Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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Creating a Fair Cut
By Green
A simple guide to explain how payouts work in GTA: Online heists, and how much your crew should be receiving.
   
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About this guide
I created this guide primarily for myself, so that I can send it to the randoms that ask for 25% in heist finales.
Overview of payouts at different difficulties
These are payouts for the original heists, for the Doomsday and Casino heists, check their sections down below!
Easy
Heist
Host Cut
Crew Cut
Bonus
Fleeca Job
65
35
0
Prison Break
50
15
5
Humane Raid
55
15
0
Series A
55
15
0
Pacific Standard
45
15
10
Normal
Heist
Host Cut
Crew Cut
Bonus
Fleeca Job
60
40
0
Prison Break
40
15
10
Humane Raid
45
15
10
Series A
45
15
10
Pacific Standard
40
20
0
Hard
Heist
Host Cut
Crew Cut
Bonus
Fleeca Job
60
40
5
Prison Break
40
15
10
Humane Raid
45
15
10
Series A
45
15
10
Pacific Standard
45
20
0
The Fleeca Job
Set-up cost: $11,500

Rewards
• ­$115,000 (Normal)
• ­$143,750 (Hard)

Setups

Scope Out
• ­$? (Easy)
• ­$4,370 (Normal) (Crew Only)
• ­$5,460 (Hard) (Crew Only)

Kuruma
• ­$1,935 (Easy)
• ­$3,870 (Normal) (Crew Only)
• ­$4,960 (Hard) (Crew Only)

Total setup payouts:
• ­$? (Easy)
• ­$4,370+3870 (Normal) (Crew Only)
• ­$5,460+4960 (Hard) (Crew Only)

From here we can look at the finale payout and determine how much the host will need in order to have a fair payout against the rest of the crew.

The Cut

Since the setup cost is $11.5k, the host will first of all need to take this (Normal: 10%, Hard: 8%)

Since the host is also not receiving setup payments, he will also require ­$8240 on normal and $10420 on hard (Normal: 7.1%, Hard: 7.2%).

Adding the two percentages together we can see that the initial cut for the host is 17.1% (rounded to 20%) on Normal and 15.2% on Hard (rounded to 15%).

After this has been taken, the remaining cash can be split among the players evenly.

Normal :80%/2= 40% each
Hard: 85%/ = 40% each, with 5% spare

Final results

Normal:
Host: 60%
Crew: 40%

Hard:
Host: 60%
Crew:40% - The 5% spare can go to either member as so far both members have made the same amount.
The Prison Break
Set-up cost: $40,000

Rewards
• ­$200,000 (Easy)
• ­$400,000 (Normal)
• ­$500,000 (Hard)

Setups

Plane
• ­$7,600 (Easy)
• ­$15,200 (Normal) (Crew Only)
• ­$19,000 (Hard) (Crew Only)

Bus
$7,600 (Easy)(Crew Only)
$15,200 (Normal) (Crew Only)
$19,000 (Hard) (Crew Only)

Station
• ­$7,600 (Easy) (Crew Only)
• ­$14,700 (Normal) (Crew Only)
• ­$18,500 (Hard) (Crew Only)

Wet Work
$7,600 (Easy)(Crew Only)
$15,200 (Normal) (Crew Only)
$19,000 (Hard) (Crew Only)

Total setup payouts:
• ­$30400 (Easy) (Crew Only)
• ­$60300 (Normal) (Crew Only)
• ­$75500 (Hard) (Crew Only)

The Cut

Since the setup cost is $40k, the host will first of all need to take this (Easy: 20% Normal: 10%, Hard: 8%)

Since the host is also not receiving setup payments, he will also require compensation (Easy: 15.2 Normal: 15%, Hard: 15.1%).

Adding the two percentages together we can see that the initial cut for the host is 35% on easy, 25% on Normal and 23.1% on Hard (rounded to 25%).

After this has been taken, the remaining cash can be split among the players evenly.

