Darkest Dungeon® II

Darkest Dungeon® II

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Kingdoms Quest Guide
Av EFIL
For those who have trouble finding the objectives.
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Hunger of the Beast Clan
Step 1:
Form your team and Go to the first Inn that is under siege.

Step 2:
Equip the Spyglass you receive on the stagecoach. After that, head to a Watchtower.

Deliver the Handdrawn Map to any Inn.











Step 3:
Equip the Ambulance Designation on the stagecoach. Visit 2 Hoarders and 2 Field Hospitals.

Deliver the Medical Supplies and Healers to an Inn under siege.









Step 4:
Deliver the Child's Plea to a Field Hospital.
















Step 5:
Equip the Pungent Offal combat item. Visit a Creature Den, and use the item on a Beastman.

Deliver the Wounded Survivor to an Inn.





















Step 6:
Use the Survivor's Tale inn item at any inn.





















Step 7:
Equip Cold Storage on Escalation 2 or above.








Win a fight on the 5 different regions on the map (Underground Passage does not count). The first win in each region will award 3 Mauled Bodies that occupy 3 inventory slots. A total of 15 Bodies used up 15 slots.
Deliver all 15 Bodies to any inn. You must deliver them at the same time.































Step 8:
Equip all 4 Rotting Dead Stagecoach items on Escalation 3, then fight 5 road battles. Each will award 4 Beast Hide quest items. This time they can stack in 1 slot.

















With a full-stack complete, start a new travel, you will encounter a Creature Den called Alpha Den. Defeat the Beastman inside.









Step 9:
With the Alpha Rot Claw's Head trophy equipped, you can head to the new location and fight the final boss.














Secrets of the Coven
Step 1:
Form your team and Go to the first Inn that is under siege.

Step 2:
Take the Academic's Keyring to an Academic Study. Choose the option with the special icon.


Step 3:
Equip the Witchfinder Map on the stagecoach, then head to the Camp to collect a stack of special combat items, Scrying Dust.


Step 4:
Use the Scrying Dust on glowing enemies found in the Road Battle to turn them into witches, and defeat them to collect Witch Finger.


Step 5:
Gather a total of 5 Witch Fingers and deliver them to any inn, and you will get a Finger Bomb combat item.


Step 6:
Use the Finger Bomb on a Cauldron found in siege battle, and get a Boiled Head stagecoach pet.


Step 7:
Equip the Boiled Head at Escalation 2 or above. From now on, you can earn a special currency, Wooden Token, that can be used to purchase exclusive combat items and inn items.

To earn these, you can collect them from tier 3 inn treasure (1), or you can fight against more powerful enemies. Such as lair boss (3), chirurgeon (2), Collector (3), Antiquarian (3), etc.
You can also earn them by fighting a difficult siege battle (1), but you must travel to the inn to actively fight it for the reward. Defending it won't reward you with the token.


Step 8:
Use the Wooden Token to purchase 3 parts of the Cursed Dagger. Each will cost 1 Wooden Token. They can be purchased at the inn shop, Hoarder, and Field Hospital respectively.




Step 9:
Deliver 3 parts to an inn, and you will be rewarded with a Gagged Boiled Head and a Cursed Dagger.


Step 10:
Equip the Pet and bring it to an Oasis. You will get a Purified Skull.


Step 11:
Deliver the Cursed Dagger and Purified Skull to an inn at Escalation 3 to get the Blade of Fire.


Step 12:
Now, all the Assistance Encounters will become Suspicious Few. With two options: fight them or get supplies.
You need to identify whether they are witches or not by observing the arts. Choosing the wrong option will lower your flame.

Here is what it looks like when they are innocent:


And here is an example when they are witches:


To progress the quest, you need to equip the Blade of Fire and fight the witches in the Suspicious Few. The Blade of Fire will allow you to insta-kill a witch enemy that has a burn dot on her.
After you perform the insta-kill, you will be rewarded with the next Blade.

Step 13:
Repeat the above step with Blade of Blight and Blade of Blood. The dot requirement will change to the corresponding blade.


Step 14:
After you finish the Blade of Blood, you will be rewarded with the Witchbane combat item.


Step 15:
Equip the bane and go to the Creature Den in Tangle. You will have a special option to fight Mother's Familiar. KillKidnap it to make it a deliverable item.


Step 16:
Equip the Tortured Familiar pet, and you can fight the final boss.
15 kommentarer
4D 25 apr @ 18:28 
Thank you for this. Love the game but having to trial and error this every time a new content release happens would drive me insane O_o
VTHxL 28 mar @ 23:52 
Super Janemba.... you cant complain that the game doesnt tell you the objectives are the way to win, but yet not read the tutorial or the new items in the inventory......
Ok so turns out I'm just a dumbass who can't read xD
Thanks for the guide man. Just played through my first Kingdom run. Didn't even understand you were supposed to do the quest. I thought it was an optional thing and that the main goal was just to survive through the sieges until the last day. Makes more sense but man the game could tell you that the quest's mandatory to win.
Rer 9 feb @ 17:51 
Not sure why people are beefing with a super helpful guide. Thanks for taking the time to make this.
Weesly 9 feb @ 16:30 
Thanks for the guide mate.
Madjestik85 8 feb @ 8:45 
Why make the guide hidden if those who are interested in the walkthrough come here?! Author, remove the hiding!
GalOma 6 feb @ 15:40 
crappy guide
EFIL  [skapare] 2 feb @ 3:27 
For "Rumor", you need to observe the picture on the item, it will tell you which region you need to go to. And the description will tell you the specific location.
SweetLikeHalloween 2 feb @ 3:18 
I cant deliver the deliverable "rumor"