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VendingSearch
   
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Type: Mod
Tiedostokoko
Julkaistu
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177.190 KB
30.3.2020 klo 21.55
10.4.2022 klo 20.19
17 muutosilmoitusta ( näytä )

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VendingSearch

Kuvaus


**NOTICE 1.18 has ♥♥♥♥♥♥ all my mods that define a static based object, by disconnecting the object from its defined SCRIPT class.. for now.. there is NO FIX! i will do my best to resolve this.. but once again.. waiting on BI to get their ♥♥♥♥ together**


**HOTFIX** **04/10/2022**
Fixed server freeze on start.. Now Faster than ever!
Now requiers Proxy Search Framework as a requiered mod..


Adds the ability to search for random drinks at vending machines located on the map.
This currently works with all of the vanilla maps and with custom machines placed with BuilderItems


4 Tools can be used to search that will take damage:
Pliers, Wrench, Screwdriver and Crowbar.
You can also use your hands. Make sure not to cut yourself, use gloves!
Machines now have durability and will wear out.
The crow will destroy a machine after use but will produce more results.


Currently times to search are locked.
By Hand:30 seconds
By Wrench:25 seconds
By Pliers:20 seconds
By Screwdriver:20 seconds
By Crowbar:15seconds (higher chance to find something but destroys the machine)

NEW:
Added server config into the server profiel folder.
Allows to turn on and off debug logs (can help increase server start time when disabled)
Allows to add up to 20 diff obejcts to be found during a search.
NOTE: Make sure to restart the server TWICE after making changes.

Defualt Items to find:
"SodaCan_Pipsi","SodaCan_Cola","SodaCan_Spite","SodaCan_Kvass","SodaCan_Pipsi_Empty","SodaCan_Cola_Empty","SodaCan_Spite_Empty","SodaCan_Kvass_empty"

Current buildings you can vending machines in vanilla:
City Hospital (only located on Chernarus) (only when Expansion is enabled)
City Firehouse
City Police Station (only located on Chernarus)
Small Train Depot
Big ATC Building (only located on Chernarus)
Large Office Buldings

Please report any issue you come across!

Other Mods:

NoMuffle -Removes muffled voice from helemts and gas masks

JunkYardDog -Adds ability to salvage parts and fuel from wrecks, and fuel from active cars.



TODO:
-make dynamic for all maps with little to no configuration needed.
-add server config to edit tools used, times and array of items found.

CREDITS:
Kurdo - graphics and images and testing
MostachoGG - intellectual input and testing


USAGE & TERMS:
- You may not repack or publish this mod on any platform including Steam.

PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK".
Use a Collection if you want to include this mod on your server for your users.


Copyright © 2020 Zedmag


Please consider donating, Thank you!
[www.paypal.me]
Suositut keskustelut Näytä kaikki (2)
8
27.2.2021 klo 23.51
Lavonia added Vending Machines
CuppaJOE
7
19.2.2021 klo 21.46
Hospital Vending Fix (Temp until updated)
Captain Bigzy
306 kommenttia
[S.C.] Zedmag  [tekijä] 27.11.2024 klo 23.10 
check your logs…. Server and client..
Zed 27.11.2024 klo 13.38 
This allows me to search but when it says it finds something, there's nothing there.
Aleksa 11.10.2024 klo 13.55 
Can we talk on discord maybe?
[S.C.] Zedmag  [tekijä] 8.10.2024 klo 10.52 
Can you show me error log with out survivor Amin installed?
Aleksa 7.10.2024 klo 14.40 
Like I said I tried without it and had same issue, after removing vending mod it worked fine. (With/Without survivor anim mod)
[S.C.] Zedmag  [tekijä] 7.10.2024 klo 14.01 
Did you try it with out survivor anims at all?
Aleksa 6.10.2024 klo 11.18 
I have removed SurvivorAnimations, wiped server and started it up fresh again, I got same logs.
After that I removed @VendingSearch;@Proxy Search Framework and didn't get those logs again?
[S.C.] Zedmag  [tekijä] 6.10.2024 klo 10.37 
first ive heard of it.. and i dont see anything related to my mod in those errors.. it looks like its related to your Survivor Animations mod..
Aleksa 6.10.2024 klo 7.13 
Is there any way to prevent client's crash logs being spammed by this and making them go up to a few GBs in size after each session?

NULL pointer to instance
Class: 'ContinuousInteractActionInput'
Function: '_GetSelectedActions'
Stack trace:
scripts/4_World/classes\useractionscomponent\actioninput.c:324
scripts/4_World/classes\useractionscomponent\actioninput.c:390
scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:553
scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:126
scripts/4_World/entities\manbase\playerbase.c:2952
SurvivorAnims/Scripts/4_World/playerbase.c:24
ҜĦΔØŦƗĆ 25.6.2024 klo 6.03 
okay thank you for the update zed.