Ash of Gods: Redemption

Ash of Gods: Redemption

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All Achievements Guide
By Alina DeLight
Detailed guide with images and instructions
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Introduction
Hello everyone!
Before we get started I'd like to give you advice:
The game itself is a bit hard to predict and you might get very different results from the same actions IF you made slightly different choices in the past (and this game has plenty of such choices). So please, read Special Requirements for each story achievement carefully. This will save you a lot of time.


WARNING! This guide is full of SPOILERS.


And, of course, some achievements are unavailable in Story Mode. Most of them are about fighting (12 to be precise).

Let's start exactly from them:
Not a dare devil & Not energetic
(Win a fight without using an ability that decreases your health
& Win a fight without using an ability that decreases your energy)


I bet you already have these two. But if you haven't, you can get them in the first fight against bandits playing as Thorn and Gleda.
Just use basic attacks and nothing else. It's easy.

Madman & The last word
(Win a fight with Thorn only
& Kill the enemy with a counter-attack)

You can get these two in the first fight at the town gates in Albius. I like this particular fight because here with enough skill you can complete it even without cards. But cards won't hurt. So here we go.
(Click any image to look closer)
Don't change your starting position. But instead move slowly on your right. The most left soldier will follow you and this leaves him completely vulnerable to all your attacks while others are just wasting their turns.
Do not hesitate and attack him immediately with 'Parry' attack. When almost all enemies had their turns, it's time for 'Fightback' attack. Hit the healthy enemy instead of killing wounded.
Now it's time to endure. Cast the 'Spirit Armor' card on Thorn. Then heal him with 'Cure' card. Do not move Thorn or he will lose his armor. Do not attack either.
You must hold your ground even more, so cast 'Chokehold' card on the most wounded enemy. Then cast 'Touch of Chaos'.
And here we are - even more healthy than before this fight (with half of your enemies already dead). Use 'Knockback' ability to damage all around you. Then kill the wounded enemy.
Now don't stop and kill 'em all. Strike that armored enemy with 'fightback'. It's time to get 'The last word' achievement, when he'll strike Thorn, Thorn will strike back. Then attack the last one with 'parry', until he's dead. The final result might be something like on this last shot.

Remember to use cards this way. It'll help you many times and will make your life much easier.
Archers rule
(Win a fight using only long-range archer attacks)

As description says do not use any melee attacks.


The best place for this achievement is the second fight at the town gates in Albius. There you can beat this achievement even with just basic attacks. To get there you must buy woolen shawl at Padagang's shop. And when this fight comes choose only archers. And never use melee attacks.



Keep in mind though that if you choose a woolen shawl Krieger will die in the future and you won't get 'A friend in need' achievement.
Berserker
(Win a fight one against six without using cards)

You'll get it eventually, when you will fight as Hopper at the Town Bell.
There is nothing special about this one. Just win.

Armageddon
(Kill six adversaries with one card)

Easiest way to get this one is to fight near the entrance to the Gellian Tunnel as Lo Pheng.
Click images to view them better

Take the whole team with you. You need to reduce energy of six enemies down to zero and then cast 'The Exchange of Souls' card on them. Do not kill them before you cast this card. And take care of Frisian swordsman - he can restore energy of other warriors.

Also you might want to take Lo Pheng with you just to make sure that soul exchange won't wipe your entire squad. But keep in mind he'll always counter when attacked and all enemies will attack him if he is near just because he has bigger attack value than others.
Defeater of death
(Kill a reaper with a card)

Lo Pheng and Exchange of Souls again. But now at the Tunnel's Exit.
As soon as you see the Reaper - start fight him immediately. Don't wait until Ruor is dead. He'll help you a lot. All you need is to reduce the Reaper's energy to zero and then cast 'The Exchange of Souls' card. Don't forget that every character who falls in a fight will raise the Reaper's energy a bit and you'll have to reduce it again.
My foe is my friend
(Kill two enemies with an Ense)

You don't need to depend on luck with this one. There is one trick to do it easily. You need to place Khama back behind others. Let Lo Pheng go foward and use 'Cloud-Tower' ability (+42 defence). All enemies will attack him and will group together while you're striking them with other characters lowering their health. But keep Khama for last. His turn must be the last, only this way he can make two turns in a row because of the game mechanics. Just come as close as possible to enemies who grouped together. And next turn strike them with 'Deadly Jab', piercing them both. And you'll get this achievement.
Click images to look closer

Just remember to be careful because enemy archers will always prefer to strike Khama more often than others (because of his high attack value)
Death to the javelin thrower
(Kill a javelin-hurling Ense with a single blow)

Just kill a proper Ense with a single strike. Many characters can do it. But especially Hopper, Lo Pheng and Gleda.

Normally you can find them starting from the Arch Menhir. Take Gleda with you and attack him with her Heavy Strike ability.

Do not hurt him with anything, before she strikes, even with cards. So watch out for your counter attacks. And yes, of course he may lose his health using his abilities, though it doesn't affect this achievement.
Fortune
(Play "The Sacrifice" card with two live characters and still win)

That means with two alive characters, not two starting the fight. So you can start with six and lose others in a fight except these two. Knowing such rule makes this achievement much easier. Especially considering with whom you must fight, because often you'll get 'Sacrifice' card at the late game.

Alright. At first we need to obtain this card before use it. You can buy it from traders piece by piece. And yes, exactly buy it, don't try to rob them because in most cases you'll miss this card. Thorn and Lo Pheng both can have this card near to the game's end. But I would advice to get it as Thorn only because of Gleda and Mact. Properly leveled they're both able to finish any enemy you might encounter.

We need some preparations though. First about card itself. Talk to any merchant you meet, search every settlement for traders and buy pieces of this card, you'll combine them later (also notice that you need exactly 'Sacrifice' and NOT a 'Great Sacrifice'). It's possible that you'll have entire card at the Arch Menhir. So you can try to get this achievement since then. But if you need proven path, read further.
Second, we need either Mact or Krieger in your squad. So either save Krieger by buying the Thread of Life at Padagang's shop at the beginning of the game in Albius and by giving it to Krieger; or run through entire game as fast as possible saving Mact at the White Tower, approximately no later than 31 day. Both are preferable.
Third, we need a healer, either Vai or Skoor. And Ramlin to raise attack value.
Also I recommend you to take Gleda in fight - she's main killer of everything that moves and maybe even as strong as Hopper. But it depends entirely on your preferences. And it doesn't matter who you choose as main character, you must take them in every fight and gain as much experience as possible. Spend skills on health and attack. Also buy some items for health too.

This squad will get this achievement easily. Click to view better.

Now it's time for achievement itself. Let's find some enemies. For example: on route from White Tower to the Water Menhir it's possible to meet Gell's squad strong enough for this achievement. But Ense will do it too.

