19
Products
reviewed
293
Products
in account

Recent reviews by bugkz

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Showing 1-10 of 19 entries
No one has rated this review as helpful yet
41.2 hrs on record (18.1 hrs at review time)
Early Access Review
The crafting is so much more creative than the first game
Posted 21 November, 2023.
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6 people found this review helpful
2 people found this review funny
160.6 hrs on record (137.7 hrs at review time)
Early Access Review
It's more Paragon than Paragon.
Posted 1 December, 2022. Last edited 2 December, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
When warzone first released, it had many problems on launch. Then it got better. I feel it'll be the same way with Warzone 2. I know that many people wants to show negative reactions and reviews on purpose, just because the game has bugs and crashes etc doesn't mean the game or gameplay overall is bad. They added some new mechanics, the gunplay is really fun and good quality. Crashes and bugs are meant to be fixed, so no need to give negative reviews. Overall the game is fun, so many potential for the future.
Posted 23 November, 2022.
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1 person found this review helpful
172.4 hrs on record (7.2 hrs at review time)
They should've done some regional pricing for this game. It is too expensive for some countries (for me it's Turkey). But nevertheless the game feels immersive and you know that you paid for some quality. They added great improvements for the gameplay. Animations are flawless and creative, especially for the weapons. I know the vast majority of people bought for the multiplayer and nothing much to say about for the Multiplayer, it's addictive since cod 4.
Posted 23 November, 2022.
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No one has rated this review as helpful yet
5.8 hrs on record
Early Access Review
This game needs more love
Posted 29 November, 2021.
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No one has rated this review as helpful yet
90.7 hrs on record (81.9 hrs at review time)
A very unique experience for such a story driven game. Even though you play "Gwent" in the game, the mechanics vary too much, and you have to create a strategy, or solve puzzles to proceed. While you are doing these, the music, visual art of the game really help you to feel the atmosphere. There aren't many cutscenes in the game, instead the narrator tells the story, also the character voice lines are really well done so you can really visualize what is happening.
Posted 7 July, 2021.
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2 people found this review helpful
2 people found this review funny
8.3 hrs on record (5.8 hrs at review time)
A piece of art and pure ASMR experience
Posted 11 May, 2021.
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No one has rated this review as helpful yet
347.5 hrs on record (80.5 hrs at review time)
If you really liked to play Gwent in Witcher 3, you should give it a shot..
Posted 25 November, 2020.
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No one has rated this review as helpful yet
3.5 hrs on record (2.1 hrs at review time)
Hilarious with friends
Posted 10 September, 2020.
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5 people found this review helpful
20.4 hrs on record (14.8 hrs at review time)
Early Access Review
I wanted to state my opinion like this because they did nothing new for this "hyped" release. I wouldn't review this as negative if they just could showed us something new and improved on the release day. It's the same game as they showed us at the beginning.

Pros:

*Item system looks good. That's the only thing. (Not to mention there is no art for the items.)


Cons:

*Poor soundFX and sound design. Lack of sound mix in map. Can't feel who is hitting, or am I hit at all. When you die, you feel like you die instantly. No footstep sounds.

*Lack of visuals. No indicator that shows you are taking damage. The HUD is so alpha(I know it's getting an update about that, but why release this game before that update...). VFX are dull.

*Overall game speed is too slow. Ranged basic attacks are really slow at first.
*FOV and camera angle is too low. Feels narrow. And landing basic attacks or ranged attacks feels even harder to land. And because of the Fov and camera angle the mouse movement feels really off.

*The map doesn't feel alive at all. Jungle is horrible in my opinion. The midlane feels so empty. The lanes are so empty in general. If you look at all Paragon level designs map designs. You can understand what I'm talking about. There is no unity with in the lanes. They feel like they are all alone. It seems like they just used Monolith assets and put together to make the map. Look at Predecessor, they did a great job even they didn't use those pretty Monolith assets. Everything looks in a harmony and feel alive. The terrain, river, grasses, walls. Everything looks like a whole. When you look at the Fault, the walls, are just walls. Doesn't feel like you are in a world that Paragon left to us. Lack of design, in general.
Posted 27 July, 2020.
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Showing 1-10 of 19 entries