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It's kind of overwhelming to see all this.
I also wanted to add that during The Forsaken Temple boss I recommend standing on the east side because Goblin Copters and Spiders won't be attacking you and you won't risk your defense being destroyed. Spiders will try to follow you but they won't attack (or at least they haven't). Otherwise good luck.
@Toni: I used strength drain auras and stood infront of my towers (can spam jumps in front of them so you take less hits). Make sure to upgrade the strength drain aura to get increased effectiveness of it. I also used a monk (using spiders as damage towers) to increase the damage of said towers. Rogue is just bad early game, I recommend against it personally. But if you can make it work, go for it.
And yeah I'd recommend you just use my builds if your build isn't working.
For the early-game "Insane Ancient Mines Survival HCR", how do you deal with the dark elf assassins? Because none of my towers seem to want to target them, and I really can't figure out how to deal with them otherwise, my Rogue is being like 3-shot by them, and when there's 6 coming it's hard to deal with.
I just barely managed to get past wave 9 by standing on some of my towers and jumping to kill them without them hitting me, but it resulted in some of my towers and a buff beam getting destroyed, so that doesn't seem very viable for actually taking it all the way to wave 25 (and beyond).
It likely wouldn't be a problem on non-rifted, I'm guessing, but I'd really like to be able to beat the rifted version