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1 person found this review helpful
41.6 hrs on record (37.2 hrs at review time)
game is good! some small changes and recommendations for people wanting to play.

Fixes Needed:
- Optimization is very much needed
- Lots of bugs with the AI's movement, things like spinning in circles, getting stuck on stair cases, that kinda stuff
- Todd Howard's own quote about horse armor was, "the problem people had with horse armor was the price" then proceeds to charge 10 dollars for it, lower it to 5!

Player recommendations:
- Look for good settings online there is a post explaining a really good set up on (r) that gives a good suggested list and boosted my fps by 50%
- Use a mod to fix stupid quest leveled rewards
- Use a mod to change the sound of cold/ice spells, it's super annoying
- Use a mod to fix spell magic cost, fingers of the mountain cost 2000 mana?? that's insane.

Besides those things, 9/10 from me.
Posted 28 April.
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No one has rated this review as helpful yet
69.6 hrs on record (49.6 hrs at review time)
Early Access Review
Sulfur is a fun game with a ton of potential, gun-play is good but the enemies could use some work. There tends to be a trend with them, and you'll feel it once you start playing, but each stage I think is divided by enemy viability ranges. Most enemies bum rush you making backing up and holding a choke point the optimal strategy 95% of the time. After you kill them you'll just walk around a large section with the map completely empty until you get in range of the next group of enemies. The bosses are pretty interesting but could be tuned up a bit, if you grind for a fully upgraded weapon and keep moving you'll shred most of them.

I've beat every section several times now, with each type of gun, and it's fun, it really is. There is a fantastic game-play loop and idea here, I think they need to add a way to create more incentives to play after beating all the sections. Once you beat every stage, collect all the weapons, all charms, tons of money, and stocked on the best food, it's hard to understand why I'd keep going, and I think something like goals, an endless mode, difficulty options, and more customization in general would help greatly in keeping an experienced and maxxed out player, playing.

Other people have also mentioned the bugs, I ran into several but that comes with early access and there is a discord to report bugs. The oils, durability, scrolls and others could all really use some re-balancing as most oils are just not worth using, same with some the craftable scrolls. Also I have a *really* good PC and sometimes my frames, especially in the last two sections drop to under 30fps, dead bodies/blood seems to be the cause, but I'm not a programmer so idk. When it's not lagging it runs at a silky 244fps for me. More visual options would also be handy as it's very barebones.

All that said, it's a fun game, I hope the devs are working hard on content for it, and I really hope it blows up even more.
Posted 23 November, 2024.
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2 people found this review helpful
0.0 hrs on record
I just finished the DLC so no spoilers but I mean, it's alright. Beyond some unique visuals, most of the praise I can give this DLC is a quick exhale with my nose. I know House Va'Ruun is supposed to be the focus but found it amazing in the space game you don't leave the planet the entire time for the main quest. The "choices" you get really have no effect beyond this:
1. "We like you"
2. "We hate you"
3. "Moar Credits Amirite?"
I liked how another reviewer put it: It's more Starfield.
Posted 4 October, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
For something that cost $15 this is WAY overpriced for what it is, people have written better reviews than I but the run down is this:
It's buggy as all get out
It's lack luster and was def not made in a year but instead rushed together in MAYBE two months
Gearbox is trying to recoup from the bad movie.

Do not buy this DLC until the price comes down, the bugs are fixed and the content is better.
Posted 30 August, 2024.
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Showing 1-4 of 4 entries