65
Products
reviewed
95
Products
in account

Recent reviews by 卡苏米

< 1  2  3  4  5  6  7 >
Showing 1-10 of 65 entries
No one has rated this review as helpful yet
63.7 hrs on record (57.7 hrs at review time)
▪ 由小岛工作室开发的*《DEATH STRANDING DIRECTOR'S CUT》*是2019年发布的《DEATH STRANDING》的增强版。Director's Cut在视觉效果、游戏玩法、内容和技术优化等方面进行了大幅改进,同时保持了小岛秀夫创作的独特世界观。该游戏将玩家置于一个后末日的世界中, 将扮演Sam Porter Bridges,一位快递员,在被神秘生物和超自然现象摧毁的美国大陆上进行物资运输。

游戏概念与目 :
*《DEATH STRANDING》*的 心目 是通过一个充满危险的开放世界将包裹运送到各个地点。游戏侧重于生存和探索,玩家必须在一个被神秘生物和灾难摧残的世界中生存。Sam,作为主角,需要在岛屿之间建立连接,送达至关重要的物资,并帮助人类重新建立 碎的社会。

与 统游戏不同,DEATH STRANDING并不侧重于激烈的战斗,而是专注于旅行、资源管理和与世界互动。玩家需要考虑地形、天气、甚至是超自然元 对选择路径的影响。

优点:
独特且沉浸的体验: *《DEATH STRANDING》* 疑是近年来最独特的游戏之一。故事情节充满了神秘感、超自然现象以及新颖的概念,这使得玩家从头到尾都沉浸在其中。小岛秀夫创作的世界丰富而奇异,且充满了多重解读的空间,让人深思并带来独特的游戏体验。

令人印象深刻的图形: Director's Cut大幅提升了游戏的图形质量,纹理更 精细,光影效果也进行了现代化改进。 论是山脉、荒野还是废墟,环境的每一处细节都展现得淋漓尽致。人物建模也更 精致,动作更 流畅和自然。

游戏性改进: Director's Cut增 了新的游戏机制,并对游戏体验进行了许多优化,尤其是在移动系统方面。玩家可以使用新工具,比如摩托车、平台,以及改进的战斗模式。这些调整使得游戏更 生动,并减少了某些玩法的枯燥感。

优秀的音乐和音效: 游戏的配乐由Ludvig Forssell创作,配合Low Roar、Chvrches等乐队的歌曲,音效和背景音乐完美契合游戏的氛围。音乐在塑 紧 、神秘的氛围方面发挥了重要作用,而音效(如风声、怪物的吼叫声、设备的运作声等)增强了游戏的沉浸感。

复杂且引人入胜的叙事: 由小岛秀夫编写的故事情节充满曲折与悬念,讲述了孤独、生死、人与人之间的联系等深刻主题。剧情推动着玩家不断解开谜团,带来强烈的情感体验。游戏中的角色(由诺曼·瑞杜斯、马兹·米科尔森和丽亚·赛杜等演员饰演)赋予故事更多层次。

间接多人玩法: 游戏支持“间接多人”模式,虽然本质上是单人游戏,但玩家可以留下物品、建筑物或帮助其他玩家。这种互动方式让玩家感受到和其他人之间的联系,尽管没有直接面对面合作,却能够在虚拟世界中共同生存。

缺点:
玩法重复: 尽管游戏概念独特,但*《DEATH STRANDING》*在玩法上有时显得重复。长时间的旅行、包裹运输和复杂的地形探索可能让某些玩家感到单调。尽管系统和工具丰富,但任务的重复性可能会导致体验上的疲劳。

陡峭的学 曲线: *《DEATH STRANDING》*的学 曲线相当陡峭,尤其是在游戏开始时,玩家可能会对移动系统、物品管理以及地图的使用感到困惑。游戏的复杂性要求玩家花费时间去理解和掌握其机制。

节奏较慢: 游戏节奏相对较慢,虽然这种设计增强了生存感和探索感,但对于某些玩家来说,长时间的奔波和空旷的世界可能让人觉得枯燥乏味,特别是对于 惯快速节奏游戏的人。

故事复杂难懂: 游戏的剧情虽然深刻,但也相对复杂,尤其是在剧情中涉及多个角色和事件时,某些玩家可能会感到难以理解。游戏中的部分情节较为抽象,需要更多的时间去消化和理解。

图形与音效:
图形方面,DEATH STRANDING使用了强大的游戏引擎,并通过Director's Cut版本进一步提升了细节。环境的每一处都  如生,尤其是在细节和光影效果方面,给人带来了前所未有的视觉体验。

音效也不容忽视,从风声到怪物的低吼,再到运输物品时的声音,这些声音都对营 氛围起到了至关重要的作用。背景音乐是与游戏氛围紧密相连的,帮助玩家感受到孤独、危险和希望交织的情感。

总结:
DEATH STRANDING DIRECTOR'S CUT是一次难得的游戏体验,版本增强了图形、玩法和内容,进一步巩固了其独特的世界观和故事深度。尽管游戏有时会显得节奏缓慢、玩法重复,且其复杂的叙事不易理解,但对于喜欢沉浸式体验、深度故事和独特世界的玩家来说,这 疑是一部值得一试的杰作。

如果 是小岛秀夫的粉丝,或者喜欢探索非 统游戏玩法的玩家,这款游戏绝对会带给 一次难忘的冒险体验。



▪ *DEATH STRANDING DIRECTOR'S CUT*, developed by Kojima Productions, is an enhanced version of DEATH STRANDING released in 2019. Director's Cut has made significant improvements in visual effects, gameplay, content and technical optimization, while maintaining the unique world view created by Hideo Kojima. The game puts players in a post-apocalyptic world, where you will play Sam Porter Bridges, a courier who transports supplies across the American continent destroyed by mysterious creatures and supernatural phenomena.

Game Concept and Objectives:
The core goal of *DEATH STRANDING* is to deliver packages to various locations through an open world full of dangers. The game focuses on survival and exploration, and players must survive in a world devastated by mysterious creatures and disasters. Sam, as the protagonist, needs to establish connections between islands, deliver vital supplies, and help humans rebuild their broken society.

Unlike traditional games, DEATH STRANDING does not focus on fierce combat, but on travel, resource management, and interacting with the world. Players need to consider the impact of terrain, weather, and even supernatural elements on the path they choose.

Pros:
Unique and immersive experience: *DEATH STRANDING* is undoubtedly one of the most unique games in recent years. The storyline is full of mystery, supernatural phenomena, and novel concepts, which makes players immersed from beginning to end. The world created by Hideo Kojima is rich and strange, full of room for multiple interpretations, which makes people think deeply and bring a unique gaming experience.

Impressive graphics: Director's Cut has greatly improved the graphics quality of the game, with more detailed textures and modernized lighting and shadow effects. Whether it is mountains, wilderness or ruins, every detail of the environment is vividly displayed. Character modeling is also more refined, and the movements are more fluid and natural.

Gameplay improvements: Director's Cut adds new game mechanics and makes many optimizations to the gaming experience, especially in terms of the movement system. Players can use new tools such as motorcycles, platforms, and improved combat modes. These adjustments make the game more vivid and reduce the boring feeling of some gameplay.

Excellent Music and Sound Effects: The game's soundtrack was composed by Ludvig Forssell, with songs from bands such as Low Roar and Chvrches, and the sound effects and background music perfectly fit the game's atmosphere. The music plays an important role in creating a tense and mysterious atmosphere, while the sound effects (such as the sound of wind, monster roars, and the sound of equipment in operation) enhance the game's immersion.

Complex and Engrossing Narrative: The storyline written by Hideo Kojima is full of twists and suspense, telling profound themes such as loneliness, life and death, and the connection between people. The plot pushes players to continue to solve the mystery, bringing a strong emotional experience. The characters in the game (played by actors such as Norman Reedus, Mads Mikkelsen, and Lea Seydoux) give the story more layers.

Indirect Multiplayer: The game supports "indirect multiplayer" mode, which is essentially a single-player game, but players can leave items, buildings, or help other players. This interactive method allows players to feel connected to others and survive together in the virtual world despite not directly cooperating face to face.

Disadvantages:
Repetitive gameplay: Despite the unique concept of the game, *DEATH STRANDING* can sometimes seem repetitive in its gameplay. Long hours of traveling, package transport, and complex terrain exploration may feel monotonous to some players. Despite the rich systems and tools, the repetitive nature of tasks may lead to fatigue in the experience.

