city’s districts. Some missions require perfect timing and precision, while others demand quick thinking under pressure. Add to that the relentless cops and rival gangs, and you’ve got a game that keeps you on your toes.

This difficulty isn’t just about the missions, either. The save system, as mentioned earlier, can be unforgiving. If your save gets corrupted or you forget to save after a key mission, you’ll be back at square one. For modern players used to autosaves, this might feel archaic and frustrating. But for those who like a challenge, the difficulty adds to the game’s charm—it forces you to get creative and adapt to survive.



Final Thoughts
Grand Theft Auto 2 is a chaotic, challenging classic that stands as an important stepping stone in the history of open-world games. While its difficulty spikes and technical issues might frustrate some players, it’s still an incredibly fun and rewarding experience if you’re willing to put in the effort. The faction system, vibrant world, and dark humor make it a standout entry in the GTA series.

If you’re a fan of the franchise or just want to experience a piece of gaming history, GTA2 is absolutely worth playing—just remember to save often and brace yourself for the challenge.
Posted 28 January. Last edited 23 February.
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1 person found this review helpful
4.0 hrs on record (2.2 hrs at review time)
Stargunner: A Nostalgic Blast from the Past


Gameplay
Stargunner is a side-scrolling shooter that perfectly captures the arcade magic of the '90s. You take control of a heavily armed spacecraft, navigating through waves of enemies and intense boss battles across 34 meticulously designed levels. The pace is relentless, and quick reflexes are a must to survive the bullet hell chaos the game throws at you.

The game offers a steady learning curve. Early levels ease you in, but the difficulty ramps up quickly, challenging you to master both movement and strategy. You earn credits as you play, which can be used between missions to purchase weapon upgrades, shields, and other power-ups. The challenge lies in balancing offensive and defensive capabilities to suit the increasingly complex enemy patterns.


Enemies and Challenges
The enemies in Stargunner are varied and well-designed, each with unique behaviors that keep you on your toes. You'll encounter:
  • Standard Fighters: These come in swarms and attack in predictable patterns. While they’re easy to take down, their sheer numbers can overwhelm you if you're not careful.
  • Turrets and Static Defenses: Positioned on the ground, walls, or ceilings, these can surprise you with sudden fire. Timing your movements to avoid their shots is critical.
  • Fast Attack Units: These enemies dart across the screen unpredictably, forcing you to react quickly or risk losing precious health.
  • Projectile Spammers: These are the most challenging, as they fill the screen with bullets, creating a bullet-hell scenario that requires sharp reflexes to navigate.
Each stage culminates in a boss fight, with massive enemies that have distinct attack patterns. These battles are tests of endurance and memorization, and they offer some of the game’s most satisfying moments when you finally take them down.


Power-ups and Upgrades
The game’s power-up and upgrade system is one of its standout features. Throughout the levels, you’ll come across:
  • Weapon Power-ups: Boost your primary firepower with upgrades like spread shots, lasers, and homing missiles. Each type has its own strengths, so experimenting with them is part of the fun.
  • Bombs and Explosives: These can clear the screen of enemies or deal heavy damage to bosses, offering a strategic lifeline when the action gets overwhelming.
  • Shields: These provide temporary invincibility, allowing you to take risks without losing health.
  • Speed Boosts: Improve your ship's maneuverability, making it easier to dodge projectiles and navigate tight spaces.
Between missions, you can use the credits you’ve earned to purchase additional upgrades. This adds a layer of strategy, as choosing the right loadout can mean the difference between success and failure in later levels.


Story and Setting
The plot is simple but effective. As a "Stargunner," you’re tasked with launching a preemptive strike against the Zilions, an alien race poised to attack your home planet, Ytima. The story is conveyed through brief cutscenes and mission briefings, giving you just enough narrative to tie the action together.

The settings are diverse and atmospheric, from the vast emptiness of space to the hostile alien world of Zile and its underwater environments. Each level feels distinct, with unique visual designs and environmental hazards that keep the gameplay engaging.


Visuals and Sound
The pixel art is vibrant and detailed, capturing the sci-fi aesthetic perfectly. Explosions are satisfying, and the enemy designs are varied enough to keep each level visually interesting. The sound effects and energetic soundtrack enhance the experience, immersing you in the action and keeping the adrenaline pumping.


Difficulty and Replayability
This is not a game you’ll breeze through on your first try. The enemy patterns become increasingly complex, and the bosses are true tests of skill. However, the challenge is fair, and the satisfaction of mastering a tough level is worth the effort.

