Chronicle: RuneScape Legends

Chronicle: RuneScape Legends

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Cannonfire Ariane!
By Spikefire
ARR! You be lookin' for a fun and viable deck, are ya? On a low budget, ya cuthroat thief? Well, m'names Alex, better known in the great net as Spikefire, and allow me to introduce you to Cannonfire Ariane, the wildest witch on the seven seas! Wittle your foes and send 'em down to Davy Jones locker with cannonball synergy and with "ev'ryone's favorite spell" - Earth Blast! This fine, female mercenary, master of earth, metal balls, and death is however on a cheap budget, so there be no legendary cards in her amazing arsenal! You too could be conquering the oceans, and having a blast whilst you do it!
   
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Her Arsenal and Crew (Decklist) and How She Uses Them (How to Play)
This 'ere be her arsenal and her crew. Quite an interestin' selection, ain't it? How does she fight, you ask? Well, her name ain't Cannonfire Ariane fer nothing!! Using Cannonballs in hand as either Earth Blast fodder, or ammo for Sticky Sanders, or both! Startin' from the top, we got good ol' Ali Morrisane, who simply gives Ariane the booty she needs ( ͡° ͜ʖ ͡°), her Clairvoyance allows her to take advantage of brutes too busy flexin' their muscles and strength. The bigger the better, but don't be gettin' too greedy, or they might take a swing with those muscles before you get a chance. Her good pal, Sticky Sanders, allows her to utilize her ship to deal a good amount of damage each chapter, and her friend Archmage Sedridor will make things a tad bit harder for yer foe, maybe even take 'em out if yer lucky! Ariane has also been at the Combat Acadamy, so utilizing that can be either as damage later (for Earth Blast), or damage now fer some scum she needs to slay. If she needs to reload the ship's ammo, you'll need to head to the Pirate's Hideout and pay the fee in gold 'n' blood. It wouldn't be a magic pirate's ship without Wizard Mindbomb to celebrate her oncomin' victory, and if she ever is feelin' down, Romily Weaklax and her supply of Restore Potions are there to keep 'er goin'.

Now, when it comes down to scum who make this mistress mad, she'll slay an interesting sort of creatures to feed her strength, and allow her to dish out the damage she needs. Slaying Cave Slimes and Giant Spiders are handy when it comes to taking out almost anything standing in her way (focus on using them for the Banshee). If a Saucy Wench Deckhand be givin' her trouble, she'll smack that idiot upside the head and get 'em back to work, stealin' from her enemies and loading the cannons. Slaying the undead is a fun hobby of hers, including the Skeletal Peons, to increase her arsenal size, Banshees to make dealin' with every fool in her way practically useless, and Haunted Souls to keep her foe haunted and in check. Whenever a Rowdy Cannoneer gets too out of control, she whips 'em into shape and damages her opponent and loads up. If she ever runs low on loot, with the wonderful help of the Banshee, fools like the Goblin Flashmob, Deckhand, Peon, Haunted Soul and Rowdy Cannoneer become weaker than a toothpick!

So load up on support from Sticky Sanders, and she'll be firin' away her foes away with her mighty blast of earth. She also mentioned to me a dream she once had, a dream where her foe died in a mighty instant. That dream involved a full arsenal (hand of 10 supports), her preparing the cannons (Pirate's Hideout into double Sticky Sanders), firing away at maximum capacity and delivering the mightiest Earth Blast she's ever seen! (It's 28 damage at the end of the chapter!!)



So ye best be shootin' for that dream if ye recruit this badass of a woman. Just look at how ready she is to kick A$$! -------------->>>
Her Greatest and Weakest Foes (What It's Worst/Best Against)
Cannonfire has certainly gotten around. Many foes she has fought, but there are some that even she had struggled against. Tales of a mysterious figure, dressed in a full suit of golden armor,
who could withstand anything she threw at 'em! Sometimes, it even seemed like she didn't stand much of a chance! (Armor Raptor) There was another too, whom she has had her fair share of difficult battles with, who was a great fan of the hunt, getting stronger as he went, and sometimes when she met the bastard, out of nowhere he would just flex, CONSTANTLY! (Kalphite Queen in his deck lol). Despite these 2 foes giving her quite the trouble, often times she is able to outwit these 'ere thugs if they aren't careful around the tricky witch of the sea ;)

There also once was this girl who was quite good with a hammer who would sometimes give her trouble, but much more often than not she's just making swords, not so much trying to have a war.
She's even fought people who looked almost exactly like her, and defeated them swiftly. Even against herself she can... handle herself well.

Sometimes, she tells me about some of the idiots she's come across in 'er travels, like this woman who looked like the daughter of the devil who tried to suck her blood, and a man who kept hitting on her and asking her for a drink, but it didn't take her too long to deal with them.

Despite the challenges, she does a pretty damn good job!
Improving Her Arsenal (Suggestions)
Despite Ariane already being quite perfect herself, thar always be ways to improve, so some things you can do to ensure your success with the sorceress of the ship, is to get her a Barker Toad, she never was much of a parrot gal, and toads soothe this witch of the waves, allowing her to really hit the mark with those cannons. She's also mentioned to me she's been looking for another wizard on board, Wizard Traiborn I believe. She really likes to mess with people. Other people she be lookin' for her crew include a little goblin known as Yelps, she says she hates to admit it, but sometimes finding treasure is a challenge, and if you manage to find this sneaky goblin, you can expect great power. The grrreat Redbeard Frank is another she be lookin' for, sometimes her crew refuses to listen to 'er, so havin' a mate to help keep them in order would be a good help [missing image - 7/3 with Draw a Ship, a Pirate, and add a Cannonball to your hand]. Thar was also a strange doctor named Dr. Ferkenstrain, mad genius, who enjoys pranking people as much as she does, and lastly, she told me she wanted to find a... Zamorakian Occultist... let's just say some people really tick her off. Even a group of 'em might really make her happy. Plus, if yer really feelin'... Adventurous... you could get her a new ship. Have some more fun out on da sea! [missing image - 4 gold add 3 random pirates to your hand]

Any other cards might not work out as well, but it's all up to the employer, she says. A Black Arm Bandit is a good start, then when you manage to get yer hands on some new loot, switch the bandit out. Earth Wave is also a good and very important idea, if you don't have any of the above in your deck currently.

Lastly, if yer havin' inconsistency with yer arsenal, just lessen the copies of Cave Slime and Giant Spider and other cards and you'll flow through better!

1 Comments
Veeyu 22 Aug, 2019 @ 6:02pm 
Forgot to set the language to pirate