Pesticide Not Required

Pesticide Not Required

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Froge Level Up Rewards
By Drey
This guide contains a complete list of level up upgrades.
   
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Explanation
This guide shows the complete list of upgrades you can get when your froge is levelled up.
The number in round brackets shows how many items of that type you can get in a run.
Generally, the higher rarity means you get more significant changes, but the maximum amount is smaller. The rarity of the reward changes the probability of receiving it:
  • 100 chances for common item;
  • 75 chances for uncommon item;
  • 50 chances for rare item;
  • 30 chances for epic item.
  • 20 chances for legendary item;

This chances amount is changed for rewards you haven't chosen yet - x2 + 100 chances.
Common
Boot (4)
+10% Move Speed

Critter (3)
+10% Crit Chance
+10% Crit Damage
-5% Attack Frequency

Dagger (4)
+15% Projectile Speed

Damaged Orb (4)
+10% Knockback
+5% Attack Frequency

Enlightenment (4)
+12% Exp Gain
-3% Coin Gain

Gig (4)
+10% Fishing Yield
+5% Damage

Gust (4)
+15% Pickup Range
+10% Knockback

Improved Pickaxe (4)
+10% Mining Speed
+10% Mining Yield

Improved Rod (4)
+10% Fishing Speed
+10% Fishing Yield

Late Bloomer (4)
+15% Attack Duration

Lucky Pendant (4)
+10% Crit Chance

Magnetized Gem (3)
+25% Pickup Range

Nimble Fingers (3)
+10% Planting Speed
+10% Watering Speed

Regen Potion (4)
+5 Health Regen

Sleight of Hand (5)
+10% attack Frequency

Strength Potion (5)
+10% Damage

W I D E (4)
+15% Attack Size

Wisdom (4)
+5% Exp Gain
+5% Crit Chance

Wooden Shield (4)
+15% Resistance
Uncommon
Beefy (3)
+10 Max Health
+10% Attack Size
+5% Damage

Big Cans (3)
+10% Attack Size
+2 Water Capacity

Blue Paint (3)
+12% Attack Frequency
+12% Watering Speed
-10%Ore Spawns

Bucket (3)
+10% Damage
+10% Watering Range
+10% Watering Speed
+7 Crop Thirst

Button Mushroom (3)
+20% Attack Frequency
+10% Projectile Speed
+10% Attack Duration
-10% Duration

Chalice (3)
+15% Crop Growth Speed
+10% Attack Frequency
-7% Apple Spawns

Cracked (3)
+15% Apple Spawns
+15% Knockback
-10 Max Health

Cultivator (3)
+10% Planting Speed
+10% Crop yield

Donut (3)
+15% Crit Chance
+15% Crit Damage
-7% Damage

Double Edged (2)
+15% Damage
+10% Move Speed
-7% Resistance
+5% Enemy Spawns

Drought (3)
+20% Exp Gain
+10% Crop Thirst

Enrichment (3)
+2 Water Capacity
+15% Crop Growth Speed
-10 Max Health

Environmentalist (3)
+15% Fish Spawns
+15% Ore Spawns
-10% Resistance

Envy (3)
+15% Resistance
+10% Move Speed
-10% Attack Size

External Compass (3)
+15% Apple Spawns
+10% Move Speed
-2 Water Capacity

Fire Potion (3)
+20% Damage
-15% Crop Thirst
+10% Enemy Damage

Fish Fossil (3)
+15% Mining Yield
+15% Fishing Yield
-7% Crop Yield

Foxglove (3)
+10% Attack Duration
+10% Crop Yield

Gluttony (3)
+15% Apple Healing
+10% Crop Yield
-5 Health Regen

Greed (3)
+15% Coin Gain
+15% Pickup Range
-5% Exp Gain

Hungry Plant (3)
+15% Crit Damage
+15% Coin Gain
+5% Crop Thirst
-2 Water capacity

·_· (3)
+15% Crit Damage
+15% Coin Gain
+5% Crop Thirst
-2 Water capacity

Jelly (3)
+20 Max Health
+5 Health Regen
-10% Resistance

Lasting Effects (3)
+20% Attack Duration
+10% Projectile Speed
-5% Attack Frequency
-5% Crit Damage

Long Reach (3)
+15% Attack Size
+15% Pickup Range
+10% Watering Range
-5% Attack Frequency

Lust (3)
+15% Damage
+15% Crop Growth Speed
+15% Enemy Spawns

Nimble Limbs (3)
+10% Projectile Speed
+10% Attack Frequency
-5% Knockback

Pan (2)
+20% Mining Yield
-10% Fishing Speed

Pestle and Mortar (3)
+12% Attack Size
+12% Crop Yield
-10% Apple Spawns

Poker (3)
+15% Damage
+15% Attack Frequency
-10% Crit Chance

Poppers (3)
+10% Projectile Speed
+10% Planting Speed

Precise Swings (3)
+15% Crit Chance
+15% Mining Speed
-5% Projectile Speed

Pull Day (3)
+15% Crit Damage
+15% Fishing Speed
+5% Damage
-15% Mining Speed

Push Day (3)
+15% Knockback
+15% Mining Speed
+5% Damage
-15% Fishing Speed

Rain Boots (3)
+10% Move Speed
+10% Apple Healing
+5% Crop Thirst

Repurposed Tools (3)
+20% Damage
+20% Attack Frequency
-10% Mining Speed
-10% Fishing Speed
-10% Planting Speed