Here is example with Ense: (Click any image to see it better)
Place Gleda as far from enemy as possible. Place Vai near her. Attack the most dangerous enemies (in this case Ense Warlocks) with other team members. After successful attack cast 'Spirit armor' card on your warrior with highest attack value (here Mact) - he's main target for all enemies.
Then finish survivors with 'Chokehold' card. And heal Gleda every turn with Vai's healing ability. Her health must be higher than damage which will be inflicted by the Sacrifice card, just in case it strikes her accidently. Also cast Ramlin's 'Loan' spell on her every time you can. She must be able to kill anyone with a single strike.
Attack and kill the most powerful enemies. You must survive until only two of you left. Keep in mind though that 'Sacrifice' card is available only at the fourth turn and you need both team members alive for this achievement (at least until you cast this card).
And now it's time to cast Sacrifice card. Notice that Gleda's health in this example lower than 60, that means if card will strike her it'll kill her. I used her Damage Split ability only to protect her from Ense, this won't save her from dying if card strikes her, because this card damages character's health only. But fortune was entirely on my side and Gleda survived this card completely unharmed.
Now nothing stops you from killing the last enemy and from getting this achievement, finally. And Gleda is stronger than ever, now.
The most dangerous man
(Increase attack of a character by more than 40 in a fight)

First variant (Hopper):
You can get this one as Hopper when he fights Frisians at the Throne room at Opacum.

Special Requierments:
-1) Thorn must die before Ursus; Andra and Foshta will survive this way and will be on Brann's side;
- 2) Hopper must follow path of 'The Baptism of the Triune' and 'Egomaniac' achievements. I mean he must solve all Childao's riddles and resist the Reaping every time he can. Because by solving riddles he will get many free skills and while he's resisting the Reaping he'll save his parameters which is essential for this achievement. Also he needs 'Taste of blood' ability to raise his attack value after each kill.
- 3) It's preferable if Lo Pheng stays on side of Frisia (see 'Oath-keeper' achievement below). This way his path will become much shorter and easier.

Fight with frisians at the Throne room, then Brann Vichti will confront Hopper instead of Thorn and here exactly you'll get this achievement. You need Hopper's 'Taste of Blood' passive ability, it adds 2 damage after each kill and is essential for this achievement.
(Click images to see them better)
Sometimes twins won't appear. It happens if Thorn died too soon before he reaches the road to Ursus.
But if you followed 'The Baptism of the Triune' achievement's path - you won't even notice this, because if you keep the Curse as low as possible you'll get this achievement even without them as on images above.

Second variant (Krieger):
Special requirements:
-Thorn must survive
-Krieger must survive (see 'a friend in need' achievement) and get 'Adrenaline' ability (it adds +2 damage after each strike)
-At Ursus, Thorn must go to prison and escape it (see 'Thorn is alive' achievement)

Right after your escape, you'll encounter Brann's mercenaries with monks and here exactly you can get this achievement. Send Krieger and someone else to support him (twins or Vai).
At the first - get rid of the most dangerous enemies with high damage value, then just attack everyone with 'Furious strike' (+2 to damage) but let monks survive - they'll heal each other again and again, thus you can strike them as much as necessary to get this achievement.
Though, this variant is a bit tricky and it's possible that high value of the Reaping is needed (I've done it on level 5 of the Reaping), and of course Krieger will need much health to make it - so give him such items like 'Heirloom ring' (+10 health) and heal him with Vai or as twins use 'Mutilation' ability to decrease attack value of all enemies.
A friend in need
(Save Krieger's life)

In most cases Krieger will become a monster and you'll have to kill him. What a pitiful end.
But you can save him if you buy Silk Handkerchief with protective Thread of Life at Padagang's shop in Albius. But just buying it isn't enough. You must talk to Chila at the Arch Menhir. Ask her about the Reaping and how to stop it - she will eventually tell you that Krieger needs help. Go and give him this handkerchief and he will survive next fight.
But to get this achievement he must survive through entire game. Though, it is the easiest part and I'll leave it to you.
The luck of wiseguys
(Save Flitt's life)

Flitt will die in the first fight with Ense at the Dynford Menhir if you'll talk rude to him before leaving Albius. To prevent it, do not support Krieger if he argues with Flitt. Krieger will lose his loyalty of course but won't die because of it. It might be much better, if you don't talk to them both and leave Albius as soon as you can.
The monk
(Meet Vai the Monk)

Usually, you'll meet Vai at the Dynford Menhir anyway.
Though, if you lose too much time since you left Albius then you won't meet him at all. If you ever had problems with time try out this short path, for example. After all, he's useful addition to your team even if he won't fight. He can solve some problems along the way if you're playing as merciful Thorn. But he may cause many problems if you will ever play as evil.
The luck of drunkards
(Save Fisk's life)

That one with a spear.
To save him is easy enough. His health is quite low, so just don't take him in any fight until you complete the game. But he'll find some troubles on his own at the Arch Menhir. Don't leave him without help. Pay gold or prepare to fight for him. Other than that you'll find no troubles keeping him alive, instead he might even help you to find White Tower (and Mact) sooner than you could do it on your own.
Thorn's alive!
(Don't let Thorn get executed in Ursus)

To run from prison we must, go to prison first, right? It's easy, especially when you follow the story. First go to Ursus and search for Unda. Do not meet your old friend Teek, because he might save you.
Here we'll meet Ense instead of Unda, Hode will be wounded and we'll be arrested. What you say doesn't matters now. Here, in most cases, you'll be saved by twin sisters.
But sometimes even they are unable to help you anymore. It happens if Hode died before you reached Ursus, for example. In such case we need Hopper's help. When he'll talk to you - ask him to set you free, don't ask him to help Gleda or Mact.
As Hopper, go to the Teek's Inn and use your magic to help Thorn. Keep in mind though, that if Thorn is heavily wounded (three wounds) then even you're magic won't save him.
Now as Thorn you'll just need to break a door and run away from prison, then from Ursus. And that's all. You'll get this achievement after Ursus.
Save the Prince
(Keep Hode alive)

If Hode is wounded at Unda's house then Hopper must help him. Do not forget to visit him before you leave Ursus! But it is much better if you won't go to Unda's house at all. Go to the Teek's Inn instead and when Brann will come, don't run from him but stay and meet him. He'll confront you and you'll fight.
After such fight you'll have to run from Ursus as fast as possible. And Hode won't encounter Ense and won't be wounded. The only one who can mess up everything is Sheck. He might suddenly appear and prevent this fight and you will have to go to Unda's house again.

To save youself from Sheck you must say to him
- 'What use of your service...', instead of 'Thank you, but...'.
And he won't disturb you anymore while you confronting Brann.

