DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition

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100% Achievements: A Comprehensive Guide
By ErickaUnlimited
An accurate, detailed and complete guide on how to unlock every achievement in DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition.

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General Achievements
"Worrywart"
Awarded for taking extra-special care to ensure that everyone is 100% fighting fit at all times.
To earn this achievement, while your party is at full health, pull up the menu and go to "Misc" --> "Heal All" to heal your party. The game will notify you that your party is already healed and this achievement will unlock.


"Big Hitter"
Awarded for crafting a +3 piece of equipment on the Fun-Size Forge.
Early on in the game you'll be given the Fun-Size Forge from Erik after you make camp in The Manglegrove after meeting his partner, Derk. Erik swiped it from someone back in the day and now wants you to have it.
Crafting is a mini-game of sorts and the object is to get a "perfect" weapon [+3] by striking the areas of what you're making to either as close to the arrow as you can, or exactly under it. If you get the majority of the bars golden, meaning you raised the meter just under the arrow, then you can craft a "perfect" weapon and unlock this achievement.

However, before you can do anything with the fun-size forge, you need to locate recipes. This requires searching every square inch of the game: in towns, dungeons, open fields, bookshelves (red books!) for them.
Your forge temperature always starts at 1,000°(C) and lowers after each hit, meaning the first strike will raise the bar the most and it will slowly be less effective as you progress. Your "Bash" move is your basic strike, hitting one square, one time. Each "Bash" lowers the overall temperature.

"Florish" is your list of special moves. Depending on what you use, it'll have different properties and effects. The total list of "Florish" moves are as follows:

Here are all the Flourishes, their Focus Costs and what they do:
  • Double-Edged Bash (8): A strong vertical strike over two squares.
  • Quadrabash (12): A strong strike over four squares in a 2×2 configuration.
  • Kaquadrabash (18): A double-strength strike over four squares in a 2×2 configuration.
  • Crosscutter Blow (7): A strong strike over two diagonal squares.
  • Lightening Bash (10): Strike a single square at half strength.
  • Double Whammy (8): A double-strength strike on a single square.
  • Triple Whammy (11): A triple-strength strike on a single square.
  • Crackshot Bash (16): A strike with an increased chance of scoring a critical hit.
  • Sizzly Puff (10): Boosts temperature by 300 degrees.
  • C-C-Cold Blow (12): Lowers the temperature by 300 degrees.
  • Multibash (7): An extra-efficient ability that strikes four squares at random.
  • Woosh Bang Wallop (15): A strike that stirs up a stiff breeze, lowering temperature by 150 degrees.

Finding the right combination(s) will require some trial-and-error, so experiment, have fun and you'll master this little mini-game in no time!


"If At First You Don't Succeed"
Awarded for reworking 10 items on the Fun-Size Forge.
When you craft an item with the Fun-Size Forge, you'll be awarded perfectionist pearls each time. When you select "Rework An Item" instead of crafting something new, you can re-try on any item that isn't already a (+3) to increase its stats and abilities. Depending on the item, you'll consume perfectionist pearls each time. Rework ten items for higher stats to unlock this achievement.


"Forging Ahead"
Awarded for crafting 10 items on the Fun-Size Forge.
By following the above instructions, you can earn this achievement by making ten items at the Fun-Size Forge. They can be any variation of quality and even "failed" items that are crafted count towards the total as long as you actually make the item. Once you craft ten, you'll earn this achievement and an in-game accolade as well.


"Peppy-Go-Lucky"
Awarded for performing 25 pep powers.
Once you learn the ability to use pep powers, you'll need to use any of them with any character a total of 25 times to unlock this achievement. Unless you just never use the skill(s), you'll earn this one through general a playthrough of the main story.


"Beast Blaster"
Awarded for defeating 1000 monsters.
Defeating 1,000 monsters will come naturally as you play the game and you'll unlock it well before you ever even come close to finishing the game, so no need to grind this one at all.
General Achievements
"Expert Itemologist"
Awarded for collecting 500 different types of item.
This is a very lengthy achievement, as you need to collect 500 different kinds of items and not just 500 items in general. To do this, make sure you're picking up items throughout the game that you find on the ground, buying new items from shops (combat items, weapons, armor) and crafting newly found recipes that you've found throughout your worldly travels.

Search high and low for treasure chests and read every red book you can get your inquisitive hands on to learn new things to craft, even if it doesn't necessarily help your character's stats. Eventually you can achieve this by general playing as long as you scour every new area from top to bottom.


"Swordsmith of Light"
Awarded for crafting the finest of all weapons on the Fun-Size Forge.
The finest weapon in the game is the "Supreme Sword of Light", which can only be crafted in the post game portion. To do this, you'll need a myriad of items and need to do a few side quests around the world. Let's break it down. The materials you'll need is as follows:

  • Sword of Light
  • Sword of Kings
  • Crimsonite
  • Uber Agate of Evolution
  • Spectralite

The sword of light (yes, a second one) will need to be re-forged, since in this timeline it was never crafted. To do so, you'll need to get the forge hammer, which can be won from the horse races (silver) in Gallopolis. You'll need to go back to The Battleground in the sky and fetch another piece of Orichalcum just like you did prior.

You'll now need to now gather the key to the Crucible again to access the forge. To do this, head to Trial Isle and enter the first trial, "The Disciple's Trial". In the second portion of it, after the Cryptic Crypt, you'll enter The Eerie Valley. Take the first left and go up to the nest to find a chest, which contains Lumen Essence. It is located here:
Take that to Mount Huji in the upper section of it were you fought Miko's son for the second time. She'll be there and ask you for the Lumen Essence to help break the curse. Once you do, return to Hotto and speak to Miko at her shrine to collect the key.

Crimsonite can be collected by finding serpent souls from most dragon creatures around the world. An easy way to do it is head to the Dundrasil Ruins, where two Royal Reptiles spawn and nothing else. You can either get them from killing them, or, much more easy, just steal them with Erik.
Take the serpent's souls to Krystalinda in Sniflheim (Queen's Throne Room) and she'll swap them for Crimsonite for you.

The Sword of Kings can be obtain by fetching a chunk of Orichalcum (yes, another one) and tank it to a smith in Hotto village. He'll need it to craft the sword.
Once you hand it to him, come back the following day and talk to him; he'll have completed it and is now selling it in his shop for 30,000 gold. Buy it.

In Hotto, inside the inn, is a man named Hugo. He'll give you the quest "The Legendary Treasure of Legend". See that side quest in this guide for instructions on how to complete it. Completing the quest will net you three of them. Alternatively, you can also find them from the mini-medal shop, or dropped from a Phoenix (Disciple’s Trial – Eerie Valley) where you found the Lumen Essence, or from Red Giant's from the Luminary's Trial.

Spectralite can be found from the Puerto Valor casino, mini-medal exchange shop or the Trial Isle Shop. These are the easiest ways to obtain them and you probably have some already just from playing normally. Take all these ingredients to the forge in the Crucible to forge the Sword of Light. Now, use the Fun-Sized Forge to craft the Supreme Sword of Light. Even if you get "Failure", it will give it to you, just with no bonus.
General Achievements

Leveling up your party throughout the game will grant you an achievement, per character, once they reach level 99. You won't reach this, or at least should not be trying to grind to level 99 until you're in the post game and have access to the Luminary Trial's on Trial Isle. There you can farm "Vicious Metal King Slimes" that will net you over 160,000XP per kill.

While there are multiple locations within the trial that you can do this, I found the easiest to be the very first room you enter

"Flawless Sorceress"
Awarded for mastering the way of the wizard.
To achieve this, you must bring Veronica to level 99. Once you do, this achievement will unlock and an in-game accolade will trigger.


"Master Thief"
Awarded for mastering the way of the thief.
To achieve this, you must bring Erik to level 99. Once you do, this achievement will unlock and an in-game accolade will trigger.


"Next-Level Luminary"
Awarded for mastering the way of the Luminary.
To achieve this, you must bring [Hero] to level 99. Once you do, this achievement will unlock and an in-game accolade will trigger.


"Knight Exemplar"
Awarded for mastering the way of the knight.
To achieve this, you must bring Hendrick to level 99. Once you do, this achievement will unlock and an in-game accolade will trigger.


"Megastar"
Awarded for mastering the way of the entertainer.
To achieve this, you must bring Sylvando to level 99. Once you do, this achievement will unlock and an in-game accolade will trigger.


"Undisputed Champion"
Awarded for mastering the way of the martial artist.
To achieve this, you must bring Jade to level 99. Once you do, this achievement will unlock and an in-game accolade will trigger.


"Venerable Elder"
Awarded for mastering the way of the sage.
To achieve this, you must bring Rab to level 99. Once you do, this achievement will unlock and an in-game accolade will trigger.


"Virtuoso Healer"
Awarded for mastering the way of the healer.
To achieve this, you must bring Serena to level 99. Once you do, this achievement will unlock and an in-game accolade will trigger.


"Magic Moments"
Awarded for spending some quality time with a special someone.
Complete any trial on Trial Isle and speak to Drustan. Select the option to spend eternity with someone and select "Gemma". You'll be taken back to Cobblestone and she'll be waiting in your house. Talk to her and when she asks if you want to go to bed, say "No".

Now, travel to the top of the Cobblestone Tor and after the cutscene plays, you'll be awarded this achievement.


"Living Legend"
Awarded for earning all available achievements.
Earn every achievement possible in this guide and this final achievement will unlock. Congratulations! You've 100% Dragon Quest 11!
Side Quests
"Quest to Impress"
Awarded for completing 40 quests.
Scattered throughout Dragon Quest, you'll often see purple markers on your mini map. These are indicators of side quests that you can complete at any point during your journey.

If you walk up to the person, you'll see it literally say "Quest" above there head, so if it wasn't that obvious, now it should be. In total, there are more than 40 side quests in the game, but you need only complete 40 of them to unlock this achievement. For the purpose of finality, I will list all of them and how to complete them.

"Side Quest #1 - The People's Friend" - Located in Cobblestone, you might have noticed it already because it was glowing blue like other collectibles and materials you'll find along your journey, but the young man wants you to retrieve his son's feather on the roof of your shed.

Head back over and climb on top of the roof next to your home, collect the feather and return it to him and claim your reward.

"Side Quest #2 - Amelia's in a Pickle" - Once you reach Heliodor, head straight and make a right around the inn. Talk to the little girl to learn her cat is missing. Head to the back of town to find a latter going to the roof. Use the ropes to get to the top of the church and jump to the house adjacent of it to find the cat.

"Side Quest #3 - The Soldier and the Strategist - A Tale of Two Heroes" - Also in Heliodor, right before the giant staircase leading to the Royal Square, a man asks you to retrieve a book because he can't meet his heroes at the castle.

The book is located in the Eastern Back Alley. Return to the man and tell him you found it to complete the quest.

"Side Quest #4 - It Takes Two to Tango" - Located in the Helidorian Foothills, right outside the church you end up in once you escape Heliodor and the cave dragon cutscene. This quest giver will ask you to use a special pep power, which can take a bit of time to synch them up and use the pep power.
The easiest way to do it is go fight a mob near where you got the side quest and constantly go into a defensive stance and get hit. Eventually you should be able to get both the Hero and Erik pepped at the same time.

"Side Quest #5 - Put a Ring On It" - Located in Hotto, head to the bar and to the rear exit to meet a man next to a treasure chest. He'll ask you to make him a [+1] gold ring for his son's wedding. Next time you're at a campsite, craft one using the gold ore he gives you from the chest and return to him to claim your reward.

"Side Quest #6 - Smiths and Sparkly Spots" - Located in Hotto, next to the large forge on the west side of town is a smith that asks you to find some iron ore for him.
If you don't already have some, head outside of Hotto and head right a touch and towards the water. You'll spot a blue, sparkly rock formation you can gather some ore from. Collect it and head back to the smith.

"Side Quest #7 - A Cactus Cutlet to Die For" - Located near the weapons and armor shop in Gallopolis, speak to the man behind the counter. He'll ask you to find some resources from a rare breed of golden cacti (Golden Globe) enemies.
Once you accept the quest, head out of town and go east. Among the bushes, you'll see small cacti that will spring to life when you approach them.

There is a small chance that a rare, golden cacti (called Golden Globes) will be within the group you face. Defeat just one and you'll earn the ingredient after the battle automatically. Return to the man to complete the quest.

It can take quite a few battles before you find one, so be patient and use it as an opportunity to level up a bit, or keep it in your pocket and continue the main story. You'll surely find one in your travels while in the area.

"Side Quest #8 - A Walk on the Wild Side" - Talk to the painter just below the doors to the Sultan's Palace. He'll ask you to perform a certain pep power on a specific enemy, a Spitzfire in the Celestial Sands.
Head out towards the Celestial Sands and find a Spitzfire. In the day, they'll be sleeping so that makes them easy to get the jump on. Keep in mind that early on they can be pretty deadly if you didn't over level. You'll need to pep up Erik and two others to use "Wildside".
Once you do, Erik must deliver the final blow for it to count. If you're doing this prior to Sylvando officially joining your team, make sure to work around his auto-attack so he doesn't accidentally kill it. I suggest weakening it, but only about half way so Erik can dispatch it in one turn.
The easiest way is to just absorb hits by defending each turn until each member is pepped up and ready to go, letting Sylvando weaken them through auto-attacks if that is the case. It might take a few to get the timing down right.

Once you slay the Spitzfire, return to the painter in Gallopolis to claim your reward.

"Side Quest #9 - A Lovely Letter" - A guard located at the Gandolia checkpoint wants you to deliver a letter to his sister, Akia. She works in a bakery in town, but he is unable to go see her.
Once you reach Gondolia, you'll see on the map a lock icon on the right side of the river. Head over to it and you'll see a girl sweeping. Talk to her to give her the letter.
Once you do, you'll ask you to deliver a letter of her own back to him. Take the letter and head back to the checkpoint, which will complete this quest.

"Side Quest #10 - An Even Lovelier Letter" - After completing the side quest "A Lovely Letter", return to Akia in Gondolia and she'll ask you to deliver yet another letter (now you're just a glorified mailman at this point!).
Akia wants you to deliver this letter to a man named Valentino in the coastal city of Puerto Valor. He can be found down at the beach, reading a book near the bar. Talk to him to deliver the letter and complete this quest...just kidding.
Valentino will now task you with delivering a letter for him now back to Akia. Time to head back to Gondolia to speak with her to complete this quest and receive your reward for all the leg work.
Side Quests
"Side Quest #11 - A Path to Paradise" - Located in the Zwaardsrust Region, behind the Warrior's Rest Inn is a priest. He'll ask you to use "Care Prayer", a pep power for Serena, on some of the restless souls that roam the graveyard at night.

To do this quest, you'll have to head to nearby graveyard at night to encounter them. To cast the pep power, have Hero and Serena both pepped up, cast it when fighting any number of deadnauts, defeat them and then return to the priest for your reward.

"Side Quest #12 - Anything For Love" - Once you have Sylvando's boat, you can make it to Puerto Valor. If you only did the "Lovely Letter" quest, you probably already saw the two quests in the city as well. The first one is near the armory.
He wants you to fight a Coralossus and obtain a bit of coral for his wife stuffy and otherwise unpleasant wife. You've probably seen them by now, but you'll need to head to the beach just outside the city to find one of these creatures.

Disposing of just one will net you the item you need, so once you do so, head back to the man to turn in the item and claim your reward and learn a very valuable lesson in marriage. Some say that was the reward all along!

"Side Quest #13 - Anything For Love" - Located in the casino hotel, head over to the kitchen to speak with the troubled chef who needs you to defeat some pirates who have stolen his shipment of precious peppers.
Hop into your ship and head to the small island north of Gondolia. You probably already stopped here once before, but now that you accepted the quest, the pirate gang of Robbin 'Ood nad his three Mary Men will be there. They can be a little tough if you aren't high enough in regard to levels or proper gear; they can hit for well over 100HP and will often raise their attack power on top of that, so be careful.
Once you defeat them, return to the chef to give him his peppers and collect your reward.

