Renowned Explorers: International Society

Renowned Explorers: International Society

94 ratings
Some advice for beginners
By Aramitz
Some humble advice that might (or might not) help you.
2
   
Award
Favorite
Favorited
Unfavorite
I don't know what to do ! HALP PLS
Hi !
I'm here to offer some very simple advice.
I'm not extremely experimented, but I've a couple successful (2K fame in 5 expeditions) runs.
There won't be any secrets, complex advice, or cool formatting. I'm just throwing some simple stuff here. Feel free not to read it !

  • For your first runs, try to go with 3 members of the same "class" (scientist/scout/fighters/speakers). It's not optimized, you might have weaknesses, and you might have the same skill twice, but at least you'll actually see their strenghts and weaknesses. Plus you get a cool achievement if you manage to survive for 5 expeditions (no need to beat the n°1 explorer). Plus completing expeditions will "unlock" other crew members for the captain role.

  • Don't be afraid to "test" the maps and the events they include. There is some really cool stuff to get, and you cannot guess it's here unless you try (and maybe die in the process). Consider your first runs as training.

  • Avoid wasting resources. Food matters, since once you're at 0 food, you regularly get very serious penalties (like -40% Speech on a character until the end of the expedition !).

  • Don't waste Resolve (the exclamation mark resource) either. You can save a lot of it by avoiding stupid "deaths" in easy battles. Some serious boss battles WILL require you to have some Resolve to spare.

  • Read carefully everything. Even the "mission briefing" when you are going to select your expedition gives a lot of helpful advice on the place. If it says "lots of hostile fights" and you only have diplomats, that might be harder (but far from impossible). Same thing for events. Feel free to try to get a reward even with a 20% success chance if you can afford the failure cost (sometimes it's nothing !). And avoid doing so if failing drops your Resolve / Food to a critical level. Everything is written, seriously.

  • Pay attention to the battle "mood" as well as your characters' and enemies' mood. Sometimes, using some "weak" abilities only to change the battle mood enables you to lose a strong malus (let's say, the -30 speech resist), and to get a strong bonus (like, the +30 speech resist). It makes a HUGE difference.
    Individual moods are also powerful. Try to keep your fighters Confident (attack bonus), your speakers Happy (don't remember the actual name) (speech bonus). Try to weaken your enemies (offense or defense penalties). This is even more important when you are starting to stack bonuses (when leveling up / getting treasures or equipment), since you can reach a high power level with very simple stuff.

  • Same thing as the "reading" advice, but well. In the beginning of some battles, you will see that the consequence of the battle changes greatly depending on your overall strategy in this battle. Try to focus on the strategy with the "green map", it's obviously the best one (if you don't know what i'm talking about because you don't pay attention, the boss battle of the first expedition is a good example).

  • Some bosses / enemies gain new (and sometimes very powerful) powers depending on the "battle mood". As always, it's generally written.

  • So far, I find it more effective to have 3 specialists (like, 3 people who max out on skill, for example a level 4 athlete + a level 4 naturalist) than to have 3 diversified people (like, people with level 1 in several skills). Being high level in a skill opens up several very interesting opportunities in some maps and places.

  • Research seems weak but is actually quite powerful. If you followed my first advice and have a crew composed of only one class, wait the end of your second expedition to spend your points: each class has a specific tree that really boosts it. But you don't unlock it right after the first mission.

  • Try to focus (depending on treasures found, abilities, equipment, and followers) on 1 ressource (status / gold / research). (Bonusses can stack in a pretty impressive way if you do it right and have some luck for treasures)

  • Keep your insight (the red eye resource you can spend outside an expedition) for the day right before your 5th expedition. You will get a nice boost to rewards (including renown...)

I might add some other things in the future.
Hope I helped a bit.
Even if that was pretty simple advice.

Bonus image: me getting wrecked after the 5th expedition *lies on the ground and cries* in my 4th run.

(I mean: look at my renown *burst into tears*)
13 Comments
BeauTAEful 26 May, 2022 @ 10:51pm 
Is this guide outdated? How am I supposed to save insight if the game doesn't let me?
Rawrrawrshebear 4 Jun, 2016 @ 12:09am 
@Mr Knee
Valid points. However, the purpose of this guide is a quick & dirty primer for overwhelmed beginners--probably just fresh off the tutorials. The author's intent with the indicated advice was a friendly reminder; they weren't necessarily arguing that a single food penalty will always be detrimental. Obviously, the more comfortable you get with the mechanics, the more you can play to the risk-reward elements of the game. At that point, you probably don't need this guide anymore. :steamhappy:
Mr Knee 24 Dec, 2015 @ 9:08am 
"Avoid wasting resources. Food matters, since once you're at 0 food, you regularly get very serious penalties (like -40% Speech on a character until the end of the expedition !)."

Yes and no. Getting a -40% speech penalty is a major issue on a character whose main attack is speech based. Getting the same penalty on a melle fighter with next to nothing speech skills is not. Likewise, getting a 33% strength penalty is only an issue on a fighter class that relies on its strength skill....

Generally I think you can get away with ending up with minus one supplies as the odds of getting a penalty for each character which completely screws up their main skill is low enough (for all of them) that it is worth a risk going that extra square out of the way to hit a square that will give you big rewards....
Bismar7 25 Nov, 2015 @ 8:25pm 
Lmao, that picture though. Nice guide!
Aramitz  [author] 23 Sep, 2015 @ 8:50am 
@El Guapo
It depends. If I got very low research on my expeditions, I tend to spend some early insight to unlock powerful research.
If I'm doing fine, I'm saving it for the last day, to get as much renown as possible.
El Guapo 23 Sep, 2015 @ 7:06am 
"Keep your insight (the red eye resource you can spend outside an expedition) for the day right before your 5th expedition. You will get a nice boost to rewards (including renown...)"

Am I reading this correctly? Are you suggesting to save all "insight" until before the final expedition?? Won't you miss out on a lot of research that way?
What I do:
- after 1st expedition invest 20 research into the top-left branch (which gives research bonus when using insight)
- then use scientist to invest insight for more research points
- invest heavily in front-loaded tech (like +1 insight for each expedition which is only useful when taken early)

I'm a beginner though, so it might be completely wrong.
Regardless of what's most efficient: isn't a game ultimately about having fun not the highest possible score? I can't imagine enjoying the game saving insight until the final expedition just to squeeze out some more points.
Code Minion 13 Sep, 2015 @ 6:03am 
I tried triple scout for the first time, and it was amazing! Think an extremely mobile and damaging kill-squad with diverse abilities to cover every angle and dodging every second attack. I didn't think it was even possible to deal 100+ damage on the second mission :steamhappy:
Twistor 11 Sep, 2015 @ 5:06pm 
I think it's pretty decent beginner's advice, though I'm probably a beginner myself so it's difficult to assess.

In case you wish to make this guide more concise, here are some corrections:

- It's not Food, it's Supplies.

- You want to keep your speakers "Excited" (gives +25% bonus to Speech damage), not "Happy" (though Happy is the end of the spectrum, where they are easy to influence by Friendly attacks).
Amelia 11 Sep, 2015 @ 8:52am 
Thanks for the tips. I just got this game and while I adore it, I'm having a very hard time with it..hope these help me!
Riichi 9 Sep, 2015 @ 12:48pm 
There are research for "Tools" and some artifacts supply "Tools" for assistance on your expeditions. If you have one of these tools, certain challenges will have a grey wrench and gear icon in the bottom right. Clicking on it and using a tool gives a bonus of about 25% on that challenge.