After all, Hode might become a King.
Save the King
(Keep Treeg from dying in Opacum)

Right before frisian assault on Opacum, Treeg will be betrayed and killed.
And to prevent this is not an easy task. But we must start somewhere. Let's start from Opacum. As soon as Hopper arrives at Opacum go and talk to Coronzon. Tell him to forgive Treeg.
But he won't listen to you if:
- 1) If at Albius you didn't say him that he will owe you in the future for your help.
- 2) If you didn't supported him when Treeg was mad at him.
- 3) If you asked his help in Ursus.
Also if you forget to talk to him before he leaves Opacum then Treeg will be killed anyway.
Another way to solve it - is to eliminate a potential killer. He is Sopp. He's with you from the beginning. And you can lose him in any fight on your way to Opacum. But this isn't enough to save Treeg.
Even if Sopp is dead, there will be another killer. And you'll inevitable find him right before arriving at Opacum. He's unavoidable. Here is Stein. Another potential killer of the King.
But you can meet him near Albius and kill him there. You can find him at the Watchtower. Just go on the right when leaving the town. You'll meet bandits there. Kill them and follow the road. You'll find empty tower. Search for survivors around it. Find Stein and talk to him, then leave him alone. While you're leaving this location, Krieger will offer you to kill Stein. Agree with him and return. So another killer of the King is dead. You may relax now.
(Click any image to look closer)
But in fact you can't relax now, because another killer still exists. Here he is. Tenner is his name.
To get rid of this killer you must talk to him at the Brennin's familiy house. As you can notice he don't want to leave. It's not an accident. Ask him about his intentions. He'll say that he was spying on you for the count Vichti all the time. And currently he has wish to betray you again. Choose to strike him. He'll die.
That's all. Now when all three traitors are dead, Treeg will survive even if Coronzon wants him dead and even when enemies will cast magic at the feast. Still there will be attempt to cast spell, but all characters will just feel a headache for a short time. And no one will try to kill Treeg, now.
Mact makes it & Two hands are better than one
(Save Mact's life
& Save Mact's hand)

Mact is trapped by cannibals and to save him you must hurry. You have at least 31 days since you leave Albius and until you reach White Tower to save not only him but his hand as well.
Our overall strategy will be: 1) do not stop to help anyone (most of them are bandits anyway), 2) do not stop to find Enses even if they are near, 3) if you have choice to fight - choose to fight even with guards, don't waste your time answering questions half-day, or evading bandits, 4) avoid wounds whenever it's possible and especially don't stop to heal them.
And of course the most obvious - follow the shortest path. With this last one I can help you easily.

Click any image to look closer
Follow the Coal-burner's track to Watchtower and then choose any way to the Dynford village. Also there is a chance that you can meet merchant at the Dead Spring, so it's preferable to go there.
From Dynford Menhir to the Jeranan tower, pass Berkanka village and follow Ursus road to the Chapel. Here you can follow the Witch track as well as road to the Puppy Ford and from there to the Arch Menhir. Both roads will take the same time. If you meet thugs at Puppy Ford then just kill Gell, he's their leader, then just intimidate them and take anything valuable.
From the Arch Menhir follow the shortest path to Ursus through the Bread Market.
From Ursus go to the Crooked Menhir and Scarlet Tower. And from Scarlet Tower to the Stony Watch, then follow a shortcut to the Woodland Camp and Burial Stockade.
From Burial Stockade go to the Bone well, and from there to the Cursed village and Marsh Watch. Thorn will see a dream about Liki. She'll tell him about White tower and Mact. Don't forget about this, and when Gleda will ask you tell her that you believe this dream (other way you won't have choice in dialogue with Rask at the Marsh Watch to ask him about White tower, and will have to spend more time searching and waiting for Drooket at Friga).
From Marsh Watch follow Secret pathway to the Warden's mansion and then straight to Friga
Don't even stop at Friga, if Rask marked White tower on your map go straight there. So as you can see 27 days and we almost there. Now just go and kill all cannibals near White tower, then search for Mact.
And here is Mact, alive and healthy enough to fight on our side. He is excellent addition to your team and will make your life much easier. So much easier that I recommend you to save him in any further playthrough. Enjoy!

Remember that you still can lose him if you meet Adna at the Water Menhir and will talk rude to her. But let's leave Adna for another achievement.
Sidelined
(Finish the game without taking Gleda into a fight once)

Just don't take the most powerful slayer in the game into even a single fight? Damn, it's not so easy after all. But it's doable. All you need is to save Krieger's life as I described above ('a friend in need' achievement), in the first half of the game he's no worse than Gleda. But later to have him in your squad isn't enough. We'll need Mact, as well. So it's necessary to save him too ('Mact makes it' achievement above). With both Krieger and Mact this achievement will be very easy and you'll get it at the game's end.



Don't afraid of fights where Gleda will be inevitable, such fights doesn't count towards achievement. Also I'm not sure but I guess it's better to avoid her possible suicide (which I'll describe in 'The hardest choice' achievement below).
Parsimonious
(Finish the game without losing any allies through lack of strixes)

If you remember to buy strixes from every merchant you meet, then you'll get this achievement easily.

Playing as Thorn I'd recommend you not just buy strixes from merchants, but also to rob them after trade. Also it's good idea to play as evil Thorn, this way you can get such choices in dialogues that simply just doesn't exist for merciful Thorn, and you'll be able to get even more strixes this way.

Playing as Lo Pheng I'd recommend you to be as merciful as possible and help as much people along the way as you can. Because many people who you'll save will share their strixes with you. Though if you have some problems with Lo Pheng and strixes, then it might be better to kill Reet at Wodan. Because of this Lo Pheng's path will be much shorter and you'll recieve the amulet that will help you to spare strixes.

Also I'd recommend you to fight at every opportunity, you'll get bonus strixes after each fight.

It's worth to mention that healing your wounds at camp will consume your strixes very fast. Thus it's important to avoid any wounds in fights and to play very carefully.
Hero & Tactical genius
(Finish the game without losing a single fight
& Finish the game without losing a single fight or using any cards)

There are some tricks to get these two:
-1) Hopper must sacrifice himself as often as he has such choice. This will make fights for other characters much easier, because enemies will be weaker.
Also I'd recommend you to read 'The Baptism of the Triune' achievement below. Following that path Hopper will decrease his curse and will gain many free skills.
-2) Due to achievement you'll be unable to use cards, thus try to save as much playable characters as possible (look for achievements above to understand how to save them).
-3) If your character even slightly wounded (1 wound), this will make any next fight much harder. So stay at camp and heal wounds if needed. But try to avoid lack of strixes because it will kill your characters quite fast.
Important! Remember that you can heal Thorn's team at the Arch Menhir for free (just talk to Ramlin and he'll describe how to do it). Much later you can heal Thorn's entire team again, this time at the Water Menhir (just tell everyone to touch it).
As Lo Pheng you can heal your team at the Triple Menhir. But only if Dume is alive and with you. Ask him and he'll assume that Menhir may restore health. Do as he told you, and your team will be healed.
-4) Buy items which raise your attack. Get skills that raise your attack, especially basic attack. Why attack? Because if you're able to kill the strongest enemies before they even move, you don't need to worry about them anymore. But it's no reason to neglect health of your party members at all. Just think about it only if your attack is good.
It's also a good idea to raise morale of your squad, this way their parameters will increase and it cost you nothing. Well... almost nothing. If you spend too much time on random events it might cause a lack of strixes, which is fatal.
-5) Also here is small trick. It's about experience. If you send one character in a fight and he kills 5 enemies, for example, then he'll get +8XP. But if you send six characters and only one of them will kill the same 5 enemies, then he'll get the same + 8XP, BUT all others will get +3XP just because they were in that fight. So I'd call it FREE XP. This way you can level up those character who might help you in future. Don't forget about this useful trick. It'll make these two achievements much easier.