"Side Quest #14 - Skincare for the Fierce and Fabulous" - You can find this quest in Octagonia, but only after you finish the tournament. It won't be available until afterwards and will require you to fetch some materials from a nearby waterfall and return it to the man.
You can find it on the way to the Dundrasil Ruins, in the corner near the waterfall. It'll be next to a sleeping Iron Golem. Interestingly enough, if you try to harvest it beforehand, the plant will yield different materials, so you'll have to wait until after the tournament and then go hunt it down and return to collect your reward.

"Side Quest #15 - The Shadow" - For this one, return to Octagonia and head to the front of the orphanage; speak to the child in the front and he'll ask you to obtain an autograph of a famous MMA fighter, Xero the Shadow.
He's located to the right, up the stairs just past the saving statue. You'll need to climb up the ledge and head to the dead end to find him. Talk to him to acquire his autograph and return to the kid to receive your reward.

"Side Quest #16 - A Rush of Blood" - Once you complete your duties at the Ruins of Dundrasil, you'll need to head back to Puerto Valor. If you head to the beach, you can find a man that wasn't there if you visited earlier in the game when you first acquired Sylvando's boat.


He'll ask you to gather three components of a bunny girl suit and ask you to have Jade wear them for him. What a weird old man.

To obtain all three components, see the "Appearance Clothing" section of this guide under Jade for instructions on how to collect all three pieces.


"Side Quest #17 - Up Where They Walk" - Just outside the Queen's palace chambers, you can find this mermaid sitting on a rock. She'll ask you to seek out someone who use to sing above on a merchant ship.
The young boy the mermaid mentioned is now an old man, as many years have past since those days. He can be found in Gondolia, staring out into the sea beyond.
Speak to him and he'll teach you the song he once sung and ask you to do it in his stead, as he no longer sings like he use to. Return to Nautica to complete the quest.

"Side Quest #18 - Light It Up" - Once you reach the South Champs Sauvage after leaving Nautica, you can head to the mountainous town of Phnom Nonh and speak to a lantern maker by the giant staircase in the middle of town.

He'll ask you to slay some brollygaggers and collect some rainproof rayon material so he can fix them. They spawn nearby, but only when it is raining since they are, after all, evil umbrellas.

Easiest way to encounter them is to just rest at the nearby campsite until you get a day that is raining. Shouldn't take more than a couple of times. Defeat at least one and you'll automatically get a piece of the cloth you need.
Return to the old man to give him the material and claim your reward.

"Side Quest #19 - My Secret Saint" - Down on the beach of Lonalulu, you'll find this sailor in a state of worry and he'll ask you to retrieve something for him. He lost his wooden lucky charm on his last voyage and needs you to find it.
Head to the northern most land mass of the Island Orientalis and dock. Follow the beach to the east and you'll see a golden sparkle. Pick it up and return the statue to the sailor for your reward.

"Side Quest #20 - A Memoriable Mystery" - Located inside the inn when you visit L'Académie de Notre Maître des Médailles. Head inside and speak to the lone woman sitting at the table inside the inn. She'll ask you to solve a little mystery she learned after reading a student's diary.
If you return to the academy in the evening (not night), the shadow of the tree with the two swings will show you a golden sparkle in the flowerbed, which will have a memory box you acquire and return to her to complete this quest.

The tree in question is the one to the left of the main entrance and the location of an additional side quest, number 21 shown below.
Side Quests
"Side Quest #21 - Making Things Right" - Located to the west of the main entrance to L'Académie de Notre Maître des Médailles, you'll see this girl crouched under the birch tree you used to find the memory box in side quest #17.
She'll give you a recipe to create a whip to replace the one she threw away. You need to use your forge at the nearby campsite to craft it and it needs to be at east a +1 for her to accept it.

Head to the closest campsite just outside the academy and get to crafting. To make it, you'll need two Mirrorstone, 1 Green Eye and 1 Narspicious.

All three items are purchasable should you not have all the necessary ingredients to make it. Once you have, return it to the girl.

"Side Quest #22 - The Agony and the Ecstasy" - Located in the L'Académie de Notre Maître des Médailles' dormitory, you can find this quest upstairs.
Once you talk to her, she'll direct you to Bashtienne, the Hammerhood across the hall on the 2nd floor. However, once you do, she'l tell you that it blew away towards Eerie Eyrie.

Head into the Eerie Eyrie and you'll come across this sign before you head into a long, narrow tunnel. If you read it, it just tells you to be careful. However, check the other side of it and you'll find that newsletter pinned to the other side.

This is very easily overlooked, as it is mostly hidden from view unless you happen to be backtracking for some reason.
Once you read the letter, return to the dormitory and relay the news to learn something truly worthy of a plot twist and claim your reward!

"Side Quest #23 - "Fit as a Fiddle" - There is a man in Arboria that wants your help to stay well; he wants you to help him make Super Soup by heading to The First Forest and finding some red kale so he can make his soup.
Head deep into the forest, about 2/3 of the way through it, you should spot a glowing gold marker. Head over to it to pick up the kale. When you have a moment, return to the man in Arboria to deliver the kale to him. to complete this quest.

"Side Quest #24 - "Understanding Angri-La" - In the middle level of Angri-La, next to the bulletin board, you'll find a man who wants you to defeat a Boral Serpent with a special pep power called "Blaze of Glory", which is a pep power that requires both Hendrick and the main character to be powered up simultaneously.

Head outside Angri-La and back down the mountain to where you previously encountered the serpents.

You can either enter a few battles and pep up naturally, or, if you have "Pep Pop" items, you can use one to instantly pep up mid-battle and complete this achievement without the hassle.

Either way, once you defeat the monster, return to the man to end this quest and log another one done in the books!

"Side Quest #25 - "Madame Labouche's Life Lesson" - If you return to L'Académie de Notre Maître des Médailles' after the World Tree has fallen, she will be outside the front door waiting for you. However, she insists you must present yourself in such a way and dress to impress her.
This one is pretty easy; you need to simply raise the Luminary's "Charm" level to 330 or higher using any combination of equipment. Once you do, simply speak with her again.

"Side Quest #26 - "A Delayed Diploma" - If you return to L'Académie de Notre Maître des Médailles' after the World Tree has fallen and head inside; to the right is an old woman who asks you to deliver a diploma to a former student that ran away some 30 years ago.
Once you reach Sniflheim, head to the armor/weapon shop and go upstairs to speak with Lili, who will tell you that the diploma belongs to her grandma, who has since passed. Give her the diploma, then return to L'Académie de Notre Maître des Médailles' and speak with the old women again.

"Side Quest #27 - "A Fragrant Fille" - If you return to L'Académie de Notre Maître des Médailles' after the World Tree has fallen and head inside just to the left of the headmaster's office, there will be a zombie with a quest for you. You'll need to head to a crypt nearby Hotto and speak to her dad to find out what happened to the shipment of perfume.
Head to the Cryptic Crypt to find her dad; he'll be all the way in the back, just after the save point inside, working on his projects in the laboratory. He'll apologize for the delay, wish her all the best and give you a bottle of perfume. Return to his daughter in the L'Académie de Notre Maître des Médailles' to complete this quest.

"Side Quest #28 - "A Fragrant Fille" - After the events with the Wold Tree and after you meet back up with Sylvando, you'll eventually make your way back to Phnom Nonh, but this time the city will be nearly empty of all traffic and activity.

Up the stairs you'll find some Rainbow Rock Salt so he can use it to make some dishes.
Head outside of Gondolia and to the Laguna di Gondolia and head towards the cave, Grotta del Fonte. Head to the middle and you'll locate a chunk of rainbow rock salt. You can find it here:

"Side Quest #29 - "The Search for the Sage's Stone" - After the events of the World Tree and officially linking up with Sylvando again, head to Gondolia when you have access to the Salty Stallion. There will be a man sitting at the edge of the city who wants you to help him locate lost treasure.

He'll ask you to find the Sage's Stone, that sunk when his ship went under during a terrible storm.
Once you have access to Nautica again, go and talk to the Queen; she'll ask if you'd like to be a fish again and you'll need to agree to locate the Sage's Stone. Once you're a fish, head over here to locate the missing stone:
Once you have the Sage's Stone, return to the old man in Gondolia. Do note that you do not need to return to the Queen to change back. You can simply teleport to Gondolia and you will change back on your way (somehow).

"Side Quest #30 - "A Rose Arose Where No Rose Grows" - Located in Gondolia around the same time as side quest #26, this young woman lost her lover when Yggdrasil fell. She was waiting for a special flower from Gallopolis from him and asks you to retrieve it for her in his memory.
You can find the desert rose here, south of Gallopolis. Just be weary of some of the monsters in the region. They can be tricky if you're not properly leveled up.
Once you claim the rose for your own, return to the woman in Gondolia to claim your reward.
Side Quests
"Side Quest #31 - "When Knights Fall" - When you reunite with Sylvando after the events at Yggdrasil, eventually you will return to Puerto Valor and confront his father.
Here you will meet an old man that wants you to travel to the Eerie Eyrie and use a specific pep power to defeat him. Bring three swordsmen and use "Arise" on him to complete the quest.

Like other pep-related ones, you can either pep them up naturally, or use a "pep pop" to do it instantly to save a bit of time.

Head back the campsite in the Eerie Eyrie and you'll find several of the aforementioned knights. To use the pep "Arise" you need to have the Luminary, Hendrick and Sylvando pepper. However, they do not need to have swords equipped for this to work.

The luminary needs to make the final blow on the knight for it to count. Return to the man in Puetro Valor to complete the quest.

"Side Quest #32 - "The Viking Hoard" - After freeing Sniflheim from Gold Fever and retrieving the Yellow Orb, two new quests will appear in Sniflheim. The first one, on the 2nd floor of the inn, will have you checking on some missing Vikings who were due to pay overdue tributes.
Now that Gold Fever has been eradicated, head to the Viking Hideout and speak to one of the men inside and he'll tell you the one to pay tribute is missing and the sea is being ravaged by terrible sea monsters. He asks if you bump into him, to tell him to return to the hideout.

The lost Viking is located on the northern most island on the top of your map shown below.

He can be found on the eastern shore, around the large rock that blocks him from view.

Talk to him and he'll ask you to give the missing tribute to the shopkeeper; he plans on staying to fish, despite his ship sinking and having no real way to get off the island.

Weird guy. Return to the shopkeeper in Sniflheim to complete this quest.



"Side Quest #33 - "A Cold Crush" - After freeing Sniflheim from Gold Fever and retrieving the Yellow Orb, two new quests will appear in Sniflheim. The second is located in the taven on the 2nd floor. You're tasked with retrieving a rare flower for a marriage proposal.
Head to the Snaerfelt and head south. Look in this area, right on the cliff's edge for a gold glimming icon to find the rose:

"Side Quest #34 - "A Right Riddle" - Located in the L'Académie de Notre Maître des Médailles' library is Conchella, a slime that has a riddle for you.
You'll be asked to equip something that fits the riddle. A sword that sounds like you should pilfer it would be a "Steel Broadsword". You might have one leftover from your journey already, but if not go to a campsite, craft it and return.
The next riddle is a bit more, difficult...

If you don't want to solve it yourself, then head to Gondolia and talk to the weapons dealer. Buy the "Fizzle Foil" sword from him for 14,800 gold. Alternatively, you can complete the side quest "The Search for the Sage's Stone". That's the answer to her second riddle; now return to her with it equipped.

"Side Quest #35 -"One Last Request" - Located in the L'Académie de Notre Maître des Médailldownstairs classroom is a little girl named Rose. She died. Maybe. Probably not, but she might be a ghost. She only shows up at night, so make sure to return at the proper time of day.
She wants you to find a treasure that belonged to Maxie von Bloem. Her grave is somewhere in Zwaardsrust. You'll find her small gravestone here:
Once you visit the gravestone, return to Rose (at night) when she is there in the classroom and let her know what you learned. She'll thank you, give you your gift and vanish to Yggdrasil. I guess she was dead!

"Side Quest #36 -"A Dish Served Cold" - In the Snaerfelt, inside the lone Scholar's cabin is a knight who is resting from a battle with known as "Type G0". He asks you to avenge his fallen brother, who he fought alongside in trying to defeat one.

The Type G0 variant isn't too hard to find when you start battles with their lesser blue counterparts.
It shouldn't take more than about 30min of fighting to run across at least one from my experience. Just keep in mind the red ones are a bit tougher.

Once you defeat them, you'll earn the cog. Now, return to the cabin and speak with the soldier to claim your prize and complete this quest.

"Side Quest #37 -"Some Like It Hotto" - Once you reach Hotto after the fall of Yggdrasil, there will be a woman in yellow who will ask you to seek out some fiery brimstone for her, as the saunas have since run lukewarm.
Once you have access to a pathway to the volcano through the main quest line, you should run into a Lampling pretty quickly, as they are abundant in the area. Kill just one and you'll be guaranteed to retrieve the brimstone.

Return to Hotto and speak to the woman to complete the quest and claim your reward.

"Side Quest #38 -A Little Bit of Lantern" - Once you progress through the main story and acquire the Forging Hammer from the Sultan in Gallopolis, this quest will be available. Speak to one of the scholars that was tasked with investigating Erdwin's Lantern.
You can find a piece o the lantern at the very end of the Celestial Sands, back where you fought the Slayer of the Sands long, long ago.

"Side Quest #39 -Long-Lost Literary Love" - In Arboria, you'll find a poet who is reciting half of a poem he found in a book in town. He wants to know the end, but sadly is unsure of where the other portion of the story resides. He asks you to locate it.
Travel to Gallopolis and speak to one of the royal family's butler, who will tell you they did have it, but no longer do and that it was last seen in the possession of a traveling woodcutter. Remember the woodcutter that was turned into the dog by the Tricky Devil? One in the same! To the Manglegrove!
While the woodcutter is no longer there, the book is; just check the bookcase there to find it and return to the poet in Arboria to complete the quest.
Side Quests
"Side Quest #40 - Soothing Seaweed" - On the shores of Lonalulu, you'll find a child trying to help nurse a mermaid back to health that has washed up on shore.
Head to the island Insula Algarum, southeast of Sniflheim and speak to the fisherman on the docks (not the Viking down at the end on the beach) and he'll give you what you need. Return to the mermaid to complete this quest.

"Side Quest #41 - My Kingdom for Some Kanaloamari" - In the town of Lonalulu is a man down on his luck and unable to catch any fish. He asks you to retrieve a tricky-to-find item from a tentacular's tentacle.
You'll need to defeat one with a specific pep power called Temper Tantrum in order to find the item he is looking for. For this, you just need the Luminary pepped up and to have Sylvando in your team. Weaken the enemy (you need to make a killing blow) and make sure you know Flame Slash/Hot Lick,

Once you defeat the enemy, you'll cook up the dish requested. Return to the fisherman in Lonalulu to complete this quest.

"Side Quest #42 - The Measure of a Man" - In Lonalulu, near the bar, you'll find this man sitting down. Upon talking to him, he'll tell you to defeat a night clubber with a specific skill to show you what it means to be a man.
Make your way to the tiny island of Insula Incognita on the southwestern corner of the map. Make sure you have " Unbridled Blade" from the greatsword skill tree for the Luminary and Jade has the "Puff-Puff" ability.

You can find them in mass by the locked and gated treasure chest in the back of the island. Reduce their HP and then use the pep ability to finish them off.

Once you do, return to Lonalulu to claim your reward.

"Side Quest #43 - Planting Seeds for the Future" - In Arboria, in the Grove of Repose, after you've gone back in time, you'll find a sick child who asks you to find a wishteria so she can grant a single wish.
They are found (rarely) alongside Sprite Bulbs in the highest part of the First Forest. It may take some grinding to get one to spawn, but keep at it and they will eventually. You should spot them by their distinctive green color in contrast to the regular ones.

