Neon Abyss

Neon Abyss

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Neon Abyss Weapon Compendium
By Cryfor
This guide is the follow-up on my Item Compendium. Contains all obtainable weapons.
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Introduction


Hey everyone!

As a follow-up to my Item Compendium - I made this Weapon Compendium for people to quickly look up weapons on the go, without the need to use the wiki or tab out of the game at all :)

I left out the starter weapons for now, since they are not obtainable by any means other than playing the related character.

As always, if you find any typos or missing things, hit me up so I can correct them!
I'll try and keep this up-to-date with future patches - enjoy!


--- Game Version: 1.2.0.37RC [experimental branch] ---


NOTE: Weapons with multiple [Active] or [Passive] abilities have that many different varations that can drop. They can not have multiple [Active] or [Passive] abilities at once.
They can have both an [Active] and [Passive] though!



Item Compendium
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2172481759
Weapons [Page 1]
Airgun
Ability:
[Active] Slow down your falling speed.
Type:
Full Auto
Output:
Invisble Bullets
Rate of Fire:
Fast
Upgrade Effect:
More Bullets



Black Raven
Ability:
[Active] Detonate yourself! Cost half a heart and one crystal.
Type:
Burst
Output:
Laser
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Black Widow
Ability:
[Active] Roll forward a short distance.
Type:
Burst
Output:
Laser
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Death Ray
Ability:
[Active]Order! Clear all bullets and damage all enemies in this room.
Costs 1 bomb and 1 crystal.
[Active] Blink a short distance forward.
Type:
Charge
Output:
Laser
Rate of Fire:
-
Upgrade Effect:
Increased Damage



Destiny
Ability:
[Active] Reroll your gun's variables. Try your luck!
Randomly change the properties of this weapon. Costs 10 coins.
Type:
Full Auto
Output:
Bullets
Rate of Fire:
Normal
Upgrade Effect:
???



Destroyer
Ability:
[Passive] You have a chance to get evil sprites each time
you kill an enemy.
Type:
Full Auto
Output:
Laser
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Famine
Ability:
[Active] Get a silver egg. (A silver egg never hatches.)
Type:
Burst
Output:
Tracking Bullets
Rate of Fire:
Normal
Upgrade Effect:
More Bullets



Firekiss
Ability:
[Passive] The more hearts you have, the more bullets you can fire.
Type:
Full Auto
Output:
Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Forge
Ability:
[Active] You can lift a box or barrel!
Type:
Charge
Output:
Laser Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Frostfire
Ability:
---
Type:
Full Auto + Charge
Output:
Bullets + Grenades
Rate of Fire:
Normal
Upgrade Effect:
Increased Attack Speed



Giant Beast
Ability:
---
Type:
Full Auto
Output:
Rockets
Rate of Fire:
Slow
Upgrade Effect:
Increased Damage



Golden Ripple
Ability:
[Passive] When your bullets hit a coin, it may double, or disappear.
[Active] Drop random coins.
Type:
Full Auto
Output:
Laser Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Golden SAM
Ability:
[Active] Drop random coins.
Type:
Full Auto
Output:
Bullets
Rate of Fire:
Fast
Upgrade Effect:
More Bullets


Weapons [Page 2]
Guardian
Ability:
[Passive] You have a chance to get guardian sprites each time you kill an enemy.
Type:
Full Auto
Output:
Laser Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Attack Speed



Hawkeye
Ability:
[Passive+Active] Enemies hit by this gun will be marked. You can detonate them all at once. Costs 2 crystals.
Type:
Full Auto
Output:
Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Jimmy
Ability:
[Passive] When your bullets hit the coin, it may double, or disappear.
[Active] Drop Random Coins
Type:
Full Auto
Output:
Fishbones
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage / More Spread Bullets



Judgement
Ability:
[Active] Get a key. Cost 5 crystals.
Type:
Full Auto + Charge
Output:
Laser/Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Keygun
Ability:
Charging it up will shoot a key that opens all locks.
Type:
Full Auto + Charge
Output:
Bullets
Rate of Fire:
Slow
Upgrade Effect:
Increased Damage



Light Dancer / Wind Blade
Ability:
[Passive] This weapon deals melee damage.
[Active] Opens all locks.
[Active] Open all locked chests and doors in this room. Costs 5 crystals
Type:
Full Auto
Output:
Spinning Laser
Rate of Fire:
Fast
Upgrade Effect:
Increased Damage



Lullaby
Ability:
[Passive] Your bullets can pick up everything except weapons.
Type:
Full Auto
Output:
Laser Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Attack Speed



Messenger
Ability:
[Active] Upgrade your weapon in the current room.
Type:
Full Auto
Output:
Laser Boomerangs
Rate of Fire:
Normal
Upgrade Effect:
More Bullets


Meteor
Ability:
[Active] You have a chance to open locks or hurt yourself.
Type:
Full Auto
Output:
Laser Bullets
Rate of Fire:
Fast
Upgrade Effect:
More Bullets



Nebula
Ability:
[Active] Drop random pickups. Cost some coins.
Type:
Full Auto
Output:
Laser/Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Attack Speed



Noise
Ability:
[Active] Get an egg.
[Active] Summon a ladder.
Type:
Full Auto
Output:
Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage/ More Spread Bullets



Passenger
Ability:
[Active] Damages all enemies in the room. Costs 3 crystals.
Type:
Full Auto
Output:
Bouncing Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage





Weapons [Page 3]
Phantom
Ability:
[Active] Slow down time.
Type:
Burst
Output:
Bullets
Rate of Fire:
Slow
Upgrade Effect:
Increased Damage