Here is example of this trick. Click to look closer.

Altruist & Egomaniac
(Always sacrifice yourself to keep the Reaping away
& Refuse to fight against the Reaping)

As Hopper you'll be prompted with such choice. Click to look closer.
To get Altruist achievement Hopper must sacrifice himself EVERY SINGLE TIME when you see such message. This will make life of other characters and overall game much easier. Sometimes curse might be at very high values like this.
Don't be afraid, Hopper will be able to fight his enemies anyway. Before you try it, I'd recommend you to read 'The Baptism of the Triune' achievement below. Without it, he might die at Opacum. You'll get this achievement at the end of the game.

But to get Egomaniac achievement you must choose to resist the curse every time. And somewhere near Mid-game you'll get this achievement.

Remember though, this will make game harder for other characters. But as Hopper you will barely notice any difference because instead of him becoming weaker, his enemies will become stronger with every time he resists the curse. So don't expect him to be overpowered.

Also I don't recommend you to resist the curse every single time unless you're going either for this one or for 'the most dangerous man' achievement. I mean you can do it but at some certain point game may become very hard, almost unplayable and you'll stuck at the dead end.
Marauder
(Kill or rob all merchants)


As simple as description is. Every single one. You'll meet them on your path. Only Thorn will rob them. Keep in mind though - the game will be harder and in most cases you'll be low on resources because of this. You'll get this achievement at the end.
Smiling Brann
(Lose a fight with Brann's people and get executed in Ursus)

It's very easy. Just read 'Thorn is Alive' achievement above. And do everything to stay in prison. Don't ask Hopper's help. Don't go with twin sisters when they offer. And you'll be executed.

However there's a small thing you must be aware of. Evil Thorn won't stay in prison. He'll go with twins anyway. Thus, either Thorn must be good, or Hode must die before Ursus. Only in this case there will be so many guards in Ursus, that even sisters won't be able to help him anymore.
Stupid death
(Get killed by Frisians before you reach the siege of Opacum)

As Thorn, you'll meet Frisian patrol on your way from the Water Menhir to Opacum, if your journey takes more than 45 days. Choose to flee and you will be killed by their cavalry. And will get this achievement.
In a rush
(Get to Opacum on time)

If you didn't flee like in achievement above ^^^^ but did fight instead, you'll reach Opacum with enemy cavalry chasing you.
This fight is inevitable and you'll get this achievement right after you fight at the gates of Opacum.
True to the clan
(Pheng doesn't share his stones with Reet)

Cursed by the Reaper, Reet will start to die soon after you leave Gellian tunnel on your road to the Triple Menhir. Only strixes of your clan will save her. But if you're really true to your clan you must not share them with her, no matters what.
She will die... And you will too, but much later and absolutely inevitable... Because it was wrong choice.
Wrong choice
(Pheng doesn't reach Opacum)

If you lose Reet before the Roaming Menhir either because of her curse, or in a fight. You'll end up this way.
Don't even think that you can pass the Roaming Menhir without Reet - it's impossible. Also if either you or Shannet will make a blood sacrifice, then Orkan will be upset because of this and will send your entire party to the Reclining Menhir, killing everyone.
Oath-keeper
(Pheng fights for Frisia in the finale)

Lo Pheng and Pelko Soturi at the Throne room. Just before assault of Opacum.
To stay on side of Frisia you must kill Reet at Wodan. If you kill her, then you won't go to the Roaming Menhir and won't die without her. You still need go to the Triple Menhir though.

Also this will make all three 'My name is...' acheivements possible in one playthrough.
My name is Thorn, Pheng & Blance
(Choose Thorn's side in the finale)
(Choose Pheng's side in the finale)
(Choose Blance's side in the finale)

You'll get it at Opacum and in most cases you'll have to choose from either Thorn or Pheng. But sometimes you may choose Blance (Hopper) as you can see on these two images.
This fully depends on choices you made throughout entire game. They might be friends. They might be enemies. I won't describe all possible variants and choices here because it's too long and unnecessary, since you can get them all easily in just one playthrough. So let's make it short - to get all three achievements I strongly recommend you to follow the path of Oath-keeper as I described above.
I mean you need just two things to happen:
- Thorn stays alive and reaches Opacum.
- Lo Pheng kills Reet in Wodan and reaches Opacum on side of Frisia.

At the Throne room you'll choose one of them and will get respective achievement.
The Baptism of the Triune
(Solve the riddle of Childao's message)

Solving Childao's riddle Hopper will save everyone and will become stronger.
Childao's riddle is consist of:
- small tips (which are very important, since without them you won't get necessary options in dialogues and will miss important parts of spell).
- magic inscriptions (which are main parts of spell)
Every tip will lower the curse level by 4%. So it'll possible for Hopper to sacrifice himself even more times keeping the Reaping level as low as possible throughout game.

