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Recent reviews by Oaxfu.

Showing 1-5 of 5 entries
1 person found this review helpful
32.7 hrs on record (8.7 hrs at review time)
What would happen if DOOM, Heretic and Quake had a messed up orgy with cinematics like Friday the 13th and Silence of the Lambs? This.

Featuring an incredible industrial/djent/noise/ambient fusion soundtrack from the revered multi-instrumentalist and composer Andrew Hulschult, this new-school retro shooter secures itself as a modern day classic.

As expected, beginning in The Foothills, you're thrown straight into action: pitted against chainsaw-wielding Leatherneck fanatics who, along with the rest of the foes throughout the game, will happily paint the floor with your gore. Upon exploring, you begin to discover there is a very terrifying, eerie presence in the game that lends itself to nothing less than anticipation and fright. And, for a game that sports retro-style graphics, this is no mean feat.

The game comes with three main modes - the campaign, endless mode, and multiplayer. The latter is pretty self-explanatory; the campaign is incredibly immersive with an interesting story that roots itself strongly within DOOM and Quake, drawing from many similar themes (one badass saves the world from hell, the battle between good and evil, etc.) with dynamic sound effects and a soundtrack that adapts itself as you shift between combat phases (like DOOM 2016 and DOOM Eternal). Throughout the game, you will explore many different areas with plenty of secrets as well as Easter eggs and references that pay homage to the inspirations and influences on the development of this game.

On the other hand, Endless mode is akin to a horde-like gamemode, whereby enemies will spawn in waves, and the player does their best to survive for as long as possible. The three levels offer different enemies and lend themselves to varying strategies (I personally just strafe around like a speedrunner, running and gunning to no end). Both this and the campaign come in 5 difficulties, much like in DOOM and Quake, with Duskmare being the hardest. Note: not for the faint-hearted!

Boasting Quake-like movement with incredible strafing abilities, and a variety of weapons for your arsenal, this game is easily accessible to any audience and is reminiscent of older titles that are drawn upon. For any Boomer shooter enthusiast, or old-school player alike, DUSK is a throwback from modern times to the good ol' days of id Software's reign over the FPS genre.

Much like its predecessors in the genre, DUSK has a very active community of speedrunners and challenge chasers, which in itself can account for hours and hours of playtime on-end. You can set your own challenges too: one purpose of these games is to finish the game within a certain time, complete a run with 100% on every level, finish the game on all difficulties, and so on. Every time you play this, you'll begin to understand more and more of the story, learn the levels inside out and become the ultimate Duskdude. And let's not forget the community of modders too! There's tons of custom maps, gameplay and sound modifications to tweak the game to your liking.

I'll finish the review here, and say something cliché that's been going round the DOOM community for a long time... DUSK is a £14.99 soundtrack that comes with a free game. It's kick-ass, it's in your face, and it'll haunt you for the rest of your days.
Posted 16 May, 2021. Last edited 17 May, 2021.
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1 person found this review helpful
265.6 hrs on record (63.3 hrs at review time)
Bethesda sort of outdid themselves on Fallout 4. I have to admit, I really didn't like it at first, mainly because of the gameplay changes from 3 and New Vegas (more of an FPS than an RPG now as I would say) as well as the changes to the graphics. However, I really do enjoy Fallout 4, and although it's not directly a successor to New Vegas, it has most certainly kept elements of the Fallout series that we all still love.

The Pros

• Gunplay - far better. I first played on Hard, and all default weapons (that is, weapons included within the base game and DLC) seem well-balanced against enemies - Hard, or even Very Hard, are optimal difficulties for a first play-through in my opinion. Aiming down sights, reloading and animations are so much smoother compared to its predecessors.
• Crafting - there are so many more options for crafting different items. Along with this, building settlements is so fun!
• Character customisation - this is so much easier and much more detailed.
• Graphics - much improvement from New Vegas and 3.
• Real-time events - the Quickloot menu and V.A.T.S. allow real-time combat to occur. V.A.T.S. of course slows down time, but enemies will still attack in V.A.T.S. as they should, instead of freezing in time, and Quicklooting means you can still be attacked while looking for items. Makes it more realistic.
• Community - ever-growing, just like in previous Fallout games. So many mods.
• Companion speech options and dependency on actions - though a lack of karma in the game, and actions having no effect on the main ending cutscenes, your actions do affect speech options with companions (Codsworth for example will tell you if he's unhappy with your companionship).