Steep learning curve: *DEATH STRANDING* has a fairly steep learning curve, especially at the beginning of the game, when players may be confused by the movement system, item management, and the use of maps. The complexity of the game requires players to spend time to understand and master its mechanics.

Slow pace: The game has a relatively slow pace, and although this design enhances the sense of survival and exploration, for some players, the long hours of running around and the empty world may feel boring, especially for those who are used to fast-paced games.

Complex story: The plot of the game is profound, but also relatively complex, especially when it involves multiple characters and events, which may be difficult for some players to understand. Some plots in the game are more abstract and require more time to digest and understand.

Graphics and sound effects:
In terms of graphics, DEATH STRANDING uses a powerful game engine and further enhances the details with the Director's Cut version. Every corner of the environment is lifelike, especially in terms of details and lighting effects, giving people an unprecedented visual experience.

The sound effects should not be ignored either, from the sound of the wind to the roar of monsters to the sound of transporting items, these sounds play a vital role in creating the atmosphere. The background music is closely connected to the atmosphere of the game, helping players feel the intertwined emotions of loneliness, danger and hope.

Summary:
DEATH STRANDING DIRECTOR'S CUT is a rare gaming experience. The version enhances the graphics, gameplay and content, further consolidating its unique world view and story depth. Although the game sometimes seems slow-paced, the gameplay is repetitive, and its complex narrative is not easy to understand, it is undoubtedly a masterpiece worth trying for players who like immersive experiences, deep stories and unique worlds.

If you are a fan of Hideo Kojima, or a player who likes to explore non-traditional gameplay, this game will definitely bring you an unforgettable adventure experience.
Posted 14 February.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
45.4 hrs on record (44.8 hrs at review time)
▪ 《Dead Island: Riptide Definitive Edition》由Techland开发,是2013年发布的《Dead Island: Riptide》的增强版。此最终版在图形、游戏性调整以及现代平台的优化方面进行了改进。该游戏是一个开放世界动作角色扮演游戏,玩家将置身于一个充满僵尸的后启示录世界,继续在帕拉奈岛上求生。

游戏概念与目 :
在《Dead Island: Riptide》中,玩家扮演一名幸存者,试图逃离被僵尸侵袭的岛屿。游戏讲述了第一部《Dead Island》中的一群角色,他们再次陷入了混乱。与第一部类似,游戏的主要目 是穿越这个充满危机的岛屿,完成其他幸存者的任务,并揭开僵尸疫情背后的真相。

游戏的玩法集中在与僵尸的战斗、资源的收集、武器的制作以及完成支线任务,增强玩家的生存能力。

优点:
坚实的生存玩法: 《Dead Island: Riptide》提供了坚实的游戏体验,融合了探索、生存和第一人称战斗。战斗系统主要集中在与僵尸的对抗中,玩家可以使用各种即兴武器,如棍棒、 刀,甚至是枪械。物品制作系统让玩家能够定制和强化武器,带来了极具满足感的游戏体验。

图形改进(最终版): 在最终版中,相较于原版,图形得到了显著的提升。环境变得更 细腻,光影效果也进行了现代化改 ,给玩家带来了更好的沉浸感。

探索与开放世界: 帕拉奈岛的世界非常辽阔,玩家可以自由探索,发现新的秘密,收集物品,进入新的地点。世界中的每个区域都有独特的氛围,使探索更 有趣。

合作多人模式: 游戏支持合作模式,最多可容纳四个玩家一同面对僵尸的威胁。合作增 了游戏的趣味性,尤其是在面对更强敌人和管理资源时,团队合作显得尤为重要。

叙事和沉浸感: 尽管故事情节不算特别原创,但它仍然保持了足够的吸引力,玩家会随着剧情的发展发现更多的角色和谜团,整个世界的末日气氛也能有效地吸引玩家。

缺点:
重复性较高: 《Dead Island: Riptide》的最大缺点仍然是其游戏性上的重复性。玩家需要在不同区域之间来回奔波,完成许多类似的任务。虽然生存玩法依旧有趣,但任务的单一性可能会让人感到乏味。

性能问题: 尽管图形有所改进,但部分玩家仍报告出现性能问题和BUG,可能会影响游戏体验。在一些较老的硬件配置上,偶尔会出现帧率下降或游戏崩溃的情况。

敌人AI表现不佳: 僵尸及其他敌人的AI并不总是表现得很自然,有时它们的行为显得不够智能,或者 法合理应对环境变化。这可能会 坏沉浸感,令某些战斗显得不那么有趣。

敌人种类不足: 尽管僵尸有一定的种类变化( 据体型、耐久性等),但敌人的种类和游戏中的变化相对较少。长时间下来,战斗可能会变得有些单调。

图形与音效:
《Dead Island: Riptide》最终版带来了更精致的纹理和现代化的光影效果,增强了游戏的氛围感。虽然相较于更现代的游戏图形仍显得有些过时,但其风 成功地 达了末日世界的感觉。

音效也非常有效。僵尸的嘶吼声、玻璃 碎的声音、远处的枪声,以及武器的碰撞声,都增强了游戏的生存气氛。背景音乐虽不突出,但它完美地与游戏的氛围相得益彰。

总结:
《Dead Island: Riptide Definitive Edition》在原作的基础上做出了显著改进,提升了图形效果、 入了新的游戏机制,并增 了合作元 。尽管它仍然存在一些重复性和技术性问题,但它依旧是一个值得一试的生存类游戏。如果 喜欢开放世界、生存和僵尸战斗的结合,并且喜欢与朋友一起合作,这款游戏 疑是一个不错的选择。

然而,对于那些寻求更多创新或变化的玩家,游戏可能会让 觉得缺乏新意。



▪ Developed by Techland, Dead Island: Riptide Definitive Edition is an enhanced version of Dead Island: Riptide, which was released in 2013. This definitive edition features improvements in graphics, gameplay tweaks, and optimization for modern platforms. The game is an open-world action RPG where players continue to survive on the island of Paranae in a post-apocalyptic world filled with zombies.

Game Concept and Objectives:
In Dead Island: Riptide, players play as a survivor trying to escape an island infested by zombies. The game follows a group of characters from the first Dead Island who are once again caught in chaos. Similar to the first, the main goal of the game is to traverse this crisis-ridden island, complete the missions of other survivors, and uncover the truth behind the zombie outbreak.

The gameplay of the game focuses on fighting zombies, collecting resources, crafting weapons, and completing side quests to enhance the player's survival ability.

Pros:
Solid Survival Gameplay: Dead Island: Riptide offers a solid gameplay experience that blends exploration, survival, and first-person combat. The combat system focuses on the fight against zombies, and players can use a variety of improvised weapons such as sticks, machetes, and even guns. The item crafting system allows players to customize and enhance weapons, which brings a very satisfying gaming experience.

Graphics Improvements (Final Edition): In the Final Edition, the graphics have been significantly improved compared to the original. The environments have become more detailed, and the lighting effects have been modernized to give players a better sense of immersion.

Exploration and Open World: The world of Paranai is very large, and players can explore freely to discover new secrets, collect items, and enter new locations. Each area in the world has a unique atmosphere, making exploration more interesting.

Cooperative Multiplayer Mode: The game supports cooperative mode, which can accommodate up to four players to face the zombie threat together. Cooperation makes the game more interesting, especially when facing stronger enemies and managing resources. Teamwork is particularly important.

Narrative and Immersion: While the storyline isn't particularly original, it's still engaging enough to allow players to discover more characters and mysteries as the plot progresses, and the apocalyptic atmosphere of the entire world can effectively draw players in.

Cons:
Repetitiveness: The biggest drawback of Dead Island: Riptide is still its repetitive gameplay. Players need to rush back and forth between different areas and complete many similar tasks. While the survival gameplay is still fun, the monotony of the tasks can be boring.

Performance Issues: Despite the improvements in graphics, some players still report performance issues and bugs that can affect the gaming experience. On some older hardware configurations, frame rate drops or game crashes occasionally occur.

Poor Enemy AI: The AI ​​of zombies and other enemies doesn't always behave naturally, and sometimes they don't seem to behave intelligently or respond properly to changes in the environment. This can break immersion and make some battles less interesting.

Lack of Enemy Variety: Although zombies have some variety (based on size, durability, etc.), there are relatively few types of enemies and changes in the game. After a long time, the battles can become a bit monotonous.