The different difficulty settings and the ability to experiment with various power-ups and strategies give the game solid replay value. Even after you’ve completed all the levels, the thrill of perfecting your runs will likely draw you back.


Final Thoughts
Stargunner is a fantastic slice of retro gaming that still holds up today. Its challenging gameplay, robust upgrade system, and variety of enemies make it a must-play for fans of classic arcade shooters. While it might test your patience with its difficulty, the sense of accomplishment after overcoming its challenges is unmatched. Whether you're revisiting it for nostalgia or experiencing it for the first time, Stargunner delivers an exhilarating journey through the stars.
Posted 27 January.
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8 people found this review helpful
28.6 hrs on record (28.4 hrs at review time)
Warzone 2100: A True RTS Classic That Still Shines


Gameplay
At its heart, Warzone 2100 is a real-time strategy (RTS) game that manages to stand out from the sea of late-90s strategy titles. Originally released in 1999 by Pumpkin Studios, it was later made open-source, and the version available on Steam comes with some modern tweaks, though oddly, it's not is not associated with any of the developers, the community, the Warzone 2100 Project, or wz2100.net. According to forums someone just grabbed game and published it on Steam as it it is open-source and took credit for all of community's hard work testing, modifying, and continuing to develop the game.

The core gameplay revolves around resource management, base-building, and engaging in combat with an enemy AI. You’ll spend your time scavenging for resources, developing advanced technology, and designing units to suit your playstyle. The unit design system is a real highlight—mixing and matching chassis, propulsion, and weapon systems gives you the freedom to create specialized units that can fit different tactical roles. Want a fleet of fast, lightly armored hit-and-run vehicles? Or slow-moving but heavily armed tanks? It’s all up to you.

The game’s mission timer is worth noting. While some players (myself included) might feel a twinge of frustration at the time constraints, it forces you to think on your feet and make efficient use of your resources. It also prevents the end-of-mission unit spam you see in other RTS games. Since Warzone 2100 carries over your units, research, and structures between missions, the timer adds a layer of strategy. You can’t just brute-force every problem; you have to plan ahead for the long haul.


Story and Setting
The game is set in a post-apocalyptic world where humanity has been devastated by a nuclear holocaust triggered by a rogue AI. You play as The Project, a group tasked with rebuilding civilization while battling remnants of rogue factions and uncovering the mysteries of what led to the collapse of society.

The story is delivered through a combination of cutscenes and mission briefings. While it’s not the deepest narrative out there, it provides enough motivation to keep you invested in your objectives. There’s a subtle theme of humanity’s reliance on technology and the consequences of unchecked AI, which resonates even more today than it did in 1999.

The setting, though sparse in detail, is effective. The maps are bleak, industrial wastelands dotted with remnants of human civilization. There’s a sense of loneliness in the environment that enhances the atmosphere of rebuilding from ruins.


What Makes Warzone Unique?
One of the game’s defining features is its persistent progression. Unlike most RTS games, where each mission starts you from scratch, Warzone 2100 carries over everything from one mission to the next. Your research, units, and base-building efforts all stay with you, which adds a layer of continuity and immersion that few games in the genre attempt. It also raises the stakes—losing a bunch of units or failing to build up resources early can snowball into major problems later.

The tech tree is massive, with over 400 technologies to unlock. It’s incredibly satisfying to see your units evolve from basic tanks and scout vehicles to advanced, futuristic death machines. That said, this complexity can feel overwhelming at times, especially for newcomers.


The Good and the Not-So-Good
The Good:
  • Free to Play: The fact that Warzone 2100 is entirely free is a huge plus. It’s a no-risk entry into a fantastic RTS experience.
  • Unit Design: The level of customization in designing units is unmatched.
  • Mission Continuity: Keeping your units and progress across missions is a brilliant mechanic that gives the game a sense of long-term strategy.
  • Open-Source Community: The game’s open-source nature has allowed a dedicated community to keep it alive with mods and patches.
The Not-So-Good:
  • Timer Stress: The mission timer, while adding challenge, can sometimes feel punishing and out of sync with the game’s otherwise open-ended style.
  • Steam Version Issues: The version on Steam isn’t supported by the development team. This means that game is not updated directly through the Steam.
  • Learning Curve: The sheer depth of the tech tree and the unit design system can feel intimidating, especially without a robust tutorial to guide you.


History and Legacy
Released in 1999, Warzone 2100 was one of the first RTS games to emphasize unit customization and persistent progression across missions. Developed by Pumpkin Studios and published by Eidos Interactive, it gained a cult following despite being overshadowed by genre giants like StarCraft and Command & Conquer.