Rotten Teeth (3)
+20% Crit Damage
-10% Apple Healing

Rubberized Impact (3)
+20% Knockback
-5% Damage

Sharp Sting (4)
+15% Damage
-5% Knockback

Sloth (3)
+10% Exp Gain
+7% Coin Gain
-7% Move Speed

Spiked Shell (3)
+15% Resistance
+10 Health Regen
-12% Pickup Range

Swift Swings (3)
+20% Damage
+15% Attack Frequency
+10% Projectile Speed
-10% Crit Chance
-5% Crit Damage

Tart (2)
+20% Crit Damage
+10% Crit Chance
-10% Attack Size

Tomato (3)
+20 Max Health
-5% Move Speed

Umbrella (3)
+15% Resistance
+10% Crit Chance
-10% Fishing Speed

Wrath (3)
+20% Damage
+15% Knockback
-10% Mining Speed
-10% Fishing Speed

Yellow Paint (3)
+12% Damage
+12% Planting Speed
-10% Fishing Spawns
Rare
401k (2)
+2.5% Coin Gain at the start of each day

Arms Dealer (1)
+0.5% Coin Gain When a weapon is harvested
-12% Damage

Beeg Shield (2)
+20% Resistance
+20% Attack Size
-10% Attack Frequency

Blood Sausage (1)
+15 Max Health
+10 Health Regen

Blue Chilli (2)
+30% Attack Frequency
-25% effectiveness to future Attack Frequency changes

Bongo Berry (2)
+15% Damage
+15% Attack Duration
+10% Attack Frequency
-10% Crop Yield

Broccoli (2)
+20% Crop Yield
+15% Apple Spawns
-3 Water Capacity

Cleaver (2)
+20% Crit Chance
+10% Attack Size
-10% Resistance

Crab (1)
+1% Fishing Yield when an ore is mined

Deez (2)
+15% Attack Size
+15% Crop Yield
+10% Planting Speed
-15% Damage

Doctor's Bane (2)
+3% Apple Spawns at the start of each day

Dynamite (1)
+1% Mining Yield when a fish is caught

Early Bird (2)
+2.5% Exp Gain at the start of each day

Friendly (2)
+25% chance to gain an additional pet whenever recruiting one
-5% Exp Gain

GO FAST (2)
+15% Move Speed
+15% Projectile Speed
+5% Enemy Speed

Gold Rush (2)
+20% Ore Spawns
+15% Mining Yield

Golden Sword (3)
+15% Crit Damage
+10% Attack Duration
+10% Resistance
-7% Coin Gain
+5% Enemy Spawns

Growth Amulet (2)
+20% Crop Growth Speed
+3 Water Capacity
-7% Apple Spawns

Hammer (1)
+1% Attack Size when an ore is mined

Heavy Swings (3)
+15% Crit Damage
+15% Damage
-10% Projectile Speed

Helmet (2)
+20 Max Health
+20% Resistance
-12% Crit Chance

Honeycrisp (3)
+25% Apple Healing
-7% Apple Spawns

Improved Tools (2)
+12% Planting Speed
+12% Watering Speed
+12% Watering Range
-7% Coin Gain

Investment (1)
-0.5% Shop Prices when a weapon is harvested
+10% Shop Prices
-5% Coin Gain

Jampacked Enemies (2)
+20% Enemy Loot Yield
+5% Enemy Health

Juice (3)
+15% Apple Spawns
+10% Apple Healing
+10% Damage
-15% Ore Spawns

Lucky Ring (1)
+1 Rerolls on level up
-10% exp Gain

Pavillion(1)
+30 Max Health
+10% Attack Duration
-15% Damage

Peg Leg (2)
+10% Move Speed
+10% Mining Yield
+10% Fishing Yield
-10% Crop Yield

Pliers (2)
+20% Crit Damage
+15% Resistance
-10% Attack Size

Podded Peas (2)
+15% Projectile Speed
+12 Health Regen
-10% Watering Speed

Practice Makes Perfect (2)
+1% Fishing Speed when a fish is caught
+10% Fishing Yield

Pride (1)
+20% Crit Chance
+15% Attack Size
+10% Shop Prices

Quality Bait (2)
+20% Fish Spawns
+15% Fishing Yield

Rain Dance (2)
-15% Crop Thirst
+2 Water Capacity

Self Sharpening (2)
+1% Mining Speed when an ore is mined
+10% Mining Yield

Shrivel (2)
+20% Attack Duration
+15% Attack Frequency
-10 Max Health
-5 Health Regen

Spiked Shield (3)
+20% Damage
+15% Resistance
-10% Crop Growth Speed

Strudel (2)
+20% Crop Growth Speed
+15% Watering Speed
-10% Crop Yield

Tackle Box (2)
+25% effectiveness to future Fishing Yield changes
+15% Fish Spawns

