16
Products
reviewed
263
Products
in account

Recent reviews by Brykze

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Showing 1-10 of 16 entries
No one has rated this review as helpful yet
1 person found this review funny
0.4 hrs on record
24 mins of multi-colored buttholes consisting of varying materials
Posted 15 April, 2023.
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This review has been banned by a Steam moderator for violating the Steam Terms of Service. It cannot be modified by the reviewer.
13 people found this review helpful
3
7
22.3 hrs on record (7.1 hrs at review time)
(Review text hidden)
Posted 10 January, 2022.
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2 people found this review helpful
1.0 hrs on record
this is currently one of the best games on steam

if the story mode isnt enough for you to buy it then there is a fully fleshed out co-op multiplayer mode for you to enjoy
the graphics are truly groundbreaking as well
the greatest game you can currently get at this price point

10/10
Posted 21 February, 2021.
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3 people found this review helpful
21.7 hrs on record
Since 2016 Ori and the Blind Forest has been my "favorite game" profile showcase and today that changes.

Everything that the first game did well, this game did better. It is simply outstanding how much of an improvement this game is. The combat is more engaging, the soundtrack is somehow more beautiful, the environments are so gorgeous they are tear inducing, and the storytelling is on a level of its own from the first game. I gave the original game a 10/10 when I finished it but this game breaks the scale completely. It just isn't comparable. This is the video game equivalent of gold. Thank you Moon Studios for another masterpiece. Ori and the Will of the Wisps will sit comfortably as my new #1 favorite game for years to come. <3
Posted 12 July, 2020. Last edited 7 June, 2021.
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3 people found this review helpful
12.2 hrs on record (11.2 hrs at review time)
I, having played Alyx first, found that Boneworks was generally seen as a less polished Half Life: Alyx.
That definitely put me off from playing the game for a while as I thought I had seen all I needed to see already.
Once quarantine started I figured I had nothing left to lose and I needed to see what this game was all about.

To say this game is a discount version of Half Life: Alyx is not fair to it at all.

Everything that Alyx failed at, Boneworks succeeds with. Engaging and challenging (melee!!)combat, in depth gunplay and an interesting currency system that rewards conservation of ammo oddly enough. The physics objects are incredibly fun to play with and they give you a lot more freedom with it than in any other game I've played. The game feels like a guided sandbox and I had a s*** ton of laughs killing enemies in creative ways. You can find tons of fun weapons that keep the combat alive and fulfilling through the *roughly* 10 hours of gameplay.

The story is lackluster but you can kind of tell that it wasn't the main focus of the project. I think they succeeded in making a fun vr arena and the amount of fun I had in this game more than excused what it lacks in other areas like storytelling.

9/10 in a class of its own for vr. A must play.
Posted 8 July, 2020.
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No one has rated this review as helpful yet
0.6 hrs on record (0.2 hrs at review time)
A must-try. A simple experience that is both calming and immersive. Good for maybe an hour of gameplay. If you have a headset pick this title up.
Posted 12 May, 2020.
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2 people found this review helpful
15.3 hrs on record (3.0 hrs at review time)
am spodermang
Posted 11 May, 2020.
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3 people found this review helpful
43.4 hrs on record (22.0 hrs at review time)
This is currently the best VR experience you can have. Its close to one of the best gaming experiences you can have in general.

(for reference I played the whole story on the default difficulty with an Oculus Rift with touch controllers, my play space is moderate to small)

Valve really knocked it out of the park with this game. I personally think they have advanced VR gaming as a whole with this title. All of the puzzles are just challenging enough to be fun and rewarding to complete while not feeling easy and lazy. The gunplay and fight sequences are lacking slightly but they are, similar to the puzzles, just challenging enough to be fun while not alienating people new to vr.

The maps are gorgeous to look at and every detail can be examined by getting up close in vr. The atmospheres they have created here are some of the most eerie I have experienced in a vr game, but the story just keeps pushing you forward no matter how scared you get from it. As much as I knock the gunplay for lacking, you do have to be semi-aware of your ammo and have relatively good aim. The game doesn't exactly load you up with ammunition. This heightens some of the more tense moments in the game and forces you to think rationally. That mixed with the atmosphere makes for some seriously terrifying moments where you wouldn't really expect them. The game does have a habit of giving you a little too much health however. I only died a total of....5 times? 3 of which were me asking "Would this kill me?" and receiving a fairly quick answer. The resin currency system is genius and urges you to look around the maps for rewards. If you go around and try to find every little bit of resin from every hiding spot you can easily pull 15-20 hours out of this game, and those are the most fun 15-20 hours you will ever have in vr at the moment. The achievements are intuitive and fun to get, and there are a couple you get from making story decisions (no spoilers) :)

(no spoilers below)





The story is fantastic for a prequel set between two games, Valve pulled a fast one with that decision. You could easily skip this game in the story if you don't want to shell out the 1k for VR, but if you have VR already then this game enriches that story masterfully without progressing it past the point where it interferes with Half Life 2. The ending ties into that game perfectly and sets us up for Half Life 3, its coming lads.

