Baldur's Gate 3

Baldur's Gate 3

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Temple of Shar Trials: Faith Leap Trial
By FishWife
A helpful 10 step walk though of the Faith Leap trial in Shar's temple using the spell Daylight. Updated to the Final Patch.
   
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Faith Leap Trial: Section 1
For this walkthough I used Halsin, just because he was the only one in my party who happened to have the spell Daylight.

  • Step one:
    Move your entire party as close as you can get them to the door, then split the party.

  • Step two:
    Using the party member of your choice who has Daylight (Light, Hearth light potion, or dancing lights might also work, heavy on the might) bring them as close to the edge of the starting platform as possible. Then cast Daylight as far as you can without leaving the platform.

  • Step Three:
    Cast Daylight as far as you can without the chosen party member leaving the platform.

  • Step Four:
    Move chosen party member back to the door where the rest of the party resides. You should now be able to see a very clear path showing you where you can an cannot walk. Black cloud like squares are safe spaces, and the negative purple space surrounding the black clouds are unsafe and will cause you to loose a "life" if touched. It should look something like this:
  • Step Five:
    Using the same chosen character, you now either need to memorize where those black clouds are or take a screenshot to refer back to (or use my screen shot). Hop from one safe space to the next until you get to the left or right platform. Do the same until you get to the middle most platform. As you have noticed by now, once you approach the Faith Leap trial with daylight present the black clouds will disappear, and do not reappear if attention is redirected to another character.
Faith Leap Trial: Section 2
  • Step Six:
    Using daylight once more without falling off the edge of the middle platform and not succumbing to the darkness present (dark vision may help here but I didn't try it), cast Daylight once more, only this time try and cast it just off the edge of the platform, and not as far as you can.

  • Step Seven:
    Once Daylight has been case, navigate your way back to the left or right platform (if you cant see 2nd half of the map at this platform, move to the starting platform) using your chosen party member. From here you should now be able to see the second half of the Faith Leap trail. It should look something like this:
  • Step Eight:
    To help you remember where the safe black cloud tiles are you can (again) either memorize where they are, or you can take a screenshot (or use the screenshot I have provided).

  • Step Nine:
    Using your chosen party member, navigate the trial using jump making sure to only land on either black cloud tiles or platforms. Keep doing this until you reach the ending platform where the 4th Umbral Gem is kept.

  • Step Ten:
    Now that you have made it to the last platform, pick up the Umbral Gem. This should trigger the Umbral Gems resting place to reconfigure into a temporary teleportation device. Click on the device and it should bring you back to the starting platform safe and sound!

Thanks for reading!!
Faith Leap Trial: Helpful Notes
  • Using 2 different party members to each cast daylight may help to speed up the trial, since daylight can only be cast in one place at a time per character.

  • Using Light, Heart Light Potion, or Dancing lights may also work, but you may not get the same result.

  • "Save Cheesing" is also very helpful if you are not confident that your chosen party member can make it to the end of the trial without dying.

  • The easiest way to "Save Cheese" is to press F5 to quick save, and F8 to quick load your last save/quick save.

  • Stepping on negative space 3 times will cause you chosen party member to die.

  • Good Luck!!