pa1ner
Concrete and neon, the starkness of forms and the vastness of space. Brutalist architecture, to me, isn't just a style; it's a manifestation of power and monumentality, a reflection of humanity's drive to conquer space. The cosmos, on the other hand, is an infinite canvas of possibilities, as raw and untamed as concrete monoliths. And in between it all – the pure, unadulterated action of boomer shooters, where pixels and bullets fly as they should.

I love architecture that isn't afraid of its strength, a cosmos that stretches beyond the horizon of imagination, and games that recall the golden age of FPS. Here, you'll find admiration for the raw beauty of concrete giants, fascination with the mysteries of the universe, and nostalgia for old-school shooters.

My favorite buildings are those that dominate their surroundings, that exude strength and uncompromising attitude. I draw inspiration from both the monumental projects of the Soviet era and the stark, contemporary constructions. The vastness and mystery of space captivate me, and in games, it's the simplicity and pure, unbridled action that I crave.

If, like me, you appreciate concrete's raw intensity, cosmic voyages, and pixelated carnage, we'll undoubtedly find common ground. Join me in discussions about favorite buildings, cosmic theories, and, of course, the best boomer shooters!

Additionally, you can find links to my building game projects, where I realize my visions of brutalist buildings.

Concrete, Cosmos, and Carnage! 🚀🧱💥
Concrete and neon, the starkness of forms and the vastness of space. Brutalist architecture, to me, isn't just a style; it's a manifestation of power and monumentality, a reflection of humanity's drive to conquer space. The cosmos, on the other hand, is an infinite canvas of possibilities, as raw and untamed as concrete monoliths. And in between it all – the pure, unadulterated action of boomer shooters, where pixels and bullets fly as they should.

I love architecture that isn't afraid of its strength, a cosmos that stretches beyond the horizon of imagination, and games that recall the golden age of FPS. Here, you'll find admiration for the raw beauty of concrete giants, fascination with the mysteries of the universe, and nostalgia for old-school shooters.

My favorite buildings are those that dominate their surroundings, that exude strength and uncompromising attitude. I draw inspiration from both the monumental projects of the Soviet era and the stark, contemporary constructions. The vastness and mystery of space captivate me, and in games, it's the simplicity and pure, unbridled action that I crave.

If, like me, you appreciate concrete's raw intensity, cosmic voyages, and pixelated carnage, we'll undoubtedly find common ground. Join me in discussions about favorite buildings, cosmic theories, and, of course, the best boomer shooters!

Additionally, you can find links to my building game projects, where I realize my visions of brutalist buildings.

Concrete, Cosmos, and Carnage! 🚀🧱💥
Er i øjeblikket offline
Illustrationsfremvisning
Babel – Chapter 4, Level 3 of Painkiller.
13 2 1
Skærmbilledfremvisning
I am little piece of amazing community painkiller multiplayer thanks for map creators Lexar and 3DiMoN3 for put my name of the wall! :)
9 2
Anmeldelsesfremvisning
Sequel Wolfenstein the New Order.

Pros:
- Soundtrack made by Mick Gordon (compostior among others Doom (2016) soundtrack);
- Storyline and cinematics. I am a person who skip all cutscenes in games. Here I watched it all it the best proof of quality. Scenario looks like written by Quentin Tarrantino;
- Black humor and charismatic characters;
- Graphics and optimization (on my rig its below);
- Pure satisfaction from shooting;
- Powerfull weapons. You can fell power from weapons (nazis too);
- Upgrade for weapons and character;
- Many secrets and easter eggs;
- Play it on 4th difficulty level took me 20 hours and I have just 55% finished game;
- AI enemies (depending on the difficulty level selected). They are most smartest enemies i've ever met;
- Locations design;
- Diffrent ways for finish levels. Also I dont like stealth in fps much but here I love it!
- 3 diffrent endings.

Summary:
10/10

Best singleplayer game I ever played!

My rig:
GPU: gtx 1070 zotac extreme amp edition
Ram: 16 GB
CPU: i5 4690K
And i played it on ssd storage.
I have resolution 1920x1080 all on ultra and my fps are 150-280 runs very smooth.
Fremhævet illustrationsfremvisning
Alice
29 2
Nylig aktivitet
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sidst spillet d. 25. apr.
pa1ner 29. aug. 2022 kl. 4:10 
@Peter, idol. <3
Peter 29. aug. 2022 kl. 4:03 
fejker qłejker, hatfu :spacehamster:
KAHXY 24. mar. 2020 kl. 3:15 
+Rep, czy my się aby nie znamy? ;D
Uczulony' 11. juli 2019 kl. 14:08 
Dzięki to zmotywuje mnie do dalszej i systematycznej pracy :)
P.iv 30. mar. 2019 kl. 11:11 
Great person, great player.
Creator 8. sep. 2017 kl. 7:17 
nice friend