"Side Quest #44 - Richie's Rock-Hard Roulette Challenge" - In Octagonia, just before the casino is an orphan child who is eager to ask for help in trying to buy a statue of Vince. The girl doesn't have a marker on her, but she is just before the staircase.
She asks you to talk to Richie in the roulette VIP area, who will have the standard purple marker for side quests. He'll ask you for a game of roulette; he doesn't want you money. You have to hit the jackpot in order to get him to hand over the Vince statue.

For more on how to easily hit the jackpot, see the achievement "Casino Connoisseur" for instructions. It will still take some luck, but keep at it. Once you hit the jackpot, talk to Richie.

"Side Quest #45 - Morcant's Mastery of Magic" - In Angri-La is a monk who found a book written by Morcant about unlocking magical energy. He wants you to go back to the Royal Library and see if there is any credence to the writings.
Head back to the Royal Library in The Snaerfelt. There are three books to read, one on each level of the library. Once you've read all three, head back to Angri-La and speak with the monk. Rab's magical might and mending will increase by 50, so this is a quest you'll most surely want to do in preparing for the end game battle.

"Side Quest #46 - Morcant's Mastery of Magic" - Head to Angri-La and head upstairs to The High Hall and speak with the egotistical monk who claims he is invincible.
To complete this quest, you'll need to craft a perfect weapon, the Legate's Blade, which is awarded from a recipe in the Wheel of Harma. You'll need to wait on this, as you'll have to be extremely high-leveled to complete the trial there. Once you overcome the trial and craft the weapon with the necessary components, return to the main to collect your reward.
Side Quests
"Side Quest #47 - A Ballad of Bravery" - Near the inn, The Warrior's Rest, you'll meet Luter, who left his life's work in a monster-ridden forest. He tasks you with bringing it back.
You can find the quest item in the southwestern cabin, at the bottom of the Dundrasil Region where the save statue is located. It'll be in a treasure chest inside of it. Collect it and return it to him to complete the quest.

"Side Quest #48 - Sweet Dreams" - In Phnom Nonh, near the armor/weapons shop, there is a child trying to sleep up on the second floor of the house. She asks you to stop the monster's from drumming outside of town so she can sleep. In order to complete the quest, you must defeat one with a pep power called "Snooze 'n' Bruise".
Just outside the city you'll find several bongo bangos roaming around. To use this pep, Sylvando will need the knife skill "Sleeper Hit", but he does not need to be equipped with a knife to perform the pep move. Use it to dispatch one of the creatures, then return for your reward.


Remember that you can either wait for your character's to pep up naturally, or if you have any leftover pep pops or bottles that you don't need, those work for the overly impatient.






"Side Quest #49 - Might Is Right!" - At the town square in Heliodor (once you restore it by defeating Mordegon after time traveling) at the end game, you'll find this man sitting on a bench. He'll task you with defeating Harmachis at the Hotto Steppe.
You'll need to hope aboard Ceteca and travel to the southern Hotto Steppe Whale Station to find bilhaws to fight. They are the only enemy there and they spawn one group at a time, so you'll need to farm a few before Harmachis will appear.
Defeat the creature and return to Heliodor to claim your reward; an incredibly powerful axe!

"Side Quest #50 - Mistress Bev's Perfect Prediction" - Head over to Downtown Heliodor and speak with the fortune teller, Mistress Bev. She needs some divine dew and wants to task you with retrieving it for her.
Head over to the First Forest campsite and you should spot some right by the waterfall a few feet away. Easy stuff! Take it back to Mistress Bev!

"Side Quest #51 - Now You See Me..." - In Downtown Heliodor, near the inn, is a weird little kid that is facing the corner. I guess, talk to him and see what's up?
He apparently is playing hide and seek (he doesn't seem very good at it if you ask me), but wants you to help him find someone who is even better than him at it. He says the kids at the orphanage in Octagonia should have some information on him for you. At the entrance you'll learn his name is Xero.
Prior to this, you might have ran into him on your very first visit to Octagonia, long, long ago. He apparently left Octagonia and traveled somewhere in the Champs Sauvage. Head the academy and enter the red room to find Xero. Do note this quest is only available at the end game.
Once you talk to Xero, return to the kid with what you learned to claim your reward.

"Side Quest #52 - Mister Vista" - At the summit of Mount Pang Lai, you'll find an artist named Hugo. He paints gorgeous views from unique locations and has a proposition for you.
He wants you to head to the rocky south of Heliodor and seek out a carving in a tree from his hero and mentor, who carved it while he was atop the Cobblestone Tor.

To complete this quest, you need to head back to where it all began and hike to the top of the Tor in Cobblestone and examine the tree stump there for the carving. Once you do, return to Hugo to finish the quest.
Side Quests
"Side Quest #53 - Perfectly Pepped Paladins" - Head over to Prince Faris' room in Gallopolis, as he has a quest for you. He wants you to obtain some berries that help boost concentration in battle for knights they are trying to train.
Located in The First Forest Whale Station, you should spot this at the base of the large tree at the end of the landing. Collect it and return to Prince Faris' to complete your quest.

"Side Quest #54 - A Little Kindness Goes a Long Way" - In Lonalulu on the beach, a man lay sobbing. He wanted to find a crystal lily, but his boat sank and he washed up on shore here. Help him find one to brighten his day.
You can find these at the Sniflheim Whale Station; just look for the familiar golden sparkle and then return to the downtrodden man to complete your request.

"Side Quest #55 - Making a Momentous Occasion" - You'll need to speak with Queen Marina to have her turn you back into a fish to access both quests in Nautica. During the post game and after you retrieve her pearl from Bathysfear for her, Queen Marina will be able to assist you once more. From there, head to this turtle who needs you go to the land to find something for his exhibit.
You can find the item he seeks in Lonalulu; speak to the Cannon Lady on the northeastern part of the village and she'll help you out. Once you talk to her, return to Nautica with the cannon to complete the quest.

"Side Quest #56 - Justice is Brined" - On the lower levels of Nautica is a sunken ship that acts as its official courthouse. Speak to the mermaid there to offer your help.
You can find the book on the island north of The Strand, here:

Once you have the notes in your possession, return to the court to turn them in and complete this quest.

"Side Quest #57 - The Legendary Treasure of Legend" - Iago, the man at the table inside the inn wants your help in locating a rare gem, the Bloodstone.
In the back room of Miko's Shrine is a bookcase and the book in question. Read it to learn the clue of where to find this legendary Bloodstone.
Head back to the hideout and enter Mount Huji from the rear entrance. At the end of the pathway is the chest in question.
Return to Iago to claim your portion of the treasure and complete this quest.
Side Quests
"Side Quest #58 - The Holiest of Harps" - Travel to the Havens Above and talk to this Watcher, who will ask you to fetch harmonicrystal. You can find it a Crystalotl enemy, behind the iron gate. Defeat one and you'll automatically get one piece. Return to the Watcher to complete the quest.

"Side Quest #59 - Lost Lovers" - This Watcher wants you to help them make some commemorative bracelets for their statues of Serenica and Erdwin.
Head to the ruins in Zwaardsrust, to the previously locked door of Drustan's Labyrinth (the steel door, not the red one) located here:
You can find the first bracelet in the lower levels of the Cryptic Crypt. Erdwin's Bracelet is located in a treasure chest here:
Once you collect the bracelet, return to the Watcher to collect your reward.

"Side Quest #60 - Wisdom of the Warrior King" - This Watcher wants you to locate the Tomes of Drustan to help increase Hendrick's potential against the Dark One.
They are located in the following areas:




Mini-Medals
"Chef de Classe de Médailles"
Awarded for completing the third page of your album de médailles.
There are far more than the needed 75 needed to earn this achievement, but what you'll need to do is complete mini-medals throughout your travels from all manner of ways.
They come from quests, hide in pots, barrels (so be sure to break them!), treasure chests and as rewards from various mini-games, as well as loot from some monsters.

So be sure to keep your eyes open for these as you continue your adventure.

Here is a list of many of the medals you can find for those looking to complete this achievement, though keep in mind this is not a definitive list (there are more than 75), but it's way more than enough to earn the achievement:

"Mini-Medal #1 - Heliodor: Chest on Top of Item Shop" - You can access this via the ladder in the eastern part of town and use the ropes to get to the top of the item shop. This is the same location as the cat fetching quest.

"Mini-Medal #2 - Heliodor Castle Balcony: In a Pot on the Balcony" - To get this one, you'll either have to find it early game, or wait until the end when you go back in time and defeat Mordegon in the past.

"Mini-Medal #3 - Heliodor: 2nd Floor of Derk's Shop" - Head up the stairs and to the left to find this in the pot at the end of the balcony.

"Mini-Medal #4 - The Manglegrove: Top-right Side of the Map" - Located in The Manglegrove, in the upper-right side, climb the small ledges upward to find this chest at the top, just on the right.

"Mini-Medal #5 - Hotto: West Side, Behind House" - Located on the west side of town, behind one of the buildings on the right-hand side.

"Mini-Medal #6 - The Cryptic Crypt: Upper-right corridor room." - In the upper portion of The Cryptic Crypt (floor with the traps) on the right side you'll find a chest containing the medal.

"Mini-Medal #7 - The Hotto Steppe: By Gallopolis Checkpoint." - Right before you hand the guard your pass and across from your introduction to the first Tockle is a chest with this medal inside.

"Mini-Medal #8 - The Gallopolis Region" - After giving the guard your pass, instead of heading into town, head left behind the sandfalls to find a chest with this medal inside.

"Mini-Medal #9 - Laguna di Gondolia" - Located outside Gondolia in the center of the hexagon platforms is this mini-medal.

"Mini-Medal #10 - Gondolia" - Located in the northeastern part of town, you'll find this mini-medal in the dresser of a home on the 2nd story bedroom. The house is the one to the left of Doge Rotondo.

"Mini-Medal #11 - Zwaardsrust Region: Warrior's Rest Inn" - Located on the top balcony in a chest is this mini-medal.

"Mini-Medal #12 - Gondolia: "Side Quest #7 - A Lovely Letter" - See the Side Quest portion of this guide on where to start and how to complete this quest line of delivering a multitude of letters. At the end of the quest, you'll receive a mini-medal for your efforts.

"Mini-Medal #13 - Octagonia" - Underneath the staircase in Octagonia, in a pot, in this mini-medal.

"Mini-Medal #14 - Dundrasil Region" - Located just outside the cabin/save statue at the southern tip of the Dundrasil Ruins, you'll find this chest on the opposite side of the stairs leading up to the cabin.

"Mini-Medal #15 - Caves Under Octagonia" - About halfway through the caves, head north to one of the many dead ends to find a treasure chest and this mini-medal. You can access the cave once you complete the tournament in Octagonia.

"Mini-Medal #16 - Side Quest" - Complete the side quest "The Shadow" to obtain this mini-medal. See the section of this guide detailing side quests for instructions on how.

"Mini-Medal #17 - Dundrasil City Ruins" - To the right when you first enter, up the ladder and in one of the pots that you can smash is this mini-medal.

"Mini-Medal #18 - The Strand" - Once you lower the sea gates in Puetro Valor, head out of the channel and you'll find The Srand to your right. Once there, head to the crippled vessel on the sand bar and you'll find this chest on the opposite side.

"Mini-Medal #19 - Insula Occidententalis" - This small port island is located north of The Strand. The medal is inside a pot on the backside of the cabin.

"Mini-Medal #20 - Lonalulu" - Near the docks on the oceanfront, you'll find this medal in one of the wooden barrels that you can smash.
Mini-Medals
"Mini-Medal #21 - Lonalulu - Saikiki Beach" - Once you have access to the beach after talking to Kai about the mermaid, head up the staircase and go around the back of the cabin to find this mini-medal in a chest outside.

"Mini-Medal #22 - Nautica" - Once you obtain the harp so you can access the underwater city of Nautica, head to the Queen's palace and go behind it to find this treasure chest and claim this mini-medal.

"Mini-Medal #23 - Southern Champs Sauvage" - South of Phnom Nonh and west of the campsite, you'll find this treasure chest and subsequent mini-medal tucked away in the corner.

"Mini-Medal #24 - Phnom Nonh" - Up the central staircase in this city, you'll find this mini-medal on the 2nd floor of one of the many houses just past the armor shop. On the balcony will be two clay pots, one contains this mini-medal.

"Mini-Medal #25 - The Other Side: Cursed Cloisters (Lower Level)" - During your time inside the evil mural in Phnom Nonh, there will be two treasure chests that you can open when you enter the deeper part of the dungeon (past the soul sucking plant).

The one in the far end, on the lowest level contains a mini-medal.

"Mini-Medal #26 - Gallopolis (Red Door)" - For this medal, you'll have to leave it and come back after you've retrieved the Magic Key from defeating Dora-in-Grey in Phnom Nonh. Once you have the key, it will open up all the red doors with the key's symbol on them.

If you backtrack to the city of Gallopolis, this mini-medal will be in one of the clay pots inside the locked room.

"Mini-Medal #27 - Gandolia (Red Door)" - For this medal, you'll have to leave it and come back after you've retrieved the Magic Key from defeating Dora-in-Grey in Phnom Nonh. Once you have the key, it will open up all the red doors with the key's symbol on them.

If you backtrack to the city of Gandolia, this mini-medal will be in one of the clay pots inside the locked room next to the inn.

"Mini-Medal #28-30 - Dundrasil Region (Red Door)" - For this medal, you'll have to leave it and come back after you've retrieved the Magic Key from defeating Dora-in-Grey in Phnom Nonh. Once you have the key, it will open up all the red doors with the key's symbol on them.

If you backtrack to the Dundrasil Region, these 3 mini-medals will be in the treasure chest locked behind the red door.

"Mini-Medal #31 - Lonalulu (Red Door)" - For this medal, you'll have to leave it and come back after you've retrieved the Magic Key from defeating Dora-in-Grey in Phnom Nonh. Once you have the key, it will open up all the red doors with the key's symbol on them.

If you backtrack to the town of Lonalulu, this mini-medal will be in one of the wooden barrels inside the locked cave outside of town.

"Mini-Medal #32 - Island Orientalis" - Located in the northeastern corner of the world map, you can find this mini-medal in a clay pot behind a ruined rock wall.

"Mini-Medal #33 - L'Académie de Notre Maître des Médailles" - Located inside the academy in one of the upstairs dormitories, you can find this medal in a dresser. You essentially stole it from one of the students, you know? How rude!

"Mini-Medal #34 - L'Académie de Notre Maître des Médailles" (Red Door) - Located inside the academy, inside the locked red door room, you can find this mini-medal in one of the three clay pots on the far end of the room.

"Mini-Medal #35 - L'Académie de Notre Maître des Médailles" - This mini-medal is located in the Headmaster's office in one of the clay pots. An easy find, though also easy to overlook.

"Mini-Medal #36-38 - L'Académie de Notre Maître des Médailles" - Complete the side quest "Making Things Right". See the part of this guide for side quests for details on how to complete this side quest and earn these three mini-medals.

"Mini-Medal #39 - The Eerie Eyrie (Upper Level)" - Located towards the middle of The Eerie Eyrie, you'll need to commander one of the local Eggsoskeleton mounts and use its superior jumping ability to reach this treasure chest and subsequent mini-medal.

"Mini-Medal #40 - Sniflheim Region" - This mini-medal is located in a small wooden hut at the far end of the area. A deer sits just outside the entrance and there will be a treasure chest inside containing this medal.
Mini-Medals
"Mini-Medal #41 - The Snaerfelt" - This mini medal is located on the plateau when you're making your way to the Royal Library. You can find it just at the top of the slope in a treasure chest.

"Mini-Medal #42 - Sniflheim" - Once you defeat the Ice Witch and melt all the ice covering the city, head over to the inn and back behind this little stand to find a treasure chest and this mini-medal.

"Mini-Medal #43 - The Arborian Highlands - Pit Cave" - You can find this location by traversing The Snaerfelt outside of Sniflheim on your way to Arboria. It is located high on the cliffs in a treasure chest. You'll need one of the local Eggsokeleton mounts to reach it.

"Mini-Medal #44 - The Arborian Highlands" - Once you collect all six orbs and gain access to The First Forest, you'll find this treasure chest just off the beaten path and this mini-medal.

"Mini-Medal #45 - Nautica" - You can find this mini-medal in a treasure chest south of the priest, down behind the tavern. You can reach it by the jet stream as a human, or simply come back once you face off with the Lord of Shadows (first time) and turn into a fish.

"Mini-Medal #46 - Heliodor Sewers" - King Carnelian will grant you the access key to the sewers beneath Heliodor Castle once you help defend the Last Bastion. Before heading up to the dungeon room and into the castle, stop by the small locked rooms to find this mini-medal and other goodies.

"Mini-Medal #47 - Heliodor Dungeons - Lower Level" - As you make your way through the sewers, stop at the dungeon where you were imprisoned at the beginning of the game. In one of the center cells are some pots that contain this mini-medal.

"Mini-Medal #48 - Mount Pang Lai - Base" - On the way to Mount Pang Lai, just off the main road is a small area of thick, tall grass. In the center is this treasure chest containing this mini-medal.

"Mini-Medal #49 - Angri-La - Middle Level" - In a room left of the bulletin board in the middle level, there is a little girl asking if you arrived to train with the monks of Angri-La. Behind her and to the right is a tucked away pot that contains this medal.

"Mini-Medal #50 - Sniflheim Region - Viking Hideout" - Right next to Sniflheim is the Vikings Hideout, a small cave that you can eventually access by ship as you progress the main story. When you enter, head immediately to your right and smash open the two kegs you see for this medal.

"Mini-Medal #51 - Sniflheim Region - Gyldenhal" - Outside of the Gyldenhal Castle, there is a small plateau that contains a treasure chest and this mini medal inside.

"Mini-Medal #52-56 - L'Académie de Notre Maître des Médailles' - Library" - Solve side quest #31, "A Right Riddle" from Conchella to earn these five medals. See the Side Quest section of this guide (#31) for more details on how to solve her two riddles.

"Mini-Medal #57 - Insula Centralis" - You can reach this island from the northern Vortex of Light via Sylvando's ship. Right when you dock, there is a treasure chest just past the docks with this medal inside.

"Mini-Medal #58 - Hotto - Miko's Shrine" - You are allowed access to Miko's Shrine after she is consumed by Tatsunaga in the middle of Hotto. You will head to her shrine and look left to see a standing dresser. Open it up to find this mini-medal.

"Mini-Medal #59 - Mount Huji - Caldera - Lower Area" - You'll find this treasure chest behind a breakable boulder that will require one of the mounts (found in the same area) to break open.

"Mini-Medal #60 - Gallopolis (Behind Barrels)" - When you first enter Gallopolis, head left and to the building next to the church. Go left and around the building and you'll see some breakable barrels. Behind them is this treasure chest and a mini-medal.
Mini-Medals
"Mini-Medal #61 - The Manglegrove - Marshlands (Lower Level)" - Near one of the vines you can climb to go between the marshlands and the upper level (where the woodcutter lives), is this mini-medal.

"Mini-Medal #62 - The Battleground - Level B2" - On the second level of the Battleground, you'll find this treasure chest that contains this mini-medal inside.

"Mini-Medal #63 - Fortress of Fear - Level 3" - On the third level of the Fortress of Fear, you'll find this treasure chest, containing another mini-medal to add to the collection.

"Mini-Medal #64 - Insula Algarum" - Located on the island southeast of Sniflheim, you'll need to acquire one of the dragon mounts on the island to fly across the collapsed bridge in order to reach this medal.

"Mini-Medal #65 - Gondolia" - Once you go back in time and meet the Elder Watcher, you should have grabbed the three treasure chests from the square. One contained the Ultimate Key, which unlocks all the silver key locks you have been finding throughout the game.

Unlock the Gondolia one, then turn right and smash the two pots. One contains this mini-medal.

"Mini-Medal #66-68 - Champs Sauvage - Whale Way Station" - Once you go back in time and meet the Elder Watcher, you should have grabbed the three treasure chests from the square. One contained the Ultimate Key, which unlocks all the silver key locks you have been finding throughout the game.

Unlock this silver gate in the above whale station to find three mini-medals to add to your collection.

"Mini-Medal #69-71 - The Disciple's Trial (First Trial) - The Eerie Valley" - You'll need to hijack a dragon to reach this treasure chest, containing these three mini-medals inside.

"Mini-Medal #72-74 - The Sage's Trial (Second Trial) - The Fierce Forest" - Once you enter The Fierce Forest, head down and take the left teleporter, then head left and you'll see this treasure chest in the river. It contains three mini-medals.

"Mini-Medal #74-#83 - Side Quest #51 - Downtown Heliodor" - Complete the side quest "Now You See Me..." to earn ten mini medals. Do note that this side quest is only available at the end game once you travel back in time. See the side quest portion of this guide for instructions on how to do the quest.

"Mini-Medal #84 - The First Forest - Yggdrasil's Altar" - Behind the steps, in the water, hides this treasure chest containing this mini-medal.

"Mini-Medal #85-#89 - Side Quest #48 - Outside Phnom Nonh" - Defeat a bongo bango outside the city with the pep Snooze 'n' Bruise (see the side quest for exact details) to earn an additional five mini-medals.

"Mini-Medal #90-#95 - The Luminary's Trial - Citadel of Spite - Level 2" - You'll need one of the dragon mounts on level four to obtain this treasure chest. Fly down to level two to claim these five medals.
Appearance, Clothing & the Timewyrm
"Dedicated Follower of Fashion"
Awarded for collecting all appearance-altering equipment.
There are a plethora of different costumes and clothing that can change the base appearance of your character(s).


To earn this achievement, you must locate them all. Who doesn't like a costume party though?! Listed below are the items, the conditions on how to get them and additional tips if need be.

Get to collecting! They are located in the following locations:

Character
Clothing Item
Location/Requirements
Hero
Traveller's Hood
Located in the church in Gallopolis, to the left in the cabinet.
Hero
Mardi Garb
Acquired through story progression when you reunite with Sylvando after the events at Yggdrasil. You'll find him not long after being reunited with Rab.
Hero
Cobblestone Clobber
Located in the dresser of your old home once you rebuild Cobblestone in the post game.To understand how to do that, see the instructions on how to obtain "Pastword #23" of this guide for further details.
Hero
Drasilian Helm and Drasilian Armour
Craft this material using the Recipe Book: Dress Like a Drasilian, found in the Ruins of Dundrasil. Crafting the set will require Platinum/Gold Ore and some Glass Frit and a Celestial Skein, which can both be bought at Warrior's Rest. If you were diligent in picking up items along your travels, you should have plenty though. You can find the recipe book here:
Hero
Irwin's Helm and Armour
In the post game, head to the Dundrasil Castle dungeon, where you freed Irwin's spirit before traveling back in time. You'll need to do it once again, but this time you'll obtain a set of his armor and the "Princess' Pledge" for your troubles.
Hero
Erdwin's Coronet and Tunic
Both are found in the Luminary's Trial (3rd trial) during the post game. The Coronet is found on the 3rd floor, and the Tunic is found behind the red-sealed gate on the first floor, which you can unlock right before exiting to the Vault.
Hero
Wolf Dragon Armor
Purchase the Wolf Dragon Armor from the armour shop in Hotto after the events there in Act 2 of the game when the event at the World Tree unfold. You can buy it for 15,000 gold.
Erik
Swindler's Scarf and Stole
Crafted using the Recipe Book: Sweet Stuff for Swindlers, rewarded from completing the Quest 'Shiver Me Timbers'. Note that the Stole can also be worn on its own. You'll need Faerie Fluff, Cottontop, Blue Eye, and Maiden's Favour. Faerie Fluff and Maiden's Favour can be bought at Puerto Valor, Cottontop at the Emerald Coast campsite, and Blue Eye from the Academe.

By the time you reach the Ruins of Dundrasil (after the Octagonian Tournament), you should have what you need to craft both pieces for Erik.
Erik
Corsair's Cap and Coat
The Cap will drop from the Gyldenbritches boss as part of the story when you're dealing with the Golden Fever epidemic. You can buy the Coat from Nautica's Weapon/Armor Shop once you're able to transform into a fish at will in the post game. The coat costs 18,000 gold.
Erik
Swindler King's Scarf and Stole
Can be crafted using the Recipe Book: King of the Swindlers, which is found in the Heliodor Prison behind an Ultimate Key door. The key is located on the Watcher's island, Havens Above in a treasure chest on the northwestern floating island. You'll need Technicolour Dreamcloth, Gold Nuglet, Royal Ruby, a Savvy Sapphire, Mythril Ore, and Slipweed. The first two can be bought at the Trial Island, the gemstones from the Academie, and the Slipweed from the Snaerfelt campsite, but you should have most, if not all the materials if you diligently search for sparkly spots during your travels.
Erik
Assassin's Attire
Found during the post game, you'll need to travel via the harp to the landlocked island Insula Centralis and use a dragon mount to fly to a neighboring piece of land. Inside the treasure chest is this costume.
Erik
Pirate King's Cap and Coat
An upgraded form of the Corsair set. Receive the cap from the chieftain after completing the post game events in Lonalulu. The Coat has to be bought in Cobblestone once it's rebuilt. To understand how to do that, see the instructions on how to obtain "Pastword #23" of this guide for further details.
Appearance, Clothing & the Timewyrm
Character
Clothing Item
Location/Requirements
Sylvando
Dapper Doublet and Natty Cravat
Crafted from the Recipe Book: The Dapper Chap, which is rewarded for completing the Quest 'Skincare for the Fierce and Fabulous'. See the side quest portion of this guide for instructions on how to complete it.
Sylvando
Mardi Garb
Acquired through story progression when you reunite with Sylvando after the events at Yggdrasil. This outfit is earned automatically.
Sylvando
Tiara Tremenda and Glad Rags
Crafted from the Recipe Book: 'Glam Gear for Go-Getters', which is rewarded for completing the Quest 'Madame Labouche's Life Lesson'. See the side quest portion of this guide for instructions on how to complete it.
Sylvando
Tiara Tremendisima and Gladder Rags
An upgraded version of the Glad Rag set. Crafted from the Recipe Book: Glammer Gear for Goer-Getters, which is the reward for turning in 90 Mini Medals. See mini-medal guide for locations.
Sylvando
Dashing Doublet and Suave Scarf
An upgraded version of the Dapper Doublet set. Crafted from the Recipe Book: Dress to Impress, which is given to you after speaking to Golden Boy on the Octagonia casino stage after the post game event there.
Sylvando
Coraza de Caballero
Talk to the butler in Don Rodrigos room in Puerto Valor during Post Game after the fight with golden giants. You can find them in the Kingsbarrow in the Emerald Cost Region. Head to the very bottom of the dungeon and you'll find them in the altar room. You have to have Hendrick and Sylvando in your party and use Hendrick's pep power "Executioner" to kill both monsters.
Rab
Dundrasil Outfit
Crown of Dundrasil and Drasilian Dress Coat: A crafted set from the Recipe Book: Kit Fit for a King, which is rewarded for turning in 30 Mini Medals to the Academie. See mini-medal guide for locations.
Rab
Sun Crown and Pallium Regale
A crafted set built from Recipe Book: Corking Kit for Kings, which is rewarded from the Third Trial of the Wheel of Harma at Angri-La's Field of Discipline. The materials required are a little trickier to find, but you can buy the gemstones at the Academie, the Colourful Cocoons and Technicolour Dreamcloths at Trial Island. Slime Crowns and Fire Balls can both be traded at the Octogonia Casino or farmed from Giant Slimes.
Rab
Yggdrasil Crown and Dress Coat
An upgraded form of the Dundrasil set, built from Recipe Book: What a Wonderful World Tree, found in a chest in the Fierce Forest area of the Sage's Trial. The materials needed for this set are mostly the same as the ones needed for the sets above, with the addition of Gold Nuglets and Bars, which can be bought at Trial Island.
Rab
Apollo's Crown and Potentate Pallium
Apollo's Crown and Potentate Pallium: An upgraded version of the Sun Crown set, a crafted set built from Recipe Book: A Guide to Godly Get-Up, rewarded for completing the Wheel of Harma's Final Trial in 40 moves or less. The materials needed for this set are:
  • Kaelidocloth: Trade Serpent Souls to Krystalinda at Sniflheim's castle. Serpent Souls can be stolen from Royal Reptiles at the Ruins of Dundrasil using Erik to steal them.
  • Spectralite: Buy at the Trial Island Shop.
  • Uber Agate of Evolution: One of the hardest materials to get in the game, even late post-game. Either trade mini-medals at the Academie once the stamp-book is filled, or get the rare steal from Phoenix's in the Disciple's Trial buy using Pep Powers like Haulellujah. Mini medals can be farmed via the Black Horse Race mini-games at Gallopolis.
  • Serpent Skin: Buy at Trial Island's shop.
  • Dieamend: Found in a few late game areas as a gather point, the most reliable being the Hotto Steppe - Northern Whale Way station.
  • Crimsonite: Either trade Serpent Souls to Krystalinda or win from the Black Horse Race mini-game at Gallopolis, once you unlock them via a wish at the Vault, after clearing a trial.
Rab
Grand Master's Garb
Open the treasure chest in Mount Pai Lang - Summit next to Rab during Act 2 to find this costume. No other requirements are necessary to complete it.
Appearance, Clothing & the Timewyrm
Hendrick
General's Jacket and Jackboots
General's Jacket and Jackboots: Crafted from the Recipe Book: General Directives, which is in a chest found in the final dungeon before the Post-Game. Here's where to find all the materials you'll need:
  • Dragon Hide: Can purchase at Angri-La.
  • Gold Nuglet: Buy from the shop at Trial Island.
  • Saint's Ashes: A common steal from Wight Kings under Octagonia, or trade 1 Mini Medal each at the Academie after filling out the stamp book. Mini Medals can be farmed from the Black Horse Race mini-game.
  • Evencloth: Buy at Snaerfelt Camp.
  • Technicolour Dreamcloth: Buy from the shop at Trial Island.
  • Pitch Pearl: Purchase from the stall to the left of the entrance of Lonalulu. Can also be found on Insula Algarum (southeast of Sniflheim) using the dragon mount.
  • Finessence: Purchase at Octogonia.
Hendrick
Hendrik's Armor
Before going into the Post-Game, you can get this from the competing shop stalls in Gondolia. You can successfully haggle the armor down to only 10,000 gold from 100,000 by going back and forth between the two vendors. Refuse to buy it until you get it down to 10,000.

