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tl;dr: am frustrated that many of the initiative options don't make sense within the logic of the game, and the guide gets a bunch of them wrong.
OBJECTIVE Room
A number of desiccated corpses lie in the corner of this chamber. They must be from among the settlers captured by the Flayed Ones and brought into the tomb long ago.
SANITISE choice is actually +CP. it's only Blackstone if you have full CP when choosing it.
SCAVENGE: [STC FRAGMENT] & [- CP]
SANITISE: [+CP]
SANCTIFY: [+ AWAKENING]
It's the one "an exposed power conduit.."
I did the "overload" response which is supposed to give "-int and -hp," however, it gave me
"plus 3 Awakening and -hp." I did already have -int, if that makes a difference.
I also have Heretek installed.