Here are all important points you must know and Hopper must visit in order to gather all parts of spell:
- 1) Road from Albius to Dynford Menhir:
Go to the Dead Spring, meet a girl there, ask her 'if she needs help', she will offer you water, accept and drink water. She'll leave you a tip.
- 2) Arch Menhir ('Double Menhir'):
Meet Vegen at the Arch Menhir, ask him 'do you know where Thorn headed?' and he'll mention Chila, go to the Menhir, and read 1st magic inscription. While you're leaving, Vegen will tell you another tip.
- 3) Road to Ursus:
Go to the Bread market, ignore the first tree, check second and find tip, go to Ursus and ask Teek about local healer (only necessary if Thorn isn't in prison). He'll tell you about Unda.
- 4) Ursus:
Go to Unda and either search her house - look for massive table or talk to Philia, if she is at home, talk to her until she leads you to 2nd inscription. Read it. While you're leaving, Sheck will tell you another tip.
- 4) Road to the Marsh Watch:
Go to the Scarlet tower and talk to Atori, offer her your help, kill bandits, return to Atori and read magic writings with another tip. Follow any path to the Marsh watch after this.
- 5) At the Marsh Watch:
Talk to Rask (Chirlan), ask every topic and after this he'll give you 3rd inscription. And a tip.
- 6) Road to Friga:
From the Marsh Watch go to the Warden's mansion, help huntsman and he'll tell you the name 'Lon' which is another tip. Now go to Friga and find Lon.
- 7) At Friga:
Search for Lon, he will tell you about old witch and will show you 4th inscription, and another tip.
- 8) Road to the Water Menhir:
From Friga go to the Bear's Inn. Help Baztitch and his bear, go and find herbs. Stay and drink. He'll tell you another tip.
- 9) Water Menhir:
Go to the Water Menhir and talk to Adna, she'll ask you to read 5th inscription. Do as she told you. After she leaves, her spirit will tell you another tip.
- 10) Go from the Water Menhir to Opacum by any road. You'll meet either Bernard or Ghost. Agree to answer their questions. If you answer correct they'll give you another tip.
And here is important moment that determines which ending you'll see - Good or Bad. If you don't answer their questions, you will have choice at the Opacum's Menhir. If you choose not to read inscription you won't solve Childao's riddle and will fail. This way you'll get one of 'Theophany' achievements. If you choose to read 6th inscription you will get one of 'We're Saved...' achievements.
However if you want 'The Baptism of the Triune' achievement you need to answer all questions correctly.
To Bernard you only need to answer where you've found all five inscriptions (look for them in this guide above if you don't remember). If you go to Derelict Prison you'll meet ghost and he'll ask you 'Who is the most dangerous man?'. Answer him 'Coronzon is'.
No matter with whom you talked, you'll need to fight then. I'd recommend you go to the Toll Collector's Tower and meet Bernard, because to fight with bandits is much easier than Gells.
- 11) Then go to Opacum and read 6th inscription on the Opacum's Menhir.
- 12) If you did everything right then Hopper will find 7th insrcription after fight with Amma. But it isn't enough. You still need the last tiny part. Though you'll get it eventually, now. All you need is to fight Atraakh. You will get this achievement on the game completion.

It's worth to mention, there is superstition in the community, that you will get this achievement only if Hopper will always sacrifice himself to hold the Reaping. I don't know if it's true. But I really get this achievement at high curse value, though.
We're saved Reet, Gleda & Philia
(Reet doesn't become a divine avatar)
(Gleda doesn't become a divine avatar)
(Philia doesn't become a divine avatar)

Reet
Click any image to see it better

Endings with Reet are possible the rarest endings in this game. Not only because of story events where she might die, but because of Lo Pheng too. His intention to kill her close to the end is the most hard to predict. And if there is any mistake, you may end up with such pitiful result. Not to mention that you won't get this achievement after completed playthrough.
Special Requirements:
- 1) Hopper must solve Childao's riddle as described in 'The Baptism of the Triune' achievement above. If it's not solved completely (or almost completely), then Lo Pheng will understand it and will kill Reet immediately.
- 2) Not only Lo Pheng must be merciful along the way, he must raise morale of his team as well. The problem is if you try to talk to your team members this in most cases will decrease their morale. Thus their morale mostly depends on your actions. Not only merciful actions but fights with frisians too. Do not avoid fights - this will decrease your team morale rapidly.
Also I'd recommend you to choose the Path of Mercy after the Triple Menhir, because there you can avoid such events that will force you to be brutal murderer and will decrease morale of your entire team.
And talk to anyone when you meet Amma. They will be happy to talk to you at that moment and you can raise their morale, which positively affects your chances to succeed.
After all somewhat like 30-40% morale is enough.
- 3) Even if you've done everything correctly Thorn might confront Lo Pheng at Opacum, and often Lo Pheng will decide to kill Reet. So it's probably better if Thorn won't reach Opacum at all. Besides it'll make your playthrough much shorter.
If everything is done right, then you will be prompted with such choice in dialogue with Hopper. Choose 'You don't look like a murderer' and Hopper will calm down. You'll get this achivement eventually, after fight with Atraakh.

Gleda
Possible the easiest endings are with Gleda. You'll get it if Thorn stays alive and reaches Opacum. Though you need to choose him in final fight. But there are some conditions at which Gleda might commit suicide right before the end (read 'The Hardest Choice' achievement below to understand how you can avoid it).

Special Requirements:
- 1) Hopper must solve Childao's riddle (see 'The Baptism of the Triune' achievement above).
- 2) Thorn must not meet Nakoma at the Water Menhir. If he does, then don't argue with him or he'll terrify Gleda and she'll suicide much later.

Also do not put too many skills in Lo Pheng's team before they reach Opacum. If they consider to kill Gleda then it'll be extremely hard to stop them, if they are properly leveled. It is exactly that time when you're your worst enemy.

Philia
If Gleda and Reet doesn't reach Opacum or both of them dead, then Philia is your only option. To achieve this, you can kill Reet at Wodan as Lo Pheng. And to get rid of Gleda you must lose Thorn before he reaches Opacum, without him she won't reach Opacum as well. Though Hopper must solve Childao's riddle or you'll get 'Theophany' achievement instead.

All these three achievements are endings and you'll get them on the game completion.
The hardest choice
(Gleda chooses suicide)

At Opacum, in a desperate situation Gleda may choose to kill herself.
Special requirements:
- 1) After Friga when Hopper meets Nakoma at the forest, argue with him directly. Tell him 'I will never serve you, Atraakh'. (Atraakh is another name of Nakoma). If you tell him this he'll meet Thorn near the Water Menhir. Other way there'll be Adna and you won't get this achievement.
- 2) Later, when Thorn meets Nakoma, argue with him again. Tell him 'I won't accept anything from a stranger!'. He'll talk to Gleda after this and his words will lead her to suicide much later at Opacum.
But she might ignore his words if Childao's riddle is solved completely. Thus:
- 3) Don't solve Childao's riddle (read 'The Baptism of the Triune' achievement). If you won't read inscription at Opacum's Menhir, this will be enough. If riddle is unsolved then she'll be unsure about her future and will suicide. And you'll get this achievement.

She'll suicide while Thorn confronts Lo Pheng. There is rumor in the community, still unproved, that it's necessary for Thorn and Lo Pheng to be of different alignment (Thorn is good and Lo Pheng is evil or vice versa) to confront. I'm not sure about this. But I know for sure that if Thorn is evil, then he'll confront not just Lo Pheng but even Hopper, thus you can just follow path of evil Thorn in order to get this achievement.
Theophany Reet, Gleda & Philia
(Reet becomes a divine avatar)
(Gleda becomes a divine avatar)
(Philia becomes a divine avatar)

All 'Theophany' achievements are opposite to 'We're Saved' endings. And you can get them if Hopper doesn't completely solved Childao's riddle. However if you entirely ignore this riddle, then in most cases you won't get endings with Reet (Lo Pheng will kill her) and Gleda (will suicide), especially if it's obvious that you can't help them. Thus take your time and solve it at least partially.

Reet
Click any image to see it better.