During the Post-Game, you'll get this armor set automatically and do not need to worry about the Gondolian vendors.
Hendrick
Drustan's Helm and Armour
Both of these are found in the Trial. The Helm is found in the Eerie Valley area of the Disciple's Trial (first trial), while the armor is found in the first floor of the Luminary's Trial behind the red-sealed door. The helmet can be a little tricky to find in such a large area, but you can find it here:
Hendrick
Field Marshal's Finery and Footwear
Crafted from the Recipe Book: Field Manual, which is found behind an Ultimate Key door in the Cryptic Crypts. Here's where to find the materials needed to make it:
  • Serpent Skin: Buy from the shop at Trial Island.
  • Sainted Soma: Can trade for 30,000 tokens at the Puerto Valor casino. Can also steal from the gold statue enemies found in the Ruins of Dundrasil area during rainy days.
  • Grubby Bandage: Can steal from multiple undead zombie type enemies such as Shadow Minister and Corpse Corporal.
  • Wing of Bat: Can be stolen from multiple Drackmya or Succubat type enemies.
  • Night Stick: Common steal from Malicious Brownie (Insula Incognito) or Horknight Watchman (Hotto Steppe).
Hendrick
Twin Eagle Armor
In the post game, once Heliodor is reclaimed you can freely travel within it, head to the castle and immediately take the first left before the staircase. Go outside to the Yggdrasil Root to start a 1-on-1 battle with Hendrick once you chase it throughout the castle. Winning the fight earns you this costume.
Jade
Bunny Suit
This can be done a variety of ways. First, you'll need Bunny Ears, which can be bought in the armory in Gallopolis for 550 gold. Second, Fishnet Stockings can be found in the Sultan's Palace of Gallopolis as well. Once you enter, head through the door to the left before the staircase to where the Sultan sits. It is located in the cabinets within the room.
Jade
Uniform de l'Academie
One of these is rewarded for turning in 25 Mini Medals to the L'Académie de Notre Maître des Médailles, one is found in a chest behind a Magic Key door at the L'Académie de Notre Maître des Médailles, and a third is the reward for completing the Quest 'The Agony and the Ecstasy'.
Jade
Scandalous Swimsuit
Purchase at the Octagonia Casino's token counter for 70,000 tokens once you defeat Booga, rescue Jade and return Octagonia to the people.
Jade
Warrior Princess's Headdress and Dress
Crafted from the Recipe Book: Pride of the Valkyries, found in a Chest in the final dungeon of the game before the Post-Game. All of the items needed to craft the set can be bought at the Academie, Trial Island, Snaerfelt Camp, or Costa Valor camp. The Sainted Soma can be traded for 30,000 tokens at the Puerto Valor casino or stolen from the gold statue enemies found in the Ruins of Dundrasil area during rainy days.
Jade
Hot Bikini
During the Post-Game, after you travel back in time. Return to the Octagonia casino and trade 150,000 for the upgraded version of the Swimsuit.
Jade
Minerva's Tiara and Raiment
Available in the post game once you have the Ultimate Key. Go to The Battleground and head to level B9. Behind the door and to your left will be a treasure chest containing the recipe for this outfit. Most all of the materials can be found in the same shops as for the Warrior Princess set (that is, the Academie, Trial Island, Snaerfelt Camp, Costa Valor camp, and the Puerto Valor casino.) As for the Orichalcum, the most reliable source for those seems to be behind the Ultimate Key door at the Battlegrounds, the same location you found the recipe.
Jade
Divine Bustier
During the post game (after ridding the town of all monsters), two shop owners on the west side of Gondolia will both offer this item for ludicrously high prices. Simply find both merchants and haggle between them until you see an offer for 20,000 gold, and then buy the armor. You should remember them from earlier in the game. They were here.
Jade
Xenlon Hair Ring and Gown
A unique final armor set for Jade, crafted using the Recipe Book: Shine On, Xenlon. Get this Recipe Book by completing the Wheel of Harma's Fourth Trial in under 20 moves. Here's where to get the materials you need:
  • Serpent Skin: Buy this at the Trial Island shop.
  • Kaleidocloth: Trade Serpent Souls to Krystalinda at Sniflheim's castle. Serpent Souls can be stolen from Royal Reptiles at the Ruins of Dundrasil.
  • Finessence: Buy at Octagonia's item shop.
  • Serpent's Souls: Can be stolen from Royal Reptiles at the Ruins of Dundrasil.
  • Saint's Ashes: A common steal from Wight Kings under Octagonia, or trade 1 Mini Medal each at the Academie after filling out the stamp book. Mini Medals can be farmed from the Black Horse Race mini-game.
  • Gold Bar: Buy this at the Trial Island shop.
  • Spectralite: Buy this at the Trial Island shop.
  • Crimsonite: Either trade Serpent Souls to Krystalinda or win from the Black Horse Race mini-game at Gallopolis, once you unlock them via a wish at the Vault, after clearing a trial.
Jade
Battle Dress
Purchase at Angri-La's armour shop. No other requirements are needed to complete this outfit.
Jade
The Hare-Raiser
Probably one of the last outfits you'll earn for Jade, the Hare-Raiser. To earn this costume, you'll need to complete all areas in Tockington and defeat the secret boss there. Once you do, you'll have access to the superboss, the Timewyrm. Defeating it will earn you this costume. To see a more in-depth overview on how to defeat it, see the bottom of the "Appearance & Clothing" section of this guide.
Jade
Uniforme Chic de l'Academie
Buy from Sellma in Quester's Rest in the 'Alter of the Starry Skies' book in Tickington. This requires having completed the Innfinite Potential quest first before you're able to retrieve it.
Appearance, Clothing & the Timewyrm
Veronica
Cat Hat & Cat Suit
Both of these can be found in Gondolia for sale. The armor shop sells the Cat Hat for 1,250 gold and the Cat Suit can be bought from one of the two brothers opposite the armor shop. One will initially try to sell it for 15,000 gold, but if you keep saying "no" and go back-and-forth, you can haggle it down to just a mere 1,000 gold.

Alternatively, you can buy it from Gondolia's armor shop after the Yggdrasil events.
Veronica
Uniform de l'Academie
One of these is rewarded for turning in 25 Mini Medals to the L'Académie de Notre Maître des Médailles, one is found in a chest behind a Magic Key door at the L'Académie de Notre Maître des Médailles, and a third is the reward for completing the Quest 'The Agony and the Ecstasy'.
Veronica
Baby Boar Hat and Costume
Claim the DLC rewards by going to Misc --> System Settings --> Claim Special Rewards to be given this outfit for Veronica.
Veronica
Cute Cap and Pretty Pinny
Obtained from the red-masked NPC on the 2nd floor of the casino hotel. Speak to him and he'll give you the recipes for the outfit, then just craft them to obtain this costume.
Veronica
Stellar Starflower and Suit
After the post game events in Octagonia, go to the casino and head to the stage where Golden Boy and everyone else is dancing. Speak to Sinderella & Whambelina and they'll each give you a piece of the outfit.
Veronica
Black Cat Hat and Costume
Buy from Sellma in Quester's Rest in the 'Alter of the Starry Skies' book in Tickington. This requires having completed the Innfinite Potential quest prior to being able top obtain it.
Veronica
The High Priestess
Crafted from the recipe book "Eternal Elegance", which is found in the Hoarder's Keep section of the Sage's Trial. For this you'll need the following:
  • Kaleidocloth: Trade Serpent Soul's with Krystalinda at the Sniflheim Castle. Steal Serpent Souls from Royal Reptiles at the Ruins of Dundrasil, or from other late game dragon type enemies.
  • Cumulonimbough: Steal from Malicious Fruity Succubats in the First Forest.
  • Chronocrystal: Purchase at Cobblestone once it is rebuilt. (see portion of guide on rebuilding for more details)
  • Red Wood: Steal from Malicious Stump Champ in the First Forest.
  • Permasnow: Found in sparkly points in and around Sniflheim and Snaerfelt.
  • Pale Pearl: Purchaseable at the stall to the left as you enter Lonalulu.
Serena
Uniform de l'Academie
One of these is rewarded for turning in 25 Mini Medals to the L'Académie de Notre Maître des Médailles, one is found in a chest behind a Magic Key door at the L'Académie de Notre Maître des Médailles, and a third is the reward for completing the Quest 'The Agony and the Ecstasy'.
Serena
Bonny Band and Dainty Dress
Obtained from the red-masked NPC on the 2nd floor of the casino hotel. Speak to him and he'll give you the recipes for the outfit, then just craft them to obtain this costume.
Serena
Dancer's Costume
Simply buy it from the Gallapolis armor shop for 1,300 gold.
Serena
Little Devil's Dress
Found in a treasure chest next to the Ultimate Key on Havens Above when you have access to it in the post game.
Serena
Crimson Catsuit
Obtain by completing all of the quests in Tickington in the post game. This will unlock a new log called the "Altar of an Elusive Age". Completing all the logs in this section and defeating the end boss will earn you this costume.
Serena
Ring of Changes
Once you reach the Vault after clearing any trial, you can wish for Serena's option to have the shorter hairstyle that she had prior to you going back in time.
Serena
Sacred Circlet and Raiment
Crafted using the Recipe Book: Gifts from the Goddess, which is found behind an Ultimate Key door at Insula Incognita, the most southwestern island on the map. Head to the far end of the island to find the locked gate.
Serena
Divine Dancer's Costume
Buy from Sellma in Quester's Rest in the 'Alter of the Starry Skies' book in Tickington. This requires having completed the Innfinite Potential quest prior to obtaining it.
Serena
Uniform Chic de l'Academie
Buy from Sellma in Quester's Rest in the 'Alter of the Starry Skies' book in Tickington. This requires having completed the Innfinite Potential quest prior to obtaining it.
Serena
The Serenica
Serenica's Circlet is found in the Fierce Forest as part of the Sage's Trial and Serenica's Surplice is found in the Citadel of Spite as part of the Luminary's Trial.
Appearance, Clothing & the Timewyrm
The Timewyrm
The Timewyrm is the ultimate boss in the game and is only accessible at the very end. To reach him, you need to complete the game and defeat Calasmos, return to Tickington and upon the Spectrum Nectar upon your return to complete the final Tockle quest, reveal and defeat all the enemies, including the final boss "The End of Time" at the Hall of Remembrance and do some serious farming for better gear and a vast amount of pep bottles and seeds. Doing this will net you the final costume for Jade "The Hare-Raiser" and earn this achievement.

It isn't easy, as the Timewyrm can and does make short work of level 99 characters, so we have to get creative on how to beat him. First things first, you'll need to farm some seeds to permanently increase your stats. You'll need many, many seeds, so let's get started.

To farm them, first you need a few items, as seeds are located in the [rare] slot of enemies and cannot be stolen efficiently, so we need to increase their drop rates and farm them a different route. If you haven't gone to see Mia in the post game, head back to Erik & Mia's Hideout and have the Hero save her from her golden fate. No boss this time, just a cutscene. Then talk to Mia and get the pendant:
What we need to do is increase the drop rate to effectively farm seeds. The pendant will help do that. Equip it and put Erik in your party before heading to Tockington and going to Quester's Rest. Speak to Sellma (lady in green). If you haven't already, buy three Uniforme Chic de l'académie uniforms and equip them to Serena, Jade and Veronica if you have any of them in your party. For this portion, I kept Hero, Jade, Serena and Erik. Serena is interchangable, but the other three are needed for the pep power "Hallelujah" so they have to stay.

Now, you can also add the "Vest For Success" from quest "Richie's Rock-Hard Roulette Challenge", however it is very luck based and may not always be worth the time trying to complete it so it is up to you if you want to add that luck item or not to your farming build.

Next, head to Insula Occidentals for bunny tails, the next item we're going to farm.These also increase our drop rates. The island is located north of The Strand.

Why you might ask? Well, the island is brimming with Bunicorns (AKA Malicious Spiked Hares)! It has numerous spawns right next to each other and has a cabin next door to rest to easily replenish HP/MP. The perfect spot!

Using that pendant and the uniforms, we should be able to find a plethora of bunny tails for everyone, which also increase the rare drop rate of items. Using the pendant and the bunny tails will help us farm seeds at an alarmingly quick pace. Once you have all of the above: x3 Uniforme Chic de l'académie, x7 bunny tails, x1 Pirate Pendant and x1 Vest For Success (optional), it is time to farm some seeds.

Seeds of Strength are best farmed on the southwestern island of Insula Incognita from Brownies/Malicious Brownies, Malicious Night Clubbers and Stout Trolls. Strength seeds only really benefit those that deal physical damage with their weapons, so Veronica and Serena don't need them.

Of all the seeds available, strength seeds are, by far, the easiest to farm. Either it is because of the abundance of enemies that drop them per fight, or their drop rate. You should be able to farm them at an accelerated rate compared to others. Just make sure to allocate them correctly.

Seeds of Magic are best farmed in the beginning of Drustan's Labyrinth, which is accessed via the ruins outside The Warrior's Rest Inn where the gravestones are. Head down the stairs and make your way to the labyrinth's plateau, by where the Royal Library is located. You'll need a Face Invader to break the ice blocking the path. Up top you should see tons of Terrornodons in the air.

Use your crossbow to lure them to you. They are your best course for farming Seeds of Magic, as they are plentiful and easy to kill. Ideally you want to use these seeds on Rab, Veronica, Serena and even Jade, as she has a relatively low MP pool.



Seeds of Defense are best farmed in The FIrst Forest from Malicious Mosstodons, which make this seed the most difficult one to get, as Mosstodons are limited to only three spawns in the beginning of the forest when you exit to it through Arboria (the lower level).

You can find all three spawns near the vine bridge. on both sides just before the base campsite in the forest.

The best way to farm them is to take The First Forest Campsite (Base), then run down, kill all three Malicious Mosstodons and then use Zoom back to respawn them.

Waiting takes a long time and doesn't make farming them anymore effective then leaving and coming back. Rinse and repeat this tactic as needed.

Seeds of Socery are best farmed in two places. First, The First Forest Whale Station or just outside of Hotto. Both places spawn Hooper Dupers, but not in very limited quantities (about three at a time in each location).

In farming at both locations, I didn't really find the Hotto area to be as lucrative as the Whale Station, as the Hotto ones spawn only one per battle each time. The Whale Station spawns usually have several with multiples in each battle and you can engage other types and sometimes get some to appear as well.

Seeds of Life are best farmed at The First Forest campsite (summit) at night. Use zoom to head to the campsite and you'll see five spawns of Malicious Moosifers. They drop Seeds of Life and are quite easy to kill and come in a decent amount of numbers per spawn.

Once you dispatch all five, use zoom back to the campsite to have the enemies respawn at a quicker rate than waiting naturally. Seeds of Life really benefit anyone and having a massive HP pool for the Timewyrm is critical.

Seeds of Agility are best farmed from The Sage's Trial from Trial Isle (Middle root). When you travel there, stay in The Fierce Forest at the start and head to the teleporter that would normally take you to the bridge protected by the Noble Dragon. Don't go in, but travel between there and west of it to find four Vicious Raven Lunatic spawns.

Lure them away from other enemies (or scare the others off) to consistently get groups of two at a time. They are incredibly easy to kill and, if you're already level 99, should be able to finish each battle in one or two moves. Seeds of Agility are best used on Serena for quick turns to heal against the Timewyrm, but anyone will benefit from them in the long run.

The spawns are located here if you're having trouble finding them:
I mostly went after Seeds of Life and Seeds of Strength, followed by Seeds of Sorcery/Magic and then only a handful of Defense/Agility if needed for Serena/Veronica should I have gaps in the Yggdragon Blessing. Many claim you'll need to boost several stats to max levels, but that just isn't the case. I put Hero and Hendrick's attack to around 550, maxed out Veronica's magical might/MP and both her and Serena's defense to 200+ and everyone's life to 700+ HP.
Appearance, Clothing & the Timewyrm
You'll also need plenty of gold to beat the Timewyrm. Specifically, you'll need it for pep pop bottles. At 200,000 gold a piece, you'll need quite a bit of gold to buy about a dozen bottles. If you haven't been saving, the best place to farm gold is actually The First Forest Whale Station, as the enemies there drop both "Berserker Swords" and "Devilry Drinker" shields. The sword sells for 22,500 gold and the shield sells for 30,000 gold.

Sell these to Dirk in the rebuilt Cobblestone and buy as many pep pop bottles as you can in the process. Load up on pep pop bottles, a few Yggdrasil Dew if you have them for those that don't have the ability to heal and Elfin Elixir. In total, I had about a dozen pep pop bottles (x3 per character), Yggdrasil Dew (x2 for Hendrick) and twenty Elfin Elixirs (5x for each character).

I stacked all of my equipment in just four characters (Hero, Hendrick, Serena and Veronica). This method doesn't need a backup team, as this method allows you to beat the Timewyrm without taking any damage.