Graphics and Sound:
Dead Island: Riptide Definitive Edition brings more refined textures and modernized lighting effects to enhance the game's atmosphere. While the graphics still look a bit dated compared to more modern games, the style successfully conveys the feeling of a post-apocalyptic world.

The sound effects are also very effective. The roars of zombies, the sounds of breaking glass, distant gunfire, and the clash of weapons all enhance the survival atmosphere of the game. The background music is not outstanding, but it perfectly complements the atmosphere of the game.

Summary:
Dead Island: Riptide Definitive Edition is a significant improvement on the original game, with improved graphics, new game mechanics, and added cooperative elements. Although it still has some repetitive and technical issues, it is still a survival game worth trying. If you like the combination of open world, survival, and zombie fighting, and like to work together with friends, this game is undoubtedly a good choice.

However, for those players who are looking for more innovation or changes, the game may make you feel lacking in novelty.
Posted 14 February.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
41.7 hrs on record (39.8 hrs at review time)
▪ DayZ 由 Bohemia Interactive 开发,是一款开放世界多人生存游戏,于 2013 年在抢先体验版中发布,之后于 2018 年正式发布。该游戏源自流行的 ARMA 2 模组,背景设定在一个世界末日后的宇宙中,玩家必须在僵尸出没的世界中生存,同时面对更大的危险:饥饿、口渴、伤害,最重要的是其他玩家。

游戏概念和目 :
游戏将玩家置于充满敌意的环境中,生存是唯一的目 。抵达广阔的 Chernarus 世界后,玩家必须探索并搜寻建筑物和废墟中的食品、水、武器和药品。他们还必须保护自己免受僵尸的侵害、避免疾病,并时刻警惕其他玩家。

亮点:
完全沉浸在世界末日的宇宙中:
DayZ 提供了令人难以置信的身临其境的生存体验。黑俄罗斯的广阔景观、废弃的城市和阴森的森林营 出一种现实而又压抑的氛围。动态天气和昼夜循环增添了更多真实感。

完全自由:
玩家可以自由选择以自己希望的方式进行生存。他们可以选择合作、战斗、建立基地或者只是探索。每场游戏都是不同的, 为与其他玩家的每次遭遇都可能是致命的,也可能是友好的。

恒压:
僵尸和其他玩家的持续威胁营 出紧 而难以预测的氛围。由于担心玩了 个小时后会丢失所有装备, 此每个决定都很重要。

独特的社交互动:
玩家互动是 DayZ 的 心元 。内置语音聊天功能为每款游戏的临时联盟、背叛和独特的新兴故事提供了肥沃的土壤。

伤病制度:
游戏的真实感延伸到伤病的管理。如果不能及时得到医疗救治或食物,您可能会流血、感染或饿死。

弱点:
错误和不稳定性:
自从《DayZ》在抢先体验版发布以来,它就 为众多的错误、故障和连接问题而受到批评。尽管已经取得了进步,但一些玩家仍然报告性能问题。

难度和学 曲线:
该游戏不会手把手地引导新玩家。死亡是常见的,对于不熟悉游戏机制或资源位置的人来说,最初 个小时可能会令人沮丧。

缺乏引导内容:
与一些生存游戏不同,DayZ 没有明确的目 。对于那些寻找方向或故事情节的人来说,这种缺乏进展或叙事性的作品可能会令人厌烦。

有时有毒的社区:
游戏中最大的危险之一往往来自其他玩家,其中一些玩家倾向于 缘 故杀人或做出恶意行为,这可能会让游戏体验令人沮丧。

图形和声音:
从视觉效果来看,DayZ 自抢先体验版首次亮相以来已经有了进步,但仍然达不到现代 准。然而,环境足够详细,可以增强沉浸感。僵尸的咆哮声或远处的枪声等音效给每一刻都增添了明显的紧 感。

结论:
DayZ 是一种残酷、身临其境且 情的生存体验。这不是一款适合所有人的游戏,但对于那些喜欢挑战和不可预测的社交互动的人来说,它提供了难忘的时刻。虽然它仍然存在一些技术缺陷,但其独特的氛围和免费的游戏玩法使其成为多人生存类游戏中的必备游戏。



▪ DayZ, developed by Bohemia Interactive, is an open-world multiplayer survival game released in early access in 2013 before its official release in 2018. Born from a popular mod of ARMA 2, the game takes place in a post-apocalyptic universe where players must survive in a world infested with zombies, while facing even greater dangers: hunger, thirst, injuries, and most importantly, other players.

Game concept and objectives:
The game places players in a hostile environment where survival is the only goal. Upon arriving in the vast world of Chernarus, players must explore, search buildings and ruins to find food, water, weapons, and medicine. They must also protect themselves from zombies, avoid diseases, and constantly remain on their guard against other players.

Highlights:
Total immersion in a post-apocalyptic universe:
DayZ offers an incredibly immersive survival experience. Chernarus’ vast landscapes, abandoned cities, and eerie forests create a realistic and oppressive atmosphere. Dynamic weather and day/night cycles add even more realism.

Complete freedom:
Players are free to approach survival as they wish. They can choose to cooperate, fight, build bases, or simply explore. Each game is different, as each encounter with other players can be fatal or friendly.

Constant tension:
The constant threat of zombies and other players creates a tense and unpredictable atmosphere. The fear of losing all your equipment after hours of play makes every decision important.

Unique social interactions:
Interaction between players is a central element of DayZ. The ability to communicate via integrated voice chat makes it a fertile ground for temporary alliances, betrayals, and emergent stories unique to each game.

Injury and disease system:
The realism of the game extends to the management of injuries and diseases. You can bleed out, get infected, or starve to death if you don’t find healing or food in time.

Cons:
Bugs and Instability:
Since its release in Early Access, DayZ has been criticized for its many bugs, glitches, and connection issues. Although improvements have been made, some players continue to report performance issues.

Difficulty and Learning Curve:
The game doesn’t take new players by the hand. Death is common, and the first few hours can be frustrating for those unfamiliar with the game’s mechanics or resource locations.

Lack of Guided Content:
Unlike some survival games, DayZ doesn’t offer a clear objective. This lack of progression or narrative can be off-putting to those looking for direction or a story to follow.

Sometimes Toxic Community:
One of the biggest dangers in the game often comes from other players, some of whom have a tendency to kill for no reason or engage in toxic behavior, which can make for a frustrating experience.

Graphics and Sound:
Visually, DayZ has made some progress since its Early Access debut, but it still falls short of modern standards. However, the environments are detailed enough to enhance the immersion. Sound effects, such as zombie grunts or distant gunfire, add palpable tension to every moment.

Verdict:
DayZ is a brutal, immersive, and unforgiving survival experience. It’s not for everyone, but for those who enjoy a challenge and unpredictable social interactions, it offers unforgettable moments. While it still suffers from some technical flaws, its unique atmosphere and free-form gameplay make it a must-play in the multiplayer survival genre.
Posted 14 February.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
11.6 hrs on record (9.7 hrs at review time)
▪ 《Among Us》由 Innersloth 开发,于 2018 年发布,是一款多人社交推理游戏,在 2020 年人气爆棚。游戏巧妙地融合了合作与背叛,同时又不乏紧 和策略的元 。该游戏在 Steam 上发布,由于其风 简单、机制易于理解但难以精通, 此受到广泛好评。

游戏概念和目 :
在《Among Us》中,玩家扮演宇宙飞船的船员。他们的职责是执行各种任务以保证船舶正常运转。然而,他们之中隐藏着冒名顶替者,他们的目 是 坏飞船并在不被发现的情况下消灭其他玩家。船员们可以召开会议进行投票,并尝试在每一轮中消灭冒名顶替者。

亮点:
简单但有深度的游戏玩法:
控制是直观的,并且任务在快速迷 游戏之间变化,增 了一点多 性。然而,社交推理才是游戏的深度所在。会议讨论经常演变成激烈的口水战,策略和虚 声势必不可少。

独特的氛围:
整个游戏过程中,紧 的气氛随处可见,特别是当冒名顶替者成功制 混乱或玩家试图揭露说谎者的时候。可爱的角色设计和疑惑氛围的对比,完美地融合了幽默和戏剧性。