The Cons

• Absence of a karma system and speech-affected events - the storyline doesn't really change much based on your speech decisions (lacking in multiple segments, instead broken up into scenes). In conclusion, the only changing scene is based upon whether you complete 'The Nuclear Option' or 'Nuclear Family' - the rest are independent of decision.
• Constant patches, which do not really fix bugs in the game - only add support for Creation Club items.
• Not really replayable unless you want to rebuild all your settlements and change the faction you end with. Replayable if you enjoy those points though.
• Extremely pricey with all the DLC.

Additional notes:
• I use many community-made mods for the game, and though I do not disagree with the idea of Creation Club, I do not use any 'paid-for' mods and do not endorse it.
• The basis of this review is the Game of the Year edition - I do enjoy the base game without the DLC, but even so, I would still use mods to make the game more immersive.

After weighing up the pros and cons, and based on my experience of the game compared to previous games in the series, I would definitely recommend Fallout 4 - a strong entry to the franchise in my honest opinion.

EDIT:

#1: [REDACTED]

#2: [REDACTED]

#3: I fixed it. I'm a happy man.
Posted 28 March, 2018. Last edited 1 June, 2020.
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2 people found this review helpful
417.4 hrs on record (147.4 hrs at review time)
If you want the shorthand version of this review, the game's absolutely rammed with quests, and with all the DLC even more so. If you're a completionist, you'll spend hours on end playing New Vegas. It's enjoyable, no matter which factions you side with or what decisions you make, and there's plenty of mods to customise the game to your liking.

Now for the bulk of it....

What I really like about this game is no matter how many times I play it, it just never gets boring, and it never gets old. There's so many different ways you can start off the game, complete quests throughout the whole playthrough and go about in speech to open up new options in quests, as well as in general with obtaining items and siding with factions. The dialogue can be very skill-dependent at times, especially in the DLC (like in Old World Blues for instance when in the Think Tank, completing side quests), but that just adds to the fun of the game really - gives you something to work towards.

Behind the gameplay are a lot of interesting stories, and through speaking to NPCs you will learn about more about the Mojave Wasteland, why characters are in New Vegas, etc. The DLCs add to the stories and just fill in little details, but in an elegant way which adds more to the bulk of the Courier's travels. I could honestly sit here for hours researching different characters, the history of the Mojave Wasteland, the details of all the factions on the Wiki... ah, it's great.

The action both in first and third person is awesome. There are so many different weapons to use within the game, and a lot of unique weapons that you encounter during your travels as the Courier. The different radio stations you get are great - the music adds a great ambience to the Courier's travels in the Wasteland. I personally enjoy using the Mysterious Broadcast you get from Old World Blues - plays all my favourites from the casinos and Sierra Madre.

The only thing I can really fault in this game is the quest bugs/glitches. Sometimes, quests will bug, for example, at the end of 'Veni, Vidi, Vici', *a certain NPC whose name I will not spoil for new players* will be invincible. However, simple fixes such as reloading saves and such fixes these bugs, so all is good.

Overall, it's absolutely stunning. Would recommend to anybody who enjoys RPGs or FPS games.
Posted 13 January, 2018. Last edited 9 November, 2019.
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2 people found this review helpful
212.4 hrs on record (32.7 hrs at review time)
This is, in my opinion - and a lot of people will agree - the best Grand Theft Auto game out there. Even still, in 2017 - I'll give you five reasons why.

1) The game boasts a massive open-world map with a variety of different interiors to visit, along with different geographical features that slightly resemble some parts of the real world as we know them. There are numerous land types within the map, such as the forests in Back O Beyond and Flint County, to the more civilised and dense cities like San Fierro or Los Santos.

2) It's so accessible to all users. Seriously. The graphics are so easy on the eye compared to other previous titles, like GTA III and Vice City which had more vibrance and saturation to all the elements. San Andreas on the other hand, has more realistic-looking graphics, and the GUI in-game is much clearer.

3) There are so many mods out there, and there's multiplayer! (though you have to downgrade ☹)

4) The story is a reasonable length, and there are plenty of side missions to get on with alongside completing the main missions. This gives you plenty of gametime, and honestly, you can even do your own thing and still have fun (I liked getting on top of random people's Picadors and crouching whilst gunning down some Vagos - that's always fun).

5) The in-game music is nostalgic. Personally, I listen to Bounce FM purely due to memories playing this game as a kid, but the other radio stations are great as well. There's a lot of tracks featured in-game from well-known artists like Ice Cube, Guns 'N' Roses, Rod Stewart and even Willie Nelson - needless to say, there's a music station for everyone.

Honestly, just get the damn game. It's amazing.
10/10.
Posted 16 April, 2017.
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No one has rated this review as helpful yet
1 person found this review funny
1,491.5 hrs on record (1,289.8 hrs at review time)
CS:GO Review
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Posted 26 September, 2014. Last edited 17 July, 2018.
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Showing 1-5 of 5 entries