Special Requirements:
- 1) Hopper must solve Childao's riddle as in 'The Baptism of the Triune' achievement above. But with few exceptions: do not talk to Bernard or Ghost and do not answer their questions. At the Opacum's Menhir do not read 6th magic inscription.
- 2) Make sure Lo Pheng's team morale stays at 30-40%. Lo Pheng must be merciful (see 'We're Saved' achievement above for more details), or he'll kill Reet anyway.

Also if Thorn reaches Opacum, he might confront Lo Pheng and often Lo Pheng might kill Reet because of it. So maybe it's better if Thorn won't reach Opacum at all.

Gleda
Special Requirements:
- 1) As with Reet above, Hopper must solve Childao's riddle almost completely.
- 2) If Thorn meets Nakoma at the Water Menhir, do not argue with him or he'll tell something to Gleda, and after this she will suicide at Opacum (see 'The Hardest Choice' achievement above to avoid it).

If you have to choose either Lo Pheng or Thorn - choose Thorn at Opacum and in the fight with Atraakh or you might get Reet's ending instead.

Philia
The same as 'We're Saved' but with unsolved riddle.
Special Requirements:
- 1) Both Reet and Gleda must die or not reach Opacum.
- 2) Do not solve Childao's riddle. If you're going for this achievement only, then you can ignore that riddle at all.

All these three achievements are endings and you'll get them on the game completion.
Broken threads
(Kill every character you can)

Your goal is to lose every team member in one playthrough, so this message should appear '(Character name) is dead'.
And if this message doesn't appear, then it means character doesn't count toward achievement's progress. If this issue occurs, then it's better to load game and replay that event or fight and leave that character alive.

You can lose your characters during fights, if they're heavily injured (3 wounds). So any new wound will be fatal. To earn wounds your character must fall in a fight. Up to five characters may be wounded in a fight. But only one character will die during single fight, others will survive anyway, even if they fall.
Also you can lose your team members due to special events too. But keep in mind that not all characters will count toward achievement's progress in those events. I will tell you about them later.
Lo Pheng. Special requirements:
- 1) Save Reet at Wodan.
- 2) Save Ruor in a fight with the Reaper at the Gellian Tunnel (somehow he doesn't count as dead if you let him die). Don't forget to invite him to your team.
- 3) Save Alus on your way to the Triple Menhir and accept him to your team.
- 4) Share your strixes with Reet when she needs them. We need her alive to save Khama at the Triple Menhir.
- 5) Save Khama and accept him to your team.
- 6) Lose Reet before the Roaming Menhir. (Or she'll survive even if your party dies)
- 7) Talk to Orkan. Without Reet he'll teleport your entire party to the Reclining Menhir and all will die.

I recommend you to gather three wounds by Reet before you reach the Triple Menhir, because there just isn't enough fights after this Menhir and if she stays alive you won't get this achievement.
If you have hard time gathering enough injures by Reet, then I'd recommend you this way: from the Gellian Tunnel go to the Black Temple, from there to the Gellian Altar and further to the Triple Menhir. On this road you'll meet enemies in almost every random event.
There is small trap. On your road from the Triple Menhir to the Black Obelisk you might encounter a group of berkan scouts. And if any character will die fighting them, he/she doesn't count as dead and doesn't count toward this achievement as well. Just be careful.

As Thorn we must save Mact (see 'Mact makes it' achievement above), so you must follow the shortest path always up to the White Tower. But after we need to meet Frisian patrol (see 'Stupid death' achievement above), so after White Tower we need to spend as much time as it's possible: choose the longest way, gain wounds and spend time to heal them, hide from enemies instead of fighting them and so on.
Thorn. Special requirements:
- 1) Save Vai and accept him to your party (after leaving Albius, follow the shortest path to the Dynford Menhir. See 'The Monk' achievement above to avoid mistakes).
- 2) Save Fisk at the Arch Menhir.
- 3) In Ursus go to jail. Accept Andra and Foshta to your team. They must die in a fight before you reach the White Tower or they'll just leave your party and will survive.
- 4) At the Marsh Watch invite Helm to your team. Also you can invite Skoor too, but you'll meet him at the Water Menhir anyway.
- 5) Save Mact. He can be your team member only if you save not only him, but his hand as well (look for shortcuts in 'Mact makes it' achievement above).
Also keep in mind that Mact doesn't count as dead on 'Stupid Death'. Instead we need to meet Adna at the Water Menhir and make her angry. To meet her all we need is to choose 'I can't help you, Atraakh!' in dialogue with Nakoma in the forest. This way Adna will wait for us at the Water Menhir. Other way we will meet Nakoma there and won't get this achievement.
But even if we meet Adna at the Water Menhir this isn't enough. She will kill Mact only if you choose 'For my sake. Are you happy now?' in dialogue with her when she asks you about Umbra.
When Mact is dead, all you need to do is to follow the longest path to Opacum, meet Frisian patrol and flee. And your entire party will die.

I'd recommend you to read 'Stupid death' achievement above to understand better how you can lose your entire team when you meet Frisian patrol. Also if you have any troubles in wasting your time, try this long path to the Water Menhir: from White Tower to the Tar Works, and then through the Ford to the Water Menhir .
And from the Water Menhir to the Toll Collector's Tower, then to the Drowsy Well. From there go to the Watchtower but you won't reach it. Meet Frisians and flee. And you'll get this achievement.

Also it's nice idea to have at least one character with three wounds in your team before you reach the White Tower. This way you can spend even more time while healing that party member.
That's all. I got this achievement when Thorn's team was wiped out. That time in Thorn's team was only Gleda and Sopp. And in Lo Pheng's team was only Shannet and Alus.

But as I'm receiving replies from the community I guess now that only Mact won't count as dead on team wiping events for some reason.
Heartless
(Don't help anybody along the way and don't share any of your strixes)

In order to get this achievement you must always act as evil as possible. Not only as Thorn, but as Lo Pheng and Hopper, too. And they all must reach Opacum.

In dialogues do not help anyone, don't tell about strixes or share them and even don't say anything good to anyone. Also if you have choice to kill someone then kill them immediately and don't spare anyone.

---There are plenty of such events in this game, where it's hard to understand which one choice is 'evil'. If you ever meet such event, then before pressing that 'X' button - load the most recent autosave. This way you can replay small part of your path and get different events every next time (and possible with more obvious choices). Such replays affects your progress towards current achievement very positively.---

There are characters for saving whom you can get achievements - they all must die.

Also do not help anyone. And it's not that easy since you can help some characters 'by chance' and can't avoid them. If you help them you won't get this achievement.


