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Recent reviews by Reamster

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55.0 hrs on record (53.9 hrs at review time)
While I gave the game a thumbs up and it really does scratch almost every itch you'd want in a game(I played 35 hours in just 4 days), I'd rather list the major red flags that stood out to me as someone who's played various mmo's/seasonal games. If you want a detailed pros list this isn't that review.

1. All progress(battlepass, seasonal rewards, blueprints etc.) are tied to the server you progress on. My 20$ battlepass i bought was not account wide, only for the character i bought it on. Now for some that might not sound bad, but wait until you read the other cons.

2. Every server locks character creation based off of characters made, not active players, so if 1000 characters made is the cap and 950 of them quit after 1 week, no characters can be made on that server forever once that original cap is hit. If you look at the server list you'll notice this with the 14 pages of servers after the first page, they are character creation locked, but "low" population. Meaning the active player count is low, but since 1000 players decided to make a character on that realm it is locked permanently.

3. 6 week seasonal resets that are also "phases" in how much content is accessible on the map. Yes after 6 weeks of building up your base, farming mods to do end game content, and maxing out your gear, it is wiped. Yes you can retain some currencies, blueprints, and minor items to get a jump start on the next season, but for the way game is designed particularly the end game it just doesn't make sense to wipe out our progress,

4. EVERY SERVER IS ON ITS OWN TIMELINE. Notice how every server on the front page is new and high pop, those servers are all in week 1/phase 1, the servers on page 10,11,12 etc are in week 4/phase 4 of the season...
These new servers only have access to the phase 1 area of the map for the first week. There is not a weeks worth of content in that first area, yet these new servers keep coming out because after 2 days the 2 day old server is capped on character creation, but by the time week 2/phase 2 is accessible the majority of players have quit and the server becomes low activity. Just look at the server list, its a vicious cycle and it is a MAJOR red flag.

The game itself is amazing, but what I listed above takes it from an S+ type of game to a B- at best. If you want to log on twice a week and feel a player rich world, it will feel that way the first week of a new server, but after that it will become a ghost town because new players wont be able to create a character on said server to fill the void of the inactive players.

Such a major oversight in what could easily be game of the year.

Posted 3 August, 2024.
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