3
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Recent reviews by Griff

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
0.2 hrs on record
It is cheap and immersive, but short and needs a lot of refinement. For example dropping a balled up piece of paper makes a weird, unrealistic thunking sound.

Controls too could be improved, e.g. only one button seemed to do anything and things I expected to be able to interact with were actually just decoration. Would also love a way to recenter the room to better fit my play space.

Worth the £2 I paid, as long as you have the true room scale area to play in.
Posted 4 January, 2023.
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No one has rated this review as helpful yet
10.8 hrs on record (10.4 hrs at review time)
Awesome game that plays with, and subverts, your expectations. That is hard to do successfully once but Inscryption does it repeatedly.
Posted 27 January, 2022.
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3 people found this review helpful
9.9 hrs on record (9.0 hrs at review time)
This game is bad. On top of the outright lies used to sell and promote the game, and all the missing features, there are so many things within the game itself that are just infuriating.

  • Flight controls.
    You can roughly control where the ship goes and how fast it gets there, but very often the ship takes over. Want to fly upside down so you can spot, fly to, and accurately position over a landing site? Enjoy fighting the ship continually trying to roll back over. Want to fly really close to the ground? Tough luck buddy, you are not allowed to get anywhere near crashing. The ship knows best, always. And no joystick/HOTAS support.
  • Achievements interrupt gameplay
    Now I love achievements, I'll do ridiculous things to get them, but they should reward gameplay instead of interrupting it. If I'm fighting for my life I do _not_ want the screen taken over by a massive banner congratulating me for having walked 5000 meters. Yes, this actually got me killed.
  • Menu interface
    The menus are just terrible. Hold down the mouse button for three seconds just to change a menu item, for each and every option I need to scroll through? Just take the UI designer out back and put them out of their misery please, because they don't have a clue how people like to interact with PCs. I'm not even sure it would work well with consoles, but since PC was meant to be the primary development platform there is no excuse for it.

I could go on, but what's the point? The gameplay is fun for a couple of hours, then quickly becomes tedious. Every star system is essentially identical. The alien factions are essentially identical and have no impact on the game beyond giving you someone to trade with. Every planet is essentially identical: it might be cold, hot, or radioactive, whatever, but really its just a choice between a blue, red, or green gauge on the HUD.
Posted 31 August, 2016. Last edited 31 August, 2016.
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Showing 1-3 of 3 entries