List of characters whom you might help 'by chance':
As Thorn:
- Krieger/Chila - In Albius do not visit Padagang's shop at all. If you buy the Thread of Life you'll save Krieger. If you buy woolen shawl then Gleda will give it to Chila - and thus you will help her. Go and take strix from Rask instead.
- Flitt - Must not reach Opacum. You can lose him in any fight. Also there is special event for him: While leaving Brenin's manor ask Krieger about 'sign on gates' and when Flitt will argue with Krieger - support Krieger. Because of this Flitt will die in the event at the bridge where you meet Enses for the first time.
- Vai - Do not meet him at all. The only way to do it: after leaving Albius go straight to the Dead Spring (where is broken bridge), you'll stuck at the dead end and will spend enough time, after this you won't meet Vai at all and won't help him.
- Stein - You must kill him at the Watchtower near Albius. Or you'll meet him and save him near Opacum close to the game's end, and of course you won't get this achievement because of it. So go to the Watchtower and kill him while you still can. Find him there, talk to him and after leaving that location - go back and kill him (see 'save the king' achievement for more details).
- Ramlin - After the bridge with Enses, he'll share his strixes with you. Take them and never give back.
- Fisk - He must die before the Arch Menhir. Or he'll survive. He can die in a fight only.
- Vegen - Do not tell him about strixes or share them with him at the Arch Menhir.
- Hode/Twins - Hode must die before Opacum and Thorn must avoid prison in Ursus or else Hopper will help Hode, and Thorn will help Twin sisters, which will ruin this achievement. In order to avoid prison tell Sheck 'What use of your service...', while entering Ursus and if Hode is with you. If he isn't, then just tell Sheck that 'We're going to Unda...'. But go to the Teek's inn instead, wait for Brann and fight with him (Sheck won't intervene if you told him right phrase).
- Helm - on your road to the Marsh Watch, Gells will attack your team. Kill Helm and tell that he was a betrayer to Skoor, later.
- Rask - Ignore bandits at the Marsh Watch, or you'll help Rask.
- Hederlig - Do not fight Gells at Friga, or you'll save him.
- Mact - You must save Mact at the White Tower or you won't get this achievement for some unknown reason. But you must meet Adna at the Water Menhir, talk rude to her and lose Mact exactly there. To meet her you must tell Nakoma 'I can't help you', when you meet him at the forest as Hopper, right after leaving Friga (see 'Broken threads' achievement for more details).
- Treeg - Sopp must reach Opacum with Thorn, and as Hopper do not ask Coronzon 'Are you still mad at Treeg'. Because if Hopper will ask this question, Coronzon won't kill Treeg with Sopp's help, and as result you will be that mysterious helper. Which isn't good for this achievement.

Overall strategy: as Thorn you must rob every merchant you can, kill every character you meet (never ignore), fight with everyone (with only few exceptions as I described above), you must gather every strix you can in events (even from officer's grave and local altar), and never be nice to anyone (even Gleda). You can understand if you're doing great when your team's morale will stay about 0% most of the game (but not entire game).

As Lo Pheng:
- Reet - Kill her at Wodan.
- Ruor - Don't help him in a fight at the Gellian tunnel's exit.
- Alus - Do not help him ever. Ruor will help him instead, but you'll remain 'heartless'.

As Lo Pheng you must not intervene in anything and don't help anyone. If you ever unsure about which choice is 'evil' then replay recent autosave before you made any choices, as I described above. Such replays are helping you to get this achievement.

As Hopper:
- Ake - just don't help him if he needs your help, and avoid such situations wherever it's possible.
- Atori - go to the Scarlet tower right after Ursus and 'don't help her'.
- Warden - go to the Warden's mansion after Marsh watch and don't help him.
- Lon - don't enter Friga and you won't meet him.
- Nakoma - tell him 'I can't help you' when you meet him at the forest after Friga.
- Treeg - don't ask Coronzon 'Are you still mad at Treeg', or you'll save Treeg's life this way.

As Hopper you must always resist the Curse and never fight the Reaping, avoid any tips and do not read any magic inscriptions of Childao's riddle on your way (see 'The Baptism of the Triune' achievement above to understand better where you can find those tips and how you can avoid them). But even if you find any tips - do not read them or listen to them. Also do not help anyone.


Near the end. At Opacum you'll go with Pelko Soturi as Lo Pheng. Choose Hopper and kill Lo Pheng. Then as Thorn kill Brann, and Amma. When Mushom will gather everyone at the Throne room, Hopper will admit that he can't heal Gleda of her curse. Gleda will demand her death. Answer her 'I'd rather kill the scribe!' and kill Hopper.
After this, all you need to do is to defeat Atraakh. And you will get this achievement on the game completion.


I strongly recommend you to go for this achievement in Story mode, because even so it won't be easy.
Tin, Bronze & Iron man
(Reach Chapter 4 in hardcore mode)
(Reach Chapter 7 in hardcore mode)
(Beat the game with Thorn and Pheng alive in hardcore mode)


Alright, our final goal is to save both Thorn and Lo Pheng. Let's make it easier.

Starting from Albius, the first thing we need is to save Krieger - thus go to Padagang's shop and buy silk handkerchief (you'll give it to Krieger at the Arch Menhir, later. See 'a friend in need' achievement). Together with Sopp he is like a heavy tank in your squad. All fights will be much easier with him.

So... It's the hardest difficulty in the game, and we don't want to make it even harder, right? There is small trick how to make it easier. The first time you meet Dorpkhal tell him 'I beg you, leave my daughter alone', just like on this image. This way Dorpkhal won't hurt Thorn and The Reaping level won't increase.

---Game will be much easier if the Reaping will stay at level 1 for entire game. Thus Hopper must follow path of 'The Baptism of the Triune' achievement (see it before play. You need all tips and magic inscriptions). Also he must sacrifice himself to hold the Reaping every time he has such opportunity (see 'altruist' achievement for more details).---

Please, keep in mind that on ironman difficulty you'll get much less stixes from each combat. And there wont be much strixes at shops after Ursus.
This means:
-1) You must follow the shortest path to Opacum (read 'Mact makes it' achievement above - there is map with shortcuts).
-2) You will be unable to heal your team members along the way (because there just isn't enough strixes for this), so avoid any injures if possible.
-3) There is not enough strixes to save everyone, thus you must sacrifice some of your team (in fact almost all, closer to Opacum). And the sooner you'll do it, the better it'll be for you.
To save, or not to save:
- Krieger - save him without any doubt, he is the most resilient warrior and with his 'adrenaline' ability he can kill even the strongest enemies. Also there is plenty events which will raise his morale, making him even more powerful. Finally, to achieve even more power let him kill weakened enemies in every fight, getting more experience this way. And buy him items which raise his health.
Don't forget to give him The Thread of Life at the Arch Menhir or he'll die in the event.
- Brett - very powerful archer. I'd recommend to raise his attack as high as possible (using items too). Also cast 'Thirst for Destruction' card on him. And heal him with monk (either Vai or Skoor), this way he can use his 'deadly shot' ability much often. Don't forget that if he kills enemy, his health will raise, thus allowing him to use his ability again.
- Sopp - almost as strong as Krieger. Together they are your main force, especially against Gells and Enses.
- Hode - every his attack will raise his health equal to his attack value. Just raise his attack value and he'll become unstoppable.
Keep in mind that if you go to prison he'll be wounded and won't help you.
To avoid prison in Ursus you must:
-1) While entering Ursus, tell Sheck 'What use of your service...', instead of 'Thank you, but...'
-2) Go to Teek's inn, instead of Unda's house
-3) Stay and fight with Brann, instead of running away (see 'Save the Prince' achievement for more details)

