Hyper Knights: Battles

Hyper Knights: Battles

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Create a basic Custom Sprite Unit
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The simplest Unit you can create is a simple Sprite replacement where you use your own Sprite and the default animations.
   
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Guide
The simplest Unit you can create is a simple Sprite replacement where you use your own Sprite and the default animations.

Go into the Data/Textures folder and open the Default Sprite Sheet. Here you can draw your own Unit Body Parts and place them in the correct locations.



Once you have your Sprite Sheet created open the game and go into Build Unit.

Click 'New', Select your Sprite Sheet, give the Unit a name and hit 'Save'.
Your custom Unit has been created! Hurray!

Go into Sandbox mode and spawn your newly created Unit Type!



Congratulations!
You can now upload your basic unit to the Workshop where everyone can see!

If you want you can expand your Unit with your own AI and with your own Animations. Explore the menus and check out the other guides.

Cheers!
25 comentarii
Zuru 20 ian. 2020 la 11:03 
Hi! I cannot find the data/texture folder on mac. I did find the folder of the game on steamapps but the only thing present was the program... Anyone know where it is?
MrL0G1C 26 aug. 2019 la 4:27 
Paint.net working link (always virus check any software downloads):
https://www.dotpdn.com/downloads/pdn.html
Dragon1212 29 ian. 2018 la 12:30 
alright
Endless Loop Studios  [autor] 27 ian. 2018 la 10:34 
I don't think Paint supports transparent backgrounds, try using Paint.NET or Gimp.
Dragon1212 26 ian. 2018 la 14:17 
surprisigly im just using paint
Endless Loop Studios  [autor] 25 ian. 2018 la 23:09 
It depends on what program you're using, if you're using Photoshop just make sure there's no full white layer under the limbs layer.
Dragon1212 25 ian. 2018 la 12:05 
how would one do that?

Endless Loop Studios  [autor] 25 ian. 2018 la 4:49 
If you're seeing white boxes around the limbs then it's because the background isn't transparent, make sure there are no visible layers under the limbs.
Dragon1212 23 ian. 2018 la 15:11 
nope its saved as a .png devs
Carbon 23 ian. 2018 la 14:15 
I did,and my sprite sheet does show up,but its not the unit,its literally the sprite sheet.