Planet Explorers

Planet Explorers

75 ratings
Beginner Basics for the Creation Editor
By Squeaky
This is a complete beginers guide to useing the Creation Editor mode in Planet Explorers.

This guide shows you step by step how to create and export custom creations into the game, useing the built in Creation Editor.

This guide is for absolute beginners who want to try the creation editor. To do this I will be showing you how to make a sword to use in game!
2
   
Award
Favorite
Favorited
Unfavorite
Getting to the Creation Editor in game.
Looking to make some shi....stuff? You haven't used the creation editor yet or you have but your having a hard time understanding how to use it!?! Hopefully this guide can help you with that.
Lets get going. Once you start your game you will see the main game screen.
The grid and moving the camera view around
Another thing to note, is that the driving camera moves slower the more you zoom in (and faster the farther you zoom out). Use the mousewheel to zoom.
Starting to create your creation
Place a "Part" and move it
Building on the Reference plane and selecting shape type.
Technically, this is now a viable sword for the game. (game only requires a hilt and at least 1 voxel) At this point, you could skip ahead to the Save and Export sections.
Extruding part 1 and little about voxels
Mirroring part 1 and the X Axis
Undo, Redo and Delete
Mirroring part 2 and the Z Axis
Extruding part 2
Extruding part 3 and what directions it can go
Tip of the sword and invisible voxels
Some different shapes and finishing up
Looking for errors and saving your creation
Exporting your creation into the game world and using it
That's all
Remember, if you are a beginner, you may need to practice these things over and over to get good at them. (It took alot of trial and error for me)

Get good at the camera view controls, it will help you on any creation endevor.

But most of all, experiment and have fun. This is a basic guide and is by no means the only way to do something. =)

-Squeaky
17 Comments
Mr.Wanaskiwin "Navarone" 18 Dec, 2023 @ 1:38pm 
k but like what if im trying to recreate a really really fucking angular hull of a particular ship and i have an STL file of that ship but i need an ISO file version and i can live with the whole thing being a solid block of material i just can't.... make the thing at all with out it looking so completely wrong and not at all nice despite being at this for atleast 3 months now
Alaswing 27 Jan, 2019 @ 2:26pm 
@Squeaky thanks man, also i noticed the more the weight the more the durability
Squeaky  [author] 27 Jan, 2019 @ 10:37am 
@Alaswing I haven't played for a while, but last I played, durabilty was set by meteral type and amount used. For example: Steel provides more durability than iron or wood and the more you use the greater the durability becomes. I hope this is still relevant and helps you.
Alaswing 27 Jan, 2019 @ 8:44am 
how do i affect durability of a sword?
farfigneuton 16 Apr, 2018 @ 9:26am 
:steamhappy:
Toomadtoplay 18 Mar, 2018 @ 2:44pm 
still seems overly complicated, great effort into the guide though
Squeaky  [author] 6 Sep, 2017 @ 6:14pm 
Thank you! I havn't played for a while now. I hope its still accurate.
Tomsawyer 6 Sep, 2017 @ 2:43pm 
Amazing guide, rated up and favorited. Thank you for writing it! :necroheart::necropotion::necroshovel::longhaul::flyinghappy::ooops::smokin::FSPMG::FSPSG::FSPSNP::conwayfacepalm::conwayshrug::trazz::clementineelf::cupcakeelf::2015candycane::2015coal::misa::blissful_creep::mean_creep::yawning_creep::warhorse::cracker::glassshiv::lighter::shotshells::cherrypie::deadrat::shells::shopkeeper::2017stickyhotdog::2017stickyorange::2017stickysquirt::2017stickytube::blueteam::greenteam::pinkteam::purpleteam::redteam::summermoon::summeryeti::2016roasted::2016snocone::2016weiner::terraria::2016gameingame::2016imnotcrying::2016trophy::amadeus2:
Hallozer 29 Aug, 2017 @ 7:13pm 
WORKSHOPPPPPPPPPP
亲爹亲爹亲爹 10 Jun, 2017 @ 11:02am 
.:steamhappy::steamhappy::steamhappy::steamhappy: