Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
hot potato
no melee means no way to rid it
A good substitute would be to swap Triphinx out for something with Dog Years, which will boost the timers to max over the course of a few turns, rather than slowly reapplying over the whole battle.
other very usefull tactic i've always gone for and is especially powerfull on angels is Leech and walls(there is a water/plant beast that is excelent on doing this without having the usual plant weaknesses to fire and stuff). believe me, i played most of the bosses doing this, and it worked wonders, even on the toughest encounters. the more the ennemy beast moves arround, the more it hurst itself.