First, enter the battle fully pepped up with all four characters and cast the pep power "Yggdragon's Blessing" to essentially block all attacks from the Timewyrm, making the battle kind of easy in the end. It will last for about three turns (it flashes when it is going to where off at the end of the turn). I rotated having Veronica & Serena cast the pep power "Mighty Magic Burst" and having Veronica just cast regular "Magic Burst" when the turns didn't work in my favor.

For your Hero, just use "Sword Dance" when you're not needing to use any items. I kept Hendrick as a utility character and had him replenish magic supplies as needed to keep pouring on Veronica's "Magic Burst". If you track your blessing pep ability up, you should be just fine. Once you defeat the Timewyrm, you'll be awarded Jade's final costume, The Hare-Raiser.
Tockles & Pastwords
"Saviour of the Tockles' Scriptures"
Awarded for saving all the worlds of the past from certain destruction.
You'll first run into the Tockles when heading to Gallopolias for the first time while you're searching for the coveted Yggdrasil branch. Right before hanging the guard your pass at the checkpoint, head to the right against the rock wall and you'll be introduced to them.

Tockles are unique to the Definitive Edition of the game and give you the chance to experience 2D parts of the game that pay homage to some of the titles that came before this one. You're free to complete their quests as quickly or as slowly as you like during your adventures, assuming you found the proper pastwords of course.

Not all the Tockles you find will talk to you. Some are shy and will vanish upon your approach, but be sure to try and talk to them all to discover the pastwords needed during your journey!

You'll learn your first pastword when you talk to the Mayor of Tickington and gain access to your first realm. In total, you'll need to complete 29 quests. In order to do so, you'll need to do a myriad of tasks. Here's a step-by-step procedure of how to accomplish this:

Once you unlock the first realm, go up to it to teleport to your first location, Galenholm.
Head right and speak to the old man to be given your first quest.

"Tockle Quest #1 - The Harp-Hearkened Horrors" - The old man near the right-side of town will ask you for help and give you your first quest.
Head inside once you accept the quest and go behind the curtain in the upper-left corner to head behind the building. You'll see the boss creature just to your immediate right. Defeat the Wrongo Bongo and return the musical instrument to the man to complete this quest.

Head out the way you came and speak to the Mayor. Once you leave, you'll be given the ability to track pastwords by going to your menu under [Misc] --> [Info] --> [Pastwords]. There are a total of 25 to locate across your travels.

"Pastword #1 - Gallopolis Region" - Located at the southern campsite on your way to the Celestial Sands. You can find him on your way to capture the Slayer of the Sands with Price Faris.

"Pastword #2 - Laguna di Gondolia" - Located on your way to Gondolia, on the eastern side of the Laguna di Gondolia. The Tockle will be next to the blue crystal protruding from the side of the cavern wall.

"Pastword #3 - Zwaardsrust Region" - Located in the Warrior's Rest Inn, this Tockle is on the bottom floor near the fireplace.

"Pastword #4 - Lonalulu" - In the town you can find this blue Tockle hanging out near the priestess' shrine where you save. Be sure to talk to him, but you should notice him once you return from getting the Lover's Veil from Kai on Saikiki Beach.

"Pastword #5 - Dundrasil Region" - Near the campsite, in one of the ruined buildings you'll find this Tockle opposite a treasure chest containing a staff. If you're not looking, he can be easily missed.

"Pastword #6 - L'Académie de Notre Maître des Médailles" - This red Tockle is located in the center of the academy, to the left of the Headmaster's office.

"Pastword #7 - The Royal Library - Level 1" - This Tockle can be found in the Royal Library of Sniflheim. When you first enter and activate the green switches, you'll find one on the first floor that will shift the doors around. Once you activate it, head into the door immediately next to it and up the stairs to find this Tockle.

"Pastword #8 - Sniflheim Castle - Queen's Bedchamber" - You'll find this delightful little tockle inside the castle, which you'll only be able to access once you unfreeze the city by defeating the Ice Witch. Once inside, head left and you'll spot them in front of the mirror singing.

"Pastword #9 - Arboria" - Located in the mountain village of Arboria, this little Tockle can be found below the vendor's storefront, down the stairs.

"Pastword #10 - Octagonia" - Once Yggdrasil falls and monsters take over Octagonia, they will turn it into a casino. Inside the casino, near some of the slot machines, is this little guy, slacking off on his duties. He'll ask you not to rat him out and give you this pastword.

"Pastword #11 - Sniflheim Region - Gyldenhal" - Right before entering the Gyldenhal Castle, this little green Tockle can be found to the left of the main entrance among the trees.
Tockles & Pastwords
"Pastword #12 - Arboria - Lumiary's Landing" - This pastword won't be accessible until later in the game. Once you reunite with Serena and learn what happened to Veronica, you'll be asked to meet at the mountaintop in Arboria.

On the right, just before meeting everyone, will be this blue Tockle and pastword number twelve.

"Pastword #13 - Mount Huji - Atsuo and Atsuko's Hideout" - After the events of the World Tree and the fall of Yggdrasil, your journey will eventually lead you to Hotto. When you speak to Miko there, she will ask you to slay the beast blocking the path to the mountain. Once you realize it is a hoax, you'll gain access to the hideout and this happy 'lil Tockle.

"Pastword #14 - Path to Mount Huji" - Once you obtain the "crucible key" from Miko's maid in Hotto, this will grant you access to the top of Mount Huji. Right when you enter the once-locked door, this lovely Tockle will be waiting for you just inside.

"Pastword #15 - Zwaardsrust - Whale Way Station" - Once you have access to Cetacea, your magical sky whale, you can visit various Whale Stations high in the sky. The one in Zwaardsrust holds this Tockle pastword.

"Pastword #16 - The Battleground - Level B8" - This little purple guy is found in B8 of The Battleground. You'll have to crawl under a rocky ceiling to find him. Don't forget the treasure chest nearby!

"Pastword #17 - Insula Algarum" - This silver Tockle is located on the island southeast of Sniflheim and can only be reached by riding one of the dragon mounts located on the main portion of the island. Use it to fly to the rear of the island to locate this elusive Tockle among the trees.

"Pastword #18 - Havens Above" - When you go back in time, the Watchers' floating island will still be intact. On the center ring around the Temple of Dawn, you'll find this green Tockle.

"Pastword #19 - Trial Isle" - Once you enter Trial Isle, head left and around the outer ring to find this guy hanging about with a pastword for you.
Tockles & Pastwords
"Pastword #20 - The Cryptic Crypt - Cell Block" - When you go back in time and acquire the Ultimate Key (if you haven't, go to the floating Watcher island and retrieve it from the treasure chest), head back here and use it on the previously locked cell block doors. The far right one has this Tockle inside.

"Pastword #21 - Puerto Valor - Ultimate Key Door" - Behind the locked steel gate that you saw long ago when you first entered Puerto Valor is this Tockle. You just need to make sure you fetch the Ultimate Key from the Watchers' floating island first.

"Pastword #22 - The Luminary's Trial - Citadel of Spite - Level 2" - This Tockle will be hidden deep within the third trial. Once you reach the 2nd floor, take the first right and you'll see him by the double staircase.

"Pastword #23 - Cobblestone - Gemma's House (Rebuilt)" - This Tockle is found in Gemma's house once you complete all mini-tasks to help re-build it. This is post game, so you won't be able to get this pastword until the end, before you fight Calasmos.
  • Save Derk - He was kidnapped by a flying monster and is on the Cobblestone Tor. Head up there and defeat the monster to complete this side-quest.
  • Help Vince - Go back to the underground dungeon in Octagonia where you fought Arachtagon (the big spider) the first time. You have to help defeat five possessed MMA fighters from the tournament and defeat Arachtagon once again to stop his reign of terror. Once you do, talk to the Underdigger outside the orphanage and he and another fighter will go to Cobblestone.
  • Help Noah - Go to Gondolia, which has now been raided by monsters. Defeat them all and then talk to Noah and he'll agree to help. If you leave Gondolia, all the monsters will respawn and you'll have to start over; you have to do it in one session.
  • Free Jörmun - Located in the Hekswood, Jörmun has been possessed and needs to be zapped back to its senses. In order to do that, your final blow before putting it down has to be a lightening spell, such as the Luminary's "Zap". Do note that Jade's lightening ability does not count.
    Once you defeat Jörmun, he'll join Cobblestone to protect it during reconstruction. Once you have all of the above completed, return to the newly rebuilt Cobblestone to locate this Tockle.
    "Pastword #24 - The First Forest - Whale Station" - Once you're able to travel to the First Forest Whale Station behind the Yggdrasil tree, you should spot this yellow fellow on a log waiting for you.

    "Pastword #25 - Gondolia - Ultimate Key" - You'll need the Ultimate Key from the Watchers to unlock the gate to reach this slippery silver Tockle, as well as having cleared out the invasion of monsters in Gondolia before he'll pop out.
Saving the Tockles' World
As you locate Tockles and learn new pastwords, you'll gain access to more locations that you can visit and potentially save. There are a total of 29 mini-quests that you must complete to eventually earn this lengthy achievement.

This section will help guide you on each quest and clear up any ambiguous details you might be confused on. We'll be starting at the "Alter of Origins" and working clockwise from there. Each altar has three quests, except the last one, which only contains two.

"Tockle Quest #1 - Ghosts of a Golden Age" - This will take you to the town of Damdara, which is under the control of a vicious knight. Defeating him will conplete this quest; he can be found in the purple poison, behind the armory on the east end of town. Do not that he is the only enemy in this area.

"Tockle Quest #2 - Curse Got Your Tongue?" - Here you will be taken to Castle Tangtegel, where the kind has been cursed and can no longer speak. Talk to the queen, who will ask you to bring her some spectrum nectar to help cure the king.

This quest is only achievable once you defeat the true end boss, Calasmos, in which one of your rewards is spectrum nectar. Once you have it, return to the queen to complete the quest. Once you finish the game, go back and the Tockle near the entrance will give it to you.
Return to Castle Tangtegel and give it to the princess to complete this quest.

"Tockle Quest #3 - The Harp-Hearkened Horrors" - This quest is detailed above at the beginning of the pastword locations and will help guide you through it, though it is fairly straight-forward overall. Enter Galenholm to get started.

"Tockle Quest #4 - A Robbery in Rendarak" - Head into the "Cave Leading to Rendarak" and speak to the soldier, who will ask you to slay a beast who stole their treasure. Head to the stairs leading upward on the far right side of the cave.

You'll see a man run to the left; follow him. The cave itself is a slog to get through due to the countless pits that send you down to the floor before and multiple branching pathways that make you go in circles. Keep note of where you go and you should make it through without much trouble.I highly advise casting "Holy Protection" to keep the monsters at bay if you're over-leveled, as the encounters are very time consuming.

At the end of the cave you'll find Erdrick's Restless Armor. He has some seriously strong attacks and can dish out some decent damage, even at level 99. Defeat him and return to the soldier to complete your quest.

"Tockle Quest #5 - A Cannokian Conundrum'" - Upon entering Cannock Castle, the king will ask you to find his son, who disappeared in search of an evil priest, but has not returned since. His whereabouts are currently unknown. Aside from that, you can't do anything else right now.

Head over to the Altar of the Forgotten Past and visit the "Roamer Encampment". Here you will find a clue to where you'll have to go next.
Speak to the clan and you'll learn the prince went on a journey and won't be back for some time and that their spiritual dancer, Lala, was attacked and is gravely ill because of it. They sent a warrior named Keifer to find a rare gem to heal Lala and he hasn't returned. They'll task you with finding him. This will branch off to quest #19 & #20. See those portions for more.

Once both those quests are complete, Kiefer will tell you the king's son went off to the Imperial Pantry of Parthenia. Time to head back there! Head to the main room where you once met those four companions in search of the Feverfew seeds. Drop down the black hole to find them at the bottom. Speak to Alena.
She'll tell you he left disappointed (again) and headed off in the direction of Whealbrook. Time to visit Whealbrook now! Upon entering, you'll see everyone is struck down with a terrible cold. Speak to the man in the right building to learn more:
This quest will once again branch out, this time to Quest #14 - Cold Comfort. See that side quest for further information on what to do. Once you cure the town, talk to Pankraz in the same house as Sancho, the one you gave the medicine to originally and accepted the quest from.

He'll tell you he went to Neverglade, so you know what that means...off to Neverglade we go! Head up the first path on the left, then take the first right to find him. Talk to him and return him to the castle (finally!)
Head back to Cannock Castle, speak to the king and you'll finally have completed this wild goose chase and returned the prince to the castle, safe and sound.

"Tockle Quest #6 - Curing the Curse of the Curs'" - Traveling to Moonahan will reveal everyone has been turned into a dog! Head up north to find the only remaining human around and speak to her.
Princess Moonbrooke will ask you to locate some magic water for her, to help lift the curse that has befallen this town. You might have bottles leftover from your adventure, in which case you can just turn one into her to complete the quest.

However, if you have none, you can find them from farming enemies if need be. They are common Items from Smackers in Costa Valor, Lump Mages and Very Devils in The Champs Sauvage, Drohl Diabolists in The Other Side, and Recktors in the Royal Library. It can be easily stolen with Erik's Half-Inch ability from the aforementioned enemies.

Once you have it, return to the queen to complete the quest.

"Tockle Quest #7 - Bringing Back the Big Bad" - Enter Baramos's Castle and speak to the king. He says the undead have risen and are trying to resurrect monsters that have been slain in protection of the castle. He asks for your assistance.

You'll need to explore the maze-like castle and locate Necrogondolier and defeat him to complete the quest. The castle isn't nearly as obnoxious as the Caves near Rendarak that you had to go through to find the Restless Armor.
Once you make it to the throne room, talk to the undead enemy on the chair to begin the fight. Defeat them and return to the King of Portoga at the front of the castle to complete your quest and claim your reward.

"Tockle Quest #8 - The Big Bad's Back Anyway!" - Head to Baramos's Castle - Later On and you will learn that the Archfiend Baramos has returned anyway, despite your efforts to stop him before. Head to the exact same room as before to confront him. Defeat him, return once again to the Kind of Portoga, and speak to him to complete this quest.
Saving the Tockles' World
"Tockle Quest #9 - An Endangered Engagement" - Here, at "Erdrick's Future Home", the bride-to-be is set to marry her husband-to-be, Ortega, but the wedding party has fallen under a curse. She wants you to find Defuddle Drops to help alleviate their ailment.

You can find them in the Altar of the Starry Skies, in the area known as "The Observatory". Speak to Pavo by Yggdrasil and they'll hear out your troubles and offer you some to aid in your quest. Once collected, return to the bride-to-be to complete this quest.
Once you give her the drops, a demon will spawn from the knight. It wanted to stop the wedding to prevent a hero from being born. Dispatch it and you will have completed the quest.

"Tockle Quest #10 - Fiery Feverfew Seeds" - In the Imperial Pantry of Parthenia, the ice cavern has become sweltering hot. Speak to the companions on the second floor and the last one in tow will ask you to help stop the source of the heat.
You'll need to head to the floor below where you accepted the quest, using the arrows to traverse the cavern. On the floor below will be a Flamethrower enemy. Defeat them to restore the icey temperature to the cavern. Speak to the group once more to complete the quest.

"Tockle Quest #11 - For Eliza" - Head to the Hidden Valley and speak to the blue slime being chased by the villagers. You'll learn she was a human, but got stuck as a slime while using a morph spell. She needs you to craft a "Supreme Sage's Staff" and return it to her, which can be done using the fun-sized forge. The recipe is located at the Sniflheim Whale Station behind the Ultimate Key gate.

The recipe book is called "Sage Advice". Once you craft the staff, return to her to complete the quest.

"Tockle Quest #12 - A Rosy Revelation" - Enter Rose's Room and speak to her to do battle with the possessed Sir Roseguardins. Upon winning, speak to the blue slime who will tell you Rose's flute was destroyed, the only means in which she can see her beloved. The slime will task you with fetching the wood needed to craft a new one.

