Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
M4 - Elite (and Eurus) because of their rear turret and missile spam in AP.
M5 - Just a note that the Kestrel can also use a jumpdrive which is not a given on M5s
M6 - Hyperion doesnt have the highest shields, that honour goes to the ATF Vali
- OTAS Skiron, 5x200mj shields, 150m/s speed, decent cargo, 8 foeward PBGs and 3 turrets with 2 guns each. But doesnt turn that well
M7(c) - There is only one real pocket carrier, the Panther, the other ones are drone carriers ported from the Xtended mod but they forgot the drones.. I guess Griffon and Ariadne could be used, but why.
M7 - Griffon Sentinel (no the Hauler), its biggest selling point is that its small. Nearly M6 small. And its agile so you can dodge well.
TLs - Boron Orca as a good allrounder with decent speed of 110m/s and a cargo bay of 50k
- Split Elephant also has the biggest hangar with 14 ships, its a really great mobile base for beginners