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Recent reviews by frawgilisticexpialidocious

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1 person found this review helpful
1 person found this review funny
0.4 hrs on record
Early Access Review
TLDR: Wow, what a fantastic UE5 tech demo. These 2 people have created quite a product. However, I would wait for a much more polished version of this game before buying and playing. Oh, and a word of warning before you start playing, prepare a puke bucket for the ride.


Review:
The graphics is really fantastic. I think I spend quite a lot of time admiring what the engine can achieve today. How I wished this game was much more playable than it currently is. Even on a RTX 3080, my PC struggles graphically at 2560x1080. Really struggles, 30-40 frames even with FSR 3.0 and frame gen. This low framerate combined with the odd camera work can really make me puke.

Menus are atrocious in design, it feels like some what of a test menu in its current state. There needs to be more settings available. Right now a lot of things such as motion blur, vignetting, chromatic aberration, etc, are all lumped under Post-Processing settings. It is not possible to choose which of these to turn off. I get that post-processing is required, but some of these settings can add to motion sickness.

That menu music is sick though.

Now let's talk about movement. I get that this is "BodyCam". Literally, you as a player are viewing from a body cam perspective. However, that's not the only problem. The disconnected feeling when you move your mouse and the arms don't move with the mouse. It feels like there is a delay between your mouse and the arms you see. This adds a lot to the motion sickness. Also, I did not see any setting that would help with mouse sensitivity. The default sensitivity right now is quite high for me.

Watching people play and playing it in person are way different. I can enjoy watching people play because I don't get that same motion sickness as when I am the one playing. The combination of bad stuff makes it really hard to play and enjoy without feeling sick in the head and stomach.
Posted 11 June, 2024. Last edited 11 June, 2024.
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5 people found this review helpful
1 person found this review funny
245.1 hrs on record (80.2 hrs at review time)
TLDR; Current state of game has many performance and buggy issues. I wouldn't recommend the game to some one who does not have the patience to deal with the issues. Buy it if you can deal with a slightly broken game and like to play Monster Hunter or have friends playing the game.

Review
At the current state of this game, it is very hard to give a solid yes or no to the question of "Would you recommend this game?". It is a Monster Hunter game, the very game that drove people to buy a PSP or a 3DS.

The quality of life addtions to the traditional MH game makes this very welcoming for beginners to the series. Seemless zones really changes the way how you tackle the monster. Scoutflies means you do not need to remember or look up the monster zone patterns and paintball them. Moving while taking using recoveries gives you a chance of escaping monster attack combos. Whereas in the older series, you had to run to the next zone to safely use the recoveries. Harvesting materials for crafting your utility is much easier now. Traps are almost insta-plants without needing trap master skills. Every weapon being almost equally balanced.

At a 31 monster counts, seamless single/muliplayer quest and no G-rank, it is much less of a grind compared to older games. But this game is still a blast. The monster count might be a little disappointing for veteran players coming from older series. Especially when you know not every monsters will be hunted or farmed, simply because they aren't important to you. Monsters are still being added thanks to Capcom for adding them through DLC as it always has been.

I am not sure if this is review will help you guys out. For me, with all that being said, the fun comes from playing with my friends. Sessions when we successfully take down Leigana by rushing to its' spawn spot and immediately planting 4 pitfalls and shock traps, aiming to take it down in less than 4 mins. Or not letting Kushala leave its' spawn spot with 4x13 flashes.

But those are just the fun moments, There are times when you get a limited time Xeno'jiva quest with your friends, so excited to complete or farm it. Enthusiastically joining and readying-up for the quest, only to have 83f-mw1 error and a 4 person difficulty Xeno'jiva staring at you like a hungry lion that hasn't eaten for decades. You can't just abandon the quest and rejoin your friends' quest. A player that has left the quest will take up a slot, and that player cannot rejoin even though that slot is occupied by him/her. These disconnection errors are so prevailient that it can kill the momentum of the game. It is extremely frustrating that you "left" the quest due to a connection error and cannot rejoin even though you are the exact same person, player or character.

I would like say my thanks to people such as Kaldaien for sacrificing their time to find fixes that will help the community. The link to his fix is here https://test-steamproxy.haloskins.io/app/582010/discussions/3/1745594817439431537/
A word of warning, Capcom might pull the jealous and incompetent Dev move, aka Bandai Namco, and banning anyone that dares to do so much as sneeze on the game files. I hope that this wouldn't happen to anyone. In fact I hope Capcom becomes that studio that says "Hey, this mod/fix is so popular with the community. We should contact the Dev and maybe implement it or some thing close to it."

P.s, Capcom I hope you are considering adding G-rank as an expansion with more maps and older monsters such as tigrex or nargacuga with Apex or Molten modifiers. Or maybe the old worlds as expansions.
Posted 29 August, 2018. Last edited 29 August, 2018.
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