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As for meta, i assume its same problem like with steamVR. SteamVR resolution scaling has no effect on target resolution as it was working in FS20. Therefore I am recommending openXR toolkit actually, because that can actually override target resultion. Make sure you switch to System tab in openXR toolkit to override target resolution for super sampling.
Im using a amd 5800x cpu and amd 7900xtx gpu. Any advice? Do i need to run the virtual desktop ppl are talking about and buy a wifi 6 router?
In meta i have tried setting resolution between 1 and 1.3. Doesnt seem to affect anything
Let me explain first for better unerstanding. OpenXR is not a software, its technology standard. An API. Today pretty much all VR hardware is running OpenXR, yours very likely as well, otherwise you wouldn't be able to play MSFS in VR at all. Now the "OpenXR Toolkit" is a third party software that allows to make changes to the configurations within the OpenXR API. Like overwriting target resolution etc... But there are also other ways to change those parameters. So maybe you don't really need the toolkit and you can probably set target resolution with the native tools of your hardware as well.