cyberpunkdreams

cyberpunkdreams

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Crafting Guide
By zigzag
WIP, Crafting for where I am at in the game, so...teams, workbench, the big job thing in the Badlands. Some Spoilers.
   
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Crews
SOME TIPS
That I wish I knew....trying to not be spoilery

Ok so when I used DMM i just got a bunch of bad ish I didnt get I figured it was like magicy stuff in an RPG I could ignore until I felt like investigating it. So when the Slums or whatever ran out of cards I'd spam the Life one...Dont.

DMM fixes your brain. Give it respect and if you get > 100% rolls spam the everloving crap out of it

Use the eyedrops

Use your moods, they are in one of those buttons up top. Always make sure you have one active. Huge bonuses. And help to And you can change them too, I suspect there's an order to that too.

There are less painful ways to do certain things esp related to the station.

Poke around in your inventory, some things do unexpected things.

Try and groove with it, I think like 50 turns is a day right, so a day in the life of your badass dude is a day in the life of your drudge office life. But cooler.


SLUMS
Surveillance Team:
• 10 Familiar Cinci Slums
• 6 Dudes
• 775 bucks

Assassination Squad
• 1 Bundled rifle
• 100 bucks
• 8 dudes
• 10 Familiar slums
• 2 knives.
• 3 handguns
• 2 comm headset
• 1 Spike/silent Assassin (Got this in a box I think)
• 1 Spike/focus (Market spike dealer dude has this)

Clean up crew
• 5 Chemical supplies
• 40 Fuel ethanol
• 6 dudes
• 10 familiar slums
• 1 Slim-line van...I think I saw this in the...dump?
• 100 bucks
• 1 supply packet/rough gear (look top right in inventory, pretty cool implementation!)
• 5 strong acid

Crash team
• 1 Medical bag (Clinic sells
• 6 dudes
• 10 familiar slums
• 1 Supply Packet/Advanced Medical
• 1 Spike/basic medical skills

Fire team
• 150 rifle rounds (bundled)
• 3 bundled rifles
• 4 dudes
• 200 bucks
• 1 Supply packet/Urban combat gear
• 1 Spike/military leadership

Logistics Team
• 10 Familiar slums
• 1 Supply/vehicle maintenance
• 1 Flatbed truck OR Old pickup truck. The little yellow guy wont work, you need both to be red. The first one is in the Borderlands the second though Ive seen at one of the dealers and not for anything cheap. 5k+ gate to complete your slums borderland transport line.
• 60 bucks
• 40 fuel FUEL ALWAYS ETHANOL
• 6 dudes

Murder Squad
• 3 Bundled/Knives
• 1 Bundled/Handgun
• 1 Cleaver
• 90 bucks
• 1 Bundled/shotgun
• 1 Spike/knifework paradigm
• 20 Cheap amphetamines
• 8 dudes

Pimping crew
• 1 Job pimp
• 1000
• 8 dudes

Rapid Response Team
• 3 bundeled PDWs
• 1 Spike driving skills
• 2 desert boots
• 10 dudes
• 5 Motor oil
• 1 sawed off
• 5 flashbangs
• 100 gas
• 10 high quality part
• 8 familiar, slums

Street warriors
• 3 handguns
• 10 familiar slums
• 2 combat boots
• 150
• 8 dudes
• 1 shotgun

Logistics Team (Bordertown)
• 60 cash
• 40 fuel
• 1 pickup
• 10 rumor
• 6 dudes

Informer network
• 4 Hard Fact/bordertown
• 10 Rumor
• 2 Detailed plan
• 10 rumors
• 14 dudes
• 525

Heavies
• 1 wrench
• 1 revington 870
• 100 bucks
• 10 rumor
• 10 dudes
• 3 knives
• 1 handgun
• 20 cheap amphetamine


Misc
Start workshop Remember you can use the ethanol plant
• 25 skill electronics
• 25 skill mechanic


Always pick up wire, you can turn it into tire strips. Both increase security including at the pumps

Hanging around your depot
• Personal defense – 60 shells

Fuel cans needed
• 20 fuel cans
• Transport

Decent gloves
• 2 Fuel handling gloves

Fortification
• 6 spares
• 4 wire
• 2 smart mines
• 6 frag mines

A machine gun
• 2 building materials
• 1 FR MAG


WORKSHOP
Cleaning kit
• 1 machine oil
• 1 empty bottle
• 2 spare parts
• 2 junk parts
• 1 fabric scrap

Timed detonator
• 3 electronic components
• 2 spares

Tire shredder
• 10 spares
• 1 wire

Smoke grenades
• 2 Groceries
• 1 chemical supplies
• 4 spare parts
• 6 junk


Remote detonator
• 5 spare parts
• 5 electronic components
• 1 FPGA

Basic Drone
• Must own Phone
• 1 fiber optic cable
• 5 Electronic Components
• 8 Spare parts
• 1 FGPA
• 1 Blueprint/basic surveillance (Need 5 drone parts)
• 1 Quadcopter chassis

Network transponder
• 1 FPGA
• 2 spare parts
• 1 copper wire
• 2 electronic component