Telescope (2)
+20% Knockback
+10% Attack Duration
+10% Resistance
+10% Enemy Spawns

Universal Cushioning (2)
-20% Enemy Damage
-5% Damage

Universal Suffering (2)
+20% Damage
-5% Damage

Waterboy (2)
+25% Watering Speed
+20% Watering Range
+2 Water Capacity
+10% Crop Thirst

Watermelon (2)
+25 Max Health
+3 Water Capacity
-10% Mining Speed
-10% Fishing Speed
Epic
Basket (2)
+2% Apple Healing when an apple is collected

Blue Feather (1)
+50% chance to gain an additional pet whenever recruiting one
-15% Planting Speed
-10% Crop Growth Speed

Concord (2)
+50% Damage
-40% Crit Damage

Crop Specialist (2)
+25% Planting Speed
+15% Crop Growth Speed
+15% Crop Yield
-15% Mining Yield
-15% Fishing Yield

Experienced Sower (1)
100 exp drops every time a seed is planted
-20% Crop Yield

Fast and Frequent (2)
+20% Attack Frequency
+20% Projectile Speed
-15% Crit Damage

Fishing Net (2)
+0.3% Fish Spawns per +1% Fishing Speed
-10% Attack Size
-7% Exp Gain

Fruit Picker (2)
+1% Damage per +1% Apple Spawns
-20 Max Health

Growth (1)
+1 Max Health on level up

Hand (1)
+50% effectiveness to future Projectile Speed changes
-15% Coin Gain

Hunter-Gatherer (3)
+20% Fish Spawns
+20% Ore Spawns
+20% Apple Spawns
+10% Enemy Spawns
-10% Crop Growth Speed

Inflation (2)
+40% effectiveness to future Coin Gain changes
+10% Shop Prices

Leaf Gem (2)
+0.3% Crop Growth Speed per +1% Crop Yield
-15 Max Health
-10 Health Regen

Meat Barter (2)
-12% Shop Prices
+12% Move Speed
-15 Max Health

Moon Potion (2)
+45% Crop Growth Speed during the day
+15% Enemy Damage during the night

Platemail (2)
+0.4 Max Health per +1% Resistance

Prospecting Axe
+0.3% Ore Spawns per +1% Mining Speed
-10% Projectile Speed
-7% Exp Gain

Ruby (2)
+25% effectiveness to future Crit Chance changes
-10% Attack Frequency

Summoning Blade (2)
+25% Damage
+15% Attack Size
+10% Enemy Spawns
+5% Enemy Speed

Thick (2)
+0.3 Max Health per +1% Pickup Range
-15% Damage

Toxic Pheromones (1)
-15% Enemy Health
+5% Enemy Damage
Legendary
Armored Coin (1)
+0.5% Coin Gain per +1% Crit Damage
-15% Fish Spawns
-15% Ore Spawns

Bulwark (1)
+100% effectiveness to future Damage changes
+20% Resistance
-40% Attack Frequency
-30% effectiveness to future Move Speed changes

Chunky (1)
+1% Damage per +1 Max Health
-130% Damage

Collector (2)
+25% Apple Healing
+15% Exp Gain
+15% Coin Gain
+10% Move Speed
-20 Max Health
-15% Resistance

Critical Gambit (1)
+70% Critical Damage
-50% effectiveness to future Crit Chance changes

Dry Season (1)
+50% effectiveness to future Mining Yield changes
+50% effectiveness to future Fishing Yield changes
-25% Crop Growth Speed

Fasting Ritual (1)
+25% Damage
+25% Attack Size
+25% Crop Yield
-25 Max Health
-100% effectiveness to future Max Health changes

Gentle Farmer (1)
+25% Crop Growth Speed
+25% Planting Speed
+15% Crop Yield
-15% Damage
-10% Crit Damage

Heavy Shell (2)
+30% Resistance
+20 Max Health
+10 Health Regen
-20% Projectile Speed
-12% Move Speed

Klepto (1)
+1% Attack Frequency per +1% Knockback
-15% Crit Chance
-10% Crit Damage

Knowledge (1)
+30% effectiveness to future Exp Gain changes
-15% Damage

Mr Billy (1)
+50% effectiveness to future Attack Frequency changes
+50% effectiveness to future Planting Speed changes
-50% Crit Chance

Push Staff (1)
+1% Knockback per +1% Resistance
-20% Crit Damage

Repellent (1)
+100% effectiveness to future Knockback changes
-25% Crit Damage

Sash (2)
+0.5% Damage per +1% Move Speed
-15% Resistance
+5% Enemy Speed

Second Wind (1)
+0.5% Attack Duration per 1% missing health
-0.5% Crop Thirst per 1% missing health
-30 Max Health

Sickle (1)
+0.3% Attack Frequency when a crop is harvested
-0.1% Attack Duration when a crop is harvested

Spiked Mace (1)
+1% Attack Size per +1% Resistance
-15% Exp Gain