Easy: 65%/4 = 15% each, with 5% spare
Normal :75%/4= 15% each with 10%
Hard: 75%/4 = 15% each, with 10% spare

Final Results

Easy:
Host: 50%
Crew: 15%
5% extra to go to the MVP

Normal:
Host: 40%
Crew: 15%
10% extra to go to the MVP(s)

Hard:
Host: 40%
Crew: 15%
10% extra to go to the MVP(s)
The Humane Raid
Set-up cost: $54,000

Rewards
• ­$270,000 (Easy)
• ­$540,000 (Normal)
• ­$675,000 (Hard)

Setups

Key Codes
• ­$10,260 (Easy) (Crew only)
• ­$20,520 (Normal) (Crew only)
• ­$25,650 (Hard) (Crew only)

Insurgents
• ­$10,260 (Easy) (Crew only)
• ­$20,520 (Normal) (Crew only)
• ­$25,650 (Hard) (Crew only)

EMP
• ­$10,260 (Easy) (Crew Only)
• ­$20,520 (Normal) (Crew Only)
• ­$25,650 (Hard) (Crew Only)

Valkarie
• ­$10,260 (Easy) (Crew only)
• ­$20,520 (Normal) (Crew only)
• ­$25,650 (Hard) (Crew only)

Deliver EMP
• ­$10,260 (Easy) (Crew only)
• ­$20,520 (Normal) (Crew only)
• ­$25,650 (Hard) (Crew only)

Total setup payouts:
• ­$51300 (Easy) (Crew Only)
• ­$102600 (Normal) (Crew Only)
• ­$128250(Hard) (Crew Only)

The Cut

Since the setup cost is $54k, the host will first of all need to take this (Easy: 20% Normal: 10%, Hard: 8%)

Since the host is also not receiving setup payments, he will also require compensation (Easy: 20% Normal: 20%, Hard: 20%).

Adding the two percentages together we can see that the initial cut for the host is 40% on easy, 30% on Normal and 28% on Hard (rounded to 30%).

After this has been taken, the remaining cash can be split among the players evenly.

Easy: 60%/4 = 15% each.
Normal :70%/4= 15% each with 10% spare
Hard: 70%/4 = 15% each, with 10% spare

Final Results

Easy:
Host: 55%
Crew: 15%

Normal:
Host: 45%
Crew: 15%
10% extra to go to the MVP(s)

Hard:
Host: 45%
Crew: 15%
10% extra to go to the MVP(s)
Series A Funding
Set-up cost: $40400

Rewards
• ­$202,000 (Easy)
• ­$404,000 (Normal)
• ­$505,000 (Hard)

Setups

Coke
$7,676 (Easy)
$15,352 (Normal)
$19,190 (Hard)

Trash Truck
$7,676 (Easy)
$15,352 (Normal)
$19,190 (Hard)

Bikers
$7,676 (Easy)
$15,352 (Normal)
$19,190 (Hard)

Weed
$7,676 (Easy)
$15,352 (Normal)
$19,190 (Hard)

Steal Meth
$7,676 (Easy)
$15,352 (Normal)
$19,190 (Hard)

Total setup payouts:
• ­$38380 (Easy)
• ­$76760 (Normal)
• ­$95950 (Hard)

The Cut

Since the setup cost is $40400, the host will first of all need to take this (Easy: 20% Normal: 10%, Hard: 8%)

Since the host is also not receiving setup payments, he will also require compensation (Easy: 20% Normal: 20%, Hard: 20%).

Adding the two percentages together we can see that the initial cut for the host is 40% on easy, 30% on Normal and 28% on Hard (rounded to 30%).

After this has been taken, the remaining cash can be split among the players evenly.

Easy: 60%/4 = 15% each.
Normal :70%/4= 15% each with 10% spare
Hard: 70%/4 = 15% each, with 10% spare

Final Results

Easy:
Host: 55%
Crew: 15%

Normal:
Host: 45%
Crew: 15%
10% extra to go to the MVP(s)

Hard:
Host: 45%
Crew: 15%
10% extra to go to the MVP(s)
The Pacific Standard Job
Set-up cost: $100000

Rewards
• ­$500,000 (Easy)
• ­$1,000,000 (Normal)
• ­$1,250,000 (Hard)

Setups

Vans
• ­$10,450 (Easy)
• ­$20,900 (Normal)
• ­$26,130 (Hard)

Hack
• ­$10,450 (Easy)
• ­$20,900 (Normal)
• ­$26,130 (Hard)

Convoy
• ­$10,450 (Easy)
• ­$20,900 (Normal)
• ­$26,130 (Hard)

Bikes
• ­$10,450 (Easy)
• ­$20,900 (Normal)
• ­$26,130 (Hard)

Total setup payouts:
• ­$41800 (Easy)
• ­$83600 (Normal)
• ­$104520 (Hard)

The Cut

Since the setup cost is $100k, the host will first of all need to take this (Easy: 20% Normal: 10%, Hard: 8%)

Since the host is also not receiving setup payments, he will also require compensation (Easy: 8.4% Normal: 8.4%, Hard: 8.4%).