合作多人游戏:
当与朋友一起玩或者甚至与陌生人在线玩时,这款游戏确实很精彩。对于船员来说,沟通和协调是关键,而冒名顶替者必须利用心理操纵才能成功。

多种地图和模式:
由于有多 地图可供选择(Skeld、Mira HQ、Polus、The Airship),每场游戏都会 据所采用的任务和策略而有所不同。各种自定义选项还允许您调整游戏规则(冒名顶替者的数量、讨论时间等)。

跨平台:
《Among Us》可在多个平台(PC、手机、游戏机)上玩,通过汇集来自不同平台的玩家,实现了极大的灵活性。

弱点:
社交成瘾:
游戏的乐趣很大程度上取决于讨论的质量。由于玩家沟通不畅,或者冒名顶替者与船员之间的技能不平衡,有些游戏可能会令人沮丧。

可能的毒性:
与许多在线多人游戏一 ,可能会出现恶意行为,尤其是在群聊或提出指责时。

重复性:
虽然地图和任务的多 性有助于丰富游戏内容,但如果规则保持不变,一些游戏环节在 个小时后可能会变得重复。

缺乏叙述内容:
那些寻求真实故事或叙事进展的人可能会发现这款游戏有点受限, 为《Among Us》只专注于多人游戏。

图形和声音:
2D 图形风 简单但有效,具有易于识别的角色和清晰的环境。音效很简单,但却有助于营 整体氛围,尤其是与谋杀和紧急会议相关的音效。

结论:
《我们之中》是一款引人入胜且易于上手的游戏,主要依 社交推理和玩家互动。它不仅适合与朋友一起出去度过有趣的夜晚,还能提供一些令人难忘的在线紧 时刻。通过定期更新和持续活跃的社区,这款游戏对于喜欢策略和社交操纵游戏的人来说仍然是一个安全的选择。



▪ Among Us, developed by Innersloth and released in 2018, is a multiplayer social deduction game that exploded in popularity in 2020. The game subtly mixes cooperation and betrayal, while offering moments of tension and strategy. Available on Steam, the game is accessible to a wide audience thanks to its simple style and mechanics that are easy to understand but difficult to master.

Game concept and objectives:
In Among Us, players are crew members of a spaceship. Their goal is to complete various tasks to keep the ship running. However, among them are impostors whose goal is to sabotage the ship and eliminate other players without being discovered. Crew members can call meetings to vote and try to eliminate the impostors each round.

Highlights:
Simple but deep gameplay:
The controls are intuitive, and the tasks vary between quick mini-games that add a touch of variety. However, it is the social deduction that gives the game its depth. Discussions in meetings often become intense verbal jousts where strategy and bluffing are essential.

Unique atmosphere:
The tension is palpable throughout the games, especially when the imposters manage to sow confusion or when the players try to unmask a liar. The contrast between the cute character designs and the atmosphere of suspicion creates a perfect mix of humor and drama.

Collaborative multiplayer:
The game really shines when played with friends or even online with strangers. Communication and coordination are key for the crew, while the imposters must play on psychological manipulation to succeed.

Variety of maps and modes:
With several maps available (Skeld, Mira HQ, Polus, The Airship), each game is different depending on the tasks and strategies adopted. The different customization options also allow you to adapt the rules of the game (number of imposters, discussion time, etc.).

Cross-platform:
Playable on multiple platforms (PC, mobile, consoles), Among Us allows for great flexibility by bringing together players from different platforms.

Weaknesses:
Reliance on social interactions:
The enjoyment of the game depends a lot on the quality of the discussions. With uncommunicative players or an imbalance of skills between imposters and crew members, some games can be frustrating.

Possible toxicity:
As in many online multiplayer games, toxic behavior can appear, especially in group discussions or during accusations.

Repetitiveness:
Although the diversity of maps and tasks helps to vary the games, some sessions can become repetitive after several hours if the rules remain the same.

Lack of narrative content:
Those looking for a real story or narrative progression might find the game a bit limited, as Among Us focuses solely on multiplayer gameplay.

Graphics and Sound:
The 2D graphic style is simple but effective, with easily recognizable characters and clear environments. The sound effects are minimalistic but contribute to the general atmosphere, especially the sound effects associated with murders and emergency meetings.

Verdict:
Among Us is a captivating and accessible game that mainly relies on social deduction and interaction between players. It is ideal for fun evenings with friends, but can also offer memorable moments of tension online. With regular updates and an always active community, this game remains a safe bet for those who like strategy and social manipulation games.
Posted 14 February.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
44.8 hrs on record (42.9 hrs at review time)
▪ 《三角洲特种部队》是 NovaLogic 开发的 志性第一人称战术射击游戏系列,在 20 世纪 90 年代末和 21 世纪初声名鹊起。第一部于 1998 年发布,引入了逼真的军事战斗方式,与当时街机风 的 FPS 游戏截然不同。

游戏玩法和游戏机制:

三角洲部队 其逼真的作战方式而脱颖而出。任务在广阔、开放的环境中进行,提供了极大的战术自由。玩家扮演精锐部队成员,执行侦察、 坏或人质救援任务等多种目 。重点在于精准度和策略,而不是疯狂的行动。

图形和声音:

该游戏在发布时使用体 技术来表现地形,从而可以创 出当时具有令人印象深刻的视距的广阔环境。尽管这些图形今天看来可能有些过时,但它们增强了任务的沉浸感和真实感。具有逼真效果和 线电通讯的声音环境增强了玩家对战场的沉浸感。

游戏模式:

除了单人战役外,《三角洲部队》还提供在线多人游戏模式,允许多名玩家在各种任务中竞争或合作。这些模式促进了游戏的长久生存以及 实玩家社区的形成。

评论评价:

《三角洲特种部队》自发布以来就 其对 FPS 类型的创新和逼真的处理而获得了好评。玩家们对游戏提供的战术自由和任务的多 性表示赞赏。然而,一些人指出了技术限制,特别是关于敌人 AI 和某些图形方面。

结论 :

三角洲特种部队是战术射击游戏史上的里程碑之作。对于现实主义和战术 FPS 的粉丝来说,它仍然是许多现代游戏 定基础的重要参考。



▪ Delta Force is an iconic series of tactical first-person shooters, developed by NovaLogic, that made its mark in the late 1990s and early 2000s. The first installment, released in 1998, introduced a realistic approach to military combat, distinguishing itself from the more arcade-style FPS games of the time.

Gameplay and Game Mechanics:

Delta Force stands out for its realistic approach to combat. Missions take place in vast, open environments, offering great tactical freedom. Players embody members of elite units, with varied objectives such as reconnaissance, sabotage or hostage rescue missions. The emphasis is on precision and strategy rather than frenetic action.

Graphics and Sound:

At its release, the game used voxel technology to represent terrain, which allowed for the creation of vast environments with impressive view distances for the time. Although the graphics may seem dated today, they contributed to the immersion and realism of the missions. The sound, with realistic effects and radio communications, reinforced the player's immersion on the battlefield.

Gameplay:

In addition to the single-player campaign, Delta Force offered online multiplayer modes, allowing multiple players to compete or cooperate in various missions. These modes contributed to the longevity of the game and the formation of a dedicated player community.

Critical Reception:

Upon its release, Delta Force received positive reviews for its innovative and realistic approach to the FPS genre. Players appreciated the tactical freedom offered and the variety of missions. However, some have noted technical limitations, particularly regarding the artificial intelligence of enemies and certain graphical aspects.