All in all this game gets a perfect 10/10 from me. Every slight downfall the game has it makes up for almost immediately. This is the definitive VR game currently, and its near impossible to justify not owning this game if you already have a VR headset.
Posted 15 April, 2020.
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8 people found this review helpful
112.6 hrs on record (112.4 hrs at review time)
Ill start off this negative review by saying that I did have fun with this game at the time. Had it not been for the abysmal customer support and piss poor business practices, this could have been a positive one.

112 hours I dumped into this game, over 150 dollars spent on in-game customization.
Last time I had played was 2016

03/31/2020: I decide to reinstall Defiance for old times sake.

03/31: Try to log in, incorrect information. (I have only ever used one email with these old accounts of mine, it is highly unlikely that another email was used unless it was changed by someone other than me. All of this would not matter if their support team was anything more than a dumpster fire.)
I try to get a password reset email, incorrect email address. I then try to navigate the god awful support page to figure out where I can submit a ticket to support. Finally find out that the link you get on the password reset page is broken and you need to navigate from the home page of the site instead.
I filled out my support ticket with all of my information and submitted it, got a generic "Ticket received winrar!" email back.

04/01: Get an actual email back from support: "Not able to locate any account under the email you are contacting from. Provide proof of account ownership."
Provide everything I can from the list of absurd questions.
Example of what I mean by absurd: "Security Question 2: What was your favorite childhood toy?".

04/01-04/03: Absolutely nothing from support, not even a generic "Received, winrar!" email.

04/04: Send another reply asking if I could just know if the email was changed at any point or if I could know what the current associated email was. Received absolutely nothing from support.

It is currently 04/07/2020 and I have not received anything from "Gamingo Group" support. The support team for this game and every other "Gamingo Group" game is atrocious and you should avoid it at all costs.

The gameplay is about a 5/10, maybe a 6 but the garbage support and pay to play microtransactions brings the whole thing down to a soft 2.
Avoid at ALL costs. I will update this review if I receive a reply from Gamingo support.
Posted 7 April, 2020.
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2 people found this review helpful
1,828.9 hrs on record (1,327.6 hrs at review time)
I am now forced to make an actual review of this game and I'm going to try my best here but I know its gonna turn out ranty.

I love this game. Not "loved". I know a lot of people want to call this game bad because of what Epic is doing behind the scenes but I could never bring myself to sincerely hate this game. I, like many others, have sunk an unbelievable amount of hours into this game and the wild thing is I'm still considered to have low hours comparatively. I have never played any other game like rocket league that encourages this amount of competitive spirit and perseverance through thousands of hours of gameplay.

The game was gifted to me back in 2015 by a close friend of mine and I've played it since. I've watched this game grow and I've watched the scene change over time. The people I've met playing this game have been some of the best (and sometimes the worst) people of any multiplayer game I've played. Its a melting pot of skill and teamwork unlike anything else on the market right now. Meeting the players and partaking in the community is one of the greatest parts of this game. Whether good or bad, its a necessity. Why do I bring that up? The game is getting taken off of Steam.

Back in May of 2019 Psyonix announced that it had been bought by Epic Games. This was met by a majority hostile reaction because of Epic's business practices at the time. Even still Psyonix controlled the situation by promising nothing would be changing and that the game would remain on Steam. Did anyone believe this? No. From the beginning players could see exactly what was happening. Crates and keys getting removed (effectively removing the ingame economy altogether), tightening the leash on chat bans and censorship. We all saw it coming. Epic Store exclusive baby!

Gone will the be the days of decorating your steam profile with your Rocket League accomplishments. Gone will be the days of joining a game of randoms and having the best games of your life, you all friend each other afterwards and remain friends on Steam for years to come. Now everything will be handled on the ingame cross-play platform. Steam players, Epic players, Console players. All having limited communication with each other.

July 21st Psyonix announced that the game will be going free to play. What a wonderful idea, it will bring in new players and boost the community for more brilliant years of soccar! The problem is in the fine print. I swear Psyonix knew what they were doing when they tried to sauce this into the middle of the announcement, almost making it out of place. "...the Steam version will no longer be available to download for new players.". What could possibly be the purpose of this other than being payed out by Epic? To take Rocket League off of the biggest platform on PC sounds suicidal unless Psyonix was being payed out no matter what. Its going to be suicidal. Not for Psyonix, but for the community they built before Epic bought them.

Psyonix, Epic, whomever the fans are talking to at this point: Please do not ruin this game. It is your most beloved creation and to watch it fizzle out and die because of greed would be a tragedy. Players like me who have watched this game grow and have been active in the community will suffer from your decisions. These are the people who have stood behind you
thus far and honestly will stand behind you going forward. Its up to you to do right by these people.

Thank you for this great game and I will enjoy it while I can, I know everyone else will too.

I hope I am dead wrong and the game flourishes but like I said, the players know.

We can see through this deal with Epic.
Posted 1 July, 2019. Last edited 21 July, 2020.
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Showing 1-10 of 16 entries