- Flitt - you don't need two archers. One archer is more than enough, at least because you don't have two 'Thirst for Destruction' cards. It's better to get rid of him, because he will cost you much strixes otherwise. Why him and not Brett? Because he can easily die in event near Dynford Menhir, thus saving you a lot of strixes. To activate this event just ask Krieger about 'The Sign on the Gates' before leaving Brenin's Manor and support Krieger (not Flitt), see 'The Luck of Wiseguys' achievement for more details.
- Fisk - you don't need him in your team. He has high attack value which attracts all enemies, but he also has too weak health to withstand any of their attacks. Of course much later in the game he can be a strong warrior if properly leveled, but high leveled Hode is able to inflict far more damage to all enemies. After all, you need a strong warrior right now and not much later.
- Vai - can heal your team, especially Brett (thus allowing him to use 'deadly shot' ability much often). But other than that, there is no much use of him. And when Skoor appears there is no use of him at all.
- Ramlin - if you decide to get rid of him in a fight it will cause much trouble, since enemies tend to ignore him because of his low attack value. Just don't give him strixes. Leave them for someone more useful.
- Helm - kill him immediately when you have such choice.
- Skoor - don't forget to invite him to your team second time at the Marsh Watch. He can save you much strixes on your road from White Tower to the Water Menhir.

AND what about Lo Pheng's party?
You need to save Ruor (he's strong warrior), Reet (without her you'll die, see 'Wrong Choice' achievement to understand why) and Khama (if Shannet or Alus are alive).
Others are expendables.
How to play:
Just follow the shortest path, fight everyone you meet (you'll get strixes and gold this way), try to avoid injures, and buy items which adds health and attack (and not only strixes - it's better to have 2-3 powerful warriors, than 5-6 weak).
Don't forget that you can heal your entire party for free at certain Menhirs:
- As Thorn, talk to Ramlin at the Arch Menhir and he'll tell you how (just go under Menhir once);
and at the Water Menhir tell everyone to touch it.
- As Lo Pheng, ask Dume at the Triple Menhir and he'll tell you how (again, walk under Menhir).

IMPORTANT! Thorn and Lo Pheng must be merciful, and morale of their teams must be high enough before they reach Opacum (at least 30%-40%).
What does it mean? It means that if at least one of them considered as 'heartless', they will confront each other at Opacum and one will die - and there will be no achievement for you, because you need both of them alive.
Thus I don't recommend you to rob merchants or marauding on the battlefield (it's better to lose somebody due to lack of strixes, than become evil). Besides high morale of your team will raise their parameters, thus making fights easier.

As Lo Pheng, follow the Path of Mercy after the Triple Menhir. There are more chances for Lo Pheng to become more merciful and less evil.

Also notice one thing - the game saves automatically AFTER every event. So if you face event which is not good for you - just load the last save before pressing that 'X' button. This way you might find there another event next time.

Lack of strixes - it's mostly inevitable, so know one thing - if you have it as Thorn after Ursus you did everything right, same on the road to the Water Menhir and as Lo Pheng on your path to the Roaming Menhir. Just if somebody dies due to the Reaping whom you need in your team alive - it's better to load game before you press that 'X' button, try again and let die somebody else.

The hardest point - at the Burial Menhir you'll encounter Gells and Enses, these are the hardest fights in the game and when you pass through them other fights will be easier.

IMPORTANT AGAIN! Hopper must solve Childao's riddle or everyone will die no matter how good they are (see 'The Baptism of the Triune' achievement above).
If everything is done right, then Lo Pheng and Thorn will join their forces at Opacum.
You'll get this achievement on the game completion after fight with Atraakh.

Good luck!

55 Comments
Allen_D 13 Apr @ 2:36pm 
Hi, can you please tell a bit more how to save Lo Pheng? I've completed the game twice and both times he was killed near the Roaming Menhir. At "Wrong choice" section it is written that Pheng or Shannet should not make a blood sacrifice, but there wasn't any choice for me - Shannet just kills the priest without a question and then the whole party is dead, Reet's presence doesn't help. Do I need to kill Shannet in a fight 4 times to get rid of her completely?
Also, "My foe is my friend" achievement tells that it is possible to recruit Ense in a squad, but, again, in two playthroughs I haven't met any. What am I doing wrong? Do I need to be 100% altruistic as Phang and help everyone I meet to keep him alive?
Alina DeLight  [author] 19 May, 2023 @ 9:15pm 
Thank you very much for sharing your experience ❤️
Russian occupier NATO 19 May, 2023 @ 7:49pm 
How I got(the most difficult decision). firstly, the hopper is 100% cursed (a half-riddle), I don't know if it affects something. Lo Feng is evil, killed Rita and died at the menhir (did not reach opakum) thorn is ALSO evil (but did good deeds), he definitely got to opakum. it is not necessary to have different characters. and just make the choices that are needed. the most difficult achievement for me.
Alina DeLight  [author] 19 May, 2023 @ 5:59pm 
Oh, and now i need to know how you managed to get that high morale for Lo Pneng's team - since that much should be considered an achievement on its own :)
It's really impressive.
Russian occupier NATO 19 May, 2023 @ 4:55pm 
lo-50%. thorn-0%.
Alina DeLight  [author] 19 May, 2023 @ 7:30am 
This is interesting to know. But still there should be a conflict between Thorn and Lo Pheng. What was Lo Pheng's team morale at the end, by the way?
Russian occupier NATO 19 May, 2023 @ 3:05am 
I don't know why, but I was not given the achievement "hardest choice" Thorn-evil, lofeng-kind. '''''I won't accept anything from a stranger!' chose. I didn't solve the riddle, but Gleda becomes an avatar. the moral was always at 0. or I didn't finish something.
Alina DeLight  [author] 9 May, 2023 @ 12:08pm 
Thank you for this information! I wanted to know this for a long time, already. Thank you for answering my question.
MasterionX 9 May, 2023 @ 1:46am 
The game doesn't make it clear but apparently to get the "Archers rule" achievement you may only use the basic Shot. Didn't get the achievement when tried mixing the shots. :cozyprodman:
Alina DeLight  [author] 11 Apr, 2023 @ 6:00am 
Hello :)
I think you need 6 playthroughs to get every achievement:

1 - the best possible playthrough (story mode), 2 - the worst possible playthrough (story mode), 3 - Lo Pheng on side of Frisia playthrough (story mode),
4 - all achievements for fights, playthrough (on normal difficulty), 5 and 6 - Ironman playthrough (story mode first, then Ironman) (because i really recommend you to play everything in story mode first, and only after this - repeat your every step on Ironman mode - in such way it will be much easier for you).