Conclusion:

Delta Force is a landmark title in the history of tactical shooters. For fans of realistic and tactical FPS, it remains an essential reference that laid the foundations for many modern titles.
Posted 14 February.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
4.7 hrs on record
Early Access Review
▪ 《Hyper Light Breaker》由 Heart Machine 开发,是一款 3D 动作冒险游戏,它摆脱了前作《Hyper Light Drifter》的 2D 等距风 。该游戏自 2025 年 1 月 14 日起开放抢先体验,在程序生成的宇宙中提供身临其境的 roguelite 体验。

视觉世界与艺术指导

该游戏采用了色彩丰富、风 独特的 3D 美学,与《Hyper Light Drifter》的像 艺术有着明显的不同。从郁郁葱葱的地区到 旧的未来主义建筑,各种环境提供了令人着迷的视觉沉浸感。鲜艳的色彩和灯光效果有助于营 迷人的氛围。

游戏玩法和游戏机制

Hyper Light Breaker 具有动态且要求严 的游戏玩法。战斗节奏很快,需要技巧,使用从刀片到未来派枪支的多种武器。机动性是关键,玩家能够通过冲刺、跳跃和滑行来躲避敌人的攻击。招架和反击系统增 了额外的深度,要求玩家完美地把握行动时机。

世界是程序生成的,每次游戏都会提供不同的生物群落,确保较高的可重玩性。探索是体验的 心,包括资源、设备和故事片段等待发现。进程系统将经典的 roguelike 元 与永久升级相结合,让玩家即使在失败后也能感觉自己在进步。

合作模式

其中一个主要新功能是引入合作模式,允许玩家组队探索世界并共同接受挑战。这种协作维度丰富了游戏体验,提供了额外的策略和社交互动。

球员接待和回归

自从《Hyper Light Breaker》在抢先体验版上线以来,其评价褒贬不一。一些玩家欣赏动态的游戏玩法和视觉美学,​​而其他玩家则批评缺乏教程和游戏机制解释,导致学 困难。还报告了性能问题和被认为不可宽恕的难度级别。
新游戏 .FR

更新和改进

开发人员对反馈做出了回应,公布了春季路线图,承诺推出新内容、重新平衡游戏玩法并修复错误。计划在二月、三月和四月发布更新,包括新角色、敌人、性能改进和战斗系统调整。

结论

Hyper Light Breaker 在其前身的基础上进行了大胆的改进,带来了 3D roguelite 游戏体验,重点强调探索和动态战斗。尽管游戏在难度和学 曲线方面存在挑战,但开发人员致力于 据玩家的反馈改善整体体验。对于该系列的粉丝和喜欢挑战的人来说,《Hyper Light Breaker》在一个充满视觉冲击的世界中提供了一次充满希望的冒险。



▪ Hyper Light Breaker, developed by Heart Machine, is a 3D action-adventure game that departs from the isometric 2D style of its predecessor, Hyper Light Drifter. Available in Early Access since January 14, 2025, it offers an immersive roguelite experience in a procedurally generated universe.

Visual Universe and Art Direction

The game adopts a colorful and stylized 3D aesthetic, marking a notable departure from the pixel art of Hyper Light Drifter. The varied environments, ranging from lush areas to dilapidated futuristic structures, offer a captivating visual immersion. The bright color palette and lighting effects contribute to a captivating atmosphere.

Gameplay and Game Mechanics

Hyper Light Breaker offers dynamic and demanding gameplay. Combat is fast-paced and requires great skill, with a variety of weapons ranging from blades to futuristic firearms. Mobility is key, with players able to dash, jump, and slide to dodge enemy attacks. The parry and counterattack system adds extra depth, requiring players to perfectly time their actions.

The world is procedurally generated, offering varied biomes in each playthrough, ensuring significant replay value. Exploration is at the heart of the experience, with resources, equipment, and story fragments to discover. The progression system combines classic roguelike elements with permanent upgrades, allowing players to feel like they are progressing even after a failure.

Co-op Mode

One of the major new features is the introduction of a co-op mode, allowing players to team up to explore the world and take on challenges together. This collaborative dimension enriches the gameplay experience, offering additional strategies and social interactions.

Reception and Player Feedback

Since its launch in Early Access, Hyper Light Breaker has received mixed reviews. Some players appreciate the dynamic gameplay and visual aesthetics, while others criticize the lack of tutorials and explanations of game mechanics, making it difficult to learn. Performance issues and an unforgiving difficulty level have also been reported.
NEW-GAME-PLUS.FR

Updates and Improvements

The developers responded to the feedback by announcing a roadmap for spring, promising new content, gameplay rebalancing, and bug fixes. Updates are planned for February, March, and April, including new characters, enemies, performance improvements, and adjustments to the combat system.

Conclusion

Hyper Light Breaker represents a bold evolution from its predecessor, offering a 3D roguelite experience with a strong emphasis on exploration and dynamic combat. While the game presents challenges in terms of difficulty and learning curve, the developers show a commitment to improving the overall experience in response to player feedback. For fans of the franchise and those who love a challenge, Hyper Light Breaker offers a promising adventure in a visually captivating universe.
Posted 14 February.
Was this review helpful? Yes No Funny Award
7 people found this review helpful
1 person found this review funny
61.3 hrs on record (60.6 hrs at review time)
▪ Crossout 是由 Targem Games 开发,Gaijin Entertainment 发行的一款多人在线游戏,结合了后启示录战斗和深度的车辆定制。自2017年发布以来,凭借其独特的玩法、沉浸式的世界观和自由的创作系统,吸引了大量玩家。以下是对这款游戏的全面分析。

概念与世界观
Crossout 的背景设定在一个后启示录的未来世界,生存意味着驾驶武装车辆进行残酷的战斗。世界 一次神秘事件而被毁灭,幸存者们组成了不同的阵营,为了资源、统治地位或单纯的生存而互相厮杀。

这款游戏的 心概念是玩家可以构建和定制自己的战斗车辆,并将其用于多人对战或与AI作战的场景中。玩家可以通过收集、购买或制 部件来打 自己的战车。

画面与视觉效果
在视觉表现上,Crossout 保持了其后启示录主题的一致性。

车辆设计:游戏中的车辆高度可定制,外形粗糙,由废弃的零件、临时装甲和武器组成。
环境设计:游戏中的地图包含了各种环境,包括干旱的沙 和废弃的工业区,进一步增强了玩家的沉浸感。
视觉效果:爆炸、射击和车辆损坏的效果做得不错,但有时在细节上略显不足, 法与一些更现代的游戏相媲美。
玩法
Crossout 的玩法是其最大亮点,结合了动态战斗和创 性建 。

车辆定制
游戏的 心就是玩家可以自由设计自己的车辆,从底盘的选择到安装武器、装甲和轮胎,每个部件都可以进行修改。
创 自由度非常高,玩家可以打 从重型坦克到轻便快速的车辆,甚至是像 人机一 的飞行器。
多人对战
战斗非常快速和紧 ,玩家需要精准的操作、良好的位置选择和策略。
游戏提供了多种玩法模式,包括经典的PvP对战、与AI进行PvE合作战斗以及帮派战等。
每辆车都有自己的优缺点,玩家必须 据战斗需求选择和优化车辆。
经济系统
游戏内有一个交易市场,玩家可以交换零件、武器等物品,这为游戏增添了一层经济互动,尽管一些玩家可能会觉得为了积攒资源而反复刷图有点枯燥。
音效与沉浸感
尽管音效能够满足游戏需求,但它们有时缺乏深度。引擎声、武器声和爆炸声都很有说服力,但与一些同类游戏相比,音效的震撼力稍显不足。背景音乐相对低调,增 了氛围,但也缺乏令人印象深刻的旋律。

进程与付费系统
Crossout 是一款免费游戏,但也包含了微交易系统。

进程:游戏的进程主要通过获得新的零件、武器和车辆蓝图来提升,虽然这可能让一些玩家感到进展缓慢。
微交易:玩家可以购买高级包、零件和资源来 快进程。虽然游戏并非严 意义上的“付费赢”,但花钱的玩家会比不花钱的玩家拥有一些优势。
优点
高度定制化:玩家可以自由设计出独一 二的车辆。
动态战斗:战斗快速、富有策略性,极具乐趣。
活跃的社区:游戏拥有 实的玩家群体,保持了高活跃度。
多种玩法模式:PvP、PvE和帮派战等多种模式提供了丰富的游戏体验。
交易市场:玩家之间的经济互动增 了沉浸感。
缺点
进展缓慢:如果不购买高级内容,进展可能会显得非常缓慢。
微交易影响:微交易系统可能会让寻求完全免费体验的玩家感到不满。
重复性:尽管玩法有趣,但长时间玩下来,游戏可能会变得有些单调。
音效缺乏冲击力:尽管音效表现良好,但缺乏一些深刻的音响效果。
平衡问题:有时,玩家的车辆差异会导致比赛中的不平衡。
总结
Crossout 是一款独特且具有吸引力的游戏,适合喜欢车辆战斗和定制的玩家。其创新的车辆建 系统和丰富的战斗策略让人沉迷。然而,缓慢的进程和微交易系统可能会让某些玩家感到沮丧。

对于喜欢后启示录题材和车辆战斗的玩家来说,Crossout 依然是一个极好的选择,尤其是如果 愿意投入时间(以及可能的钱)来打 和改进 的战车。

最终评分:7.5/10
一款创新且有趣的游戏,但需要耐心和投入才能充分体验。



▪ Crossout, developed by Targem Games and published by Gaijin Entertainment, is a multiplayer online game that combines post-apocalyptic combat with in-depth vehicle customization. Released in 2017, it has attracted a large player base due to its unique gameplay, immersive world, and creative freedom. Here’s a comprehensive review of the game.