Adding the two percentages together we can see that the initial cut for the host is 30% on easy, 20% on Normal and 20% on Hard.

After this has been taken, the remaining cash can be split among the players evenly.

Easy: 70%/4 = 15% each, with 10% spare
Normal :80%/4= 20% each
Hard: 80%/4 = 20% each

Final Results

Easy:
Host: 45%
Crew: 15%
10% extra to go to the MVP(s)

Normal:
Host: 40%
Crew: 20%

Hard:
Host: 45%
Crew: 20%

Of course this guide assumes you use the Kuruma method when escaping. If, as the host you feel as though you will not get 100% of the take, then simply give yourself 5% extra so that one crew member is worse off, but you still receive a fair pay.
The Doomsday Heist
The Doomsday Heist acts don't really need explaining, because you can do it with one other friend, and don't have to rely on randoms joining since you tend to get more people joining these newer heists.

In other words, you have the power to play without them, so people either accept their cut, or they don't make easy money.

It is also worth noting that you make more money with less people. Playing with only 2 players allows you to gain a significantly larger share than if you had 4 players. So if you are not playing with friends, it is recommended that you play 2 player for these heists. Except of course if you are going for challenges that require 3 or 4 people.
Act 1: The Data Breaches
Up front cost: $65,000

Setup payout: $97,500

Heist: The Data Breaches :$812,500

2 players
60%/40% split
$422,500 = ($487,500 - $65,000) - Host
$422,500 = ($325,000 + $97,500) - Member

3 players
50%/25%/25% split
$341,250 = ($406,250 - $65,000) - Host
$300,625 = ($203,125 + $97,500) - Member(s)

4 players
40%/20%/20%/20% split
$260,000 = ($325,000 - $65,000) - Host
$260,000 = ($162,500 + $97,500) - Member(s)
Act 2: The Bogdan Problem
Up-front cost: $95,000
Setup payout: $35,630 (x4 = $142,520)
Finale payout: $1,187,500

2 players
60%/40% split
$617,500 = ($712,500 - $95,000) - Host
$617,520 = ($475,000 + $142,520) - Member

3 players
50%/25%/25% split
$498,750 = ($593,750 - $95,000) - Host
$439,395 = ($296,875 + $142,520) - Member(s)

4 players
40%/20%/20%/20% split
$380,000 = ($475,000 - $95,000) - Host
$380,020 = ($237,500 + $142,520) - Member(s)
Act 3 The Doomsday Scenario
This one gets confusing as you are given the option to pay more to use different vehicles. If you are using these vehicles, see the adjusted splits.

up-front cost: $120,000
setup payout: $45,000 (x5 = $225,000)
finale payout: $1,500,000
use Barrage: $100,000 (host only)
use Khanjali: $50,000 (host only)

2 players
60%/40% split
$880,000 = ($900,000 - $120,000 + $100,000) - Host + use Barrage
$830,000 = ($900,000 - $120,000 + $50,000) - Host + use Khanjali
$825,000 = ($600,000 + $225,000) - Member
55%/45% split
$805,000 = ($825,000 - $120,000 + $100,000) - Host + use Barrage
$755,000 = ($825,000 - $120,000 + $50,000) - Host + use Khanjali
$900,000 = ($675,000 + $225,000) - Member

3 players
50%/25%/25% split
$730,000 = ($750,000 - $120,000 + $100,000) - Host + use Barrage
$680,000 = ($750,000 - $120,000 + $50,000) - Host + use Khanjali
$600,000 = ($375,000 + $225,000) - Member(s)
40%/30%/30% split
$580,000 = ($600,000 - $120,000 + $100,000) - Host + use Barrage
$530,000 = ($600,000 - $120,000 + $50,000) - Host + use Khanjali
$675,000 = ($450,000 + $225,000) - Member(s)

