Fade to Silence

Fade to Silence

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Combatant Guide Unofficial
By |STE|HuntertheWolf
In this guide ill explain many things about how the combat works in this game as we go along in the development ill find out new tips and things you can do that will help you fight the enemys
   
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Blocking is Key
in this game blocking is 90% the key if you want da way well da way is to block now some times you must roll buuuuuuut blocking is like 90% the good thing to do

do remember enemys are buggy and sometimes will hit you event if you blocked also remember enemy block breakers roll out of the way of theses
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Dodging backwards won't get you out of range of a rippers leap attack, go sideways instead.

Red spitters are two light and one heavy attack to kill, Red rippers three light and a heavy. However doing this can leave you drained and unable to dodge if there's another enemy about.

If you have a companion shooting arrows be aware of the hp bar on a spitter, too low and it will decide to explode in your face. Once the explosion build up starts a kill won't stop it doing you harm.

Green rippers take 4 hunter (rank 2) arrows to kill, 7 or 8 primitive (rank1) so prepare your quiver beforehand as current system for adding more arrows is a bit of a faff and menu's don't pause the game.

Locking on is not always a good idea and it slows you, decide if you want mobility or not.

Not really combat but if you hop on top of a shrine and cleanse it from there you should avoid most of the pustules going pop and the vines will also struggle to get you. Doing this also seems to reduce the distance of the loot-splosion after the shrine is clear.

by : MR.Fibble