Plastic Gun
Ability:
[Active] Refresh all closed chests.
[Active] Refresh all items and pickups.
[Active] Refresh all items to pickups.
Type:
Full Auto
Output:
Bullets
Rate of Fire:
Fast
Upgrade Effect:
More Bullets



Rainbow
Ability:
[Passive] Eggs will never fail to hatch.
Type:
Full Auto
Output:
Music Notes/Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Attack Speed



Rebel
Ability:
[Active] Upgrade your weapon in the current room.
Type:
Full Auto
Output:
Laser
Rate of Fire:
Fast
Upgrade Effect:
Increased Damage



Red Dragon
Ability:
---
Type:
Burst
Output:
Homing Rockets
Rate of Fire:
Fast
Upgrade Effect:
More Bullets



Sentinel
Ability:
[Active + Passive] Hearts can be stored and thrown out.
Throwing out hearts does not cost any crystals.
Type:
Full Auto
Output:
Laser Bullets
Rate of Fire:
Normal
Upgrade Effect:
More Bullets



Silver Moon
Ability:
[Active] Fall to the ground, cracking any stones below you.
Type:
Full Auto
Output:
Laser Beam
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Song of Joy
Ability:
[Active] Gain the ability to fly in current room.
[Active] Hatch an egg immediately.
[Active] You can fly in the current room.
Type:
Full Auto
Output:
Bouncing Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Soul Bringer
Ability:
[Passive] This weapon deals melee damage.
[Active] Be invincible for a short time.
Type:
Full Auto
Output:
Laser Beam
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage




Star Burst
Ability:
---
Type:
Charge
Output:
Laser Beam
Rate of Fire:
Slow
Upgrade Effect:
Increased Damage



Summer
Ability:
[Active] Summon a wooden box.
Type:
Full Auto
Output:
Orbiting Music Notes
Rate of Fire:
Normal
Upgrade Effect:
Increased Attack Speed



Swallow
Ability:
---
Type:
Full Auto
Output:
Bouncing Laser Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Terry
Ability:
[Active] Gain the ability to fly in the current room.
Type:
Full Auto
Output:
Fish Bones
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage / More Spread Bullets
Weapons [Page 4]
The 8th Color
Ability:
[Passive] Add an extra crystal container when your weapon is upgraded.
Type:
Full Auto
Output:
Bouncing + Tracking Bullets/Laser
Rate of Fire:
Normal
Upgrade Effect:
More Bullets



The Blaster
Ability:
---
Type:
Charge
Output:
Laser Bullets
Rate of Fire:
Slow
Upgrade Effect:
Reduced Charge Time / Increased Attack Speed



Thunder
Ability:
[Passive] Your music deals melee damage to enemies!
[Active] Upgrade your gun level permanently.
Type:
Full Auto
Output:
Orbiting Music Notes
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Triggerfish
Ability:
[Active] You can fish in pools of water.
[Active] Get an egg.
Type:
Full Auto
Output:
Bubbles
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



Twins
Ability:
[Active] Increase the gun's damage on the current room.
Cost 2 crystals.
Type:
Full Auto
Output:
Helix Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Attack Speed



Vortex
Ability:
[Active] Spend hearts to get coins.
Type:
Full Auto
Output:
Laser Beam
Rate of Fire:
Normal
Upgrade Effect:
Increased Damage



White Fox
Ability:
[Active] Fire an energy ball.
Type:
Full Auto
Output:
Stars/Laser Beams
Rate of Fire:
Normal
Upgrade Effect:
More Beams / Increased Damage



Wild Wolf
Ability:
[Passive] Each time an enemy is killed, this weapon's damage increases.
Type:
Full Auto
Output:
Bullets
Rate of Fire:
Normal
Upgrade Effect:
Increased Attack Speed

Changelog
08-05-2020

- added "Upgrade Effect" to all weapons.

08-01-2020

- initial release
21 Comments
NAPA1799 6 Apr @ 5:59pm 
[Active] Refresh all items to pickups. does that mean all the items i have on get refreshed?
Dr. Gregory House, MD 27 Mar, 2023 @ 8:29pm 
i got wild wolf once then died right after
1leonardlucius 25 Mar, 2023 @ 5:45am 
its a shame the dlc guns aren't included
M6Hurricane 18 Sep, 2022 @ 2:26pm 
You need to add a weapon called "Matrix." It's green.
Zols 12 Apr, 2022 @ 2:21pm 
any chance for a tier list to be added to this? just spent 20 mins tryin to find a tier list/best guns list and all i found with a list of 9 weapons here https://www.thegamer.com/neon-abyss-best-guns/ . If you got the time/would be willing to add one more bracket with the generic listing to each weapon of (s-tier, a-tier, b-tier, c-tier ect) that would be amazingly helpful and easely put this guide to the top of google serachs for this game since no one has done that yet.
Ironheart 2 Jan, 2022 @ 8:36am 
@cryfor i can help you if you want i have all itens unlock in the basement this include guns. and i play in the experimental branch
Cryfor  [author] 17 Dec, 2021 @ 11:47am 
@SkuLLiver I think you can only get Wild Wolf through Ares room.
SkuLLiver 17 Dec, 2021 @ 8:20am 
Over 200 hours and I never found the wild wolf (last gun in list).
Dusty 22 Sep, 2021 @ 5:22am 
This is what I call a guide, concise, informative, straight to the point. Awesome work!
bugc VETERANSMONTH 11 Sep, 2021 @ 11:56pm 
Having the Description included would be nice too, as when I was playing with R-6 I don't think it says the weapons name, only the Description.

So If I wanted to see the Firepower of the gun I have to play "Let's Match in-game with the Guide" which is not a fun game.