12
Products
reviewed
0
Products
in account

Recent reviews by Tykanis

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Showing 1-10 of 12 entries
No one has rated this review as helpful yet
38.2 hrs on record (7.0 hrs at review time)
I've played a TON of Stalker Anomaly and GAMMA and while the AI is not nearly as satisfying yet the story is very good. I am starting to get a little annoyed by the game constantly spawning 3 bloodsuckers, particularly at the very beginning of the game but that ties back to the AI statement prior. They need to iron out some issues with A-Life. Otherwise, great game, great story.
Posted 1 December, 2024.
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1 person found this review helpful
0.0 hrs on record
I love this book for 1. Being Lazy with mob creation, and 2. having a more expansive list of mobs I can toss at my players than what is typically found in the 5E catalog. All of these mobs are in line with things you can find in standard 5e modules, and they mostly have enough flavor to make them fun to run and fun to play against.
Posted 7 December, 2023.
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No one has rated this review as helpful yet
0.0 hrs on record
Very difficult to use in fantasy grounds, it seems like someone tried and then gave up on its implementation. Having used the hardback version in an in person table top session, it is a good module but I cannot recommend it on Fantasy grounds in its current state.
Posted 7 December, 2023. Last edited 7 December, 2023.
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No one has rated this review as helpful yet
0.0 hrs on record
The Subclass feels fairly well rounded, if not a bit more powerful than your standard 5e class/subclass combination. As a disclaimer though MCDM made a revised version of this which has not yet been reflected in Fantasy grounds. So if you are attempting to buy it after looking at the revision you are going to be sorely disappointed.
Posted 7 December, 2023.
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2 people found this review helpful
2.6 hrs on record
Its less fun and more janky than literally every Elder Scrolls and Fallout game before it. It feels like "Fast Travel: The Game." Want to explore? Literally no real point other than the more trouble than its worth scanning feature. Want to build and create? Literally no point if you're following the main quest, you're going to lose everything you do. Want interesting cities that are fun to explore? Nah how about confusing layouts that again require you to transition between areas. Want to explore space? Nah how about floating in orbit any maybe there'll be an enemy or two when you get there and cut scenes between plants and star systems. Want to eat food in the environment? Nah gotta open menus and break immersion for that, and food almost immediately becomes a nuisance you dont want in your inventory. Like all the features you see in Starfield that you loved in other games? Welcome to the worst possible version of those features. Want modernized FPS combat like Cyberpunk that provides a similar gameplay style? Nah they tried and failed miserably . Like stealth gameplay? MAYBE the stealth features will work, maybe they wont, and you can forget about take downs or suppressors even seeming to matter ever. This game is decent at best, but Bethesda really has to stop relying upon the modding community to fix their games for them. Speaking of modding - For a game that was proclaimed to be a modders haven - they certainly made it hard as hell to create mods.
Posted 4 December, 2023.
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No one has rated this review as helpful yet
11.1 hrs on record (4.0 hrs at review time)
Early Access Review
This program is really good for making decent looking maps very quickly, and I will avidly be following the progress of this program as it seems promising. Presently it is a bit limited in what you can make /asset/ wise and it is a little dumb when it comes to procedural room generation, but with some tweaking it generally comes out pretty alright.
Posted 22 May, 2022.
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10 people found this review helpful
2
17.6 hrs on record
Early Access Review
I cannot recommend what appears to have been a completely abandoned project in light of the second one they're producing. Which somehow lost all of the functionality of the first one if they beta version is anything to go off of. The tool was good, and had good promise, but considering the last update was more than two years ago, I doubt they will ever see it to its completion.
Posted 22 May, 2022.
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1 person found this review helpful
8.0 hrs on record (7.6 hrs at review time)
I very, very rarely write reviews, but I ♥♥♥♥♥♥♥ loved this game. There is a nice level of fear, suspense, and gut wrenching realizations that kept me playing this game for almost eight hours straight. I could legitimately say I'd play it again in a heartbeat and cannot wait to see what else this studio puts out. I went back and played this game again, still ♥♥♥♥♥♥♥ love it.
Posted 19 April, 2021. Last edited 24 November, 2021.
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2 people found this review helpful
0.0 hrs on record
It seems some aspects of the module weren't fully converted to fantasy grounds (Manuever's aren't listed for the players, dragon companion NPC is exclusively the hatchling, aerial combat rules are... nonexistent), but rather left in the reference material. While I have no issue implementing it myself, I don't think it is something I /should/ have to do if I am paying for the module. Otherwise, The reference material is great, and hope that the fantasy grounds conversion gets the love it deserves.
Posted 14 July, 2020. Last edited 14 July, 2020.
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5 people found this review helpful
589.8 hrs on record (227.2 hrs at review time)
Fantasy grounds is perhaps the most versatile program for DnD and related RP games I have ever used. I look forward for when Fantasy grounds Unity comes around, and I also look forward to many more games with friends with it.
Posted 29 June, 2019.
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Showing 1-10 of 12 entries