Concept and Worldbuilding
Crossout is set in a post-apocalyptic future where survival means fighting brutal battles in armed vehicles. The world has been destroyed by a mysterious event, and the survivors, grouped into factions, battle each other for resources, dominance, or simply survival.

The central concept of the game revolves around building and customizing combat vehicles, which are then used in multiplayer battles or against AI enemies. Players can craft their own war machines using parts they collect, buy, or create.

Graphics and Visual Design
Visually, Crossout maintains a cohesive post-apocalyptic theme.

Vehicle Design: Vehicles in the game are highly customizable, with a rugged aesthetic made from scrap parts, makeshift armor, and mounted weapons.
Environment Design: The game offers various maps, from dry deserts to abandoned industrial zones, enhancing the immersive experience.
Visual Effects: Explosions, gunfire, and vehicle damage effects are well done, although they may not be as polished as in some newer games.
Gameplay
The gameplay of Crossout is its standout feature, blending dynamic combat with creative building.

Vehicle Customization
The core of the game is the ability to design your own vehicle. From choosing the chassis to mounting weapons, armor, and wheels, each component can be customized.
The freedom of creation is impressive, allowing players to build everything from heavy tanks to light, fast vehicles, even flying drones.
Multiplayer Combat
The combat is fast and intense, requiring precise control, good positioning, and strategy.
The game offers several modes, including classic PvP matches, PvE raids against AI enemies, and clan battles for competitive players.
Each vehicle has its strengths and weaknesses, making it crucial for players to experiment with different playstyles.
Economic System
The game features an in-game marketplace where players can trade parts, weapons, and other items. This adds an extra layer of economic interaction, although some players may find the resource grind tedious.
Audio and Immersion
The sound design is functional but lacks depth. Engine sounds, weapon effects, and explosions are convincing, but they don't carry the same impact as in some other similar games. The background music is subtle and adds to the atmosphere but doesn't have a memorable melody.

Progression and Monetization
Crossout is a free-to-play game, but it includes a monetization system based on microtransactions.

Progression: The progression system is based on acquiring new parts, weapons, and blueprints to upgrade your vehicles. However, some players may feel that progress is slow without spending money.
Microtransactions: Players can buy premium packs, parts, and resources to speed up their progress. While the game is not strictly "pay-to-win," players who spend money do have an advantage.
Strengths
High Customization: The ability to create unique vehicles is a major highlight of the game.
Dynamic Combat: The fast-paced, strategic battles are fun and engaging.
Active Community: The game has a loyal player base, keeping online activity high.
Variety of Game Modes: PvP, PvE, and clan battles provide a variety of gameplay experiences.
Trading Market: The economic interaction between players adds an immersive layer to the game.
Weaknesses
Slow Progression: Progression can feel very slow without purchasing premium content.
Microtransactions: The presence of microtransactions may frustrate players seeking a completely free experience.
Repetition: While the gameplay is fun, it can become repetitive over time.
Lack of Impactful Sound Design: While the sound effects are functional, they lack depth and impact.
Balance Issues: Sometimes, discrepancies between vehicle power levels can lead to imbalanced matches.
Conclusion
Crossout is a unique and engaging game, especially for players who enjoy vehicle combat and customization. Its innovative vehicle building system and rich combat strategies make it captivating. However, slow progression and the prominence of microtransactions can deter some players.

For fans of post-apocalyptic themes and vehicle combat, Crossout remains an excellent choice, especially if you're willing to invest time (and potentially money) to build and upgrade your war machine.

Final Score: 7.5/10
An innovative and fun game, but requires patience and investment to fully enjoy.
Posted 22 January.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
40.0 hrs on record (34.1 hrs at review time)
▪ 《Green Hell》是一款由 Creepy Jar 开发的开放世界生存游戏,将玩家置身于危险而美丽的亚马逊雨林中。自2019年发布以来,这款游戏凭借其逼真的生存机制和引人入胜的氛围,吸引了众多喜爱挑战的玩家。以下是对这款游戏的全面分析:

游戏概念与剧情
《Green Hell》 其将叙事元 与逼真的生存机制相结合而脱颖而出。玩家扮演人类学家杰克·希金斯(Jake Higgins),他迷失在亚马逊雨林中,不仅需要应对丛林的危险,还要解开妻子米娅(Mia)失踪的谜团。

故事模式提供了引人入胜的体验,将探索、生存和对当地部落文化的发现融为一体。同时,自由生存模式允许玩家在没有剧情限制的情况下测试自己的极限。

画面与视觉氛围
《Green Hell》中的亚马逊雨林被表现得  如生,细节丰富。

环境表现:茂密的丛林、穿透  的阳光和变化多端的天气(如倾盆大雨、晨雾)增强了沉浸感。
动植物设计: 论是植物还是动物,都具有极高的真实感。有些景象令人惊叹,而另一些则可能致命。
尽管丛林的美丽令人陶醉,但背后却隐藏着随时可能威胁生命的危险,进一步增 了玩家的紧 感。

玩法与生存机制
《Green Hell》的 心是逼真的生存机制,包括以下 个关键方面:

身体需求管理:玩家需要监控健康、体力、营养和水分水平。缺乏蛋白质、碳水化合物或脂肪可能导致严重后果。
创伤与疾病系统:开放性伤口、感染、寄生虫和中毒需要及时治疗,利用药用植物和自制绷带是关键。
建 与制作:玩家需利用丛林中的资源建 庇护所、工具和武器。制作系统直观,但有时较繁琐,反 了在这种环境下生存的艰难。
与动植物互动:每种植物或动物都可能是资源或威胁。毒蛇、美洲虎和敌对部落随时可能对玩家构成危险。
学 曲线较陡,但当玩家掌握游戏机制后,会感到极大的成就感。

音效与沉浸体验
游戏的音效设计是沉浸感的重要组成部分。丛林中的各种声音(如 叶的沙沙声、动物的叫声、远处的雷鸣声)让玩家仿佛身临其境。

这些声音不仅仅是环境装饰,还具有实际作用: 叶的沙沙声可能预示着蛇的存在,而低沉的咆哮可能预警美洲虎的接近。这种音效设计增 了玩家决策时的紧迫感。

游戏模式
除了故事模式和自由生存模式,《Green Hell》还提供:

合作模式:最多支持四名玩家联机生存,增 了社交和策略元 。
挑战模式:特定场景下的任务目 (如生存一定时间或完成指定任务),为想快速体验挑战的玩家提供了额外选择。
优点
逼真的生存体验:身体需求与自然危险管理让玩家沉浸其中。
精美的画面:亚马逊雨林的景象令人印象深刻。
引人入胜的剧情:故事模式增 了情感深度。
合作模式:与朋友一起生存丰富了游戏体验。
可重玩性高:多种模式和随机生成的资源让每次体验都独特。
缺点
学 曲线陡峭:初学者可能会 难度感到挫败。
复杂的界面:库存管理和制作系统可能显得繁琐。
重复性:对于某些玩家来说,长时间的生存机制可能显得单调。
偶发的技术问题:尽管游戏总体稳定,但多人模式中仍可能出现小问题。
总结
《Green Hell》是一款具有挑战性、沉浸感强且制作精良的生存游戏。它特别适合那些喜欢真实、生存主题的玩家,在这里每一个决定都可能决定生死。

凭借紧 的氛围、精心设计的叙事和深度的生存机制,这款游戏带来了令人难忘且充满成就感的体验。然而,它的高难度和现实主义风 可能不适合所有玩家。

最终评分:8.5/10
一款引人入胜但需要投入时间和精力的生存游戏,是生存爱好者的理想选择。



▪ Green Hell, developed by Creepy Jar, is an open-world survival game that immerses players in the dangerous yet stunning Amazon rainforest. Since its release in 2019, the game has captivated fans of challenging and realistic experiences with its demanding gameplay and gripping atmosphere. Here's a comprehensive analysis of this title:

Concept and Story
Green Hell stands out by combining narrative elements with realistic survival mechanics. Players take on the role of Jake Higgins, an anthropologist lost in the Amazon jungle. Not only must he survive the dangers of the rainforest, but he also needs to uncover the mystery of his wife Mia's disappearance.

