Session: Skate Sim

Session: Skate Sim

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Deadzone Adjustment for Larger Manual Input Window.
By pyide_maybe
This basic .ini tweak allows you to adjust the deadzone range for all stick axes to make the controls slightly more responsive over the default.

   
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Step 1 - Open Input.ini
Locate and open Session's Input.ini:

%LOCALAPPDATA%\SessionGame\Saved\Config\WindowsNoEditor\

You can copy & paste that into your start menu or explorer location bar to go right to the folder.
Step 2 - Add the strings to adjust deadzone axes for gamepads.
Copy and paste this block of text into the Input.ini and save. Notepad++ or basic notepad.exe works for editing .ini files.

[/script/engine.inputsettings] AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.150000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.150000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.150000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.150000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
Step 3 - Edit the all the DeadZone= values to your personal preference.
The default Dead Zone setting for Session seems to be DeadZone=0.250000, which is very high.
I would suggest trying these adjusted DeadZone's of DeadZone=0.150000 in the copy/paste text block above, you may be able to go as low as =0.100000 without issue. I personally use 0.120000 right now

If you go too low (likewise also too high), the controls for some tricks may break or become unresponsive! You have to tweak these values a bit to find your own personal preference. What works best may depend on the native deadzone required for your controller more than anything. You can also use different x / y values if you desire.

Aside from trick functionality breaking, you can easily tell if you reduced the deadzones too much by opening up the replay editor and seeing if you have any stick drift after moving the sticks around and releasing them. If the camera direction or positioning starts slowly moving or panning on its own, you should raise the value slightly until that doesn't happen. (Have to quit and restart to make changes)

Step 4 - Some Notes and How to Remove
Lowering the dead zones for the analog sticks will make manuals easier to input, but may also make flip tricks easier to trigger, you can experiment with different x axis settings if you want to keep those more like default, or do whatever you prefer.

To remove: You can simply remove those strings from the Input.ini file, change the defaults back to DeadZone=0.250000, or just delete the Input.ini file entirely, the game should rebuild a blank one automatically, or you can create a new empty one if you want.

The developers should really include deadzone adjustments in the options menus like you see in various racing and fps games, but this is easy enough to adjust externally.

Have fun!
9 Comments
Looter 7 Mar @ 6:46pm 
weak. do it like a man, with a .001 nanometer movement window
Godhetstemplaren 17 Aug, 2023 @ 11:17am 
Wow. Thx!
beatles42o 13 May, 2023 @ 12:08pm 
this is interesting. i made the dead zones larger through steam and found manuals to be much easier after that.
Steez 18 Apr, 2023 @ 3:45pm 
Thank you, flip tricks into manuals on Manual Catch mode seems unnecessarily hard. Now I know why.
Ɛąɾէհավɾʍ لąվ 10 Oct, 2022 @ 2:11pm 
Thank you for the .ini settings- I was just thinking I'm surprised with all of the options, the manual threshold isn't one of them.
pyide_maybe  [author] 10 Oct, 2022 @ 8:55am 
Inco, triggers appear to be separate entries, and the deadzone for those look to already be 0 by default. Low as it goes.
Add these lines if you want to adjust them anyway

AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))

Steam's controller settings offer more customization, like other response curves if you want to make triggers less or more sensitive in the middle or when barely pressing them.

You can also adjust that for stick as well. Deadzones, too, both inner (which is all the .ini controls) and outer deadzones. You could probably set all them Input.ini to 0, and configure dead zones via steam's controller config panel if you want to be able to test and tweak different values on the fly, instead of quitting the game to edit the config file.
Inco 10 Oct, 2022 @ 8:26am 
Do you by any chance know which axis are the triggers? I'd love to adjust the deadzone of the triggers too.
pyide_maybe  [author] 9 Oct, 2022 @ 5:08pm 
I don't want to oversell it or anything.

Reducing the dead zone is a very minor change all things considered, but I can definitely trigger nose/manuals more consistently now by barely nudging the sticks compared to before.

At default, it was like a constant fight of breaking past the dead zone so something would happen at all, but not going too far with the sticks where the prep for n/ollies would take over instead, bypassing the manual inputs.

That can still occur, and overall the sweet spot for manuals is still small, but a lower deadzone value opens it up a tiny bit. Hope it helps!
Inco 9 Oct, 2022 @ 4:27pm 
Maybe this will make the game playable for me, thank you!