Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
r.i.p cell phone tho :(
I went back to classes so my online presence is lower but I will still continue to make content for this community and other games.
And about the video I said I would upload showing how to make the sprites of the game, I did it but sadly google asked me to confirm my identity of my youtube accounts through my cell phone and well.... my cell phone is damaged so it is difficult for now to fix that problem and I'm really sorry for not having communicated this during my inactivity
Even so when I upload the mod in a folder that contains the data.unity3d file, also in a separate folder will be the video tutorial that shows how I did all this (I will not show my voice but there will be detailed text that explains how to do all this along with the programs that are needed)
Have a nice day
And it's good news and bad news
The good news:
-I've been able to adapt to the simple but fluid style of the sprites of the game after weeks of making many human sprites and the good thing about this is that I'm making a campaign that I will possibly publish in a few months (sorry) but it will have modified sprites and I will upload it in a public dataunity.3 d file that anyone can download to play it with this campaign that I'm talking about (The campaign will have a section in the title that says: “MOD”) so you can identify that it is mine, I also want to clarify that I will not replace all the sprites of the game, just some of the NPCs to give variety.
this is the work I have at the moment:
https://imgur.com/a/Qsg3fwB
https://imgur.com/a/2yUQkJL
-Human girl n#de: This sprite has the small detail that she is wearing shoes so she is not completely “n#ked” like the other 2 humans so I used the pixel color of the feet of one of these humans and applied it in each one of her sprites, it looks funny but this girl has a huge amount of sprites and that add that each sprite is messed up with others in a single sheet.
https://imgur.com/a/3RIFr9P
these modifications are small but they are still to try new things by changing the appearances of the original humans :))
NEVER REPLACE THE SPRITE FILE WITH THE ORIGINAL COLOR (GRAY) because in the game, the replaced sprites that have the original color (And not red color) will appear with green color inside the game.
https://imgur.com/a/7NFCQo2
I use Libresprite and here is how I managed to replace the original color so that I don't have to replace the sprites with the red color:
https://imgur.com/a/RbxaIuK
Now I have a new problem! today I was going to upload the video showing how to create your own concepts in the style of the game and now I have to see how to make the gray color change to the red color with which the sprites were in order to integrate well the replaced sprites.
Still thank you very much for the tutorial, this is very effective for the community!
Oh and remember that this is only a local mod change! So if you want other people to have your same sprites I'd add a link to download the modified sprites so they can see them too!
(Yeah, I know this whole process is stupidly long and boring...).