In 2004, the source code was released to the public, sparking a revival and leading to community-driven improvements and ports to modern systems. The game’s open-source nature is a testament to its enduring appeal, as fans have kept it alive and relevant for decades.


Final Thoughts
Warzone 2100 is a hidden gem in the RTS genre. Its unique mechanics, combined with its rich tech tree and customizable units, make it a standout even today. While the mission timer and steep learning curve might put off some players, the depth and challenge of the game more than make up for it.

The Steam version’s lack of active developer support is a bit of a letdown, but the game’s community has done a remarkable job keeping it alive. Whether you’re a veteran RTS fan or someone looking to try a classic for free, Warzone 2100 is absolutely worth your time.

It’s not just a game; it’s a piece of strategy gaming history—and it’s still fun to play after all these years.
Posted 27 January. Last edited 27 January.
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2 people found this review helpful
14.1 hrs on record (6.3 hrs at review time)
Zen of Sudoku: A Tranquil Puzzle Experience


Gameplay
At its core, Zen of Sudoku is exactly what it sounds like: a digital Sudoku experience with a focus on relaxation and accessibility. For those unfamiliar with Sudoku, it’s a logic-based number puzzle where you fill a 9x9 grid so that every row, column, and 3x3 subgrid contains the numbers 1 through 9 without repetition. The game simplifies the concept, making it approachable for complete beginners like I was before trying it.

The tutorial is a standout feature. It walks you through the basics of Sudoku without ever feeling patronizing. By the time you're done, you'll have the confidence to tackle your first grid. The difficulty levels are highly customizable, ranging from easy puzzles that feel like a gentle warm-up to brain-busting challenges that require serious thought. This flexibility ensures that the game has something for everyone, whether you're a newcomer or a seasoned Sudoku pro.

Controls are intuitive and easy to master, with a clean interface that makes placing numbers or notes simple. There's also an option to highlight conflicts, which is a lifesaver if you're prone to mistakes (like me). The game respects your pace, allowing you to take your time or try speedier solving sessions if you're in the mood for a challenge.


Aesthetics and Atmosphere
What makes Zen of Sudoku stand out from other Sudoku apps is its atmosphere. The visuals are soft and minimalistic, with calming colors and smooth animations that enhance the “zen” experience. It's a game designed to soothe your senses as much as it is to challenge your brain.

The sound design is equally lovely. Gentle, meditative music plays in the background, creating a peaceful environment that’s perfect for unwinding. The sound effects—like the soft click when you place a number—are subtle and satisfying, never intrusive or annoying. It’s clear the developers wanted the entire experience to feel like a meditative exercise, and they nailed it.


History and Context
Zen of Sudoku was developed by the creators of Osmos, another game known for its tranquil, meditative qualities. Released in the mid-2000s, this title aimed to bring the then-popular Sudoku puzzle craze to PC gamers in a way that emphasized relaxation over competition. It was a fresh approach, contrasting with other Sudoku games that often felt sterile or overly utilitarian.

Despite being a relatively niche title, it has aged well, thanks to its timeless gameplay and polished design. It runs flawlessly on modern systems and takes up minimal space, making it an easy addition to your library.


Deeper Meaning
While it’s “just” a Sudoku game on the surface, Zen of Sudoku subtly emphasizes mindfulness. The game encourages you to slow down, focus, and enjoy the process rather than rushing to complete puzzles. There's something inherently meditative about concentrating on logic puzzles while surrounded by calming visuals and music. It’s a small reminder to take a step back from the chaos of daily life and engage with something simple yet mentally stimulating.

This aspect of the game makes it more than just a time-killer. It’s a tool for relaxation, offering a mental workout that doesn’t feel like a chore. Whether you’re unwinding after a long day or taking a break from more intense games, Zen of Sudoku provides a space to recharge.


Final Thoughts
Zen of Sudoku is a gem of a game that proves you don’t need flashy graphics or complex mechanics to create something memorable. It’s perfect for beginners who want to learn Sudoku and for veterans who want a relaxing way to enjoy the puzzles they love.

The fact that it’s free only adds to its appeal. With zero risk involved, there’s no reason not to give it a try. If you’re looking for a peaceful, engaging experience that you can return to whenever you need a mental break, Zen of Sudoku is a fantastic choice.

It may not revolutionize gaming, but it doesn’t need to—it’s content with being exactly what it promises: a calm and enjoyable Sudoku experience that helps you find your inner zen.
Posted 20 January. Last edited 20 January.
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