The wood is located at the Altar of the Heavenly Bride - The Neverglade. Head there and speak to the woman at the entrance. You'll have to accept the "One of Doze Days" quest to pass through, so do that and talk to her.
She'll tell you that monsters called Silvapithecus use them for fencing practice. Roam the forest for a little bit and you're sure to run into one of them. They are easy to defeat and only have >200HP. Once you do, you'll be given a branch for the flute. Return to Rose's Room to complete the quest.

"Tockle Quest #13 - One of Doze Days" - You should have this started already if you did quest #12 above. If not, head to the Altar of the Heavenly Bride - The Neverglade and speak to the sleeping man in front of the pathway.

Take the right path and traverse the winding forest roads until you come across a bonfire and, what appears to be, an invisible person. Veronica will proclaim she can see him and strike up a conversation with the faerie.
Veronica will lead you to a field of questionable flowers. Go and give that red flower a poke, shall we? You'll enter a battle sequence with a dazey. Defeat it, then return to the forest entrance and speak with the man you met when you first arrived to complete this quest.

"Tockle Quest #14 - Cold Comfort" - Head to Whealbrook and speak to the man in the building to your right; he'll ask for help curing this cold that has sapped the strength of everyone in the town.
He says the medicine is located in a place called "Quester's Rest". Time to head there! Speak to Patty and she'll ask to talk to you to help motivate and re-build the confidence of her friend, Erinn. She wants you to find a particular book. For more on that, see quest #26 - "Innfinite Potential" below.

Now, talk to Sellma in the green who will be able to whip up the medicine you seek if you bring her Yggdrasil Dew. You should have some either from sparkly spots in game, or as the reward for completing side quest #20 "Come On, Kiefer" in the Tockles' world. See that quest for instructions on how to do it.

Once you do (ha!), hand it over so she can make the medicine. You'll have to leave and come back to give her time to make it. She'll sell it to you for 2,500 gold. Return to Whealbrook to administer the medication.
Once you do, you'll earn your reward and complete this quest.

"Tockle Quest #15 - The Bane of the Briscolettis" - Head to Briscoletti's Mansion and speak with everyone there to find out what's going on. A curse as been placed on everyone so they all look like the father, Rodrigo. Once you accept the quest, the man in the room by himself will tell you the monster said something about an abbey. That would be Alltrades Abbey. Head there.

When you get there, you'll have to help the High Priest locate a book to help satiate the desire all these old men came for, which, for some reason, is to be bunny girls. This branches to quest #18 - Fogies Just Wanna Have Fun. See that portion for instructions on where to find the book.

Head to the left and speak to the monster in the other room. He's the one who put the curse on everyone back at the mansion. Defeat him to lift the curse, then return to complete the quest.

"Tockle Quest #16 - Horsing About" - Head to "The Pillar of Pegasus" and speak to the horse in front of the gate to the pillar. They will ask for your help saving their master and locating Pegasus' Heart that has gone missing.

Head to the top of the pillar to find the old man. Save him and his horse in a series of two small battles and then speak with them at the base of the pillar to complete this quest. Don't forget to gather all the treasure chests inside the pillar, as they contain a lot of seeds to boost your character stats.
Saving the Tockles' World
"Tockle Quest #17 - A Fishy Fashion Fan" - Head to Weaver's Peak and speak to Tania (girl in blue on the left of the village) and she'll ask you to help uncover her newly fashioned brother as a phony. She says clues can be found at Patty's Party Planning Place in Quester's Rest. Time to take a trip there.
Upon questing the patron there, you'll need to locate this Path of Doom, which is in the same altar as Quester's Rest. Head there and make your way to the 3rd floor. Speak to the woman by the two treasure chests and she'll tell you that you need bodura grass to reveal a person's true identity.
Return to Tania with the item, then use it on the impostor to reveal its true identity. Defeat the monster, then speak to Tania to complete this quest.

"Tockle Quest #18 - Fogies Just Wanna Have Fun" - Speak to the high priest and he'll beg for your help satiating the desire for all these old men that have clamored to the abbey with the want to become bunny girls. He wants you to find a specific book for him to do so.

Once you accept the quest, head back the all girls school and go into the library. Locate the book "The Bunny Girl's Bible" via the golden sparkly spot and return to the high priest to complete the quest.

"Tockle Quest #19 - Rainbow Rocks Ruckus" - This is a rather confusing branching quest if you're doing them in order. You get here from starting "A Cannokian Conundrum", then heading to the "Roamer Encampment", which branches to quest #20, which then branches to this quest in which you need to defeat whatever creature is disturbing the Rainbow Mines.

Head down the mines and dispose of all the enemies blocking your path until you reach Maeve, the warrior queen. Defeating her will turn the rockbombs back into, well, regular rocks. Go tell the man at the entrance to complete the quest.

"Tockle Quest #20 - Come On, Kiefer" - When you visit the area known as the "Roamer Encampment", you'll be tasked with finding their bravest warrior, Kiefer, who went looking for a rare gem in the Rainbow Mines to help heal Lala, their ritual dancer. She was attacked and now is gravely ill. The mines are also in the Altar of the Forgotten Past. Head there to get started.

When you go there, take the first left and speak to the man standing by the cart. He'll give you the quest, "Rainbow Rocks Ruckus". See quest #19 for more on that one".

Head to the bottom of the Rainbow Mines and defeat Maeve, which, in turn, will turn all the rockbombs back into crystals. Now, take the stairs down in the lower-left corner of the same room with Maeve to find Kiefer. He's trapped around various crystals. Here is the move order to free him in eight moves:
You'll be blocked by a new monster now called, fittingly, Obstructicus. Defeat him and return to the Roamer Camp and speak to Kiefer to learn a clue of where to go next. Once you do, speak to Rom Baro to collect your reward and complete this quest.

"Tockle Quest #21 - No Music, No Life" - Head to the Roamer Encampment - Night and speak to Lala. She'll ask your help to fix their Torban of Truth so they can perform a ritual for their Almighty.
Your next destination is "The Pillar of Pegasus". Here you'll need to talk to the horse in front of the gate to the pillar. They will ask for your help returning Pegasus' Heart and saving their master as well. See side quest #16 "Horsin About" for more.

Head inside the pillar and locate an enemy called a "Hot Dog". Defeat just one to obtain some golden mane. Return to Lala in the Roamer Encampment - Night to complete this quest.

"Tockle Quest #22 - A Worrying Window" - Head over to Trodain Castle and you'll be tasked with bringing night back to a world stuck in perpetual sunshine. March into Trodain Castle to see what's up.

Make your way through the castle to the very top and speak with the monster residing there. Defeat the monster to bring night back to the region and complete this quest.
Saving the Tockle's World
"Tockle Quest #23 - One Crazy Cat" - Upon entering the Chateau Felix, you'll save the man immediately in front of you with a quick battle. He needs your help getting some Beast Claws and asks for your help. The clue your given is "Bianca"...

Head back to the Briscoletti Mansion and speak to Bianca. You'll get Bianca's ribbon, which will help calm down the sabrecat. Go back to Chateau Felix and talk to Tom, who is once again being attacked by the sabrecat.
Give Tom the ribbon and the sabrecat will back off and return home, completing this quest.

"Tockle Quest #24 - Mother Knows Best" - Head to Chateau Felix - Dusk and speak with Rosalind on the left. She wants you to find her a book to help restore her daughter back to her old self. You can find it in Quester's Rest on the far right bookself. Return it to Rosalind to complete this quest. If you have multiple books in your hand, make sure to give her the right one. If not, no big deal, but an amusing conversation happens if you can over "Guns 'n' Buns" on accident instead of "The Girl's Own Annual"

"Tockle Quest #25 - Mad About Maps" - Talk to the soldier in the Ruby Path of Doom and tell them you are not there to complain. If you say yes, they won't give you the quest. If you say no, they'll ask you to delve deep into the grotto to determine why everyone hates it so much.

Start heading down as far as you can. Eventually you will come to face a giant Metal King Slime who claims to rule over the grotto.
Defeat the slime to restore balance to the Ruby Path; go tell the knight at the entrance the good news to complete this quest.

"Tockle Quest #26 - Innfinite Potential" - Head to Quester's Rest and speak to Patty, who wants your help locating a book for her friend, Erinn. She said it will help boost her confidence and bring about her old self again.
You'll find the book in the left bedchamber in Gallopolis, opposite to Prince Faris' room. Collect it and return to Patty. Erinn will read it and perk up once again.
This side quest is essential to unlocking all the potential costumes for each character, as Erinn won't open her shop until she read the book Patty asks for. Once she does, speak to her and she'll sell you four outfits, which will set you back 188,000 gold once you buy them all. You'll earn any accolades for completing a character once you leave Tockington and go back to the 3D realm.

"Tockle Quest #27 - Go Fygger" - When you enter "The Observatory" speak to Aquila, the man on the left of the Yggdrasil tree. He'll be shocked you can even see him, but will ask for your help. He has lost a sacred fruit, known as a fygg.

Head to the Ruby Path of Doom and keep heading down the staircases. Eventually you'll come to one with a Dommsday Dragon near it. Speak to it and fight it to reveal it was but a slime. They'll hand over the fygg. Return it to "The Observatory" to complete this quest.

"Tockle Quest #28 - Galapagone" - In Tenton, talk to the villagers to learn that their beloved Shelled One has been kidnapped by monsters. They ask you for help in returning to the Necrogond and save their beloved tortoise. To do so, go back to Baramos' Castle (Not the one with "Late On" in it at the Altar of Salvation.
At the upper-left corner of the castle in the courrtyard you'll find the tortoise. Defeat the surround creatures to free the Shelled One to return them to their home. Return to Tendon complete the quest automatically using the zoomstone. Speak to the woman next to the tortoise to complete the quest.

"Tockle Quest #29 - Rebirth Rebuffed" - Go to the Room of Revival and speak to the man in the middle, who tell you that hordes of monsters slew them in their town. To be re-birthed, they need you to defeat those that had killed them. The only clue is the monster is after the Lyre of Ire, which was part of your very first Tockle quest!

Head to Galenholm and speak to one of the elders there who is also looking for the lyre. Once you defeat him, return to The Room of Revival to bring them the good news and complete this quest.

Secret Chamber
Once you complete all the quests and save the world of the Tockles, a secret staircase will unfold at the top of the room, revealing four new areas, which all lead to increasingly more difficult boss fights against the "Past Masters" of the realm up until the final one in which you have a special boss fight.

They aren't required to earn this achievement and are entirely optional in terms of fighting them; the achievement will unlock regardless once you finish all 29 quests.
Puff-Puff Girls
"Puff-Puff Buff"
Awarded for experiencing the pleasure of the Puff-Puff in all its many forms.
There are a total of eight women you'll have to meet to unlock this achievement. Experience Puff-Puff in all its, uhm, interesting forms!

"Puff-Puff #1 - Hotto" - Located at the back of the bath house, you can reach her as soon as you meet up with Erik and locate Connie. Before helping her out, make sure you talk to her:

"Puff-Puff #2 - Gallopolis" - Located by the inn, armory and weapons dealers, talk to the girl in yellow standing outside the vendors for your second Puff-Puff experience.

"Puff-Puff #3 - Gondolia" - Located in the town of Gondolia, she is in the very back, lower section of the northeastern corner of the town. You can reach her either by boat or by going down the stairs behind the Grand Stage of the contest.

"Puff-Puff #4 - Phnom Nonh" - Across from the counter where you would pay to sleep at the inn, she is hiding in a small alcove on the 2nd floor.

"Puff-Puff #5 - Sniflheim" - Once you defeat the Ice Witch and unfreeze the city of Sniflheim, head over to the inn and go around the counter and to the right. You'll find her in a little nook waiting for you. Speak to her and she'll ask you to meet her by the harbour bell tomorrow around lunchtime. Stay at the inn until morning, this head to the city docks (where you first arrived) and you'll find her waiting for you.

"Puff-Puff #6 - The Battleground - Level B9" - Somehow, some way, this girl found her way to a floating island. Who knows! You'll find her on B9 of The Battleground once you take the long vine below on your way to the ore needed to make the Sword of Light.

"Puff-Puff #7 - Octagonia - Casino Level 2 (Roulette Tables)" - When you first enter the roulette tables once Octagonia has a casino, head right and follow the lower pathway. You'll spot her right away.

"Puff-Puff #8 - Octagonia - Casino Level 2 Staircase (Roulette Tables)" - Before entering the casino in Octagonia, take a left to find this Puff-Puff location. She will only be located here when you have completed the first ending of the game. You can find her earlier, in the back-corner of the tournament area prior to going up the stairs to the arena. If you forget, you'll have to wait.
Wheel of Harma
"Ultimate Enlightenment"
Awarded for overcoming the challenges of the Wheel of Harma.
The Wheel of Harma is unlocked once you go back in time and defeat Mordegon. You can find it in Angri-La, in the Field of Discipline. There are a five trials that you can complete, however, for the sake of this achievement you need only complete the first four; the fifth one is a secret trial that you unlock once you complete the four previous trials.

I'll detail the method(s) on how I completed the trials, but remember that there are a multitude of ways to complete them, so feel free to experiment or try other methods. while most of the trials can be won through brute force and over-leveling your characters, some of the later trials do require top-level gear, abilities/spells and even a little RNG luck. Some of the rewards for the Wheel of Harma are tied to completing the "Dedicated Follower of Fashion" achievement, so let's break down what is and isn't necessary to achieve.

Awards & Requirements
The First Trial
The Second Trial
The Third Trial
The Fourth Trial
The Final Trial
The Emperor's New Axe
(Recipe Book)
(Victory)
Some Reflections on Protection
(Recipe Book)
(Victory)
Corking Kit for Kings
(Recipe Book)
(Victory)
Naughty Stick
(Weapon)
(Victory)
Orichalcum: Ore Blimey
(Recipe Book)
(Victory)
Staff of Divine Wrath
(Weapon)
(Within 16 Moves)
Dragon Dojo Duds
(Armor)
(Within 20 Moves)
Bonbon Baton
(Weapon)
(Within 25 Moves)
Dragonskin Jacket
(Armor)
(Within 30 Moves)
A Guide to Godly Get-Up
(Recipe Book)
(Within 40 Moves)
Saint's Ashes
(Resource)
(Within 12 Moves)
Bottling Lightning
(Recipe Book)
(Within 15 Moves)
Beastmaster Claws
(Weapon)
(Within 20 Moves)
Get Your Drag-On
(Recipe Book)
(Within 25 Moves)
Faerie King's Cane
(Weapon)
(Within 35 Moves)
Sage's Robes
(Weapon)
(Within 8 Moves)
Rogue's Robes
(Recipe Book)
(Within 10 Moves)
Bright Staff
(Weapon)
(Within 15 Moves)
Shine On, Xenlon
(Recipe Book)
(Within 20 Moves)
Brilliant Blade
(Weapon)
(Within 30 Moves)

Your goal, at the minimum, should be completing the fourth trial within 40 moves, as the recipe book is needed to craft achievement-based costumes. The last two are just weapons and the final trial is entirely optional should you want to attempt it. This is the gear I used to defeat the fourth trial within 40 moves. Keep in mind there is better gear out there that I later switch to, but it wasn't wholeheartedly necessary to min-max each character to beat it, nor did I need to switch weapons mid-battle.

I build my characters around a mixture of offense/defense as opposed to maxing damage and going full offense. Doing so is a little more dependent on moves hitting in your favor, but it worked for me. Your mileage may vary. My team:

Now, I won't go into the first three trials, as they are pretty straight forward and, if you're level 99, they are relatively easy to do. For the fourth trial, this was my lineup:
For the first battle, I simply gambled on using Serena's "Thwack" spell to eliminate as many as I could right off the bat, then mopped up the rest with AoE using Rab's "Kacrackle" or the Hero's Gigagash".

For the second battle, use Erik's "Critical Claim" and Hendrick's "Hatchet Man" on the metal hands first, as they can one-shot you using "Thwack". If they do, you'll need to restart the trial by fleeing and go again.