The story mode delivers an engaging experience, blending exploration, survival, and cultural discoveries about local tribes. At the same time, the free survival mode allows players to test their limits without narrative constraints.

Graphics and Visual Atmosphere
The Amazon rainforest in Green Hell is beautifully rendered, with meticulous attention to detail.

Environmental Design: Dense jungles, sunlight filtering through the canopy, and dynamic weather (such as torrential rain and morning mist) enhance the sense of immersion.
Flora and Fauna: Plants and animals are impressively designed, some appearing stunning while others pose mortal threats.
While the jungle's beauty is captivating, it conceals ever-present dangers, adding to the player’s constant tension.

Gameplay and Survival Mechanics
The core of Green Hell is its realistic survival mechanics, which include the following key elements:

Physical Needs Management: Players must monitor health, energy, nutrition, and hydration. Deficiencies in proteins, carbohydrates, or fats can have severe consequences.
Injuries and Illnesses: Open wounds, infections, parasites, and poisoning require proper treatment. Medicinal plants and makeshift bandages are essential.
Building and Crafting: Players need to construct shelters, tools, and weapons using resources gathered from the jungle. The crafting system is intuitive but sometimes labor-intensive, reflecting the difficulty of surviving in such an environment.
Interactions with Flora and Fauna: Every plant or animal can be a resource or a threat. Poisonous snakes, jaguars, and hostile tribes are constant dangers.
The learning curve is steep but rewarding. Green Hell doesn’t hold the player’s hand; experimentation, failure, and learning are integral parts of the experience.

Audio and Immersion
The sound design is a crucial aspect of the game’s immersion. Jungle noises, such as rustling leaves, animal calls, and distant thunder, make the player feel truly present in the rainforest.

These sounds are not just atmospheric; they also serve as cues. A rustle might signal the presence of a snake, and a growl could warn of a jaguar nearby. This audio design heightens tension and influences decision-making.

Game Modes
In addition to story mode and free survival mode, Green Hell offers:

Co-op Mode: Up to four players can team up to survive together, adding a social and strategic dimension to the gameplay.
Challenge Mode: Specific scenarios, such as surviving for a certain period or completing specific tasks, provide clear objectives for players seeking quick challenges.
Strengths
Immersive Realism: Managing vital needs and natural dangers feels credible and engaging.
Stunning Visuals: The Amazon rainforest is beautifully brought to life.
Compelling Story: The narrative mode adds emotional depth to the experience.
Co-op Mode: Surviving with friends enriches the gameplay.
High Replayability: Various modes and procedurally generated resources ensure a unique experience every time.
Weaknesses
Steep Learning Curve: Beginners might feel discouraged by the difficulty.
Complex Interface: Inventory management and crafting can feel tedious.
Repetition: The survival mechanics may become monotonous over time for some players.
Occasional Bugs: While the game is generally stable, minor issues can arise, especially in co-op mode.
Conclusion
Green Hell is a challenging, immersive, and well-crafted survival game. It’s particularly appealing to players who enjoy realistic survival scenarios where every decision can mean the difference between life and death.

With its tense atmosphere, well-designed narrative, and deep survival mechanics, the game delivers a memorable and rewarding experience. However, its high difficulty and realistic approach may not be suitable for all players.

Final Score: 8.5/10
A captivating and demanding survival game, ideal for fans of the genre, but it requires time and dedication to fully appreciate.
Posted 22 January.
Was this review helpful? Yes No Funny Award
12 people found this review helpful
2 people found this review funny
85.6 hrs on record (83.8 hrs at review time)
▪ Garry's Mod(通常缩写为 GMod)是一款 志性的沙盒游戏,由 Facepunch Studios 开发,最初于 2006 年发布。该游戏是一个创 力和自由的平台,给一代又一代的玩家留下了深刻的印象。下面对其不同方面进行深入分析:

概念和游戏玩法
Garry's Mod 并不是一款具有战役或预定目 的 统游戏。它是一个沙盒,玩家可以使用工具与物体、角色(NPC)和环境互动,进行创 、实验或只是享受乐趣。

该游戏基于 Valve 的 Source 引擎, 此可以利用《半条命 2》、《反恐精英:起源》和《军团要塞 2》等其他游戏的资产。玩家可以建 复杂的结构,创 荒诞的场景,或开发迷 游戏使用 Physgun 或 Toolgun 之类的工具。

其中一个亮点是能够通过 Steam Workshop 上的插件、模块和社区生成的内容定制体验。这意味着 GMod 正在不断发展,提供 限的可能性。

游戏模式
除了沙盒模式之外,Garry's Mod 还具有多种社区创建的多人游戏模式,例如:

恐怖分子镇的麻烦(TTT):玩家必须在他们之间揭露叛徒的游戏模式。
道具寻宝:一种搞笑的捉迷藏游戏,其中一些玩家将自己伪装成场景中的物体。
DarkRP:一种角色扮演游戏模式,玩家可以扮演职业并过上虚拟生活。
谋杀:一种推理体验,其中一名玩家是凶手,其他玩家必须揭开他的面具。
这些游戏模式增 了深度和多 性,将 GMod 转变为一个玩家可以合作、竞争或只是一起玩乐的社交平台。

艺术和技术指导
作为一款基于 Source 引擎的游戏,GMod 继承了朴 但实用的图形。虽然视觉效果过时,但这并不影响整体体验, 为游戏的 心是创 力和互动。

技术方面总体来说还不错,但有时会 大量使用附 组件或模块而出现错误或限制。然而,这些缺陷往往被认为是游戏魅力的一部分。

社区和内容
Garry's Mod 社区是游戏世界中最活跃和最具创 力的社区之一。 Steam Workshop 上有数以千计的模组、地图、模型和脚本,让每个人都能定制自己的体验。

丰富的内容既是资产也是挑战:新玩家可能会对某些系统的选择和复杂性感到不知所措。但只要有一点耐心,这种多 性就会成为取之不尽的快乐源泉。

声音的
配乐 乎不存在,但这允许玩家通过添 自己的音乐或利用来自不同模块和连接游戏的声音来个性化他们的体验。 Source 引擎的音效融合得很好,增强了沉浸感。

寿命
GMod 的寿命实际上是 限的。随着社区和游戏模式的不断发展,总会有新的体验值得探索。 论您是创作者、探索者还是热爱 拘 束乐趣的粉丝,这款游戏都可以让您玩上数千个小时。

亮点
完全自由地创 和实验。
由于社区生成的内容, 此种类繁多。
多 且令人上瘾的多人游戏模式。
创意游戏玩家和社交游戏爱好者的理想平台。
与许多基于 Source 引擎的游戏兼容。
弱点
图形有些过时,有时还显得简朴。
一些错误和性能问题,尤其是在许多模式中。
对于新玩家来说,学 难度很高。
依 社区来保持内容的新鲜和有趣。
最终判决
Garry's Mod 不仅仅是一款游戏:它还是一个创 力和社交的平台。它缺乏规则和结构,使它成为一种独特的体验,可以 据您的需要简单或复杂。

然而,要获得最大收益,需要一定的开放心态和个人投入。如果您喜欢实验、创 或者只是和朋友一起玩乐,那么 GMod 是必备之选。

最终得分:9/10,尽管年代久远且存在技术限制,但仍具有创作自由和 限潜力。



▪ Garry's Mod (often abbreviated to GMod) is an iconic sandbox game, developed by Facepunch Studios and initially released in 2006. This game is a platform for creativity and freedom, which has marked generations of players. Here is an in-depth analysis of its different aspects:

Concept and gameplay
Garry's Mod is not a traditional game with a campaign or pre-established objectives. It is a sandbox where players can interact with objects, characters (NPCs), and environments using tools to create, experiment, or just have fun.

The game is based on Valve's Source engine, which allows to take advantage of assets from other games like Half-Life 2, Counter-Strike: Source, or Team Fortress 2. Players can build complex structures, create absurd scenes, or develop mini-games thanks to tools like the Physgun or the Toolgun.

One of the highlights is the ability to customize the experience through addons, mods, and community-generated content on the Steam Workshop. This means that GMod is constantly evolving, offering endless possibilities.

