Wartales

Wartales

86 ratings
How to make money (and end the suffering of trying to) - finally updated!
By Commander Shepard
Struggling for a long time as this game leaves you without a clue how to do basic things - similar as growing up in your teenage years - I thought about giving you a hint to not fear every day for the game to be over too soon :)
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Editorial note
First of all, big thanks to all people that gave additional tips! With that help and the latest gameplay experience I finally update this guide - which I wanted to do earlier but you know, life does not always leave enough time for gaming. Now let's see what's new!
What money is used for in this game
Money makes the world go around and so it does in Wartales, too.

You need it for:
- repairing your equipment (don't try to fight completely damaged)
- healing your party (injuries come with a lot of disadvantages and make fight hard to impossible)
- pay wages and keep the party from leaving

So, how to get money? If you haven't figured out how to win all the fights - which is fairly hard at first - fighting and selling loot does not really cut it. But there's an intriguing steady way of income: prisoners! I'll mention trade later on.
Prisoners: capture and hand-over
East of the first city, there's a prison. Buy at least 3 shackles there. They cost 20 Krowns each - to get that first money, you can gather resources and sell them. An easy - however limited - way of making some quick money is getting some iron ore (there's a mine east of Stromkapp and it's out in the open in the mountains), crafting lockpicks and selling them.

In a fight, you need one of your units to engage an enemy and damage his health until below 50%. Another unit can approach and then capture the enemy (shown as a new skill when capture is possible). The lower the health, the higher the capture chance, so best damage them bad enough before you waste the action point of a unit - I usually try to capture when the chance is higher than 70%. An attempt to capture uses one basic action point, meaning one unit can only use the main strike OR attempt to capture in one round. However, you can use a special action like heavy strike and attempt to capture during the same turn, which I use a lot! You can capture humans with shackles and animals with ropes. However, you can only turn in captured outlaws at the prison for money, so that does not work with merchants, soldiers or refugees!

Bonus tip: if you accept a mission to get rid of an outlaw squad, fight them and capture three of their members while doing so. That leads to a double reward, firstly the mission reward and secondly the reward when doing the following:

Go to the prison (best before the day is over so you don't need to feed three more mouths) and click 'hand-over a prisoner'. You can turn in up to 3 prisoners every 24 hours, your reward depends now on their level (~60 Krowns for level 3 and 70 for level 4). Like that I went from bankrupcy to a decent amount of money, could upgrade my gear and enlarge my party so now I'm gaining money with a mix of quests and prisoners.
Trading
Now about trading!

As many have mentioned correctly before, trading is an easy way of income. In my opion, that applies for mid-game due to the following reasons but I'm completely open to suggestions how to use it in early game!

For trading, you need access to at least two cities, so you need to cross at least one border. Crossing the border requires either a border pass for which you need to finish the five main missions of a region (and that takes some time) or pay 200 Krowns - for which you need to gain some money first. Trade goods are the costly goods sold by the central trader at the meat markets, they cost around 50 Krowns but sell with a nice additional margin where there's demand for that.

At this point I'd be very grately for tips from the hive mind!

I know that once you have access to several regions trade missions pop up, telling you where to sell which goods. After having these sold, hovering the cursor over the city on a map tells you what you've sold there so that record helps you to develop your own trade routes. But is there a way to know cities trade demands before doing that so you could directly pick up some goods and go there?
Pro tip for crossing some borders early
You can bypass the border control by using two pitons (craft rope + iron ore): climb the hill South of the border Tiltren/Arthes and place a piton where the rope leads to the left side of the border. Et voilà, border crossed without paying!
That works for Vertruse and the region bordering North-East to Vertruse as well but only when you come from that other region as you can only climb the hill from one side.
Conclusion
Hope that helps, have fun with this great game! :) And if you'd like to do some coop, feel free to text me or send a friend request!
47 Comments
Commander Shepard  [author] 7 Jul, 2023 @ 9:02am 
@MythTrip hehe, I'm glad to hear I wasn't the only one who had difficulties finding his place in this world during the childhood days :D
MythTrip 25 Jun, 2023 @ 7:54am 
"leaves you without a clue how to do basic things - similar as growing up in your teenage years - " LOVE IT!! lol
mutant 22 Mar, 2023 @ 7:18am 
just saw your question about the demand of trading goods, generally, the farther you go the more money you get, as long as the destination doesn't sell those trading goods (i forgot the name of the regions sorry).
mutant 22 Mar, 2023 @ 7:15am 
regarding trade, you have multiple mechanics that makes trading scale really well

you have a bonus from the banner item (another really good bonus is the one that lets you sell crafted items at highers prices, it works with everything crafted one way or another and is VERY profitable

you have multiple meals that also helps trading, one that lets you buy things cheaper, another that lets you sell things at higher prices

Always use trading quests in parallel.

to optimize trading meals, hoard tier 3 trading goods and sell them all at once with meal bonus (ingredients can be scarce)
Commander Shepard  [author] 12 Mar, 2023 @ 2:21pm 
Thanks for the rayminder, hehe :) You're correct, selling prisoners is not as lucrative as before and not as much as trading. When the game came out, you got 100 Krowns for each prisoner handed over, now it depends on their level - the higher theirs, the higher your reward. Still, for trading goods you need to cross the border first which is locked at start. Pro tip: bypass the border by placing two pitons left and right of the border, works for crossing from Tiltren to Arthes and from the Northeastern region (forgot the name) to Vertruse - only in that direction because you cannot reach the hill from the other side.

AND you need to know which goods are demanded in which city. Have you found out how to find that out? I know that there are trade missions which tell you clearly which goods are needed where, but is there another way?
Rusty Shackleford 12 Mar, 2023 @ 1:36pm 
or you could just buy and sell trade goods in each town... some towns pay more for certain trade goods. but yes selling prisoners is another way to earn. for sure its slower though.
Bobo the Angsty Zebra 15 Oct, 2022 @ 6:13pm 
@dasclay yeah, it depends on wich level the prisoner has.
Commander Shepard  [author] 15 Oct, 2022 @ 5:13am 
@dasclay you're right but it was introduced several patches ago, not only the last one. Still, taking prisoners yields a lot money, I'm planning to update my guide for the current state of the game. PRISONERS!
dasclay 15 Oct, 2022 @ 1:49am 
I guess they patched this or I'm doing something wrong. I'm only getting about 50-60 Krowns per prisoner turn in on a new game. not hundreds, this is on normal mode.
Commander Shepard  [author] 27 May, 2022 @ 11:17am 
@Yeyo nice, yamas!