Klang
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Achievements Guide!
By level 35 boss
How to get all the achievements for Klang, SPOILERS AHEAD
   
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Overview
About time this was made! Spoilers ahead, watch out!

Man I love this game! First game I 100%'ed a lil while back and MAN that was a ride. Still though, I feel like some of the achievements require a kinda weird, out-of-the-box thought process (like the whole 'Time Paradox!' family). Which is great! Really rewarding figuring it out. But I felt really frustrated a few times, and so I decided to make a guide! ...2 years later... but a guide nonetheless! Let me know if anything's wrong here, or if I missed any!
Point/Score Based
Seeing Red!
Score a 9x multiplier.
Easy enough, play through a song without missing a hit, slide, or jump long enough that your screen turns red.




Taste of S!
Score your first S rank.
On normal, play through a song without making any mistakes.


Enter Nightcore!
Score your first SSS rank.
After beating the fake final boss, you will have unlocked nightcore mode. Switch to it through settings and complete a level without making any mistakes. Like getting an S rank, but harder since songs play faster.


True Hardcore!
Finish with a track score of 250 or higher!
Beat the secret final level (see "The End!" in bosses) with 250 or more total points. Points are calculated depending on your final score for each level.


D = 1 point
C = 2 points
B = 3 points
A = 4 points
S = 5 points
SS* = 6 points
SSS* = 7 points

There are 50 levels alltogether, so this can be accomplished on normal mode with all S's.

"The Completionist!"
SSS rank it all!
Just about what it says on the tin. Complete the game (see "The End!) with a score of 350, which means getting an SSS rank on everything... which means beating every level with no mistakes on nightcore mode. Easily the hardest achievement in the game.

*NOTE: SS and SSS ranks are only obtainable through nightcore mode.
Pirate Achievements
Pirate token!
Find a pirate token.
Find and successfully complete a bonus level. Bonus levels can be found in the following levels/locations:

1.) 0-2 (Prologue), directly before the end of the level where spooky monkey man shows you how to wall jump. Wall jump above and to the left of where the exit is, and continue to the left.

2.) 1-1 (Rock Bottom), towards the beginning of the level, before the bat elevator. To get there, you have to pull off a somewhat tricky maneuver: jump over the orange plant, land on the wall of the pillar the plant is on, and jump to a platform down to the right. Keep moving right from there, and wall jump up the shaft at the end.

3.) 1-4 (Rock Bottom), towards the beginning, before the chase sequence. Now this one is TRICKY to pull off. Do the first falling platforms segment, then wall jump up the shaft, jump over the plant so the square boulder can fall, then jump back over the plant and up the new section. The bonus level will be to the right. This might take a few tries, but you can do it!

4.) 3-1 (Ether Real), this bonus level is locked behind a second requirement! As you go through this level, you need to take out the generators while still remaining hidden from the cameras. To reach the generators you will need to perform a wall jump, and to smash them you need to perform a downwards attack (down key on keyboard; the A button or down stick motion on controller). You'll know that you did this right if a sound plays and a platform is shown moving after you smash all of them.
Now for the second part, move down the area that you unlocked, and make your way to the left. You'll have to dodge cameras again, but the bonus level will be at the end of the hallway.
NOTE: Completing the bonus level will put you directly below the entrance to the shaft, you don't have to do the camera run again.

5.) 4-1 (Angel Tracks), much easier than the previous. At the beginning of the level simply go the the far right hand side (next to the crystal/rock wall) and build the platforms upwards from there. Continue to the right where there will be a small wall jump segment to the bonus level.

6.) 4-3 (Angel Tracks), slightly more difficult. Directly before the end of the level, wall jump over the plant to the gap in the wall. Build the platforms up and to the left, where the bonus level is waiting.

Pirate gold!
Unlock all pirated music!
Find and successfully complete all bonus levels, and then visit the pirat e bay.

Music Pirate!
Listen to a song in the Pirat e Bay*.
After collecting a token, go to the pirat e bay*. Enter the building and down hit on the glowing circle to enter the shell. Then, pick an available song and play it.

That special song.
Listen to the last song on the list in the Pirat e Bay*.
To get to the last song, you need to collect each token from every bonus level. Play it the same as any other song in the Bay, and the achievement should pop. Though, this song is a hidden level (and it does count toward the final point count, keep in mind). I'm not 100% if it pops after you beat the level or when you start it. It should pop when you start the song.