4 players
40%/20%/20%/20% split
$580,000 = ($600,000 - $120,000 + $100,000) - Host + use Barrage
$530,000 = ($600,000 - $120,000 + $50,000) - Host + use Khanjali
$525,000 = ($300,000 + $225,000) - Member(s)
55%/15%/15%/15% split
$805,000 = ($825,000 - $120,000 + $100,000) - Host + use Barrage
$755,000 = ($825,000 - $120,000 + $50,000) - Host + use Khanjali
$450,000 = ($225,000 + $225,000) - Member(s)
The Casino Heist - Overview
This is a hard one to determine as the finale split depends on so many things...

  • What is in the vault
  • How many players are in the heist?
  • If members helped with setups
  • Which NPC crew members were selected?
  • Whether you are playing with randoms or friends
  • Was the secret vault looted?
  • Are you on hard mode?
  • Setup costs change
  • Damage taken?
  • Elite Challenge completed?

Know that, with this heist, people that join you have 2 options: Either they accept any cut at all, or get kicked. As a host, you have more more of a say into this as you do not require 4 people as with the previous heist.

The next section shows how it is fair to give everyone the exact same amount of money, as no one gets paid extra or less throughout all of the setups. Therefore the fairest payouts that can be given are as follows...

2 Players: 50/50
3 Players: 30/30/30 (with 10% bonus)
4 Players: 25/25/25/25
The Casino Heist - Assumptions and final payout
In order to create an objectively fair cut for everyone, a few assumptions have to be made.

1 - You take no damage - This will have to be assumed as otherwise different cuts will have to be created depending how much was made
2 - Silent and Sneaky or Big Con approach is used You should always pick the big con or silent and sneaky approach as you will be taking less damage, or none at all for that matter.
3 - Karl, Karim and Avi are used - These guys are the cheapest/most effective crew to be used. If you do not have Avi yet, then use Paige (only a 15 second difference however).
4 - Hard mode is enabled - Hard mode will begin after your second run through, from here on out you will gain an extra 10% on each heist as long as you alternate between the sneaky and con approaches.
5 - 25% is taken by Lester and the crew - This is unavoidable, they always get paid even if you don't use the cars/weapons.
6 - Secret Vault is always looted - This is the extra 50k-100k you can make each heist.
7 - Vault is fully emptied

Removing the 25% crew cut,and adding the 10% after, along with the extra vault contents will give you the following:

Cash - $2,115,000
Artwork - $2,350,000
Gold - $2,585,000
Diamonds - $3,619,000

However, one thing that is different to the other heists is that NO ONE GETS PAID FOR SETUPS. Meaning there is almost nothing to account for when dividing the final payout!

In fact, the only difference there is the setup cost for the host, which is a measly 11k-25k depending on the vault contents. Since each 5% = at least 100k there is no point giving the host an extra 100k to account for this, as the setup cost is so small.

In conclusion, the final payout should be equal, however as previously mentioned, its up to the host to pay people depending on their contribution to the heist. But mathematically the fairest way to it is evenly.
FAQ
x is wrong, I should have more money
No, this is the fairest way to distribute the money evenly, if you think I am wrong, show me how and i'll change it, but so far people are just claiming it is wrong and not showing how, simply because they don't agree with it.

Casino Heist distribution?
An even split is the fairest way to go, as the host doesn't have to pay much for the setup (11-25k) and the crew members don't make money during setups. For that reason you should focus your efforts on receiving the maximum amount possible, and just make it an even split.

If you maximise money gained and minimise costs, cuts don't matter
This still won't help contribute to the ratio however. This ratio will remain the same no matter how much money is lost during escapes etc.

Property costs should be accounted for
This is wrong for many reasons:
  • The host already owns the property, therefore the heist payout doesn't have anything to do with the property.
  • This implies that heists are the only benefit of properties, which is not the case, with the bunker you gain access to special vehicles, with the arcade you get... the arcade!
  • This guide is for heist cuts, and shouldn't extend beyond the heist itself.
  • Breaking even with properties is done over multiple heists, a number which is up to the host. If the host wants to break even after 10 heists on a 200k property, they only have to take an extra 20k per heist, but with 2 heists they will be taking 100k a time. Therefore you should not be counting property costs.