For the third battle, use Veronica's "Magic Burst" and Sylvando's "Gold Rush".

For the final battle, use Jade's "Pink Tornado".

For the Final Trial, this was my setup:
For the first battle, have Sylvando use "Finger of Justice" on the Shadeshifter in the middle, as it has the most hitpoints. Have Rab spam "Kacrackle". You need to knock them out in the same round, otherwise Pang will repeatedly call in reinforcements.

Carry a few "Elfin Elixirs" with you for Veronica and Serena, as well as pep both of them up prior to the trial". Cast "Mighty Magic Burst" to kill the one lone enemy before Pang brings in a variety of reinforcements. If she does, use "Magic Burst" to clean them up.

A combination of anti-sleeping gear (or just pressing your luck if not) so the box doesn't ruin your run, and spamming Erik's Divide/Double Down with his boomerangs, along with Hendrick's Blind Man's Bluff should net you a quick win here.

For the final battle, have Jade use "Pink Tornado"/"Multifeet" and the Hero use "Gigagash". After the first round, Pang will call in reinforcements, so use the first round to hard-focus one of the monsters, then switch to AoE on the second round moving forward.
Enemy Mounts
"Mount Olympian"
Awarded for successfully riding six or more mountable monsters.
In the Definitive Edition, there are more than the six required mounts, so unlocking this is a little bit easier than the regular version of the game. There are also added variations of the same mount, but in order to unlock this you need to ride six different species of mounts, so variations of the same species will still only count as one.

The species and their variants (to keep from backtracking) are located here:
Enemy Mount
Location of Enemy Mount
Located in the lower levels of the Kingsbarrow off of The Emerald Coast. This mount is essentially mandatory, as you'll be presented with tool tips on how to do it. Unless you just ignored it and skipped the two chests up top, you should already have this one done.

If by some reason you missed it, you can either backtrack, or continue on with the story, as there will be a Rotten Eggsokeleton variant much later in the main story you can ride in order to reach various treasure chests and a mini-medal in The Eerie Eyrie.

You can find this Eggsokeleton mount variation once you reach The Eerie Eyrie just east of the L'Académie de Notre Maître des Médailles. They don't spawn until you reach the upper level by climbing the vine ladder.

You can also find them in the post game in the third trial on Trial Isle (Luminary Trial).
Located in The Cryptic Crypt (Pit) when you fall down below after triggering a trap. You'll need to ride one up the wall to escape the trap. If you manage to avoid them all (the traps), you can still find some on the upper levels before the fountain.

You can also find variant (in name only) as they look identical) in The Eerie Eyrie towards the tail end of the area. You have to use one of them to progress the mountainous area and continue the main story, so don't worry about hunting one down. This mount cannot be missed.
You'll first run into these in the Laguna di Gondolia after dealing with the Slayer of the Sands and heading to Gondolia in search of the Rainbough.

You can find their variant in the Dundrasil Region on the way to Octagonia for the first time, as well as on the way to the Dundrasil Ruins south of Octogonia.
You can find these as early as The Costa Valor, northwest of Gondolia via your ship once you acquire it, though there are other locations you can find it as well.

You can find this Slime Knight variant for the first time outside the L'Académie de Notre Maître des Médailles in The Camps Sauvage Region. They also appear in various locations in the same area in the post game as well as the "vicious" variant.
You can find the Face Invader mount as early as the snowy tundra of Sniflheim. They first appear near the Royal Library in The Snaerfelt, however they are also found in the post game.

They can usually be seen spawning below the actual library plateau, on the same plane as the scholar's cabin as opposed to high up where the library is actually situated. The creatures charge ability will allow you to destroy various ice blockades to access new areas and collectibles in the region.
The Dragon Rider mount is first found on your way to the top of Mount Pang Lai. You'll encounter them them in the base cave area in the early stages of the mountain.

It is impossible to miss these, as you'll need to use their flying ability to progress through the cave and move the main story along. Once you mount a dragon, you should have located enough mounts to unlock this achievement.
The Mechanical Maiden mount is found up by the lighthouse outside of Puerto Valor in The Costa Valor region outside the city. This is the same area that had the Slime Knights prior to the collapse of the World Tree.

Only a few of these spawn at a time it would seem, so if you missed any of the above mounts and haven't unlocked this achievement, this is another location you can visit to pad your numbers.
The Headless Horseman's horse can be obtained outside the Dundrasil Ruins, south of Octagonia once you have experienced the fall of Yggdrasil.

Typically one or two will spawn around the entrance before going over the stone bridge to the ruins. Upon entering the ruins though, the horse will disappear.
The Golden Golem Mount is a variant found in Gyldenhal Castle. The castle can be accessed via the Viking Hideout, west of Sniflheim. You first arrive here after reuniting with Erik and learning what happened to his sister, Mia.

There's only one that you can ride in the lower levels of the castle, so this one can be easily missed if you don't fully explore the castle. In the post game, you'll find the ice variant in The Snaerfelt region if you did and need to add it to the list.
Casino
"Casino Connoisseur"
Awarded for attaining 10 casino-related accolades.
There are two casinos in the game. One is located in Puerto Valor and the second is in Octagonia (after the fall of Yggdrasil) once you liberate it from Booga. Aside from this achievement, there are a number of items you can cash in with your winnings from each one, including recipes and special clothing for your character(s) that is needed for the "Dedicated Follower of Fashion" achievement.

For more on that achievement, please see the section "Appearance Clothing" for more.

Acquiring ten accolades can be a little grindy and take a few hours to earn. They are as follows:


Beginner's Luck - Amass 100,000 casino tokens
Lucky Break - Amass 500,000 casino tokens
Luck of the Devil - Amass 1,000,000 casino tokens
Slime Quest Joker - Play Slime Quest (200 times)
Slime Quest Builder - Play Slime Quest (600 times)
Slime Quest Hero - Play Slime Quest (1800 times)
Oceans o' Sevens - Line up a complete set of 7s and score a big bonus in Slime Quest
Seventh Heaven - Line up a complete set of gold 7s and score a stupendous bonus in Slime Quest
Bouncing Back - Come back from the dead to beat a boss in Slime Quest
A King Slime's Ransom - Discover a gold treasure chest in Slime Quest
Goo Goo Goolysses - Experienced the Freeze in Slime Quest
Sir Slotsalot - Play the slots (40 times)
Slot Hotshot - Play the slots (150 times)
Slots Maniac - Play the slots (500 times)
All the Sevens - Hit 77777 on a slot machine
Jackpot Slotter - Hit the jackpot on a slot machine
Pokesperson - Play Poker (40 times)
Jiggery-Pokerer - Play Poker (120 times)
Red-Hot Pokerer - Play Poker (360 times)
Fresh Squish Flush! - Get a Royal Jelly Flush in Poker
Poker Streaker - Win 10 consecutive times at Double or Nothing
Wheely Keen - Play Roulette (15 times)
Wheely Getting Into It - Play Roulette (40 times)
Wheely Amazing - Play Roulette (120 times)
The Wheel McCoy - Hit the jackpot at roulette
Blessed With the Chest - Hit the treasure at roulette
Casino Connoisseur - Attain 10 Casino Accolades

Once you have enough money to buy tokens (20g per token), buy around 1,000 to 2,000 to get you started. Play any game you want; each type of game has a low roller area, mid roller and high roller area.

Octagonia contains primarily slots, Slime Time and roulette (2nd Floor where you fought Booga). To amass enough tokens, you really can play any of them, but once you collect enough tokens to start placing 4,000 token bets, I'd advise heading to the roulette tables.


Place a max bet on 12 and 14 (2,000 tokens each). The reason for this is, there is an oddly higher chance of it picking these two over any others.

Now, it isn't a guarantee, but when I played it, I was able to land the jackpot in only four bets. It can typically take you anywhere from a few minutes to an hour or two so don't get discouraged!
Main Story Achievements
"Coming of Age"
Awarded for completing the coming of age ceremony atop Cobblestone Tor.
This achievement is story based and will unlock once you complete the opening scene, climb the Tor and return back home.


"Adventure Awaits!"
Awarded for receiving a warm welcome to Heliodor.
This achievement is story based and will unlock once you meet with the King of Heliodor, at the end of the cutscene.


"A Close Call"
Awarded for coming face-to-face with incredible danger, and living to tell the tale.
This achievement is story based and will unlock once you escape the sewers unscathed.


"The Power of the Luminary"
Awarded for witnessing the power of the Luminary first-hand.
This achievement is story based and will unlock once you rescue the woodcutter from the shape-shifting devil, after learning that you can communicate with Yggdrasil via touching Her roots.


"Terra Incognita"
Awarded for making your way to an unknown land.
This achievement is story based and will unlock once you acquire the Blue Keystone and escape through the Door of Departure.


"Yggdrasil's Chosen"
Awarded for encountering some steadfast new allies.
This achievement is story based and will unlock once you find Serena in The Cryptic Crypt and defeat Jarvis, returning Veronica's magical powers back to her.


"Out-Stand-In"
Awarded for having a good run at a good race.
This achievement is story based and will unlock once you complete the Sand National in Gallopolis for Prince Faris.


"New Horizons"
Awarded for setting out in search of new lands.
This achievement is story based and will unlock once you are confronted by Sir Jasper, fend him and his guards off and escape to the open sea in Sylvando's ship.


"Undisputed Champion of Erdrea"
Awarded for becoming a hero of the Octagonian arena.
This achievement is story based and will unlock once you not only win the Octagonian arena, but also solve the mystery of the missing fighters and what lies underneath the orphanage.


"Wild Blue Yonder"
Awarded for opening the gates to the wider world.
This achievement is story based and will unlock once you speak to Servantes in Puetro Valor and have him lower the sea gates for you after you team up with Rab and Jade.


"Sea-Crossed Lovers"
Awarded for easing the heart of an ill-omened lover.
This achievement is story based and will unlock once you gain access to Nautica, speak to the Queen and obtain the orb she carries with her.


"Dark Art"
Awarded for saving the village of Phnom Nonh.
This achievement is story based and will unlock once you defeat Dora-an-Grey and save the lost souls devoured by the evil mural in Phnom Nonh.
Main Story Achievements
"Ice-Breaker"
Awarded for saving the kingdom of Sniflheim from disaster.
This achievement is story based and will unlock once you defeat the Ice Witch, unfreeze the Queen of Sniflheim and obtain the blue orb as a reward for your efforts.


"Light of Hope"
Awarded for filling your companions' hearts with hope.
This achievement is story based and will unlock once you are defeated by the Lord of Shadows and experience all the individual sequences of your fallen party members before returning to playing as the main character (in fish form).


"A Spark Still Shines"
Awarded for setting out into a benighted land to take up your quest again.
This achievement is story based and will unlock once you leave Nautica as a fish and return to your human form on Blue John's fishing boat.


"Best of the Bastion"
Awarded for claiming a decisive victory and returning light to the land.
This achievement is story based and will unlock once you infiltrate Castle Heliodor through the sewers and defeat one of the sentinels dispatched there by Sir Jasper in the thrown room.


"A Disciple Worthy of the Name"
Awarded for overcoming a taxing trial and mastering a secret skill.
This achievement is story based and will unlock once you head into The Void to retrieve Lord Robert (Rab) and learn the technique "Solar Flair" from Grand Master Pang in your escape from the Lord of Shadows.


"Soldier of Smile"
Awarded for encountering some steadfast allies.
This achievement is story based and will unlock once you start making your way to Coastal Valor; you'll run into Sylvando's "Smile Parade" and join in the antics, unlocking this achievement.


"Knight of the Living Dread"
Awarded for bringing an end to an endless nightmare.
This achievement is story based and will unlock once you free King Irwin from his endless nightmare of despair and defeat the Gloomnivore.


"Beating the House"
Awarded for awakening a new and exciting power.
This achievement is story based and will unlock once you make your way to Octagonia, confront Booga and rescue Jade and the towns people from his evil spell.
Main Story Achievements
"Bigger Fish to Fry"
Awarded for returning peace to the seas.
This achievement is story based and will unlock once you defeat Alzarin on your way to Arboria and recover the red orb from him in the process.


"Sibling Revivalry"
Awarded for achieving a long-awaited atonement.
This achievement is story based and will unlock once you solve the mystery of Gold Fever, rescue Mia and defeat Gyldygga.


"The Loveliest Catch"
Awarded for reviving an ancient legend.
This achievement is story based and will unlock once you learn the fate of Veronica, acquire the Calamus Flute and ascend to the skies above.


"Hot Spring Hero"
Awarded for saving Hotto from a fiery fate.
This achievement is story based and will unlock once you save Hotto from the fiery Tatsunaga and free Miko's son from his cursed form.


"Ready as We'll Ever Be"
Awarded for obtaining an abiding symbol of hope.
This achievement is story based and will unlock once you collect all the components and return to the Crucible and craft the Sword of Light.


"Saviour of All Erdrea"
Awarded for defeating the Lord of Shadows and restoring the World Tree to its rightful place.
This achievement is story based and will unlock once you defeat the Lord of Shadows. The achievement will officially unlock once you start the festivities in Arboria.


"A Momentous Decision"
Awarded for making a difficult decision at the end of an already long and arduous quest.
This achievement is story based and will unlock once you decide to travel back in time to save Veronica once you gain entrance to the Tower of Time.


"The Final Fight"
Awarded for fulfilling your destiny at last.
This achievement is story based and will unlock once you go back in time and defeat Mordegon in Heliodor Castle.
Main Story Achievements
"Master of the Skies"
Awarded for being fully prepared for the ultimate fight.
This achievement is story based and will unlock once you meet Serenica, power up her flute and grant Cetacea her final form.


"Echoes of an Elusive Age"
Awarded for solving the myriad mysteries of Erdrea.
This achievement is story based and will unlock once you return the Sword of Light to the World Tree after defeating Calasmos. It will unlock once the credits end.
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For more of my guides, check out the link below:

https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1304735272
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17 Comments
ErickaUnlimited  [author] 1 Nov, 2024 @ 3:27pm 
@ 𓇋 𓎟 𓄿 𓂋 𓂧 - Glad it helped you out. The costumes sure were annoying to track down, I agree. :c
⫷ ᛞᚱᚨᚲᛁ ☾ 𓃩 1 Nov, 2024 @ 3:03pm 
Thank you so so so much! Especially regarding the outfits! It's soo hard to find anything complete AND reliable regarding the platform. Mostoften, I only found "switch exclusive" instead of being "S exclusive" as well. Thus, I thought e.g. the "Coraza de Caballero" would be a "switch exclusive" until I read that I can obtain it in the Steam S version as well.

Thank you very much for your time and effort! :LIS_pixel_heart:
ErickaUnlimited  [author] 22 Feb, 2024 @ 2:39am 
Most welcome. Hope you find it helpful.
Me 21 Feb, 2024 @ 9:56pm 
Thanks for making this guide.
ErickaUnlimited  [author] 28 Feb, 2023 @ 3:22pm 
@c3l12s19 - The shop does re-open; luckily none of the costumes are missable in game.
c3l12s19 28 Feb, 2023 @ 3:01pm 
I'm just about to finish Act 2
c3l12s19 28 Feb, 2023 @ 2:17pm 
I'm playing Dragon Quest XI S: Definitive Edition
c3l12s19 28 Feb, 2023 @ 2:15pm 
I think I screwed up, I finished the Questers Rest mission but didn't buy the appearance altering outfit for Jade and exited the mission, now the shop is permanently closed I think
Darkatious 20 Jan, 2023 @ 11:24am 
@ErickaUnlimited I found two more outfits missing. The first one is the Battle Dress for Jade. It is purchased for 8400g in Angri-La. The second is for Veronica and is crafted via the recipe book "Eternal Elegance" which is found in the Sage's Trial - Hoarder's Keep. It is inside of a chest where the "original" entrance to the dungeon is.
Darkatious 19 Jan, 2023 @ 12:18pm 
@ErickaUnlimited - Happy to help!