Game Modes
In addition to the sandbox mode, Garry's Mod offers a multitude of multiplayer modes created by the community, such as:

Trouble in Terrorist Town (TTT): A game mode where players must unmask traitors among themselves.
Prop Hunt: A hilarious hide-and-seek where some players disguise themselves as objects from the scenery.
DarkRP: A role-playing game mode where players can embody professions and live a virtual life.
Murder: A deduction experience where one player is a murderer and the others must unmask him.
These game modes add depth and variety, transforming GMod into a social platform where players can collaborate, compete, or just have fun together.

Art and Technical Direction
As a game based on the Source engine, GMod inherits modest but functional graphics. Although the visual appearance is dated, this does not affect the overall experience, as the heart of the game is based on creativity and interaction.

The technical aspect is generally solid, but it can sometimes suffer from bugs or limitations related to the massive use of addons or mods. However, these flaws are often considered part of the charm of the game.

Community and Content
The Garry's Mod community is one of the most active and creative in the world of video games. Thousands of mods, maps, models and scripts are available on the Steam Workshop, allowing everyone to customize their experience.

This wealth of content is both an asset and a challenge: new players can feel overwhelmed by the choice and complexity of some systems. But with a little patience, this diversity becomes an inexhaustible source of pleasure.

Audio
The soundtrack is almost non-existent, but it allows players to customize their experience by adding their own music or by taking advantage of the sounds of the different mods and connected games. The Source engine sound effects are well integrated and reinforce the immersion.

Lifespan
The lifespan of GMod is literally infinite. Thanks to the community and the constantly evolving game modes, there are always new experiences to discover. Whether you are a creator, an explorer, or simply a fan of unbridled fun, this game can keep you busy for thousands of hours.

Pros
Total freedom to create and experiment.
Immense variety thanks to the content generated by the community.
Diverse and addictive multiplayer modes.
Ideal platform for creative players and social gamers.
Compatible with many games based on the Source engine.
Cons
Dated and sometimes austere graphics.
Some bugs and performance issues, especially with many mods.
Steep learning curve for new players.
Reliance on the community to keep the content fresh and interesting.
Final Verdict
Garry's Mod is much more than a game: it's a platform for creativity and socialization. Its lack of rules and structure makes it a unique experience, which can be as simple or complex as you want.

However, it requires a certain open-mindedness and personal investment to get the most out of it. If you like experimenting, creating, or just having fun with friends, GMod is a must-have.

Final score: 9/10 for its creative freedom and infinite potential, despite its age and technical limitations.
Posted 22 January. Last edited 22 January.
Was this review helpful? Yes No Funny Award
12 people found this review helpful
36.6 hrs on record (34.6 hrs at review time)
▪ 《The Longing》是一款由 Studio Seufz 开发的独特独立游戏。它通常被描述为一种沉思和诗意的体验,融合了冒险、时间管理和对孤独的反思。下面对其不同方面进行深入分析:

游戏玩法和概念
游戏的 心概念非常新颖: 扮演一个名为“The Shade”的小角色,一个孤独的仆人,负责等待 400 天(真实时间),直到他的国王醒来。这种机制促使玩家思考时间的流逝、耐心以及如何应对 聊。

该游戏提供了探索广阔的地下世界的机会,那里充满了奥秘和隐藏的宝藏。然而,动作刻意缓慢,强调了静止和反思的感觉。玩家可以选择只是被动等待,或者寻找打发时间的方法,例如阅读经典书籍(游戏中提供全文)、绘画或美化阴凉洞穴。

艺术指导
从视觉上看,《渴望》采用了简约而又令人回味的风 ,环境阴暗而忧郁。洞穴的每个角落似乎都经过精心设计, 达出一种孤独和永恒的感觉。

以深色和泥土色调为主的色调增强了忧郁的氛围。动画虽然简单,但却为主角增添了一丝魅力和人性。

叙述和主题
叙述刻意简洁,留下充足的个人解读空间。主题包括孤独、等待、生命的意义以及我们如何利用时间。玩家需要做出决定:遵循国王的指示或尝试开辟自己的道路。

这种叙事自由赋予了游戏情感和哲学深度,将每个选择转化为有意义的时刻。

声音的
游戏的配乐低调却非常有效果,主要由环境音效和柔和音乐组成,增强了游戏的沉浸感。周围的噪音,如水滴声或洞穴中的回声,为这个地下世界增添了一层额外的真实感宇宙。

寿命
《渴望》是一款需要独特投入的游戏,拥有 400 天的实时游戏时间。不过,没有必要整个期间都积极玩耍。您可以定期返回该页面,甚至可以让时间流逝而不进行干预。

这种非 统 式可以视为一种优势,也可以视为一种劣势,这取决于 的游戏风 。对于那些喜欢缓慢、内省体验的人来说,这是一种享受。另一方面,寻求行动的玩家可能会感到沮丧。

亮点
独特而大胆的概念。
沉浸而忧郁的氛围。
给予玩家解释和互动的自由。
关于孤独和时间流逝的深刻主题。
平静和放松的体验。
弱点
节奏非常慢,这可能会让一些玩家望而却步。
对于视频游戏来说,互动和“经典”进展很少。
如果您不断尝试“前进”,那么这种体验可能会让人感到重复或单调。
最终判决
《渴望》不仅仅是一场游戏:它是对时间、耐心和孤独的一种互动冥想。它不会吸引所有人,但对于那些愿意放慢脚步并沉浸在其世界中的人来说,它提供了一次令人难忘的独特体验。

如果您是一位艺术和沉思体验的爱好者,《渴望》是一部不容错过的作品。如果您喜欢动作丰富或玩法动态的游戏,这款游戏可能 法满足您的期望。

最终评分:9/10,创新性和主题深度。



▪ The Longing is a unique indie game developed by Studio Seufz. It is often described as a contemplative and poetic experience, mixing adventure, time management and reflection on solitude. Here is an in-depth analysis of its different aspects:

Gameplay and concept
The central concept of the game is deeply original: you play as a small character called The Shade, a solitary servant tasked with waiting 400 days (in real time) until his king awakens. This mechanic pushes players to reflect on the passage of time, patience and the management of boredom.

The game offers the possibility to explore a vast underground world, rich in mysteries and hidden treasures. However, movement is intentionally slow, emphasizing the feeling of immobility and reflection. Players have the choice to simply wait passively or to look for ways to occupy their time, such as reading classic books (available in full in the game), drawing or arranging The Shade's cave.

Art Direction
Visually, The Longing adopts a minimalist yet evocative style, with dark and melancholic environments. Every corner of the cavern seems carefully designed to convey a sense of solitude and timelessness.

The color palette, dominated by dark and earthy tones, reinforces the melancholic atmosphere. The animations, although simple, add a touch of charm and humanity to the main character.

Narrative and themes
The narrative is intentionally minimalist, leaving much room for personal interpretation. Themes include solitude, waiting, the meaning of life, and how we spend our time. The player is invited to make decisions: follow the king's instructions or try to forge their own path.

This narrative freedom gives the game emotional and philosophical depth, transforming each choice into a meaningful moment.

Audio
The soundtrack is discreet but very effective, composed mainly of ambient sounds and soft music that reinforce the immersive atmosphere of the game. The surrounding noises, like the dripping of water or the echoes in the caverns, add an extra layer of realism to this underground universe.

Lifespan
With its 400 days in real time, The Longing is a game that requires a unique commitment. However, it is not necessary to actively play during this entire period. You can return to it at regular intervals or even let time pass without intervening.

This unconventional format can be seen as a strength or a weakness, depending on your playstyle. For those who appreciate slow and introspective experiences, it is a treat. On the other hand, players looking for action might find it frustrating.

Strengths
Unique and bold concept.
Immersive and melancholic atmosphere.
Freedom for the player to interpret and interact.
Deep themes about solitude and the passage of time.
Calm and relaxing experience.
Weaknesses
Extremely slow pace, which could put off some players.
Little interaction or "classic" progression for a video game.
The experience can feel repetitive or monotonous if you are constantly looking to "advance".
Final Verdict
The Longing is more than a game: it is an interactive meditation on time, patience and solitude. It will not appeal to everyone, but for those who are willing to slow down and immerse themselves in its universe, it offers a deeply memorable and unique experience.

If you are a fan of artistic and contemplative experiences, The Longing is a work not to be missed. If you prefer games rich in action or dynamic gameplay, this title may not meet your expectations.

Final score: 9/10 for its innovation and thematic depth.
Posted 22 January. Last edited 22 January.
Was this review helpful? Yes No Funny Award
< 1  2  3  4  5  6  7 >
Showing 1-10 of 65 entries