Effort should be rewarded
That's why the bonus percents exist, to give players what they deserve!

But my friend needs money
Remember, this guide is only a way to show how to fairly distribute money. No one is forcing you to follow it.

You shouldn't calculate the cut for more than 2 players in Doomsday/Casino heists
It is not up to me how many players you play with. Of course with 2 players you will earn more money between the two of you, but that's not up to me. Perhaps you want to do the 4 player challenges? Just because I have shown you how to distribute between 4 players doesn't mean you have to!
24 Comments
ggtyler 9 Jun, 2020 @ 6:07pm 
thanks man :D
Green  [author] 9 Jun, 2020 @ 1:58pm 
@ggtylerr I went and did the Casino heist payouts, I did a breakdown of how to get the maximum amount too :)
Green  [author] 9 Jun, 2020 @ 12:22pm 
3) Yeah I agree with you on that, but that's not the point of the guide. I wanted to create an objectivly correct way of distributing the money fairly. Of course the host gets the final say and they do not have to follow this guide at all. But yeah like you said effort should be rewarded so in that sense it may be best to not follow the guide. However also note that in many cases I gave opportunities for the host to give a bonus to a few players who have shown more effort than others.

4) Again, if you are playing with friends then why are you on this guide? Is your friend arguing for a larger cut? If so then he's not really your friend. If he isn't arguing for a larger cut then why are you on this guide in the first place.
Green  [author] 9 Jun, 2020 @ 12:21pm 
2) I won't add the property costs as something that the heist should be paying towards. You don't go in debt in the game so therefore the money spent towards the property is money already owned by the host. If the host could borrow the money to pay towards the properties, then you could justify a larger take for the host as they now require more money, but this is not the case. Furthermore, there are many other benefits that come with owning the properties other than the heists, for example with the arcade you get a new fixed income. If we were to be as petty as to take money for the properties, then where do we draw the line, do we deduct for income? obviously not.

Another point is that in order to really work out what you are saying, you must also work out how many heists the host wants to do in order to break even from the properties. In other words, doing 10 heists will allow the host to break even whilst taking a smaller cut. This over complicates things and is irrelevant.
Green  [author] 9 Jun, 2020 @ 12:20pm 
1) This point isn't really valid at all as minimising costs/maximising cash doesn't change the ratio created by the host. And I already said It's better to minimize the amount of randoms joining and play with as little people as possible. The math shown simply shows the best possible ratio IF the host wants to play with more than 1 other player (for many reasons, achievements for one example).
Zarathos 9 Jun, 2020 @ 11:34am 
3) Effort should be rewarded. You are a random joiner? 15% cut is more than enough. You complain or bother me asking for more? I replace you in 30 seconds. You helped with preps/setups? It raises to 20%. For 4 players we have a minimum team cut of 45% and a maximum team cut of 60%. For 2 players we have a minimum team cut of 15% and a maximum team cut of 20%. The leader's cut is adjusted accordingly. 4) Good and only exceptions are friends who need money and players you frequently play this, because they are helpful and/or skilled. If I often invite a player to my heists but I notice he rarely invite me to his heists, he stops being an exception, back to rule 3.
Zarathos 9 Jun, 2020 @ 11:34am 
Good maths, but it looks like you are making things more complicated than they actually are. There are easier criteria that can be applied. 1) Well trained gamers can make every run profitable by maximising the collected cash and minimizing the lost cash, so always go for the minimum allowed players, so 2 or 4, 3 is not an option. There is no point in picking hard heists with a bad cash/effort ratio. Casino heist is awesome in this sense. 2) Leader not only has setup costs to deal with, but also a whole property worth millions to take to the break even point. No matter what, my leader's cut doesn't drop below 40%.
ggtyler 2 Jun, 2020 @ 12:01pm 
thank you :D
Green  [author] 2 Jun, 2020 @ 1:42am 
@ggtylerr, I have updated acts 2 and 3 now, as for casino heist, I'll have a look into it, but it will be hard considering the how varied the payout can be, along with other factors like all the additional missions etc.
ggtyler 1 Jun, 2020 @ 6:18pm 
what's the act 2/3 payout?
also, can you add the casino heist?