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In the golden age of competitive 6v6 Team Fortress 2, before the metas were written in stone, before the forums were filled with guides, there was a player who changed everything. His name was Johnathan Flank Scout, and his playstyle was so unorthodox, so aggressive, and so effective that he became both feared and revered in the TF2 community. Johnathan wasn’t like other scouts. In the early days of 6v6, scouts were expected to protect their medic, clean up damage, and play off their soldiers—but Johnathan? He vanished from team fights, ignored his team’s calls, and hunted alone. People called him a "rogue scout"—some mocked him, others dismissed him. "He's throwing," they’d say, "Scouts don’t take 1v1s against heavies or pressure the flank alone." But what they didn’t realize was that Johnathan wasn’t just aimlessly running off—he was redefining the very essence of flank control.