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318
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Recent reviews by Siles

Showing 1-4 of 4 entries
2 people found this review helpful
92.5 hrs on record (5.0 hrs at review time)
Early Access Review
I am an RPG lover since more than 20 years. I played everything imaginable over these years and I can with absolute confidence recommend this game EVEN in early access to everyone who loves RPG's with a twist.

Yes it does take a lot of ideas from Terraria as well as from Stardew Valley, but compared to other developpers who created similar games, they didn't just copy paste mechanics but they gave them their own twist.

Honestly, it is a very enjoyable game, and for it to be so good in early access is a first for me. Never had a game that has impressed me so much at that stage in development.

So here are my Pros (thus far):

- Boss Mechanics, very well made, not too easy, not too hard, well balanced

- World Design, it is not as easy as in Terraria, go left, go right, go up, go down, it is sometimes not so easy to find your way around things and this gives it a lot of character to actually explore and discover, so the feeling when finding loot rooms etc, is far greater than in SV and Terraria or similar games.

- Leveling skills, love the way it has been done, it is not simply click here and there and voila 30 levels, you actually need to invest in using the different skills and equipment to level the skills. This reminds me of Final Fantasy XI skill leveling, which is impressive for an indie game and love that the progression slows down over time. Good thing is that you can actually feel the difference between Level 5 and Level 35 of any skill, well-made!

- Trash Mobs, this is where you can see that the devs actually didn't want this to be a walk in the park. The enemies are diverse and have unique mechanics and fight styles. Different areas, different mobs, different difficulty.

- Normal Death, This is a game where the normal deaths are done right. You die, you loose all inventory, but the upper row and you can pick up the rest of your inventory when going to your tombstone, love it! Feels not too harsh but harsh enough to pay attention.

- Electricity & Wiring, so many games have it, tried it, but this game get's it done to perfection, it is easy as well as intriguing, challenging and feels rewarding to build circuits, i am sure this will beat Minecraft in what will be possible with the logical circuits.

Cons (thus far):

- Lack of small quality of life mechanics, rotating furnishing items, split stacks in half/quarter and one thing which become slightly more annoying the more you play, is placing torches. Torches are quite literally a core element of the game, which is fine, but it would be great to have a shortcut for torches to place them from inventory to mouse pointer location through 1 single button press and not through selecting it and then placing, as you need to unequip your weapon for placing the torches, which is not great in many situations.

EDIT: Torches do have a shortcut, and it is fine as is, actually really smart. Splitting stacks is working as well in half, i didn't know beforehand :)

- The game does not hold your hand, which is a PRO, BUT some hints might actually be useful. Me and a friend started the game directly in coop and there is no tutorial, which is fine, but some things would be nice to know or at least get hints, when hovering over an item i.e. Locked Copper Box, yes it says that we need a key, but we do not know where or how to get it, so we have a dozen copper boxes locked as we have no clue how to open them. Since we want to play in the style of "trial and error" we aren't going to use google #OldSchool and thus makes a few things slightly painful. Took us a while to find out how to get NPC to move in with us, but luckily we had the thought of using Terraria style for this and that worked fine.

EDIT: You can find the keys randomly or at a much later point in progression craft the keys!

- Direct trading (small con), would be cool to trade directly to a friend instead of throwing it on the ground as sometimes it doesn't get picked up straight away and during encounters it can be quite sweaty to share food or other items.

- Gardening, you don't get more seeds that you sough, it even reduces your stock of seeds which is kind of ackward

- Angles, sometimes it would be good to get different camera angles, it is not super bothersome but can be annoying.

So conclusion (for now) is that this game is absolutely incredible. For an early access it has more features, more things to do, more exploring, more of pretty much everything, than so many other games don't even have after release and after dlc's, I am lost for words as to how ingeniously well this game has been developed and I am absolutely eager to find out as to how much this game can still progress in the future, as it stands now for me this is a 9.5/10 for RPG-INDIE-ADVENTURE.
This game will most certainly be one of the most appraised games in this genre of the last few years and the next few years. Just absolute cudos to the devs, this is perfection and attention to details at its best.
Posted 25 November, 2022. Last edited 27 November, 2022.
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No one has rated this review as helpful yet
41.5 hrs on record (21.2 hrs at review time)
9/10 Best mix A-RGP out there.
Best elements from known games, perfect symbiosis of complexity, skills customization and class customization.
Incredible dev work, beautiful landscapes and light effects, nice maps with all the little hideouts of shrines, good amount of adversaries and also fun to play !
Even though there are some bugs, and server issues, it has overwhelming success and is counted in otherwise it would be a 10/10.
Well done ! Absolutely addicting !
Posted 19 February, 2020.
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3 people found this review helpful
3,691.8 hrs on record (549.8 hrs at review time)
This game made my year.
It is, without the slightest doubt, one of the best competitive games ever to have existed.

Sure you can play it just 4 fun but that is only a fraction of the game.
It is nice to have non-ranked gameplay to learn new styles or just to train and get better,
I MEAN YOU AIR DRIBBLE !!!!

There aren't really and cons about this game, the only con there is in my opinion is the lack of 3rd party trainers which is not really supported or not without bugs.
Hopefully the new update will bring this to the game as well.

Besides that, this game is all about fun, skills, reaction and competitivity !
If you like those things and if you have a little bit of patience for yourself then this game is for YOU.

Best competitive game since Counter-Striker 1.6 - including the community.
What would a competitive game be without the rage that comes with it ;)

This clearly leaves me to my rating --> 9.5/10

Enjoy !!
Posted 25 November, 2016.
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2 people found this review helpful
2.9 hrs on record (0.3 hrs at review time)
Early Access Review
This game will be so good as soon as it is released. At the moment it is still pre-alpha and you can see and feel it, however for a pre-alpha it is already packed with freaking good phyics, which will definitely be one of the key points of the game.
Physics are really well done in this game, the behaviour of he car crashing into items is very near-realistic.

One more key feature will be the destruction model.
It will just blow ones mind. You can literally de-integrate your car, piece by piece, very well done already and can't wait to see the beta product, but all in all this is very promising.
Posted 18 January, 2014.
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Showing 1-4 of 4 entries