Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I havent played the game for too long and my knowledge on Tornado genesis and what you could know about them was scarce. But from experience in game, i realised that you can make due with just velocity and precipitation. That will force you to play much more reactively rather than proactively/based on prediction but it works.
If you want to go by that route, at the start of the chase, scroll through the two products (look at the oldest and newest scans) and roughly estimate the direction the biggest storm cells are heading towards. Repeat that process during the chase to track the storm continously.
Try and place yourself in front of the storm (preferably where there is no precipitation for better pictures/better visibility) and do NOT get caught. You may have to escape in whatever direction the nearest road leads you to.
You can usually confirm your observations with the red tornado warnings issued by the game.
Keep in mind that with that tactic, you will rarely be the first at the scene, probably miss smaller tornadoes or get fooled by promising looking storms that result in nothing but hail and rain. In short, it is inferiour to predictive chasing as explained in the guide. And in most cases, prediction turns to reaction anyways once a chaser arrives at the target
Best of luck and good hunting :>