*the space there before the e is to avoid censoring because steam likes to be a little crybaby about the phrase pirate bay
Bosses/Areas
Prologue!
Finish the prologue.
Complete the second stage.

Rock over it!
Make it out of the forest.
Complete the second stage.

Shufflejumper!
Master all Shufflejumper tracks.
Complete the third stage.

Drop the Bazz!
Defeat Bazz.
Complete the fourth stage and defeat the boss at the end.

Fallen Angel!
Survive the Death Angel encounter.
Complete the fifth stage and defeat the boss at the end.

Not my god!
Defeat Sonus.
Complete the sixth stage and then defeat the boss right after (boss is technically the seventh stage). Alternatively, check Misc for a faster, secret route...

The End?
Survive the Limbo encounter.
Defeat the 8th stage boss (no levels here except the bossfight).

The End!
Welcome to the end!
This one's a bit trickier to get, not super obvious. Here's what you need:

1.) All pirate tokens (All bonus levels unlocked, you can check by seeing if they're all in the netherworld.)
2.) 150 points (two ways to check this, but one involves already having this achievement. Quit to the title screen and then check how many points you have out of 350.)

Step one: Beat all levels in the main game. This will send you to the netherworld, where you can play through the additional levels there and any unlocked bonus levels. If you've already exited, you can reenter through the portal right outside the pirat e's bay.

Step two: Enter into the gate area, should be the middle of the branch. Head right in front of the gates and make a downwards attack. If you meet the point/token requirements, the gates should open. Repeat for all three gates.

Step three: You should have unlocked a level at the very very top of the branch, complete it and the achievement should pop. WARNING: This is unlike almost every other level (most like VHS), and it is VERY DIFFICULT. Good luck...
Misc.
Cheat death!
Dodge Sonus' beam during the prologue.
It is possible! Run to the closer wall and quickly wall jump off towards Sonus. A sound will play, and his bossfight will begin.

Time paradox!
Defeat Sonus during the prologue.
Like the last achievement, but you have to win the bossfight. If you don't, the game will continue as if you'd been hit by the beam in the first place and you won't get the achievement.

Minimalist!
Finish using the fastest path possible!
Defeat Sonus during the prologue. Same requirements as Time paradox. NOTE: This ending will not unlock the Speedrunner! achievement due to the 150 point requirement. Additionally, I don't think that the netherworld will unlock, but I'm not 100% on that.

Immortal!
Finish with 0 deaths!
Now, I'm not gonna lie. Klang is a janky game. A good game! But janky. While you *could* beat the whole game without dying, it's much easier to take the Time paradox!/Minimalist! route, as it counts as a game completion.

Speedrunner!
Finish in less than 1 hour with a 150+ track score!
Not much to say here, just go fast and get good scores. Completing the "The End!" level is required, though you'll want to play that one last.

Wrong way!
Go the wrong way...
Two places you can get this achievement:
1.) When you fall down into the forest from the tower, go left instead of right.
2.) At the very beginning of the trickster boss level, in the empty throne room, go all the way to the right past the throne.

 
[h1]I meant to do that![/h1] [b]Master Shufflejumper 4 early by riding the wind.[/b] On the final level of shufflejumper, use the wind that's being shot at you to get to the end instead of completing it and waiting for the bridge. The easiest way to do this is to wait for a slide to come from the left, wait just in front of the right door, and jump while moving right instead of sliding. (6/12/20 I went back and looked, but I really have no clue why the formatting for this specific bullet point is messed up)
I meant to do that!
Master Shufflejumper 4 early by riding the wind.
On the final level of shufflejumper, use the wind that's being shot at you to get to the end instead of completing it and waiting for the bridge. The easiest way to do this is to wait for a slide to come from the left, wait just in front of the right door, and jump while moving right instead of sliding.
(6/12/20 I went back and looked, but I really have no clue why the formatting for this specific bullet point is messed up)

3 Comments
level 35 boss  [author] 25 Dec, 2022 @ 3:44pm 
ah, thank you! updating it now
Sylom 25 Dec, 2022 @ 5:27am 
Thanks a lot for the guide.
2 little things:
- regarding That special song "I'm not 100% if it pops after you beat the level or when you start it." it pops when you start the song ;
- regarding Pirate Gold, despite requiring to find and complete all bonus levels, it only pops when you visit the Pirat e Bay after you did.
level 35 boss  [author] 8 Oct, 2019 @ 4:37pm 
Let me know if I missed anything!
Also right now the bonus locations are blank but I'll fill them in once I get the chance.