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One danger of this is that you will have so much Glimmer after the midgame that you might wreck a lot of the later towns because hunters are showing up every few screens. This is such a hassle!
A useful tip, then, is to remember that hunters can only show up on screens you've never visited. It can save you a LOT of headache if you go to all the known towns early in the game, while your Glimmer is low (but preferably after you've scored Teleport or Precog or some other escape button).
It's still a really useful power for this build, but that nasty trade-off has to be considered carefully.
Willpower is much more important to raise on a dedicated esper. Not necessarily for the cooldown reduction, though that is a convenient bonus. The most important point of willpower is that it increases your MA, which protects you from enemy psychic attacks. With how high psychic glimmer a dedicated esper will end up with, MA targeting psychic attacks will be the most common meaningful threat you will face.
Previously mental mirror could fill this role as an"anti-esper" defense, but with the mutation update a few months back, mental mirror is next to useless, and still requires high willpower to do absolutly anything.
Since willpower is quite low in this build, even weak enemies penetrate the mental armor quite easily, it seems.
cause man
man,