BallisticNG

BallisticNG

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Ruhr-02
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2.294 MB
2020년 4월 30일 오전 5시 06분
2020년 9월 6일 오전 8시 58분
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Ruhr-02

Enai Siaion님의 1 모음집
Enai's Complete Track Pack (2017-2025)
아이템 130개
설명
[MEDIUM] A street course set in a German spaceport.

This track features long custom built straights and sweeping corners, but also a challenging offroad section past the warehouses and dock cranes of Germany's industrial heart.

Track and scenery is inspired by the Ruhrstadt track in the game Motorhead.

Includes full survival mode scenery.
댓글 13
Enai Siaion  [작성자] 2022년 8월 25일 오전 11시 16분 
There seems to be an issue in recent BNG builds where certain kinds of off-road tracks now cause instability.

But this should not explain issues at the *starting line* but rather on the other end of the track. Adding AI pathing is basically a two click process with some manual adjustment for pitlanes and such.

If you have multi position display enabled, is it possible that the issues occur when an AI ship is stuck somewhere in the dockyard area?

The only other thing that is specific to this track is that it is upscaled aggressively. It is at 130% scale, which none of my other tracks are. This COULD be an issue somehow, but I believe vanilla Utah Project is likewise upscaled by a large amount.
the birb 2022년 8월 22일 오후 8시 00분 
seems like it's an ai pathing issue that's causing it. right before the starting grid ai seem to completely stop for a moment, and setting the number of racers higher (like 16) make it lag much more while they're getting stuck. (having rubberbanding and ai player speed on makes it even worse as they're all getting stuck at once) having the default 8 doesn't seem to lag it at least for me, but the ai still get stuck for a second in that spot
Ramirez 2022년 7월 2일 오후 8시 15분 
I am also having that issue with massive frame drops at the finishing line too, so I can definitely confirm it isn't that guy's system.
OpenRoadRacer | Flame of Liberty 2021년 6월 3일 오전 10시 16분 
I should have known this was inspired by Motorhead. Surprised anyone even remembers that game. Didn't even know of it myself until 2015 at the absolute earliest, got it onto my PS3 via PSN.
Reclusiarch 2021년 5월 15일 오후 10시 00분 
oh well, it's probably just my game then. Love the map otherwise though
Enai Siaion  [작성자] 2021년 5월 14일 오후 4시 16분 
Well, it's just vanilla rain... 🤔
Reclusiarch 2021년 5월 11일 오후 5시 04분 
The few times I've played this map I get a really bad frame drop/stutter on finish line approach. Not 100% sure if it's my system/game or the map but I'm thinking it has to do with the weather.
Geminin667 2020년 7월 21일 오전 7시 44분 
When you're moving towards the bright light it looks so trippy
Basil 2020년 5월 20일 오전 10시 53분 
I really like this track. The scenery has a cool urban-industrial feel and something about the course layout just clicks. I particularly like the clever placement of the pit lane in the open section. Excellent work!
Yiryi-Sa 2020년 5월 5일 오전 10시 34분 
This is simply oozing atmosphere! Glad to see it back!