Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
I just wanted to point out that the line "r.Shadow.SpotLightTransitionScale=512" will cause some unwanted bugs.
You can see it very clearly on the Mog accessory for example, it's entire fur will cast shadows, which result in a quite ugly effect.
So if you are having this kind of probelms, just delete this line and you should be done!
frames stay up but theres just like input lag or slow slow gameplay
try to disable SAM, it might help with vram bottleneck issue.
My GPU is a RX 6600 8GB.
Any tips on fixes?